NAME
   GraphViz - Interface to the GraphViz graphing tool

SYNOPSIS
     use GraphViz;

     my $g = GraphViz->new();

     $g->add_node('London');
     $g->add_node('Paris', label => 'City of\nlurve');
     $g->add_node('New York');

     $g->add_edge('London' => 'Paris');
     $g->add_edge('London' => 'New York', label => 'Far');
     $g->add_edge('Paris' => 'London');

     print $g->as_png;

DESCRIPTION
   This module provides an interface to layout and image generation of
   directed and undirected graphs in a variety of formats (PostScript, PNG,
   etc.) using the "dot", "neato", "twopi", "circo" and "fdp" programs from
   the GraphViz project (http://www.graphviz.org/ or
   http://www.research.att.com/sw/tools/graphviz/).

 What is a graph?
   A (undirected) graph is a collection of nodes linked together with
   edges.

   A directed graph is the same as a graph, but the edges have a direction.

 What is GraphViz?
   This module is an interface to the GraphViz toolset
   (http://www.graphviz.org/). The GraphViz tools provide automatic graph
   layout and drawing. This module simplifies the creation of graphs and
   hides some of the complexity of the GraphViz module.

   Laying out graphs in an aesthetically-pleasing way is a hard problem -
   there may be multiple ways to lay out the same graph, each with their
   own quirks. GraphViz luckily takes part of this hard problem and does a
   pretty good job in a couple of seconds for most graphs.

 Why should I use this module?
   Observation aids comprehension. That is a fancy way of expressing that
   popular faux-Chinese proverb: "a picture is worth a thousand words".

   Text is not always the best way to represent anything and everything to
   do with a computer programs. Pictures and images are easier to
   assimilate than text. The ability to show a particular thing graphically
   can aid a great deal in comprehending what that thing really represents.

   Diagrams are computationally efficient, because information can be
   indexed by location; they group related information in the same area.
   They also allow relations to be expressed between elements without
   labeling the elements.

   A friend of mine used this to his advantage when trying to remember
   important dates in computer history. Instead of sitting down and trying
   to remember everything, he printed over a hundred posters (each with a
   date and event) and plastered these throughout his house. His spatial
   memory is still so good that asked last week (more than a year since the
   experiment) when Lisp was invented, he replied that it was upstairs,
   around the corner from the toilet, so must have been around 1958.

   Spreadsheets are also a wonderfully simple graphical representation of
   computational models.

 Applications
   Bundled with this module are several modules to help graph data
   structures (GraphViz::Data::Dumper), XML (GraphViz::XML), and
   Parse::RecDescent, Parse::Yapp, and yacc grammars
   (GraphViz::Parse::RecDescent, GraphViz::Parse::Yapp, and
   GraphViz::Parse::Yacc).

   Note that Marcel Grunauer has released some modules on CPAN to graph
   various other structures. See GraphViz::DBI and GraphViz::ISA for
   example.

   brian d foy has written an article about Devel::GraphVizProf for Dr.
   Dobb's Journal:
   http://www.ddj.com/columns/perl/2001/0104pl002/0104pl002.htm

 Award winning!
   I presented a paper and talk on "Graphing Perl" using GraphViz at the
   3rd German Perl Workshop and received the "Best Knowledge Transfer"
   prize.

       Talk: http://www.astray.com/graphing_perl/graphing_perl.pdf
     Slides: http://www.astray.com/graphing_perl/

METHODS
 new
   This is the constructor. It accepts several attributes.

     my $g = GraphViz->new();
     my $g = GraphViz->new(directed => 0);
     my $g = GraphViz->new(layout => 'neato', ratio => 'compress');
     my $g = GraphViz->new(rankdir  => 1);
     my $g = GraphViz->new(width => 8.5, height => 11);
     my $g = GraphViz->new(width => 30, height => 20,
                           pagewidth => 8.5, pageheight => 11);

