NAME
   DBM::Deep - A pure perl multi-level hash/array DBM that supports
   transactions

SYNOPSIS
     use DBM::Deep;
     my $db = DBM::Deep->new( "foo.db" );

     $db->{key} = 'value';
     print $db->{key};

     $db->put('key' => 'value');
     print $db->get('key');

     # true multi-level support
     $db->{my_complex} = [
         'hello', { perl => 'rules' },
         42, 99,
     ];

     $db->begin_work;

     # Do stuff here

     $db->rollback;
     $db->commit;

     tie my %db, 'DBM::Deep', 'foo.db';
     $db{key} = 'value';
     print $db{key};

     tied(%db)->put('key' => 'value');
     print tied(%db)->get('key');

DESCRIPTION
   A unique flat-file database module, written in pure perl. True
   multi-level hash/array support (unlike MLDBM, which is faked), hybrid OO
   / tie() interface, cross-platform FTPable files, ACID transactions, and
   is quite fast. Can handle millions of keys and unlimited levels without
   significant slow-down. Written from the ground-up in pure perl -- this
   is NOT a wrapper around a C-based DBM. Out-of-the-box compatibility with
   Unix, Mac OS X and Windows.

VERSION DIFFERENCES
   NOTE: 0.99_03 has significant file format differences from prior
   versions. THere will be a backwards-compatibility layer in 1.00, but
   that is slated for a later 0.99_x release. This version is NOT backwards
   compatible with any other release of DBM::Deep.

   NOTE: 0.99_01 and above have significant file format differences from
   0.983 and before. There will be a backwards-compatibility layer in 1.00,
   but that is slated for a later 0.99_x release. This version is NOT
   backwards compatible with 0.983 and before.

SETUP
   Construction can be done OO-style (which is the recommended way), or
   using Perl's tie() function. Both are examined here.

 OO Construction
   The recommended way to construct a DBM::Deep object is to use the new()
   method, which gets you a blessed *and* tied hash (or array) reference.

     my $db = DBM::Deep->new( "foo.db" );

   This opens a new database handle, mapped to the file "foo.db". If this
   file does not exist, it will automatically be created. DB files are
   opened in "r+" (read/write) mode, and the type of object returned is a
   hash, unless otherwise specified (see OPTIONS below).

   You can pass a number of options to the constructor to specify things
   like locking, autoflush, etc. This is done by passing an inline hash (or
   hashref):

     my $db = DBM::Deep->new(
         file      => "foo.db",
         locking   => 1,
         autoflush => 1
     );

   Notice that the filename is now specified *inside* the hash with the
   "file" parameter, as opposed to being the sole argument to the
   constructor. This is required if any options are specified. See OPTIONS
   below for the complete list.

   You can also start with an array instead of a hash. For this, you must
   specify the "type" parameter:

     my $db = DBM::Deep->new(
         file => "foo.db",
         type => DBM::Deep->TYPE_ARRAY
     );

   Note: Specifing the "type" parameter only takes effect when beginning a
   new DB file. If you create a DBM::Deep object with an existing file, the
   "type" will be loaded from the file header, and an error will be thrown
   if the wrong type is passed in.

 Tie Construction
   Alternately, you can create a DBM::Deep handle by using Perl's built-in
   tie() function. The object returned from tie() can be used to call
   methods, such as lock() and unlock(). (That object can be retrieved from
   the tied variable at any time using tied() - please see perltie for more
   info.

     my %hash;
     my $db = tie %hash, "DBM::Deep", "foo.db";

     my @array;
     my $db = tie @array, "DBM::Deep", "bar.db";

   As with the OO constructor, you can replace the DB filename parameter
   with a hash containing one or more options (see OPTIONS just below for
   the complete list).

     tie %hash, "DBM::Deep", {
         file => "foo.db",
         locking => 1,
         autoflush => 1
     };

 Options
   There are a number of options that can be passed in when constructing
   your DBM::Deep objects. These apply to both the OO- and tie- based
   approaches.

   * file
       Filename of the DB file to link the handle to. You can pass a full
       absolute filesystem path, partial path, or a plain filename if the
       file is in the current working directory. This is a required
       parameter (though q.v. fh).

   * fh
       If you want, you can pass in the fh instead of the file. This is
       most useful for doing something like:

         my $db = DBM::Deep->new( { fh => \*DATA } );

       You are responsible for making sure that the fh has been opened
       appropriately for your needs. If you open it read-only and attempt
       to write, an exception will be thrown. If you open it write-only or
       append-only, an exception will be thrown immediately as DBM::Deep
       needs to read from the fh.

   * file_offset
       This is the offset within the file that the DBM::Deep db starts.
       Most of the time, you will not need to set this. However, it's there
       if you want it.

       If you pass in fh and do not set this, it will be set appropriately.

