NAME
   Net::Server - Extensible, general Perl server engine

SYNOPSIS
     use Net::Server;
     @ISA = qw(Net::Server);

     sub process_request {
        #...code...
     }

     Net::Server->run();

FEATURES
    * Single Server Mode
    * Inetd Server Mode
    * Preforking Mode
    * Forking Mode
    * Multi port accepts on Single, Preforking, and Forking modes
    * User customizable hooks
    * Chroot ability after bind
    * Change of user and group after bind
    * Basic allow/deny access control
    * Taint clean
    * Written in Perl
    * Protection against buffer overflow
    * Clean process flow
    * Extensibility

DESCRIPTION
   `Net::Server' is an extensible, generic Perl server engine.
   `Net::Server' combines the good properties from `Net::Daemon' (0.34),
   `NetServer::Generic' (1.03), and `Net::FTPServer' (1.0), and also from
   various concepts in the Apache Webserver.

   `Net::Server' attempts to be a generic server as in `Net::Daemon' and
   `NetServer::Generic'. It includes with it the ability to run as an inetd
   process (`Net::Server::INET'), a single connection server (`Net::Server'
   or `Net::Server::Single'), a forking server (`Net::Server::Fork'), or as
   a preforking server (`Net::Server::PreFork'). In all but the inetd type,
   the server provides the ability to connect to one or to multiple server
   ports.

   `Net::Server' uses ideologies of `Net::FTPServer' in order to provide
   extensibility. The additional server types are made possible via
   "personalities" or sub classes of the `Net::Server'. By moving the
   multiple types of servers out of the main `Net::Server' class, the
   `Net::Server' concept is easily extended to other types (in the near
   future, we would like to add a "Thread" personality).

   `Net::Server' borrows several concepts from the Apache Webserver.
   `Net::Server' uses "hooks" to allow custom servers such as SMTP, HTTP,
   POP3, etc. to be layered over the base `Net::Server' class. In addition
   the `Net::Server::PreFork' class borrows concepts of min_start_servers,
   max_servers, and min_waiting servers. `Net::Server::PreFork' also uses
   the concept of an flock serialized accept when accepting on multiple
   ports.

PERSONALITIES
   `Net::Server' is built around a common class (Net::Server) and is
   extended using sub classes, or `personalities'. Each personality
   inherits, overrides, or enhances the base methods of the base class.

   Included with the Net::Server package are several basic personalities,
   each of which has their own use.

   Fork
       Found in the module Net/Server/Fork.pm (see the Net::Server::Fork
       manpage). This server binds to one or more ports and then waits for
       a connection. When a client request is received, the parent forks a
       child, which then handles the client and exits. This is good for
       moderately hit services.

   INET
       Found in the module Net/Server/INET.pm (see the Net::Server::INET
       manpage). This server is designed to be used with inetd. The
       `pre_bind', `bind', `accept', and `post_accept' are all overridden
       as these services are taken care of by the INET daemon.

   MultiType
       Found in the module Net/Server/MultiType.pm (see the
       Net::Server::MultiType manpage). This server has no server
       functionality of its own. It is designed for servers which need a
       simple way to easily switch between different personalities.
       Multiple `server_type' parameters may be given and
       Net::Server::MultiType will cycle through until it finds a class
       that it can use.

   PreFork
       Found in the module Net/Server/PreFork.pm (see the
       Net::Server::PreFork manpage). This server binds to one or more
       ports and then forks `min_servers' child process. The server will
       make sure that at any given time there are `spare_servers' available
       to receive a client request, up to `max_servers'. Each of these
       children will process up to `max_requests' client connections. This
       type is good for a heavily hit site, and should scale well for most
       applications. (Multi port accept is accomplished using flock to
       serialize the children).

   Single
       All methods fall back to Net::Server. This personality is provided
       only as parallelism for Net::Server::MultiType.

   `Net::Server' was partially written to make it easy to add new
   personalities. Using separate modules built upon an open architecture
   allows for easy addition of new features, a separate development
   process, and reduced code bloat in the core module.

