- SPONTZ VISUALS EDITOR -
-------------------------

  Here is, finally, the first release of our visuals editor!

  And, of course, multiplatform. Even the commonly forgotten (by the
  demoscene world) MacOS X users can now create their own demos from
  scratch!

  Following a simple timeline concept, this editor is completely
  oriented to productivity: repeaters, synchronizers, 3D loaders,
  shaders, backgrounds, faders, the incredible powerful Sp�ntz particle
  engine, a multitrack sound driver, loaders for the most common texture
  types, fully configurable radial and motion blurs, and a long etcetera
  of features on your hands.

  No hidden plug-ins or effects, an online manual updated continously
  with answers to your questions and a growing community of groups that
  use this tool as part of their developments.
  Finally, don't hesitate in talk to us if you would like to integrate
  this tool with your own demo editor, surely we can reach wonderful
  results!



  Who did what
------------------

  Ivan Fernandez / Merlucin:
  Main code
  Application design
  Engine integration
  Artwork

  Gabriel Alvarez / Kolian:
  Main Engine code
  Engine Integration

  Toni Gonzalez / MadGoblin:
  Additional QA testing
  Features definition

  Fredrik Andersson / Dynimix:
  Main QA testing
  Scripting
  Features definition



  When and where
--------------------

  Released at
  BCN Party 100

  in a day such as
  November 1, 2004