   * type
       This parameter specifies what type of object to create, a hash or
       array. Use one of these two constants:

       * "DBM::Deep->TYPE_HASH"
       * "DBM::Deep->TYPE_ARRAY".

       This only takes effect when beginning a new file. This is an
       optional parameter, and defaults to "DBM::Deep->TYPE_HASH".

   * locking
       Specifies whether locking is to be enabled. DBM::Deep uses Perl's
       flock() function to lock the database in exclusive mode for writes,
       and shared mode for reads. Pass any true value to enable. This
       affects the base DB handle *and any child hashes or arrays* that use
       the same DB file. This is an optional parameter, and defaults to 1
       (enabled). See LOCKING below for more.

   * autoflush
       Specifies whether autoflush is to be enabled on the underlying
       filehandle. This obviously slows down write operations, but is
       required if you may have multiple processes accessing the same DB
       file (also consider enable *locking*). Pass any true value to
       enable. This is an optional parameter, and defaults to 1 (enabled).

   * filter_*
       See "FILTERS" below.

   The following parameters may be specified in the constructor the first
   time the datafile is created. However, they will be stored in the header
   of the file and cannot be overridden by subsequent openings of the file
   - the values will be set from the values stored in the datafile's
   header.

   * num_txns
       This is the number of transactions that can be running at one time.
       The default is one - the HEAD. The minimum is one and the maximum is
       255. The more transactions, the larger and quicker the datafile
       grows.

       See "TRANSACTIONS" below.

   * max_buckets
       This is the number of entries that can be added before a reindexing.
       The larger this number is made, the larger a file gets, but the
       better performance you will have. The default and minimum number
       this can be is 16. The maximum is 256, but more than 64 isn't
       recommended.

   * data_sector_size
       This is the size in bytes of a given data sector. Data sectors will
       chain, so a value of any size can be stored. However, chaining is
       expensive in terms of time. Setting this value to something close to
       the expected common length of your scalars will improve your
       performance. If it is too small, your file will have a lot of
       chaining. If it is too large, your file will have a lot of dead
       space in it.

       The default for this is 64 bytes. The minimum value is 32 and the
       maximum is 256 bytes.

       Note: There are between 6 and 10 bytes taken up in each data sector
       for bookkeeping. (It's 4 + the number of bytes in your "pack_size".)
       This is included within the data_sector_size, thus the effective
       value is 6-10 bytes less than what you specified.

   * pack_size
       This is the size of the file pointer used throughout the file. The
       valid values are:

       * small
           This uses 2-byte offsets, allowing for a maximum file size of 65
           KB.

       * medium (default)
           This uses 4-byte offsets, allowing for a maximum file size of 4
           GB.

       * large
           This uses 8-byte offsets, allowing for a maximum file size of 16
           XB (exabytes). This can only be enabled if your Perl is compiled
           for 64-bit.

       See "LARGEFILE SUPPORT" for more information.

TIE INTERFACE
   With DBM::Deep you can access your databases using Perl's standard
   hash/array syntax. Because all DBM::Deep objects are *tied* to hashes or
   arrays, you can treat them as such. DBM::Deep will intercept all
   reads/writes and direct them to the right place -- the DB file. This has
   nothing to do with the "TIE CONSTRUCTION" section above. This simply
   tells you how to use DBM::Deep using regular hashes and arrays, rather
   than calling functions like "get()" and "put()" (although those work
   too). It is entirely up to you how to want to access your databases.

 Hashes
   You can treat any DBM::Deep object like a normal Perl hash reference.
   Add keys, or even nested hashes (or arrays) using standard Perl syntax:

     my $db = DBM::Deep->new( "foo.db" );

     $db->{mykey} = "myvalue";
     $db->{myhash} = {};
     $db->{myhash}->{subkey} = "subvalue";

     print $db->{myhash}->{subkey} . "\n";

   You can even step through hash keys using the normal Perl "keys()"
   function:

     foreach my $key (keys %$db) {
         print "$key: " . $db->{$key} . "\n";
     }

   Remember that Perl's "keys()" function extracts *every* key from the
   hash and pushes them onto an array, all before the loop even begins. If
   you have an extremely large hash, this may exhaust Perl's memory.
   Instead, consider using Perl's "each()" function, which pulls
   keys/values one at a time, using very little memory:

     while (my ($key, $value) = each %$db) {
         print "$key: $value\n";
     }

   Please note that when using "each()", you should always pass a direct
   hash reference, not a lookup. Meaning, you should never do this:

     # NEVER DO THIS
     while (my ($key, $value) = each %{$db->{foo}}) { # BAD

   This causes an infinite loop, because for each iteration, Perl is
   calling FETCH() on the $db handle, resulting in a "new" hash for foo
   every time, so it effectively keeps returning the first key over and
   over again. Instead, assign a temporary variable to "$db-"{foo}>, then
   pass that to each().

