NAME
   HTML::Element::Library - HTML::Element convenience functions

SYNOPSIS
     use HTML::Element::Library;
     use HTML::TreeBuilder;

DESCRIPTION
   This method provides API calls for common actions on trees when using
   HTML::Tree.

METHODS
   The test suite contains examples of each of these methods in a file
   "t/$method.t"

 Positional Querying Methods
  $elem->siblings
   Return a list of all nodes under the same parent.

  $elem->sibdex
   Return the index of $elem into the array of siblings of which it is a
   part. HTML::ElementSuper calls this method "addr" but I don't think that
   is a descriptive name. And such naming is deceptively close to the
   "address" function of "HTML::Element". HOWEVER, in the interest of
   backwards compatibility, both methods are available.

  $elem->addr
   Same as sibdex

  $elem->position()
   Returns the coordinates of this element in the tree it inhabits. This is
   accomplished by succesively calling addr() on ancestor elements until
   either a) an element that does not support these methods is found, or b)
   there are no more parents. The resulting list is the n-dimensional
   coordinates of the element in the tree.

 Element Decoration Methods
  HTML::Element::Library::super_literal($text)
   In HTML::Element, Sean Burke discusses super-literals. They are text
   which does not get escaped. Great for includng Javascript in HTML. Also
   great for including foreign language into a document.

   So, you basically toss "super_literal" your text and back comes your
   text wrapped in a "~literal" element.

   One of these days, I'll around to writing a nice "EXPORT" section.

 Tree Rewriting Methods
  $elem->replace_content($new_elem)
   Replaces all of $elem's content with $new_elem.

  $elem->wrap_content($wrapper_element)
   Wraps the existing content in the provided element. If the provided
   element happens to be a non-element, a push_content is performed
   instead.

  $elem->set_child_content(@look_down, $content)
     This method looks down $tree using the criteria specified in @look_down using the the HTML::Element look_down() method.

   After finding the node, it detaches the node's content and pushes
   $content as the node's content.

  $tree->content_handler($sid_value , $content)
   This is a convenience method. Because the look_down criteria will often
   simply be:

      id => 'fixme'

   to find things like:

      <a id=fixme href=http://www.somesite.org>replace_content</a>

   You can call this method to shorten your typing a bit. You can simply
   type

      $elem->content_handler( fixme => 'new text' )

   Instead of typing:

     $elem->set_child_content(sid => 'fixme', 'new text')

  $tree->highlander($subtree_span_id, $conditionals, @conditionals_args)
   This allows for "if-then-else" style processing. Highlander was a movie
   in which only one would survive. Well, in terms of a tree when looking
   at a structure that you want to process in "if-then-else" style, only
   one child will survive. For example, given this HTML template:

    <span klass="highlander" id="age_dialog">
       <span id="under10">
          Hello, does your mother know you're
          using her AOL account?
       </span>
       <span id="under18">
          Sorry, you're not old enough to enter
          (and too dumb to lie about your age)
       </span>
       <span id="welcome">
          Welcome
       </span>
    </span>

   We only want one child of the "span" tag with id "age_dialog" to remain
   based on the age of the person visiting the page.

   So, let's setup a call that will prune the subtree as a function of age:

    sub process_page {
     my $age = shift;
     my $tree = HTML::TreeBuilder->new_from_file('t/html/highlander.html');

     $tree->highlander
       (age_dialog =>
        [
         under10 => sub { $_[0] < 10} ,
         under18 => sub { $_[0] < 18} ,
         welcome => sub { 1 }
        ],
        $age
       );

   And there we have it. If the age is less than 10, then the node with id
   "under10" remains. For age less than 18, the node with id "under18"
   remains. Otherwise our "else" condition fires and the child with id
   "welcome" remains.

