NAME
   Async::Interrupt - allow C/XS libraries to interrupt perl asynchronously

SYNOPSIS
    use Async::Interrupt;

DESCRIPTION
   This module implements a single feature only of interest to advanced
   perl modules, namely asynchronous interruptions (think "UNIX signals",
   which are very similar).

   Sometimes, modules wish to run code asynchronously (in another thread,
   or from a signal handler), and then signal the perl interpreter on
   certain events. One common way is to write some data to a pipe and use
   an event handling toolkit to watch for I/O events. Another way is to
   send a signal. Those methods are slow, and in the case of a pipe, also
   not asynchronous - it won't interrupt a running perl interpreter.

   This module implements asynchronous notifications that enable you to
   signal running perl code from another thread, asynchronously, and
   sometimes even without using a single syscall.

 USAGE SCENARIOS
   Race-free signal handling
       There seems to be no way to do race-free signal handling in perl: to
       catch a signal, you have to execute Perl code, and between entering
       the interpreter "select" function (or other blocking functions) and
       executing the select syscall is a small but relevant timespan during
       which signals will be queued, but perl signal handlers will not be
       executed and the blocking syscall will not be interrupted.

       You can use this module to bind a signal to a callback while at the
       same time activating an event pipe that you can "select" on, fixing
       the race completely.

       This can be used to implement the signal hadling in event loops,
       e.g. AnyEvent, POE, IO::Async::Loop and so on.

   Background threads want speedy reporting
       Assume you want very exact timing, and you can spare an extra cpu
       core for that. Then you can run an extra thread that signals your
       perl interpreter. This means you can get a very exact timing source
       while your perl code is number crunching, without even using a
       syscall to communicate between your threads.

       For example the deliantra game server uses a variant of this
       technique to interrupt background processes regularly to send map
       updates to game clients.

       Or EV::Loop::Async uses an interrupt object to wake up perl when new
       events have arrived.

       IO::AIO and BDB could also use this to speed up result reporting.

   Speedy event loop invocation
       One could use this module e.g. in Coro to interrupt a running
       coro-thread and cause it to enter the event loop.

       Or one could bind to "SIGIO" and tell some important sockets to send
       this signal, causing the event loop to be entered to reduce network
       latency.

 HOW TO USE
   You can use this module by creating an "Async::Interrupt" object for
   each such event source. This object stores a perl and/or a C-level
   callback that is invoked when the "Async::Interrupt" object gets
   signalled. It is executed at the next time the perl interpreter is
   running (i.e. it will interrupt a computation, but not an XS function or
   a syscall).

   You can signal the "Async::Interrupt" object either by calling it's
   "->signal" method, or, more commonly, by calling a C function. There is
   also the built-in (POSIX) signal source.

   The "->signal_func" returns the address of the C function that is to be
   called (plus an argument to be used during the call). The signalling
   function also takes an integer argument in the range SIG_ATOMIC_MIN to
   SIG_ATOMIC_MAX (guaranteed to allow at least 0..127).

   Since this kind of interruption is fast, but can only interrupt a
   *running* interpreter, there is optional support for signalling a pipe -
   that means you can also wait for the pipe to become readable (e.g. via
   EV or AnyEvent). This, of course, incurs the overhead of a "read" and
   "write" syscall.

USAGE EXAMPLES
 Implementing race-free signal handling
   This example uses a single event pipe for all signals, and one
   Async::Interrupt per signal. This code is actually what the AnyEvent
   module uses itself when Async::Interrupt is available.

