Here is, finally, the first release of our visuals editor!
And, of course, multiplatform. Even the commonly forgotten (by the
demoscene world) MacOS X users can now create their own demos from
scratch!
Following a simple timeline concept, this editor is completely
oriented to productivity: repeaters, synchronizers, 3D loaders,
shaders, backgrounds, faders, the incredible powerful Sp�ntz particle
engine, a multitrack sound driver, loaders for the most common texture
types, fully configurable radial and motion blurs, and a long etcetera
of features on your hands.
No hidden plug-ins or effects, an online manual updated continously
with answers to your questions and a growing community of groups that
use this tool as part of their developments.
Finally, don't hesitate in talk to us if you would like to integrate
this tool with your own demo editor, surely we can reach wonderful
results!
Who did what
------------------
Ivan Fernandez / Merlucin:
Main code
Application design
Engine integration
Artwork
Gabriel Alvarez / Kolian:
Main Engine code
Engine Integration
Toni Gonzalez / MadGoblin:
Additional QA testing
Features definition
Fredrik Andersson / Dynimix:
Main QA testing
Scripting
Features definition