T I M E   E D G E
            -----------------

           by  Pulp() function


  presented at Slach III - July 19-22, 2001


        Code...................: ze(Moon), Fab�, The Crow, OLR
        Character designer,
        script, graph2D,
        texturing..............: Maz
        Animation..............: Blast!
        Modelling..............: Mikl
        Zik....................: Zaac
        Additional modelling...: Blast!, JM
        Additional concept.....: July


  Greets: Zalem, #codefr

  Note: this is not the final version (GeForce required) => release soon !!!



            .-=<<<<<< >>>>>>=-.


                 ze(Moon)
                 --------

Work.....: general PulpEngine design, character animation system, plugin-3DS, scripting
E-mail...: [email protected]


            .-=<<<<<< >>>>>>=-.


                    Fab�
                    ----


Work.....: general PulpEngine design, Direct-X 8 code, rendering architecture, shadows, cameras
E-mail...: [email protected]


            .-=<<<<<< >>>>>>=-.


                 The Crow
                 --------

Work.....: fog special effect, mirror shader, pure real-time raytracer
E-mail...: [email protected]


            .-=<<<<<< >>>>>>=-.


                    OLR
                    ---

Work.....: Direct-X 8 code, special effects, material and shader system
E-mail...: [email protected]


            .-=<<<<<< >>>>>>=-.


                    Maz
           [the MAZ corporation]
                    ---

Work.....: script designer, graph2D, texturing, skinning
E-mail...: [email protected]

Hail to Devilium, Imperial Sodomy and all my brothers in Metal.


            .-=<<<<<< >>>>>>=-.


                   Blast!
                   ------
Work.....: character animation, cameras animation, additional modelling, fight designer
E-mail...: [email protected]


            .-=<<<<<< >>>>>>=-.


                   Mikl
                   ----
Work.....: town and lion-head modelling
E-mail...: [email protected]


            .-=<<<<<< >>>>>>=-.

                    JM
                    --
Work  : bug-character primary design
E-mail: [email protected]


            .-=<<<<<< >>>>>>=-.