 Arrays
   As with hashes, you can treat any DBM::Deep object like a normal Perl
   array reference. This includes inserting, removing and manipulating
   elements, and the "push()", "pop()", "shift()", "unshift()" and
   "splice()" functions. The object must have first been created using type
   "DBM::Deep->TYPE_ARRAY", or simply be a nested array reference inside a
   hash. Example:

     my $db = DBM::Deep->new(
         file => "foo-array.db",
         type => DBM::Deep->TYPE_ARRAY
     );

     $db->[0] = "foo";
     push @$db, "bar", "baz";
     unshift @$db, "bah";

     my $last_elem = pop @$db; # baz
     my $first_elem = shift @$db; # bah
     my $second_elem = $db->[1]; # bar

     my $num_elements = scalar @$db;

OO INTERFACE
   In addition to the *tie()* interface, you can also use a standard OO
   interface to manipulate all aspects of DBM::Deep databases. Each type of
   object (hash or array) has its own methods, but both types share the
   following common methods: "put()", "get()", "exists()", "delete()" and
   "clear()". "fetch()" and "store(" are aliases to "put()" and "get()",
   respectively.

   * new() / clone()
       These are the constructor and copy-functions.

   * put() / store()
       Stores a new hash key/value pair, or sets an array element value.
       Takes two arguments, the hash key or array index, and the new value.
       The value can be a scalar, hash ref or array ref. Returns true on
       success, false on failure.

         $db->put("foo", "bar"); # for hashes
         $db->put(1, "bar"); # for arrays

   * get() / fetch()
       Fetches the value of a hash key or array element. Takes one
       argument: the hash key or array index. Returns a scalar, hash ref or
       array ref, depending on the data type stored.

         my $value = $db->get("foo"); # for hashes
         my $value = $db->get(1); # for arrays

   * exists()
       Checks if a hash key or array index exists. Takes one argument: the
       hash key or array index. Returns true if it exists, false if not.

         if ($db->exists("foo")) { print "yay!\n"; } # for hashes
         if ($db->exists(1)) { print "yay!\n"; } # for arrays

   * delete()
       Deletes one hash key/value pair or array element. Takes one
       argument: the hash key or array index. Returns true on success,
       false if not found. For arrays, the remaining elements located after
       the deleted element are NOT moved over. The deleted element is
       essentially just undefined, which is exactly how Perl's internal
       arrays work.

         $db->delete("foo"); # for hashes
         $db->delete(1); # for arrays

   * clear()
       Deletes all hash keys or array elements. Takes no arguments. No
       return value.

         $db->clear(); # hashes or arrays

   * lock() / unlock()
       q.v. Locking.

   * optimize()
       Recover lost disk space. This is important to do, especially if you
       use transactions.

   * import() / export()
       Data going in and out.

   * begin_work() / commit() / rollback()
       These are the transactional functions. "TRANSACTIONS" for more
       information.

 Hashes
   For hashes, DBM::Deep supports all the common methods described above,
   and the following additional methods: "first_key()" and "next_key()".

   * first_key()
       Returns the "first" key in the hash. As with built-in Perl hashes,
       keys are fetched in an undefined order (which appears random). Takes
       no arguments, returns the key as a scalar value.

         my $key = $db->first_key();

   * next_key()
       Returns the "next" key in the hash, given the previous one as the
       sole argument. Returns undef if there are no more keys to be
       fetched.

         $key = $db->next_key($key);

   Here are some examples of using hashes:

     my $db = DBM::Deep->new( "foo.db" );

     $db->put("foo", "bar");
     print "foo: " . $db->get("foo") . "\n";

     $db->put("baz", {}); # new child hash ref
     $db->get("baz")->put("buz", "biz");
     print "buz: " . $db->get("baz")->get("buz") . "\n";

     my $key = $db->first_key();
     while ($key) {
         print "$key: " . $db->get($key) . "\n";
         $key = $db->next_key($key);
     }

     if ($db->exists("foo")) { $db->delete("foo"); }

 Arrays
   For arrays, DBM::Deep supports all the common methods described above,
   and the following additional methods: "length()", "push()", "pop()",
   "shift()", "unshift()" and "splice()".

   * length()
       Returns the number of elements in the array. Takes no arguments.

         my $len = $db->length();

   * push()
       Adds one or more elements onto the end of the array. Accepts
       scalars, hash refs or array refs. No return value.

         $db->push("foo", "bar", {});

   * pop()
       Fetches the last element in the array, and deletes it. Takes no
       arguments. Returns undef if array is empty. Returns the element
       value.

         my $elem = $db->pop();

   * shift()
       Fetches the first element in the array, deletes it, then shifts all
       the remaining elements over to take up the space. Returns the
       element value. This method is not recommended with large arrays --
       see "LARGE ARRAYS" below for details.

         my $elem = $db->shift();

   * unshift()
       Inserts one or more elements onto the beginning of the array,
       shifting all existing elements over to make room. Accepts scalars,
       hash refs or array refs. No return value. This method is not
       recommended with large arrays -- see <LARGE ARRAYS> below for
       details.