 Tree-Building Methods: Single ("li") Iteration
   This is best described by example. Given this HTML:

    <strong>Here are the things I need from the store:</strong>
    <ul>
      <li id="store_items">Sample item</li>
    </ul>

   We can unroll it like so:

     my $li = $tree->look_down(id => 'store_items');

     my @items = qw(bread butter vodka);

     $tree->iter($li, @items);

   To produce this:

    <html>
     <head></head>
     <body>Here are the things I need from the store:
       <ul>
         <li id="store_items:1">bread</li>
         <li id="store_items:2">butter</li>
         <li id="store_items:3">vodka</li>
       </ul>
     </body>
    </html>

 Tree-Building Methods: Select Unrolling
   The "unroll_select" method has this API:

      $tree->unroll_select(
         select_label    => $id_label,
         option_value    => $closure, # how to get option value from data row
         option_content  => $closure, # how to get option content from data row
         option_selected => $closure, # boolean to decide if SELECTED
         data         => $data        # the data to be put into the SELECT
         data_iter    => $closure     # the thing that will get a row of data
       );

   Here's an example:

    $tree->unroll_select(
      select_label     => 'clan_list',
      option_value     => sub { my $row = shift; $row->clan_id },
      option_content   => sub { my $row = shift; $row->clan_name },
      option_selected  => sub { my $row = shift; $row->selected },
      data             => \@query_results,
      data_iter        => sub { my $data = shift; $data->next }
    )

 Tree-Building Methods: Table Generation
   Matthew Sisk has a much more intuitive (imperative) way to generate
   tables via his module HTML::ElementTable. However, for those with
   callback fever, the following method is available. First, we look at a
   nuts and bolts way to build a table using only standard HTML::Tree API
   calls. Then the "table" method available here is discussed.

  Sample Model
    package Simple::Class;

    use Set::Array;

    my @name   = qw(bob bill brian babette bobo bix);
    my @age    = qw(99  12   44    52      12   43);
    my @weight = qw(99  52   80   124     120  230);

    sub new {
        my $this = shift;
        bless {}, ref($this) || $this;
    }

    sub load_data {
        my @data;

        for (0 .. 5) {
           push @data, {
               age    => $age[rand $#age] + int rand 20,
               name   => shift @name,
               weight => $weight[rand $#weight] + int rand 40
               }
        }

      Set::Array->new(@data);
    }

    1;

  Sample Usage:
          my $data = Simple::Class->load_data;
          ++$_->{age} for @$data

  Inline Code to Unroll a Table
  HTML
    <html>

      <table id="load_data">

        <tr>  <th>name</th><th>age</th><th>weight</th> </tr>

        <tr id="iterate">

            <td id="name">   NATURE BOY RIC FLAIR  </td>
            <td id="age">    35                    </td>
            <td id="weight"> 220                   </td>

        </tr>

      </table>

    </html>

  The manual way (*NOT* recommended)
    require 'simple-class.pl';
    use HTML::Seamstress;

    # load the view
    my $seamstress = HTML::Seamstress->new_from_file('simple.html');

    # load the model
    my $o = Simple::Class->new;
    my $data = $o->load_data;

    # find the <table> and <tr>
    my $table_node = $seamstress->look_down('id', 'load_data');
    my $iter_node  = $table_node->look_down('id', 'iterate');
    my $table_parent = $table_node->parent;

    # drop the sample <table> and <tr> from the HTML
    # only add them in if there is data in the model
    # this is achieved via the $add_table flag

    $table_node->detach;
    $iter_node->detach;
    my $add_table;

    # Get a row of model data
    while (my $row = shift @$data) {

      # We got row data. Set the flag indicating ok to hook the table into the HTML
      ++$add_table;

      # clone the sample <tr>
      my $new_iter_node = $iter_node->clone;

      # find the tags labeled name age and weight and
      # set their content to the row data
      $new_iter_node->content_handler($_ => $row->{$_})
        for qw(name age weight);

      $table_node->push_content($new_iter_node);

    }

    # reattach the table to the HTML tree if we loaded data into some table rows

    $table_parent->push_content($table_node) if $add_table;

    print $seamstress->as_HTML;