SAMPLE
   The following is a very simple server. The main functionality occurs in
   the process_request method call as shown below. Notice the use of
   timeouts to prevent Denial of Service while reading. (Other examples of
   using `Net::Server' can, or will, be included with this distribution).

     #!/usr/bin/perl -w -T
     #--------------- file test.pl ---------------

     MyPackage->run();
     exit;

     package MyPackage;

     use strict;
     use vars qw(@ISA);
     use Net::Server::PreFork; # any personality will do

     @ISA = qw(Net::Server::PreFork);

     sub process_request {
       my $self = shift;
       eval {

         local $SIG{ALRM} = sub { die "Timed Out!\n" };
         my $timeout = 30; # give the user 30 seconds to type a line

         my $previous_alarm = alarm($timeout);
         while( <STDIN> ){
           s/\r?\n$//;
           print "You said \"$_\"\r\n";
           alarm($timeout);
         }
         alarm($previous_alarm);

       };

       if( $@=~/timed out/i ){
         print STDOUT "Timed Out.\r\n";
         return;
       }

     }

     1;

     #--------------- file test.pl ---------------

   Playing this file from the command line will invoke a Net::Server using
   the PreFork personality. When building a server layer over the
   Net::Server, it is important to use features such as timeouts to prevent
   Denial of Service attacks.

ARGUMENTS
   There are four possible ways to pass arguments to Net::Server. They are
   *passing on command line*, *using a conf file*, *passing parameters to
   run*, or *using a prebuilt object to call the run method*.

   Arguments consist of key value pairs. On the commandline these pairs
   follow the POSIX fashion of `--key value' or `--key=value', and also
   `key=value'. In the conf file the parameter passing can best be shown by
   the following regular expression: ($key,$val)=~/^(\w+)\s+(\S+?)\s+$/.
   Passing arguments to the run method is done as follows:
   `Net::Server-'run(key1 => 'val1')>. Passing arguments via a prebuilt
   object can best be shown in the following code:

     #!/usr/bin/perl -w -T
     #--------------- file test2.pl ---------------
     package MyPackage;
     use strict;
     use vars (@ISA);
     use Net::Server;
     @ISA = qw(Net::Server);

     my $server = bless {
       key1 => 'val1',
       }, 'MyPackage';

     $server->run();
     #--------------- file test.pl ---------------

   All four methods for passing arguments may be used at the same time.
   Once an argument has been set, it is not over written if another method
   passes the same argument. `Net::Server' will look for arguments in the
   following order:

     1) Arguments contained in the prebuilt object.
     2) Arguments passed on command line.
     3) Arguments passed to the run method.
     4) Arguments passed via a conf file.

   Key/value pairs used by the server are removed by the configuration
   process so that server layers on top of `Net::Server' can pass and read
   their own parameters. Currently, Getopt::Long is not used. The following
   arguments are available in the default `Net::Server' or
   `Net::Server::Single' modules. (Other personalities may use additional
   parameters and may optionally not use parameters from the base class.)

     Key               Value            Default
     conf_file         "filename"       undef

     log_level         0-5              1
     log_file          "filename"       undef
     pid_file          "filename"       undef

     port              \d+              20203
     host              "host"           "localhost"
     proto             "proto"          "tcp"
     listen            \d+              10

     reverse_lookups   1                undef
     allow             /regex/          none
     deny              /regex/          none

     chroot            "directory"      undef
     user              (uid|username)   "nobody"
     group             (gid|group)      "nobody"
     background        1                undef

   conf_file
       Filename from which to read additional key value pair arguments for
       starting the server.

   log_level
       Ranges from 0 to 5 in level. Specifies what level of error will be
       logged. "O" means logging is off. "5" means very verbose.

   log_file
       Name of log file to be written to. If no name is given and hook is
       not overridden, log goes to STDERR.

   pid_file
       Filename to store pid of parent process. Generally applies only to
       forking servers. Default is none.