   The most two important attributes are 'layout' and 'directed'.

   layout
       The 'layout' attribute determines which layout algorithm GraphViz.pm
       will use. Possible values are:

       dot The default GraphViz layout for directed graph layouts

       neato
           For undirected graph layouts - spring model

       twopi
           For undirected graph layouts - radial

       circo
           For undirected graph layouts - circular

       fdp For undirected graph layouts - force directed spring model

   directed
       The 'directed' attribute, which defaults to 1 (true) specifies
       directed (edges have arrows) graphs. Setting this to zero produces
       undirected graphs (edges do not have arrows).

   rankdir
       Another attribute 'rankdir' controls the direction the nodes are
       linked together. If true it will do left->right linking rather than
       the default up-down linking.

   width, height
       The 'width' and 'height' attributes control the size of the bounding
       box of the drawing in inches. This is more useful for PostScript
       output as for raster graphic (such as PNG) the pixel dimensions can
       not be set, although there are generally 96 pixels per inch.

   pagewidth, pageheight
       The 'pagewidth' and 'pageheight' attributes set the PostScript
       pagination size in inches. That is, if the image is larger than the
       page then the resulting PostScript image is a sequence of pages that
       can be tiled or assembled into a mosaic of the full image. (This
       only works for PostScript output).

   concentrate
       The 'concentrate' attribute controls enables an edge merging
       technique to reduce clutter in dense layouts of directed graphs. The
       default is not to merge edges.

   random_start
       For undirected graphs, the 'random_start' attribute requests an
       initial random placement for the graph, which may give a better
       result. The default is not random.

   epsilon
       For undirected graphs, the 'epsilon' attribute decides how long the
       graph solver tries before finding a graph layout. Lower numbers
       allow the solver to fun longer and potentially give a better layout.
       Larger values can decrease the running time but with a reduction in
       layout quality. The default is 0.1.

   overlap
       The 'overlap' option allows you to set layout behavior for graph
       nodes that overlap. (From GraphViz documentation:)

       Determines if and how node overlaps should be removed.

       true
           (the default) overlaps are retained.

       scale
           overlaps are removed by uniformly scaling in x and y.

       false
           If the value converts to "false", node overlaps are removed by a
           Voronoi-based technique.

       scalexy
           x and y are separately scaled to remove overlaps.

       orthoxy, orthxy
           If the value is "orthoxy" or "orthoyx", overlaps are moved by
           optimizing two constraint problems, one for the x axis and one
           for the y. The suffix indicates which axis is processed first.

           NOTE: The methods related to "orthoxy" and "orthoyx" are still
           evolving. The semantics of these may change, or these methods
           may disappear altogether.

       compress
           If the value is "compress", the layout will be scaled down as
           much as possible without introducing any overlaps.

       Except for the Voronoi method, all of these transforms preserve the
       orthogonal ordering of the original layout. That is, if the x
       coordinates of two nodes are originally the same, they will remain
       the same, and if the x coordinate of one node is originally less
       than the x coordinate of another, this relation will still hold in
       the transformed layout. The similar properties hold for the y
       coordinates.

   no_overlap
       The 'no_overlap' overlap option, if set, tells the graph solver to
       not overlap the nodes. Deprecated, Use 'overlap' => 'false'.

   ratio
       The 'ratio' option sets the aspect ratio (drawing height/drawing
       width) for the drawing. Note that this is adjusted before the size
       attribute constraints are enforced. Default value is "fill".

       numeric
           If ratio is numeric, it is taken as the desired aspect ratio.
           Then, if the actual aspect ratio is less than the desired ratio,
           the drawing height is scaled up to achieve the desired ratio; if
           the actual ratio is greater than that desired ratio, the drawing
           width is scaled up.

       fill
           If ratio = "fill" and the size attribute is set, node positions
           are scaled, separately in both x and y, so that the final
           drawing exactly fills the specified size.

