Umbra = "is the darkest part of a shadow.
From within the umbra, the source of light is
completely blocked by the object causing the
shadow"
Made using Pure asm, compressed with Crinkler
Requirements:
- SSE v1 (Streaming SIMD Extensions v1)
- OpenGL v1.1
- About 1,5ghz+ with 512mb+ ram
- Windows XP (should also run on Vista)
Greetings and yo-yos go to(in no logical order):
Keyboarders, Ephidrena, MFX, Haujobb, Spaceballs
Contraz, TBC, Loonies, Tufs, Shitfaced Clowns
Excess, Metalvotze, Outracks, �mla�t Design
Boozoholics, Kewlers, AiNC, Creators, Fairlight
Matt Current, RNO, and all forgotten!
But the biggest greeting goes to:
LEMMUS/EFREET for fixing our big bug @ BP !!!!!!
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