  $tree->table() : API call to Unroll a Table
    require 'simple-class.pl';
    use HTML::Seamstress;

    # load the view
    my $seamstress = HTML::Seamstress->new_from_file('simple.html');
    # load the model
    my $o = Simple::Class->new;

    $seamstress->table
      (
       # tell seamstress where to find the table, via the method call
       # ->look_down('id', $gi_table). Seamstress detaches the table from the
       # HTML tree automatically if no table rows can be built

         gi_table    => 'load_data',

       # tell seamstress where to find the tr. This is a bit useless as
       # the <tr> usually can be found as the first child of the parent

         gi_tr       => 'iterate',

       # the model data to be pushed into the table

         table_data  => $o->load_data,

       # the way to take the model data and obtain one row
       # if the table data were a hashref, we would do:
       # my $key = (keys %$data)[0]; my $val = $data->{$key}; delete $data->{$key}

         tr_data     => sub { my ($self, $data) = @_;
                             shift(@{$data}) ;
                           },

       # the way to take a row of data and fill the <td> tags

         td_data     => sub { my ($tr_node, $tr_data) = @_;
                             $tr_node->content_handler($_ => $tr_data->{$_})
                               for qw(name age weight) }

      );

    print $seamstress->as_HTML;

  Looping over Multiple Sample Rows
   * HTML

    <html>

      <table id="load_data" CELLPADDING=8 BORDER=2>

        <tr>  <th>name</th><th>age</th><th>weight</th> </tr>

        <tr id="iterate1" BGCOLOR="white" >

            <td id="name">   NATURE BOY RIC FLAIR  </td>
            <td id="age">    35                    </td>
            <td id="weight"> 220                   </td>

        </tr>
        <tr id="iterate2" BGCOLOR="#CCCC99">

            <td id="name">   NATURE BOY RIC FLAIR  </td>
            <td id="age">    35                    </td>
            <td id="weight"> 220                   </td>

        </tr>

      </table>

    </html>

   * Only one change to last API call.

   This:

           gi_tr       => 'iterate',

   becomes this:

           gi_tr       => ['iterate1', 'iterate2']

  $tree->table2() : New API Call to Unroll a Table
   After 2 or 3 years with "table()", I began to develop production
   websites with it and decided it needed a cleaner interface, particularly
   in the area of handling the fact that "id" tags will be the same after
   cloning a table row.

   First, I will give a dry listing of the function's argument parameters.
   This will not be educational most likely. A better way to understand how
   to use the function is to read through the incremental unrolling of the
   function's interface given in conversational style after the dry
   listing. But take your pick. It's the same information given in two
   different ways.

  Dry/technical parameter documentation
   "$tree->table2(%param)" takes the following arguments:

   * "table_ld => $look_down" : optional
       How to find the "table" element in $tree. If $look_down is an
       arrayref, then use "look_down". If it is a CODE ref, then call it,
       passing it $tree.

       Defaults to "['_tag' => 'table']" if not passed in.

   * "table_data => $tabular_data" : required
       The data to fill the table with. *Must* be passed in.

   * "table_proc => $code_ref" : not implemented
       A subroutine to do something to the table once it is found. Not
       currently implemented. Not obviously necessary. Just created because
       there is a "tr_proc" and "td_proc".

   * "tr_ld => $look_down" : optional
       Same as "table_ld" but for finding the table row elements. Please
       note that the "tr_ld" is done on the table node that was found below
       *instead* of the whole HTML tree. This makes sense. The "tr"s that
       you want exist below the table that was just found.

   * "tr_data => $code_ref" : optional
       How to take the "table_data" and return a row. Defaults to:

        sub { my ($self, $data) = @_;
             shift(@{$data}) ;
        }

   * "tr_proc => $code_ref" : optional
       Something to do to the table row we are about to add to the table we
       are making. Defaults to a routine which makes the "id" attribute
       unique:

        sub {
               my ($self, $tr, $tr_data, $row_count, $root_id) = @_;
               $tr->attr(id => sprintf "%s_%d", $root_id, $row_count);
        }

   * "td_proc => $code_ref" : required
       This coderef will take the row of data and operate on the "td" cells
       that are children of the "tr". See "t/table2.t" for several usage
       examples.

