R.aymarching
E.xperimental
 D.emonstration


 code                    :-: TGGC, xTr1m, Hel

 sfx                     :-: xTr1m, LPChip

 gfx                     :-: TGGC, GRAPHICNOISE

 packer                  :-: crinkler by Mentor/TBC and Blueberry/Loonies
                             Shader Minifier by Ctrl-Alt-Test

 synthesizer             :-: 4klang by Gopher & pOWL of Alcatraz.


 greets            Alcatraz, ASD, Calodox, Conspiracy, Fairlight,
                   Farbrausch,   Fuzzion,    Kakiarts,   Loonies,
                   Nuance, Panda Cube,  RGBA, Speckdrumm,  Still,
                   TBC,  TBL,  Titan,  Traction,  Youth Uprising
                   atla, BlueCobold, mcdeck, matt|6s, pro, rapso,
                   rip, TomasRiker
                   anyone else from #gamedev.ger, #sppro and #cpp


 And we like  to thank  TBC/Loonies/Alcatraz/Ctrl-Alt-Test  for making their
 fantastic tools available to the public.  Also the information shared about
 raymarching by various sceners, especially iq, las and all the contributors
 to Shadertoy helped a lot.