   First, create the event pipe and hook it into the event loop

      $SIGPIPE = new Async::Interrupt::EventPipe;
      $SIGPIPE_W = AnyEvent->io (
         fh   => $SIGPIPE->fileno,
         poll => "r",
         cb   => \&_signal_check, # defined later
      );

   Then, for each signal to hook, create an Async::Interrupt object. The
   callback just sets a global variable, as we are only interested in
   synchronous signals (i.e. when the event loop polls), which is why the
   pipe draining is not done automatically.

      my $interrupt = new Async::Interrupt
         cb             => sub { undef $SIGNAL_RECEIVED{$signum} },
         signal         => $signum,
         pipe           => [$SIGPIPE->filenos],
         pipe_autodrain => 0,
      ;

   Finally, the I/O callback for the event pipe handles the signals:

      sub _signal_check {
         # drain the pipe first
         $SIGPIPE->drain;

         # two loops, just to be sure
         while (%SIGNAL_RECEIVED) {
            for (keys %SIGNAL_RECEIVED) {
               delete $SIGNAL_RECEIVED{$_};
               warn "signal $_ received\n";
            }
         }
      }

 Interrupt perl from another thread
   This example interrupts the Perl interpreter from another thread, via
   the XS API. This is used by e.g. the EV::Loop::Async module.

   On the Perl level, a new loop object (which contains the thread) is
   created, by first calling some XS constructor, querying the C-level
   callback function and feeding that as the "c_cb" into the
   Async::Interrupt constructor:

      my $self = XS_thread_constructor;
      my ($c_func, $c_arg) = _c_func $self; # return the c callback
      my $asy = new Async::Interrupt c_cb => [$c_func, $c_arg];

   Then the newly created Interrupt object is queried for the signaling
   function that the newly created thread should call, and this is in turn
   told to the thread object:

      _attach $self, $asy->signal_func;

   So to repeat: first the XS object is created, then it is queried for the
   callback that should be called when the Interrupt object gets signalled.

   Then the interrupt object is queried for the callback fucntion that the
   thread should call to signal the Interrupt object, and this callback is
   then attached to the thread.

   You have to be careful that your new thread is not signalling before the
   signal function was configured, for example by starting the background
   thread only within "_attach".

   That concludes the Perl part.

   The XS part consists of the actual constructor which creates a thread,
   which is not relevant for this example, and two functions, "_c_func",
   which returns the Perl-side callback, and "_attach", which configures
   the signalling functioon that is safe toc all from another thread. For
   simplicity, we will use global variables to store the functions,
   normally you would somehow attach them to $self.

   The "c_func" simply returns the address of a static function and
   arranges for the object pointed to by $self to be passed to it, as an
   integer:

      void
      _c_func (SV *loop)
              PPCODE:
              EXTEND (SP, 2);
              PUSHs (sv_2mortal (newSViv (PTR2IV (c_func))));
              PUSHs (sv_2mortal (newSViv (SvRV (loop))));

   This would be the callback (since it runs in a normal Perl context, it
   is permissible to manipulate Perl values):

      static void
      c_func (pTHX_ void *loop_, int value)
      {
        SV *loop_object = (SV *)loop_;
        ...
      }

   And this attaches the signalling callback:

      static void (*my_sig_func) (void *signal_arg, int value);
      static void *my_sig_arg;

      void
      _attach (SV *loop_, IV sig_func, void *sig_arg)
              CODE:
      {
              my_sig_func = sig_func;
              my_sig_arg  = sig_arg;

              /* now run the thread */
              thread_create (&u->tid, l_run, 0);
      }

   And "l_run" (the background thread) would eventually call the signaling
   function:

      my_sig_func (my_sig_arg, 0);

   You can have a look at EV::Loop::Async for an actual example using
   intra-thread communication, locking and so on.

THE Async::Interrupt CLASS
   $async = new Async::Interrupt key => value...
       Creates a new Async::Interrupt object. You may only use async
       notifications on this object while it exists, so you need to keep a
       reference to it at all times while it is used.

       Optional constructor arguments include (normally you would specify
       at least one of "cb" or "c_cb").

       cb => $coderef->($value)
           Registers a perl callback to be invoked whenever the async
           interrupt is signalled.

