The Chasm by Division

Released at Assembly 2007


General:
- Select the aspect ratio that your machine will use with selected resolution.
- Loads a bit long. Have a patience.
- Some of the scenes are fillrate and/or shader heavy, but should work
 smoothly with current hardware. My old xp2500+ & 6600gt runs demo with
 almost reasonable fps.
- Some of the scene changes causes slowdowns. Data should probably be
 somehow precached to avoid updating huge amount of data during a single
 frame in demo loop.


Bugs:
- Ati cards seems to have a problem with floating point render targets.
 Check the special option from setup dialog to disable them.
- My machine seems to disable Z-buffer if anti-aliasing is turned on... :)


Credits:
 Code by bytelahna
 Graphics by codsarmo
 Music by aikapallo


Contact:
 <alias>@gmail.com

- b signs off...