         $db->unshift("foo", "bar", {});

   * splice()
       Performs exactly like Perl's built-in function of the same name. See
       "perldoc -f splice" for usage -- it is too complicated to document
       here. This method is not recommended with large arrays -- see "LARGE
       ARRAYS" below for details.

   Here are some examples of using arrays:

     my $db = DBM::Deep->new(
         file => "foo.db",
         type => DBM::Deep->TYPE_ARRAY
     );

     $db->push("bar", "baz");
     $db->unshift("foo");
     $db->put(3, "buz");

     my $len = $db->length();
     print "length: $len\n"; # 4

     for (my $k=0; $k<$len; $k++) {
         print "$k: " . $db->get($k) . "\n";
     }

     $db->splice(1, 2, "biz", "baf");

     while (my $elem = shift @$db) {
         print "shifted: $elem\n";
     }

LOCKING
   Enable or disable automatic file locking by passing a boolean value to
   the "locking" parameter when constructing your DBM::Deep object (see
   SETUP above).

     my $db = DBM::Deep->new(
         file => "foo.db",
         locking => 1
     );

   This causes DBM::Deep to "flock()" the underlying filehandle with
   exclusive mode for writes, and shared mode for reads. This is required
   if you have multiple processes accessing the same database file, to
   avoid file corruption. Please note that "flock()" does NOT work for
   files over NFS. See "DB OVER NFS" below for more.

 Explicit Locking
   You can explicitly lock a database, so it remains locked for multiple
   actions. This is done by calling the "lock()" method, and passing an
   optional lock mode argument (defaults to exclusive mode). This is
   particularly useful for things like counters, where the current value
   needs to be fetched, then incremented, then stored again.

     $db->lock();
     my $counter = $db->get("counter");
     $counter++;
     $db->put("counter", $counter);
     $db->unlock();

     # or...

     $db->lock();
     $db->{counter}++;
     $db->unlock();

   You can pass "lock()" an optional argument, which specifies which mode
   to use (exclusive or shared). Use one of these two constants:
   "DBM::Deep->LOCK_EX" or "DBM::Deep->LOCK_SH". These are passed directly
   to "flock()", and are the same as the constants defined in Perl's Fcntl
   module.

     $db->lock( $db->LOCK_SH );
     # something here
     $db->unlock();

IMPORTING/EXPORTING
   You can import existing complex structures by calling the "import()"
   method, and export an entire database into an in-memory structure using
   the "export()" method. Both are examined here.

 Importing
   Say you have an existing hash with nested hashes/arrays inside it.
   Instead of walking the structure and adding keys/elements to the
   database as you go, simply pass a reference to the "import()" method.
   This recursively adds everything to an existing DBM::Deep object for
   you. Here is an example:

     my $struct = {
         key1 => "value1",
         key2 => "value2",
         array1 => [ "elem0", "elem1", "elem2" ],
         hash1 => {
             subkey1 => "subvalue1",
             subkey2 => "subvalue2"
         }
     };

     my $db = DBM::Deep->new( "foo.db" );
     $db->import( $struct );

     print $db->{key1} . "\n"; # prints "value1"

   This recursively imports the entire $struct object into $db, including
   all nested hashes and arrays. If the DBM::Deep object contains exsiting
   data, keys are merged with the existing ones, replacing if they already
   exist. The "import()" method can be called on any database level (not
   just the base level), and works with both hash and array DB types.

   Note: Make sure your existing structure has no circular references in
   it. These will cause an infinite loop when importing. There are plans to
   fix this in a later release.

 Exporting
   Calling the "export()" method on an existing DBM::Deep object will
   return a reference to a new in-memory copy of the database. The export
   is done recursively, so all nested hashes/arrays are all exported to
   standard Perl objects. Here is an example:

     my $db = DBM::Deep->new( "foo.db" );

     $db->{key1} = "value1";
     $db->{key2} = "value2";
     $db->{hash1} = {};
     $db->{hash1}->{subkey1} = "subvalue1";
     $db->{hash1}->{subkey2} = "subvalue2";

     my $struct = $db->export();

     print $struct->{key1} . "\n"; # prints "value1"

   This makes a complete copy of the database in memory, and returns a
   reference to it. The "export()" method can be called on any database
   level (not just the base level), and works with both hash and array DB
   types. Be careful of large databases -- you can store a lot more data in
   a DBM::Deep object than an in-memory Perl structure.

   Note: Make sure your database has no circular references in it. These
   will cause an infinite loop when exporting. There are plans to fix this
   in a later release.