       compress
           If ratio = "compress" and the size attribute is set, dot
           attempts to compress the initial layout to fit in the given
           size. This achieves a tighter packing of nodes but reduces the
           balance and symmetry. This feature only works in dot.

       expand
           If ratio = "expand" the size attribute is set, and both the
           width and the height of the graph are less than the value in
           size, node positions are scaled uniformly until at least one
           dimension fits size exactly. Note that this is distinct from
           using size as the desired size, as here the drawing is expanded
           before edges are generated and all node and text sizes remain
           unchanged.

       auto
           If ratio = "auto" the page attribute is set and the graph cannot
           be drawn on a single page, then size is set to an ``ideal''
           value. In particular, the size in a given dimension will be the
           smallest integral multiple of the page size in that dimension
           which is at least half the current size. The two dimensions are
           then scaled independently to the new size. This feature only
           works in dot.

   bgcolor
       The 'bgcolor' option sets the background colour. A colour value may
       be "h,s,v" (hue, saturation, brightness) floating point numbers
       between 0 and 1, or an X11 color name such as 'white', 'black',
       'red', 'green', 'blue', 'yellow', 'magenta', 'cyan', or 'burlywood'.

   node,edge,graph
       The 'node', 'edge' and 'graph' attributes allow you to specify
       global node, edge and graph attributes (in addition to those
       controlled by the special attributes described above). The value
       should be a hash reference containing the corresponding key-value
       pairs. For example, to make all nodes box-shaped (unless explicity
       given another shape):

         my $g = GraphViz->new(node => {shape => 'box'});

 add_node
   A graph consists of at least one node. All nodes have a name attached
   which uniquely represents that node.

   The add_node method creates a new node and optionally assigns it
   attributes.

   The simplest form is used when no attributes are required, in which the
   string represents the name of the node:

     $g->add_node('Paris');

   Various attributes are possible: "label" provides a label for the node
   (the label defaults to the name if none is specified). The label can
   contain embedded newlines with '\n', as well as '\c', '\l', '\r' for
   center, left, and right justified lines:

     $g->add_node('Paris', label => 'City of\nlurve');

   Attributes need not all be specified in the one line: successive
   declarations of the same node have a cumulative effect, in that any
   later attributes are just added to the existing ones. For example, the
   following two lines are equivalent to the one above:

     $g->add_node('Paris');
     $g->add_node('Paris', label => 'City of\nlurve');

   Note that multiple attributes can be specified. Other attributes
   include:

   height, width
       sets the minimum height or width

   shape
       sets the node shape. This can be one of: 'record', 'plaintext',
       'ellipse', 'circle', 'egg', 'triangle', 'box', 'diamond',
       'trapezium', 'parallelogram', 'house', 'hexagon', 'octagon'

   fontsize
       sets the label size in points

   fontname
       sets the label font family name

   color
       sets the outline colour, and the default fill colour if the 'style'
       is 'filled' and 'fillcolor' is not specified

       A colour value may be "h,s,v" (hue, saturation, brightness) floating
       point numbers between 0 and 1, or an X11 color name such as 'white',
       'black', 'red', 'green', 'blue', 'yellow', 'magenta', 'cyan', or
       'burlywood'

   fillcolor
       sets the fill colour when the style is 'filled'. If not specified,
       the 'fillcolor' when the 'style' is 'filled' defaults to be the same
       as the outline color

   style
       sets the style of the node. Can be one of: 'filled', 'solid',
       'dashed', 'dotted', 'bold', 'invis'

   URL sets the url for the node in image map and PostScript files. The
       string '\N' value will be replaced by the node name. In PostScript
       files, URL information is embedded in such a way that Acrobat
       Distiller creates PDF files with active hyperlinks

   If you wish to add an anonymous node, that is a node for which you do
   not wish to generate a name, you may use the following form, where the
   GraphViz module generates a name and returns it for you. You may then
   use this name later on to refer to this node:

     my $nodename = $g->add_node('label' => 'Roman city');

   Nodes can be clustered together with the "cluster" attribute, which is
   drawn by having a labelled rectangle around all the nodes in a cluster.
   An empty string means not clustered.

