Win32::GUI::OpenGLFrame - Integrate OpenGL with Win32::GUI

 Win32::GUI::OpenGLFrame allows you to use OpenGL for drawing
 in Win32::GUI windows.

 It provides a child window (or frame) that can be drawn into
 using OpenGL primatives.  The interface is modified slightly
 from the standard Win32::GUI style so as to be (slightly)
 more familiar to those used to using the glut interface
 on Win32.

 It should eb possible to have more than one Win32::GUI::OpenGLFrame
 window with differetn content.  demos\example3.pl shows this in
 action.

 I am not an OpenGL expert, and all the OpenGL code is 'borrowed'
 from elsewhere, and may or may not be good style.

 The C bindings (XS) and OpenGL code in OpenGLFrame.PL could use
 a review from an OpenGL specialist.

INSTALLING
 Please see the INSTALLING file, supplied with the distribution.

SEEING IT IN ACTION
There are a number of demo files provided with the distribution. If the
installation went correctly you should eb able to run the Win32::GUI
demo tool

  C:\> win32-gui-demos

from the command line and find the demos listed.

AUTHOR
Robert May <[email protected]>