FILTERS
   DBM::Deep has a number of hooks where you can specify your own Perl
   function to perform filtering on incoming or outgoing data. This is a
   perfect way to extend the engine, and implement things like real-time
   compression or encryption. Filtering applies to the base DB level, and
   all child hashes / arrays. Filter hooks can be specified when your
   DBM::Deep object is first constructed, or by calling the "set_filter()"
   method at any time. There are four available filter hooks, described
   below:

   * filter_store_key
       This filter is called whenever a hash key is stored. It is passed
       the incoming key, and expected to return a transformed key.

   * filter_store_value
       This filter is called whenever a hash key or array element is
       stored. It is passed the incoming value, and expected to return a
       transformed value.

   * filter_fetch_key
       This filter is called whenever a hash key is fetched (i.e. via
       "first_key()" or "next_key()"). It is passed the transformed key,
       and expected to return the plain key.

   * filter_fetch_value
       This filter is called whenever a hash key or array element is
       fetched. It is passed the transformed value, and expected to return
       the plain value.

   Here are the two ways to setup a filter hook:

     my $db = DBM::Deep->new(
         file => "foo.db",
         filter_store_value => \&my_filter_store,
         filter_fetch_value => \&my_filter_fetch
     );

     # or...

     $db->set_filter( "filter_store_value", \&my_filter_store );
     $db->set_filter( "filter_fetch_value", \&my_filter_fetch );

   Your filter function will be called only when dealing with SCALAR keys
   or values. When nested hashes and arrays are being stored/fetched,
   filtering is bypassed. Filters are called as static functions, passed a
   single SCALAR argument, and expected to return a single SCALAR value. If
   you want to remove a filter, set the function reference to "undef":

     $db->set_filter( "filter_store_value", undef );

 Real-time Encryption Example
   Here is a working example that uses the *Crypt::Blowfish* module to do
   real-time encryption / decryption of keys & values with DBM::Deep
   Filters. Please visit
   <http://search.cpan.org/search?module=Crypt::Blowfish> for more on
   *Crypt::Blowfish*. You'll also need the *Crypt::CBC* module.

     use DBM::Deep;
     use Crypt::Blowfish;
     use Crypt::CBC;

     my $cipher = Crypt::CBC->new({
         'key'             => 'my secret key',
         'cipher'          => 'Blowfish',
         'iv'              => '$KJh#(}q',
         'regenerate_key'  => 0,
         'padding'         => 'space',
         'prepend_iv'      => 0
     });

     my $db = DBM::Deep->new(
         file => "foo-encrypt.db",
         filter_store_key => \&my_encrypt,
         filter_store_value => \&my_encrypt,
         filter_fetch_key => \&my_decrypt,
         filter_fetch_value => \&my_decrypt,
     );

     $db->{key1} = "value1";
     $db->{key2} = "value2";
     print "key1: " . $db->{key1} . "\n";
     print "key2: " . $db->{key2} . "\n";

     undef $db;
     exit;

     sub my_encrypt {
         return $cipher->encrypt( $_[0] );
     }
     sub my_decrypt {
         return $cipher->decrypt( $_[0] );
     }

 Real-time Compression Example
   Here is a working example that uses the *Compress::Zlib* module to do
   real-time compression / decompression of keys & values with DBM::Deep
   Filters. Please visit
   <http://search.cpan.org/search?module=Compress::Zlib> for more on
   *Compress::Zlib*.

     use DBM::Deep;
     use Compress::Zlib;

     my $db = DBM::Deep->new(
         file => "foo-compress.db",
         filter_store_key => \&my_compress,
         filter_store_value => \&my_compress,
         filter_fetch_key => \&my_decompress,
         filter_fetch_value => \&my_decompress,
     );

     $db->{key1} = "value1";
     $db->{key2} = "value2";
     print "key1: " . $db->{key1} . "\n";
     print "key2: " . $db->{key2} . "\n";

     undef $db;
     exit;

     sub my_compress {
         return Compress::Zlib::memGzip( $_[0] ) ;
     }
     sub my_decompress {
         return Compress::Zlib::memGunzip( $_[0] ) ;
     }

   Note: Filtering of keys only applies to hashes. Array "keys" are
   actually numerical index numbers, and are not filtered.

ERROR HANDLING
   Most DBM::Deep methods return a true value for success, and call die()
   on failure. You can wrap calls in an eval block to catch the die.

     my $db = DBM::Deep->new( "foo.db" ); # create hash
     eval { $db->push("foo"); }; # ILLEGAL -- push is array-only call

     print $@;           # prints error message

LARGEFILE SUPPORT
   If you have a 64-bit system, and your Perl is compiled with both
   LARGEFILE and 64-bit support, you *may* be able to create databases
   larger than 4 GB. DBM::Deep by default uses 32-bit file offset tags, but
   these can be changed by specifying the 'pack_size' parameter when
   constructing the file.

