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       Wind Down
          by
      Tomkh '2015
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Concept/music/coding:
Tomkh

JS-synth/crunch:
Marcus (bitsnbites.eu)

Technical trivia:
All objects are modelled
as SDFs, but a hybrid
rendering technique is used:
ray-marching + rasterization
with soft shadows

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Greets goes to:
Awesoken, Krychu,
KK/DMA, Cynic/Still,
and all bored people at
pouet.net;)
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