NAME
   Text::Conversation - Turn a conversation into threads, one line at a
   time.

VERSION
   version 0.053

SYNOPSIS
           #!perl

           use warnings;
           use strict;
           use Text::Conversation;

           my $threader = Text::Conversation->new();

           my %messages;

           while (<STDIN>) {
                   next unless
                           my ($speaker_name, $their_text) = /^(\S+)\s+(\S.*?)\s*$/;

                   my ($this_message_id, $referent_message_id) =
                           $threader->observe($speaker_name, $their_text);
                   $messages{$this_message_id} = "<$speaker_name> $their_text";

                   print $messages{$this_message_id}, "\n";
                   if ($referent_message_id) {
                           print "  refers to: $messages{$referent_message_id}\n";
                   }
                   else {
                           print "  doesn't refer to anything.\n";
                   }
           }

DESCRIPTION
   Text::Conversation attempts to thread conversational text one line at a
   time. Given a speaker's ID (often a name, screen name, or other
   relatively unique identifier) and the text of their message, it attempts
   to find the most likely message they are referring to. It will also
   indicate times when it cannot find a referent.

   The most common question so far is "How does it work?" That's often
   followed by the leading "Does it just look for another speaker's ID at
   the start of the message?" Text::Conversation uses multiple heuristics
   to determine a message's referent. To be sure, the presence of another
   speaker's ID counts for a lot, but so do common words between two
   messages. Consider them similar to quoted text in an e-mail message.

   Text::Conversation also keeps track of people who have spoken to each
   other, either explicitly or implicitly. Chances are good that an
   otherwise undirected message is aimed at a person and is part of an
   ongoing conversation.

   The module also incorporates penalties. The link between two messages is
   degraded more as the module searches farther back in time. Likewise,
   there are penalties for referring to messages beyond the speaker's
   previous message, or the addressee's.

   Text::Conversation is considered by its author to be "beta" quality
   code. The heuristics are often uncannily accurate... if you steadfastly
   ignore their shortcomings. I am trapped in a module factory. Please send
   feedback and patches.

INTERFACE
   So, like, what are the methods? So far the module only supports these.
   I'm sure others will emerge as people use the module.

   new NAMED_PARAMETERS
     Create and return a new Text::Conversation object. The constructor
     takes a few parameters, specified as name/value pairs. All the
     parameters are optional.

     Here's a constructor that uses all the parameters. Unfortunately, the
     coder has sillily used all the default values when writing it.

             my $threader = Text::Conversation->new(
                     debug         => 0,
                     thread_buffer => 30,
             );

     "debug" turns on a lot of warnings that most people won't be
     interested in to begin with. They may become curious and enable it
     after they come to realize the module often does a lousy job of
     threading. Please roll 1d4, and subtract that number from your Sanity
     if you enable debugging.

     "thread_buffer" sets the number of messages that the module keeps in
     its short-term memory. These messages are the ones considered when
     looking for referents. If you're looking for an analogy, consider it
     the number of messages that fit or your terminal, and you can't scroll
     back. When someone says something peculiar, and you skim your screen
     for what the heck they're talking about, there's only "thread_buffer"
     number of messages visible.

     The thread buffer shouldn't be too large. Messages are penalized the
     farther back they are in time, so a huge buffer just consumes memory
     with little or no gain. The default of 30 lines seems sane today.

   observe SPEAKER_ID, SPEAKER_TEXT
     Ask Text::Conversation to observe a "spoken" message. observe()
     returns two values: the unique ID of this new message, and the ID of
     the message the speaker is most likely referring to. If we're lucky,
     the referent ID is actually meaningful.

     Oh, if Text::Conversation decides they're just spouting into the void
     (that is, what they've said doesn't refer to anything in its
     short-term memory), then the referent ID is undefined. I hope the
     example in the SYNOPSIS adequately portrays this behavior.

             my ($new_message_id, $referent_id) = $threader->observe(
                     $screen_name, $what_they_said
             );

             if (defined $referent_id) {
                     print "They're referring to message '$referent_id'.\n";
             }
             else {
                     print "Uh-oh.  $screen_name is on their soapbox again.\n";
             }

SEE ALSO
   The heck if I know. Suggest something.

BUGS
   Text::Conversation is considered beta code. Thank Ford it's not alpha!
   The threading heuristics are interesting, and sometimes they are
   surprisingly effective, but they aren't perfect.

   This module's locale is hardcoded for English. Please send patches to
   support your native tongue if you cannot read this.

   Consecutive messages by the same author, where the subsequent messages
   begin with conjunctions, are most likely a monologue. The subsequent
   messages are more likely to address the same destination as the first
   one. LotR suggested this. And I believe he's right.

   At least in Perl-related IRC channels there is a convention whereby
   people "correct" previous messages by stating simple substitutions. For
   example:

           <bynari> my butt hurts
           <bynari> s/butt/head/

   The second message states that the previous message was in error, and
   "butt" should be replaced with "head".

   The module doesn't consider periods of time where a speaker is not
   present. It will happily link someone's message to a thread they
   couldn't possibly have known about. Be careful fixing this one: Someone
   may arrive and immediately refer to a thread that occurred before they
   left.

   If an unaddressed message matches a message farther back in a thread,
   perhaps they're referring to something farther along that branch.

           01 <one> A lot of creatures really don't know how to deal with a
                           glue trap.  They do that tarbaby thing with increasing
                           desperation.
           02 <two> yeah.  so, imagine bambi stuck to one.
           03 <three> I am imagining my neighbors in a glue
                           trap...frantically rolling around trying to get free yet picking
                           up various objects in their struggle ... (hey...this sounds
                           familiar...)
           04 <two> hee
           05 <one> Like that game!
           06 <three> Yeah! But with our NEIGHBORS!
           07 <three> (comic relief IN MY MIND)

   At the time of this writing, this conversation threaded like this:

           01 <one> A lot of creatures....
                   02 <two> yeah.  so, ....
                   03 <three> I am imagining ....
                   04 <two> hee
                           05 <one> Like that game!
                                   07 <three> (comic relief....
                   06 <three> Yeah! But....

   It should instead thread like this:

           01 <one> A lot of creatures....
                   02 <two> yeah.  so, ....
                           03 <three> I am imagining ....
                                   04 <two> hee
                                   05 <one> Like that game!
                                           06 <three> Yeah! But....
                                           07 <three> (comic relief....

   The problem occurs in the rule where "If a message's referent is by the
   same speaker, then set the current referent to the referent of the
   previous message." In the broken case, 06 refers to 03 (by the same
   person), so it's "fixed" to point to 01 (because 03 refers to that).

   There are probably other things.

BUG TRACKER
   https://rt.cpan.org/Dist/Display.html?Status=Active&Queue=Text-Conversat
   ion

REPOSITORY
   http://github.com/rcaputo/text-conversation
   http://gitorious.org/text-conversation

OTHER RESOURCES
   http://search.cpan.org/dist/Text-Conversation/

AUTHORS
   Rocco Caputo conceived of and created Text::Conversation with initial
   feedback and coments from the residents of various channels on
   irc.perl.org.

LICENSE
   Except where otherwise noted, Text::Conversation is Copyright 2005-2013
   by Rocco Caputo. All rights are reserved. Text::Conversation is free
   software. You may modify and/or redistribute it under the same terms as
   Perl itself.