Clutter 1.6.10                                                       2011-03-21
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 • List of changes since Clutter 1.6.8

   » Fix the event handling for the Windows backend, and prevent a
     segmentation fault.

   » Use the 'nearest' filter when painting the texture target for
     ClutterOffscreenEffect.

   » Correctly request the precision fo generated GLSL shaders on
     GLES 2.0.

   » Provide an implementation for ClutterStage:accept-focus, so that
     setting and getting the property using the GObject API works.

   » Fix accessing the ClutterCrossingEvent:device field through the
     ClutterEvent device accessors.

   » Fix the paint volume reported by ClutterBox.

   » Documentation fixes.

 • List of bugs fixed since Clutter 1.6.8

   #2600 - ClutterBox implements the wrong paint volume

Many thanks to:

 Neil Roberts, Øyvind Kolås