     DBM::Deep->new(
         filename  => $filename,
         pack_size => 'large',
     );

   This tells DBM::Deep to pack all file offsets with 8-byte (64-bit) quad
   words instead of 32-bit longs. After setting these values your DB files
   have a theoretical maximum size of 16 XB (exabytes).

   You can also use "pack_size => 'small'" in order to use 16-bit file
   offsets.

   Note: Changing these values will NOT work for existing database files.
   Only change this for new files. Once the value has been set, it is
   stored in the file's header and cannot be changed for the life of the
   file. These parameters are per-file, meaning you can access 32-bit and
   64-bit files, as you choose.

   Note: We have not personally tested files larger than 4 GB -- all my
   systems have only a 32-bit Perl. However, I have received user reports
   that this does indeed work.

LOW-LEVEL ACCESS
   If you require low-level access to the underlying filehandle that
   DBM::Deep uses, you can call the "_fh()" method, which returns the
   handle:

     my $fh = $db->_fh();

   This method can be called on the root level of the datbase, or any child
   hashes or arrays. All levels share a *root* structure, which contains
   things like the filehandle, a reference counter, and all the options
   specified when you created the object. You can get access to this file
   object by calling the "_storage()" method.

     my $file_obj = $db->_storage();

   This is useful for changing options after the object has already been
   created, such as enabling/disabling locking. You can also store your own
   temporary user data in this structure (be wary of name collision), which
   is then accessible from any child hash or array.

CUSTOM DIGEST ALGORITHM
   DBM::Deep by default uses the *Message Digest 5* (MD5) algorithm for
   hashing keys. However you can override this, and use another algorithm
   (such as SHA-256) or even write your own. But please note that DBM::Deep
   currently expects zero collisions, so your algorithm has to be
   *perfect*, so to speak. Collision detection may be introduced in a later
   version.

   You can specify a custom digest algorithm by passing it into the
   parameter list for new(), passing a reference to a subroutine as the
   'digest' parameter, and the length of the algorithm's hashes (in bytes)
   as the 'hash_size' parameter. Here is a working example that uses a
   256-bit hash from the *Digest::SHA256* module. Please see
   <http://search.cpan.org/search?module=Digest::SHA256> for more
   information.

     use DBM::Deep;
     use Digest::SHA256;

     my $context = Digest::SHA256::new(256);

     my $db = DBM::Deep->new(
         filename => "foo-sha.db",
         digest => \&my_digest,
         hash_size => 32,
     );

     $db->{key1} = "value1";
     $db->{key2} = "value2";
     print "key1: " . $db->{key1} . "\n";
     print "key2: " . $db->{key2} . "\n";

     undef $db;
     exit;

     sub my_digest {
         return substr( $context->hash($_[0]), 0, 32 );
     }

   Note: Your returned digest strings must be EXACTLY the number of bytes
   you specify in the hash_size parameter (in this case 32).

   Note: If you do choose to use a custom digest algorithm, you must set it
   every time you access this file. Otherwise, the default (MD5) will be
   used.

CIRCULAR REFERENCES
   NOTE: DBM::Deep 0.99_03 has turned off circular references pending
   evaluation of some edge cases. I hope to be able to re-enable circular
   references in a future version after 1.00. This means that circular
   references are NO LONGER available.

   DBM::Deep has experimental support for circular references. Meaning you
   can have a nested hash key or array element that points to a parent
   object. This relationship is stored in the DB file, and is preserved
   between sessions. Here is an example:

     my $db = DBM::Deep->new( "foo.db" );

     $db->{foo} = "bar";
     $db->{circle} = $db; # ref to self

     print $db->{foo} . "\n"; # prints "bar"
     print $db->{circle}->{foo} . "\n"; # prints "bar" again

   Note: Passing the object to a function that recursively walks the object
   tree (such as *Data::Dumper* or even the built-in "optimize()" or
   "export()" methods) will result in an infinite loop. This will be fixed
   in a future release.

TRANSACTIONS
   New in 0.99_01 is ACID transactions. Every DBM::Deep object is
   completely transaction-ready - it is not an option you have to turn on.
   You do have to specify how many transactions may run simultaneously
   (q.v. "num_txns").

   Three new methods have been added to support them. They are:

   * begin_work()
       This starts a transaction.

   * commit()
       This applies the changes done within the transaction to the mainline
       and ends the transaction.

   * rollback()
       This discards the changes done within the transaction to the
       mainline and ends the transaction.

   Transactions in DBM::Deep are done using a variant of the MVCC method,
   the same method used by the InnoDB MySQL engine.

 Software-Transactional Memory
   The addition of transactions to this module provides the basis for STM
   within Perl 5. Contention is resolved using a default last-write-wins.
   Currently, this default cannot be changed, but it will be addressed in a
   future version.