           Note that, since this callback can be invoked at basically any
           time, it must not modify any well-known global variables such as
           $/ without restoring them again before returning.

           The exceptions are $! and $@, which are saved and restored by
           Async::Interrupt.

           If the callback should throw an exception, then it will be
           caught, and $Async::Interrupt::DIED will be called with $@
           containing the exception. The default will simply "warn" about
           the message and continue.

       c_cb => [$c_func, $c_arg]
           Registers a C callback the be invoked whenever the async
           interrupt is signalled.

           The C callback must have the following prototype:

              void c_func (pTHX_ void *c_arg, int value);

           Both $c_func and $c_arg must be specified as integers/IVs, and
           $value is the "value" passed to some earlier call to either
           $signal or the "signal_func" function.

           Note that, because the callback can be invoked at almost any
           time, you have to be careful at saving and restoring global
           variables that Perl might use (the exception is "errno", which
           is saved and restored by Async::Interrupt). The callback itself
           runs as part of the perl context, so you can call any perl
           functions and modify any perl data structures (in which case the
           requirements set out for "cb" apply as well).

       var => $scalar_ref
           When specified, then the given argument must be a reference to a
           scalar. The scalar will be set to 0 initially. Signalling the
           interrupt object will set it to the passed value, handling the
           interrupt will reset it to 0 again.

           Note that the only thing you are legally allowed to do is to is
           to check the variable in a boolean or integer context (e.g.
           comparing it with a string, or printing it, will *destroy* it
           and might cause your program to crash or worse).

       signal => $signame_or_value
           When this parameter is specified, then the Async::Interrupt will
           hook the given signal, that is, it will effectively call
           "->signal (0)" each time the given signal is caught by the
           process.

           Only one async can hook a given signal, and the signal will be
           restored to defaults when the Async::Interrupt object gets
           destroyed.

       signal_hysteresis => $boolean
           Sets the initial signal hysteresis state, see the
           "signal_hysteresis" method, below.

       pipe => [$fileno_or_fh_for_reading, $fileno_or_fh_for_writing]
           Specifies two file descriptors (or file handles) that should be
           signalled whenever the async interrupt is signalled. This means
           a single octet will be written to it, and before the callback is
           being invoked, it will be read again. Due to races, it is
           unlikely but possible that multiple octets are written. It is
           required that the file handles are both in nonblocking mode.

           The object will keep a reference to the file handles.

           This can be used to ensure that async notifications will
           interrupt event frameworks as well.

           Note that "Async::Interrupt" will create a suitable signal fd
           automatically when your program requests one, so you don't have
           to specify this argument when all you want is an extra file
           descriptor to watch.

           If you want to share a single event pipe between multiple
           Async::Interrupt objects, you can use the
           "Async::Interrupt::EventPipe" class to manage those.

       pipe_autodrain => $boolean
           Sets the initial autodrain state, see the "pipe_autodrain"
           method, below.

   ($signal_func, $signal_arg) = $async->signal_func
       Returns the address of a function to call asynchronously. The
       function has the following prototype and needs to be passed the
       specified $signal_arg, which is a "void *" cast to "IV":

          void (*signal_func) (void *signal_arg, int value)

       An example call would look like:

          signal_func (signal_arg, 0);

       The function is safe to call from within signal and thread contexts,
       at any time. The specified "value" is passed to both C and Perl
       callback.

       $value must be in the valid range for a "sig_atomic_t", except 0
       (1..127 is portable).

       If the function is called while the Async::Interrupt object is
       already signaled but before the callbacks are being executed, then
       the stored "value" is either the old or the new one. Due to the
       asynchronous nature of the code, the "value" can even be passed to
       two consecutive invocations of the callback.

   $address = $async->c_var
       Returns the address (cast to IV) of an "IV" variable. The variable
       is set to 0 initially and gets set to the passed value whenever the
       object gets signalled, and reset to 0 once the interrupt has been
       handled.