   port
       Local port on which to bind. If low port, process must start as
       root. If multiple ports are given, all will be bound at server
       startup. May be of the form `host:port/proto', `host:port', or
       `port', where *host* represents a hostname residing on the local
       box, where *port* represents either the number of the port (eg.
       "80") or the service designation (eg. "http"), and where *proto*
       represents the protocal to be used. If the protocol is not
       specified, *proto* will default to the `proto' specified in the
       arguments. If `proto' is not specified there it will default to
       "tcp". If *host* is not specified, *host* will default to `host'
       specified in the arguments. If `host' is not specified there it will
       default to "localhost".

   host
       Local host or addr upon which to bind port.

   proto
       Protocol to use when binding ports.

   listen
         See L<IO::Socket>

   reverse_lookups
       Specify whether to lookup the hostname of the connected IP.
       Information is cached in server object under `peerhost' property.
       Default is to not use reverse_lookups.

   allow/deny
       May be specified multiple times. Contains regex to compare to
       incoming peeraddr or peerhost (if reverse_lookups has been enabled).
       If allow or deny options are given, the incoming client must match
       an allow and not match a deny or the client connection will be
       close.

   chroot
       Directory to chroot to after bind process has taken place and the
       server is still possibly running as root.

   user
       Userid or username to become after the bind process has occured.
       Defaults to "nobody." If you would like the server to run as root,
       you will have to specify `user' equal to "root".

   group
       Groupid or groupname to become after the bind process has occured.
       Defaults to "nobody." If you would like the server to run as root,
       you will have to specify `group' equal to "root".

   background
       Specifies whether or not the server should fork after the bind
       release itself from the command line.

PROPERTIES
   All of the `ARGUMENTS' listed above become properties of the server
   object under the same name. These properties, as well as other internal
   properties, are available during hooks and other method calls.

   The structure of a Net::Server object is shown below:

     $self = bless( {
                      'server' => {
                                    'key1' => 'val1',
                                    # more key/vals
                                  }
                    }, 'Net::Server' );

   This structure was chosen so that all server related properties are
   grouped under a single key of the object hashref. This is so that other
   objects could layer on top of the Net::Server object class and still
   have a fairly clean namespace in the hashref.

   You may get and set properties in two ways. The suggested way is to
   access properties directly via

    my $val = $self->{server}->{key1};

   Accessing the properties directly will speed the server process. A
   second way has been provided for object oriented types who believe in
   methods. The second way consists of the following methods:

     my $val = $self->get_property( 'key1' );
     my $self->set_property( key1 => 'val1' );

   Properties are allowed to be changed at any time with caution (please do
   not undef the sock property or you will close the client connection.

CONFIGURATION FILE
   `Net::Server' allows for the use of a configuration file to read in
   server parameters. The format of this conf file is simple key value
   pairs. Comments and white space are ignored.

     #-------------- file test.conf --------------

     ### user and group to become
     user        somebody
     group       everybody

     ### logging ?
     log_file    /var/log/server.log
     log_level   3
     pid_file    /tmp/server.pid

     ### access control
     allow       .+\.(net|com)
     allow       domain\.com
     deny        a.+

     ### background the process?
     background  1

     ### ports to bind
     host        127.0.0.1
     port        localhost:20204
     port        20205

     ### reverse lookups ?
     # reverse_lookups on

     #-------------- file test.conf --------------

PROCESS FLOW
   The process flow is written in an open, easy to override, easy to hook,
   fashion. The basic flow is shown below.

     $self->configure_hook;

     $self->configure(@_);

     $self->post_configure;

     $self->post_configure_hook;

     $self->pre_bind;

     $self->bind;

     $self->post_bind_hook;

     $self->post_bind;

     $self->pre_loop_hook;

     $self->loop;

     ### routines inside a standard $self->loop
     # $self->accept;
     # $self->run_client_connection;
     # $self->done;

     $self->pre_server_close_hook;

     $self->server_close;

   The server then exits.

   During the client processing phase (`$self->run_client_connection'), the
   following represents the program flow:

     $self->post_accept;

     $self->get_client_info;

     $self->post_accept_hook;

     if( $self->allow_deny

         && $self->allow_deny_hook ){

       $self->process_request;

     }else{

       $self->request_denied_hook;

     }

     $self->post_process_request_hook;

     $self->post_process_request;

   The process then loops and waits for the next connection. For a more in
   depth discussion, please read the code.