     $g->add_node('London', cluster => 'Europe');
     $g->add_node('Amsterdam', cluster => 'Europe');

   Clusters can also take a hashref so that you can set attributes:

     my $eurocluster = {
       name      =>'Europe',
       style     =>'filled',
       fillcolor =>'lightgray',
       fontname  =>'arial',
       fontsize  =>'12',
     };
     $g->add_node('London', cluster => $eurocluster, @default_attrs);

   Nodes can be located in the same rank (that is, at the same level in the
   graph) with the "rank" attribute. Nodes with the same rank value are
   ranked together.

     $g->add_node('Paris', rank => 'top');
     $g->add_node('Boston', rank => 'top');

   Also, nodes can consist of multiple parts (known as ports). This is
   implemented by passing an array reference as the label, and the parts
   are displayed as a label. GraphViz has a much more complete port system,
   this is just a simple interface to it. See the 'from_port' and 'to_port'
   attributes of add_edge:

     $g->add_node('London', label => ['Heathrow', 'Gatwick']);

 add_edge
   Edges are directed (or undirected) links between nodes. This method
   creates a new edge between two nodes and optionally assigns it
   attributes.

   The simplest form is when now attributes are required, in which case the
   nodes from and to which the edge should be are specified. This works
   well visually in the program code:

     $g->add_edge('London' => 'Paris');

   Attributes such as 'label' can also be used. This specifies a label for
   the edge. The label can contain embedded newlines with '\n', as well as
   '\c', '\l', '\r' for center, left, and right justified lines.

     $g->add_edge('London' => 'New York', label => 'Far');

   Note that multiple attributes can be specified. Other attributes
   include:

   minlen
       sets an integer factor that applies to the edge length (ranks for
       normal edges, or minimum node separation for flat edges)

   weight
       sets the integer cost of the edge. Values greater than 1 tend to
       shorten the edge. Weight 0 flat edges are ignored for ordering nodes

   fontsize
       sets the label type size in points

   fontname
       sets the label font family name

   fontcolor
       sets the label text colour

   color
       sets the line colour for the edge

       A colour value may be "h,s,v" (hue, saturation, brightness) floating
       point numbers between 0 and 1, or an X11 color name such as 'white',
       'black', 'red', 'green', 'blue', 'yellow', 'magenta', 'cyan', or
       'burlywood'

   style
       sets the style of the node. Can be one of: 'filled', 'solid',
       'dashed', 'dotted', 'bold', 'invis'

   dir sets the arrow direction. Can be one of: 'forward', 'back', 'both',
       'none'

   tailclip, headclip
       when set to false disables endpoint shape clipping

   arrowhead, arrowtail
       sets the type for the arrow head or tail. Can be one of: 'none',
       'normal', 'inv', 'dot', 'odot', 'invdot', 'invodot.'

   arrowsize
       sets the arrow size: (norm_length=10,norm_width=5,
       inv_length=6,inv_width=7,dot_radius=2)

   headlabel, taillabel
       sets the text for port labels. Note that labelfontcolor,
       labelfontname, labelfontsize are also allowed

   labeldistance, port_label_distance
       sets the distance from the edge / port to the label. Also labelangle

   decorateP
       if set, draws a line from the edge to the label

   samehead, sametail
       if set aim edges having the same value to the same port, using the
       average landing point

   constraint
       if set to false causes an edge to be ignored for rank assignment

   Additionally, adding edges between ports of a node is done via the
   'from_port' and 'to_port' parameters, which currently takes in the
   offset of the port (ie 0, 1, 2...).