  Conversational parameter documentation
       The first thing you need is a table. So we need a look down for
       that. If you don't give one, it defaults to

         ['_tag' => 'table']

       What good is a table to display in without data to display?! So you
       must supply a scalar representing your tabular data source. This
       scalar might be an array reference, a "next"able iterator, a DBI
       statement handle. Whatever it is, it can be iterated through to
       build up rows of table data. These two required fields (the way to
       find the table and the data to display in the table) are "table_ld"
       and "table_data" respectively. A little more on "table_ld". If this
       happens to be a CODE ref, then execution of the code ref is presumed
       to return the "HTML::Element" representing the table in the HTML
       tree.

       Next, we get the row or rows which serve as sample "tr" elements by
       doing a "look_down" from the "table_elem". While normally one sample
       row is enough to unroll a table, consider when you have alternating
       table rows. This API call would need one of each row so that it can
       cycle through the sample rows as it loops through the data.
       Alternatively, you could always just use one row and make the
       necessary changes to the single "tr" row by mutating the element in
       "tr_proc", discussed below. The default "tr_ld" is "['_tag' =>
       'tr']" but you can overwrite it. Note well, if you overwrite it with
       a subroutine, then it is expected that the subroutine will return
       the "HTML::Element"(s) which are "tr" element(s). The reason a
       subroutine might be preferred is in the case that the HTML designers
       gave you 8 sample "tr" rows but only one prototype row is needed. So
       you can write a subroutine, to splice out the 7 rows you don't need
       and leave the one sample row remaining so that this API call can
       clone it and supply it to the "tr_proc" and "td_proc" calls.

       Now, as we move through the table rows with table data, we need to
       do two different things on each table row:

       * get one row of data from the "table_data" via "tr_data"
           The default procedure assumes the "table_data" is an array
           reference and shifts a row off of it:

              sub { my ($self, $data) = @_;
                    shift(@{$data}) ;
                  }

           Your function MUST return undef when there is no more rows to
           lay out.

       * take the "tr" element and mutate it via "tr_proc"
           The default procedure simply makes the id of the table row
           unique:

             sub { my ($self, $tr, $tr_data, $row_count, $root_id) = @_;
                   $tr->attr(id => sprintf "%s_%d", $root_id, $row_count);
                 }

       Now that we have our row of data, we call "td_proc" so that it can
       take the data and the "td" cells in this "tr" and process them. This
       function *must* be supplied.

  Whither a Table with No Rows
       Often when a table has no rows, we want to display a message
       indicating this to the view. Use conditional processing to decide
       what to display:

               <span id=no_data>
                       <table><tr><td>No Data is Good Data</td></tr></table>
               </span>
               <span id=load_data>
        <html>

          <table id="load_data">

            <tr>  <th>name</th><th>age</th><th>weight</th> </tr>

            <tr id="iterate">

                <td id="name">   NATURE BOY RIC FLAIR  </td>
                <td id="age">    35                    </td>
                <td id="weight"> 220                   </td>

            </tr>

          </table>

        </html>

               </span>

SEE ALSO
       * HTML::Tree
           A perl package for creating and manipulating HTML trees

       * HTML::ElementTable
           An HTML::Tree - based module which allows for manipulation of
           HTML trees using cartesian coordinations.

       * HTML::Seamstress
           An HTML::Tree - based module inspired by XMLC
           (<http://xmlc.enhydra.org>), allowing for dynamic HTML
           generation via tree rewriting.

AUTHOR
           Terrence Brannon, <[email protected]>

COPYRIGHT AND LICENSE
           Copyright (C) 2004 by Terrence Brannon

           This library is free software; you can redistribute it and/or
           modify it under the same terms as Perl itself, either Perl
           version 5.8.4 or, at your option, any later version of Perl 5
           you may have available.