       Note that it is often beneficial to just call "PERL_ASYNC_CHECK ()"
       to handle any interrupts.

       Example: call some XS function to store the address, then show C
       code waiting for it.

          my_xs_func $async->c_var;

          static IV *valuep;

          void
          my_xs_func (void *addr)
                  CODE:
                  valuep = (IV *)addr;

          // code in a loop, waiting
          while (!*valuep)
            ; // do something

   $async->signal ($value=1)
       This signals the given async object from Perl code. Semi-obviously,
       this will instantly trigger the callback invocation (it does not, as
       the name might imply, do anything with POSIX signals).

       $value must be in the valid range for a "sig_atomic_t", except 0
       (1..127 is portable).

   $async->handle
       Calls the callback if the object is pending.

       This method does not need to be called normally, as it will be
       invoked automatically. However, it can be used to force handling of
       outstanding interrupts while the object is blocked.

       One reason why one might want to do that is when you want to switch
       from asynchronous interruptions to synchronous one, using e.g. an
       event loop. To do that, one would first "$async->block" the
       interrupt object, then register a read watcher on the "pipe_fileno"
       that calls "$async->handle".

       This disables asynchronous interruptions, but ensures that
       interrupts are handled by the event loop.

   $async->signal_hysteresis ($enable)
       Enables or disables signal hysteresis (default: disabled). If a
       POSIX signal is used as a signal source for the interrupt object,
       then enabling signal hysteresis causes Async::Interrupt to reset the
       signal action to "SIG_IGN" in the signal handler and restore it just
       before handling the interruption.

       When you expect a lot of signals (e.g. when using SIGIO), then
       enabling signal hysteresis can reduce the number of handler
       invocations considerably, at the cost of two extra syscalls.

       Note that setting the signal to "SIG_IGN" can have unintended side
       effects when you fork and exec other programs, as often they do not
       expect signals to be ignored by default.

   $async->block
   $async->unblock
       Sometimes you need a "critical section" of code that will not be
       interrupted by an Async::Interrupt. This can be implemented by
       calling "$async->block" before the critical section, and
       "$async->unblock" afterwards.

       Note that there must be exactly one call of "unblock" for every
       previous call to "block" (i.e. calls can nest).

       Since ensuring this in the presence of exceptions and threads is
       usually more difficult than you imagine, I recommend using
       "$async->scoped_block" instead.

   $async->scope_block
       This call "$async->block" and installs a handler that is called when
       the current scope is exited (via an exception, by canceling the Coro
       thread, by calling last/goto etc.).

       This is the recommended (and fastest) way to implement critical
       sections.

   ($block_func, $block_arg) = $async->scope_block_func
       Returns the address of a function that implements the "scope_block"
       functionality.

       It has the following prototype and needs to be passed the specified
       $block_arg, which is a "void *" cast to "IV":

          void (*block_func) (void *block_arg)

       An example call would look like:

          block_func (block_arg);

       The function is safe to call only from within the toplevel of a perl
       XS function and will call "LEAVE" and "ENTER" (in this order!).

   $async->pipe_enable
   $async->pipe_disable
       Enable/disable signalling the pipe when the interrupt occurs
       (default is enabled). Writing to a pipe is relatively expensive, so
       it can be disabled when you know you are not waiting for it (for
       example, with EV you could disable the pipe in a check watcher, and
       enable it in a prepare watcher).

       Note that currently, while "pipe_disable" is in effect, no attempt
       to read from the pipe will be done when handling events. This might
       change as soon as I realize why this is a mistake.

   $fileno = $async->pipe_fileno
       Returns the reading side of the signalling pipe. If no signalling
       pipe is currently attached to the object, it will dynamically create
       one.

       Note that the only valid operation on this file descriptor is to
       wait until it is readable. The fd might belong currently to a pipe,
       a tcp socket, or an eventfd, depending on the platform, and is
       guaranteed to be "select"able.