PERFORMANCE
   Because DBM::Deep is a conncurrent datastore, every change is flushed to
   disk immediately and every read goes to disk. This means that DBM::Deep
   functions at the speed of disk (generally 10-20ms) vs. the speed of RAM
   (generally 50-70ns), or at least 150-200x slower than the comparable
   in-memory datastructure in Perl.

   There are several techniques you can use to speed up how DBM::Deep
   functions.

   * Put it on a ramdisk
       The easiest and quickest mechanism to making DBM::Deep run faster is
       to create a ramdisk and locate the DBM::Deep file there. Doing this
       as an option may become a feature of DBM::Deep, assuming there is a
       good ramdisk wrapper on CPAN.

   * Work at the tightest level possible
       It is much faster to assign the level of your db that you are
       working with to an intermediate variable than to re-look it up every
       time. Thus

         # BAD
         while ( my ($k, $v) = each %{$db->{foo}{bar}{baz}} ) {
           ...
         }

         # GOOD
         my $x = $db->{foo}{bar}{baz};
         while ( my ($k, $v) = each %$x ) {
           ...
         }

   * Make your file as tight as possible
       If you know that you are not going to use more than 65K in your
       database, consider using the "pack_size => 'small'" option. This
       will instruct DBM::Deep to use 16bit addresses, meaning that the
       seek times will be less.

TODO
   The following are items that are planned to be added in future releases.
   These are separate from the "CAVEATS, ISSUES & BUGS" below.

 Sub-Transactions
   Right now, you cannot run a transaction within a transaction. Removing
   this restriction is technically straightforward, but the combinatorial
   explosion of possible usecases hurts my head. If this is something you
   want to see immediately, please submit many testcases.

 Caching
   If a user is willing to assert upon opening the file that this process
   will be the only consumer of that datafile, then there are a number of
   caching possibilities that can be taken advantage of. This does,
   however, mean that DBM::Deep is more vulnerable to losing data due to
   unflushed changes. It also means a much larger in-memory footprint. As
   such, it's not clear exactly how this should be done. Suggestions are
   welcome.

 Ram-only
   The techniques used in DBM::Deep simply require a seekable contiguous
   datastore. This could just as easily be a large string as a file. By
   using substr, the STM capabilities of DBM::Deep could be used within a
   single-process. I have no idea how I'd specify this, though. Suggestions
   are welcome.

 Importing using Data::Walker
   Right now, importing is done using "Clone::clone()" to make a complete
   copy in memory, then tying that copy. It would be much better to use
   Data::Walker to walk the data structure instead, particularly in the
   case of large datastructures.

 Different contention resolution mechanisms
   Currently, the only contention resolution mechanism is last-write-wins.
   This is the mechanism used by most RDBMSes and should be good enough for
   most uses. For advanced uses of STM, other contention mechanisms will be
   needed. If you have an idea of how you'd like to see contention
   resolution in DBM::Deep, please let me know.

CAVEATS, ISSUES & BUGS
   This section describes all the known issues with DBM::Deep. These are
   issues that are either intractable or depend on some feature within Perl
   working exactly right. It you have found something that is not listed
   below, please send an e-mail to [email protected]. Likewise, if you think
   you know of a way around one of these issues, please let me know.

 References
   (The following assumes a high level of Perl understanding, specifically
   of references. Most users can safely skip this section.)

   Currently, the only references supported are HASH and ARRAY. The other
   reference types (SCALAR, CODE, GLOB, and REF) cannot be supported for
   various reasons.

   * GLOB
       These are things like filehandles and other sockets. They can't be
       supported because it's completely unclear how DBM::Deep should
       serialize them.

   * SCALAR / REF
       The discussion here refers to the following type of example:

         my $x = 25;
         $db->{key1} = \$x;

         $x = 50;

         # In some other process ...

         my $val = ${ $db->{key1} };

         is( $val, 50, "What actually gets stored in the DB file?" );

       The problem is one of synchronization. When the variable being
       referred to changes value, the reference isn't notified, which is
       kind of the point of references. This means that the new value won't
       be stored in the datafile for other processes to read. There is no
       TIEREF.

       It is theoretically possible to store references to values already
       within a DBM::Deep object because everything already is
       synchronized, but the change to the internals would be quite large.
       Specifically, DBM::Deep would have to tie every single value that is
       stored. This would bloat the RAM footprint of DBM::Deep at least
       twofold (if not more) and be a significant performance drain, all to
       support a feature that has never been requested.

   * CODE
       Data::Dump::Streamer provides a mechanism for serializing coderefs,
       including saving off all closure state. This would allow for
       DBM::Deep to store the code for a subroutine. Then, whenever the
       subroutine is read, the code could be "eval()"'ed into being.
       However, just as for SCALAR and REF, that closure state may change
       without notifying the DBM::Deep object storing the reference. Again,
       this would generally be considered a feature.