HOOKS
   `Net::Server' provides a number of "hooks" allowing for servers layered
   on top of `Net::Server' to respond at different levels of execution.

   `$self->configure_hook()'
       This hook takes place immediately after the `->run()' method is
       called. This hook allows for setting up the object before any built
       in configuration takes place. This allows for custom
       configurability.

   `$self->post_configure_hook()'
       This hook occurs just after the reading of configuration parameters
       and initiation of logging and pid_file creation. It also occurs
       before the `->pre_bind()' and `->bind()' methods are called. This
       hook allows for verifying configuration parameters.

   `$self->post_bind_hook()'
       This hook occurs just after the bind process and just before any
       chrooting, change of user, or change of group occurs. At this point
       the process will still be running as the user who started the
       server.

   `$self->pre_loop_hook()'
       This hook occurs after chroot, change of user, and change of group
       has occured. It allows for preparation before looping begins.

   `$self->post_accept_hook()'
       This hook occurs after a client has connected to the server. At this
       point STDIN and STDOUT are mapped to the client socket. This hook
       occurs before the processing of the request.

   `$self->allow_deny_hook()'
       This hook allows for the checking of ip and host information beyond
       the `$self->allow_deny()' routine. If this hook returns 1, the
       client request will be processed, otherwise, the request will be
       denied processing.

   `$self->request_denied_hook()'
       This hook occurs if either the `$self->allow_deny()' or
       `$self->allow_deny_hook()' have taken place.

   `$self->post_process_request_hook()'
       This hook occurs after the processing of the request, but before the
       client connection has been closed.

   `$self->pre_server_close_hook()'
       This hook occurs before the server begins shutting down.

   `$self->write_to_log_hook'
       This hook handles writing to log files. The default hook is to write
       to STDERR, or to the filename contained in the parameter `log_file'.
       The arguments passed are a log level of 0 to 5 (5 being very
       verbose), and a log line. If it is desired to use the syslog, a
       customized hook may be put in place. (A future version may include
       this as a configurable option).

   `$self->fatal_hook'
       This hook occurs when the server has encountered an unrecoverable
       error. Arguments passed are the error message, the package, file,
       and line number. The hook may close the server, but it is suggested
       that it simply return and use the built in shut down features.

TO DO
   There are several tasks to perform before the alpha label can be removed
   from this software:

   Use It
       The best way to further the status of this project is to use it.
       There are immediate plans to use this as a base class in
       implementing some mail servers and banner servers on a high hit
       site.

   Thread Personality
       Some servers offer a threaded server. Create `Net::Server::Thread'
       as a new personality.

   Other Personalities
       Explore any other personalities

   Sig Handling
       Solidify which signals are handled by base class. Possibly catch
       more that are ignored currently.

   `HUP'
       Allow for a clean hup allowing for re-exec and re-read of
       configuration files. This includes multiport mode.

   Net::HTTPServer, etc
       Create various types of servers. Possibly, port exising servers to
       user Net::Server as a base layer.

   More documentation
       Show more examples and explain process flow more.

   Better Tests
       Do better tests during "make test"

FILES
     The following files are installed as part of this
     distribution.

     Net/Server.pm
     Net/Server/Fork.pm
     Net/Server/INET.pm
     Net/Server/MultiType.pm
     Net/Server/PreFork.pm
     Net/Server/Single.pm

AUTHOR
   Paul T. Seamons [email protected]

SEE ALSO
   Please see also the Net::Server::Fork manpage, the Net::Server::INET
   manpage, the Net::Server::PreFork manpage, the Net::Server::MultiType
   manpage, the Net::Server::Single manpage

COPYRIGHT
     Copyright (C) 2001, Paul T Seamons
                         [email protected]

     This package may be distributed under the terms of either the
     GNU General Public License
       or the
     Perl Artistic License

     All rights reserved.