Clutter 1.6.10 2011-03-21
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• List of changes since Clutter 1.6.8
» Fix the event handling for the Windows backend, and prevent a
segmentation fault.
» Use the 'nearest' filter when painting the texture target for
ClutterOffscreenEffect.
» Correctly request the precision fo generated GLSL shaders on
GLES 2.0.
» Provide an implementation for ClutterStage:accept-focus, so that
setting and getting the property using the GObject API works.
» Fix accessing the ClutterCrossingEvent:device field through the
ClutterEvent device accessors.
» Fix the paint volume reported by ClutterBox.
» Documentation fixes.
• List of bugs fixed since Clutter 1.6.8
#2600 - ClutterBox implements the wrong paint volume
Many thanks to:
Neil Roberts, Øyvind Kolås