 File corruption
   The current level of error handling in DBM::Deep is minimal. Files *are*
   checked for a 32-bit signature when opened, but any other form of
   corruption in the datafile can cause segmentation faults. DBM::Deep may
   try to "seek()" past the end of a file, or get stuck in an infinite loop
   depending on the level and type of corruption. File write operations are
   not checked for failure (for speed), so if you happen to run out of disk
   space, DBM::Deep will probably fail in a bad way. These things will be
   addressed in a later version of DBM::Deep.

 DB over NFS
   Beware of using DBM::Deep files over NFS. DBM::Deep uses flock(), which
   works well on local filesystems, but will NOT protect you from file
   corruption over NFS. I've heard about setting up your NFS server with a
   locking daemon, then using "lockf()" to lock your files, but your
   mileage may vary there as well. From what I understand, there is no real
   way to do it. However, if you need access to the underlying filehandle
   in DBM::Deep for using some other kind of locking scheme like "lockf()",
   see the "LOW-LEVEL ACCESS" section above.

 Copying Objects
   Beware of copying tied objects in Perl. Very strange things can happen.
   Instead, use DBM::Deep's "clone()" method which safely copies the object
   and returns a new, blessed and tied hash or array to the same level in
   the DB.

     my $copy = $db->clone();

   Note: Since clone() here is cloning the object, not the database
   location, any modifications to either $db or $copy will be visible to
   both.

 Large Arrays
   Beware of using "shift()", "unshift()" or "splice()" with large arrays.
   These functions cause every element in the array to move, which can be
   murder on DBM::Deep, as every element has to be fetched from disk, then
   stored again in a different location. This will be addressed in a future
   version.

 Writeonly Files
   If you pass in a filehandle to new(), you may have opened it in either a
   readonly or writeonly mode. STORE will verify that the filehandle is
   writable. However, there doesn't seem to be a good way to determine if a
   filehandle is readable. And, if the filehandle isn't readable, it's not
   clear what will happen. So, don't do that.

 Assignments Within Transactions
   The following will *not* work as one might expect:

     my $x = { a => 1 };

     $db->begin_work;
     $db->{foo} = $x;
     $db->rollback;

     is( $x->{a}, 1 ); # This will fail!

   The problem is that the moment a reference used as the rvalue to a
   DBM::Deep object's lvalue, it becomes tied itself. This is so that
   future changes to $x can be tracked within the DBM::Deep file and is
   considered to be a feature. By the time the rollback occurs, there is no
   knowledge that there had been an $x or what memory location to assign an
   "export()" to.

   NOTE: This does not affect importing because imports do a walk over the
   reference to be imported in order to explicitly leave it untied.

CODE COVERAGE
   Devel::Cover is used to test the code coverage of the tests. Below is
   the Devel::Cover report on this distribution's test suite.

     ---------------------------- ------ ------ ------ ------ ------ ------ ------
     File                           stmt   bran   cond    sub    pod   time  total
     ---------------------------- ------ ------ ------ ------ ------ ------ ------
     blib/lib/DBM/Deep.pm           96.8   87.9   90.5  100.0   89.5    4.5   95.2
     blib/lib/DBM/Deep/Array.pm    100.0   94.3  100.0  100.0  100.0    4.8   98.7
     blib/lib/DBM/Deep/Engine.pm    97.2   86.4   86.0  100.0    0.0   56.8   91.0
     blib/lib/DBM/Deep/File.pm      98.1   83.3   66.7  100.0    0.0   31.4   88.0
     blib/lib/DBM/Deep/Hash.pm     100.0  100.0  100.0  100.0  100.0    2.5  100.0
     Total                          97.7   88.1   86.6  100.0   31.6  100.0   93.0
     ---------------------------- ------ ------ ------ ------ ------ ------ ------

MORE INFORMATION
   Check out the DBM::Deep Google Group at
   <http://groups.google.com/group/DBM-Deep> or send email to
   [email protected]. You can also visit #dbm-deep on irc.perl.org

   The source code repository is at <http://svn.perl.org/modules/DBM-Deep>

MAINTAINER(S)
   Rob Kinyon, [email protected]

   Originally written by Joseph Huckaby, [email protected]

CONTRIBUTORS
   The following have contributed greatly to make DBM::Deep what it is
   today:

   * Adam Sah and Rich Gaushell
   * Stonehenge for sponsoring the 1.00 release
   * Dan Golden and others at YAPC::NA 2006 for helping me design through
   transactions.

SEE ALSO
   perltie(1), Tie::Hash(3), Digest::MD5(3), Fcntl(3), flock(2), lockf(3),
   nfs(5), Digest::SHA256(3), Crypt::Blowfish(3), Compress::Zlib(3)

LICENSE
   Copyright (c) 2007 Rob Kinyon. All Rights Reserved. This is free
   software, you may use it and distribute it under the same terms as Perl
   itself.