   $async->pipe_autodrain ($enable)
       Enables (1) or disables (0) automatic draining of the pipe (default:
       enabled). When automatic draining is enabled, then Async::Interrupt
       will automatically clear the pipe. Otherwise the user is responsible
       for this draining.

       This is useful when you want to share one pipe among many
       Async::Interrupt objects.

   $async->pipe_drain
       Drains the pipe manually, for example, when autodrain is disabled.
       Does nothing when no pipe is enabled.

   $async->post_fork
       The object will not normally be usable after a fork (as the pipe fd
       is shared between processes). Calling this method after a fork in
       the child ensures that the object will work as expected again. It
       only needs to be called when the async object is used in the child.

       This only works when the pipe was created by Async::Interrupt.

       Async::Interrupt ensures that the reading file descriptor does not
       change it's value.

   $signum = Async::Interrupt::sig2num $signame_or_number
   $signame = Async::Interrupt::sig2name $signame_or_number
       These two convenience functions simply convert a signal name or
       number to the corresponding name or number. They are not used by
       this module and exist just because perl doesn't have a nice way to
       do this on its own.

       They will return "undef" on illegal names or numbers.

THE Async::Interrupt::EventPipe CLASS
   Pipes are the predominant utility to make asynchronous signals
   synchronous. However, pipes are hard to come by: they don't exist on the
   broken windows platform, and on GNU/Linux systems, you might want to use
   an "eventfd" instead.

   This class creates selectable event pipes in a portable fashion: on
   windows, it will try to create a tcp socket pair, on GNU/Linux, it will
   try to create an eventfd and everywhere else it will try to use a normal
   pipe.

   $epipe = new Async::Interrupt::EventPipe
       This creates and returns an eventpipe object. This object is simply
       a blessed array reference:

   ($r_fd, $w_fd) = $epipe->filenos
       Returns the read-side file descriptor and the write-side file
       descriptor.

       Example: pass an eventpipe object as pipe to the Async::Interrupt
       constructor, and create an AnyEvent watcher for the read side.

          my $epipe = new Async::Interrupt::EventPipe;
          my $asy = new Async::Interrupt pipe => [$epipe->filenos];
          my $iow = AnyEvent->io (fh => $epipe->fileno, poll => 'r', cb => sub { });

   $r_fd = $epipe->fileno
       Return only the reading/listening side.

   $epipe->signal
       Write something to the pipe, in a portable fashion.

   $epipe->drain
       Drain (empty) the pipe.

   ($c_func, $c_arg) = $epipe->signal_func
   ($c_func, $c_arg) = $epipe->drain_func
       These two methods returns a function pointer and "void *" argument
       that can be called to have the effect of "$epipe->signal" or
       "$epipe->drain", respectively, on the XS level.

       They both have the following prototype and need to be passed their
       $c_arg, which is a "void *" cast to an "IV":

          void (*c_func) (void *c_arg)

       An example call would look like:

          c_func (c_arg);

   $epipe->renew
       Recreates the pipe (usually required in the child after a fork). The
       reading side will not change it's file descriptor number, but the
       writing side might.

   $epipe->wait
       This method blocks the process until there are events on the pipe.
       This is not a very event-based or ncie way of usign an event pipe,
       but it can be occasionally useful.

IMPLEMENTATION DETAILS AND LIMITATIONS
   This module works by "hijacking" SIGKILL, which is guaranteed to always
   exist, but also cannot be caught, so is always available.

   Basically, this module fakes the occurance of a SIGKILL signal and then
   intercepts the interpreter handling it. This makes normal signal
   handling slower (probably unmeasurably, though), but has the advantage
   of not requiring a special runops function, nor slowing down normal perl
   execution a bit.

   It assumes that "sig_atomic_t", "int" and "IV" are all async-safe to
   modify.

AUTHOR
    Marc Lehmann <[email protected]>
    http://home.schmorp.de/