     $g->add_edge('London' => 'Paris', from_port => 0);

 as_canon, as_text, as_gif etc. methods
   There are a number of methods which generate input for dot / neato /
   twopi / circo / fdp or output the graph in a variety of formats.

   Note that if you pass a filename, the data is written to that filename.
   If you pass a filehandle, the data will be streamed to the filehandle.
   If you pass a scalar reference, then the data will be stored in that
   scalar. If you pass it a code reference, then it is called with the data
   (note that the coderef may be called multiple times if the image is
   large). Otherwise, the data is returned:

   Win32 Note: you will probably want to binmode any filehandles you write
   the output to if you want your application to be portable to Win32.

     my $png_image = $g->as_png;
     # or
     $g->as_png("pretty.png"); # save image
     # or
     $g->as_png(\*STDOUT); # stream image to a filehandle
     # or
     #g->as_png(\$text); # save data in a scalar
     # or
     $g->as_png(sub { $png_image .= shift });

   as_debug
       The as_debug method returns the dot file which we pass to GraphViz.
       It does not lay out the graph. This is mostly useful for debugging.

         print $g->as_debug;

   as_canon
       The as_canon method returns the canonical dot / neato / twopi /
       circo / fdp file which corresponds to the graph. It does not layout
       the graph - every other as_* method does.

         print $g->as_canon;

         # prints out something like:
         digraph test {
             node [    label = "\N" ];
             London [label=London];
             Paris [label="City of\nlurve"];
             New_York [label="New York"];
             London -> Paris;
             London -> New_York [label=Far];
             Paris -> London;
         }

   as_text
       The as_text method returns text which is a layed-out dot / neato /
       twopi / circo / fdp format file.

         print $g->as_text;

         # prints out something like:
         digraph test {
             node [    label = "\N" ];
             graph [bb= "0,0,162,134"];
             London [label=London, pos="33,116", width="0.89", height="0.50"];
             Paris [label="City of\nlurve", pos="33,23", width="0.92", height="0.62"];
             New_York [label="New York", pos="123,23", width="1.08", height="0.50"];
             London -> Paris [pos="e,27,45 28,98 26,86 26,70 27,55"];
             London -> New_York [label=Far, pos="e,107,40 49,100 63,85 84,63 101,46", lp="99,72"];
             Paris -> London [pos="s,38,98 39,92 40,78 40,60 39,45"];
         }

   as_ps
       Returns a string which contains a layed-out PostScript-format file.

         print $g->as_ps;

   as_hpgl
       Returns a string which contains a layed-out HP pen plotter-format
       file.

         print $g->as_hpgl;

   as_pcl
       Returns a string which contains a layed-out Laserjet printer-format
       file.

         print $g->as_pcl;

   as_mif
       Returns a string which contains a layed-out FrameMaker
       graphics-format file.

         print $g->as_mif;

   as_pic
       Returns a string which contains a layed-out PIC-format file.

         print $g->as_pic;

   as_gd
       Returns a string which contains a layed-out GD-format file.

         print $g->as_gd;

   as_gd2
       Returns a string which contains a layed-out GD2-format file.

         print $g->as_gd2;

   as_gif
       Returns a string which contains a layed-out GIF-format file.

         print $g->as_gif;

   as_jpeg
       Returns a string which contains a layed-out JPEG-format file.

         print $g->as_jpeg;

   as_png
       Returns a string which contains a layed-out PNG-format file.

         print $g->as_png;
         $g->as_png("pretty.png"); # save image

   as_wbmp
       Returns a string which contains a layed-out Windows BMP-format file.

         print $g->as_wbmp;

   as_cmap (deprecated)
       Returns a string which contains a layed-out HTML client-side image
       map format file. Use as_cmpax instead.

         print $g->as_cmap;

   as_cmapx
       Returns a string which contains a layed-out HTML HTML/X client-side
       image map format file.

         print $g->as_cmapx;

   as_ismap (deprecated)
       Returns a string which contains a layed-out old-style server-side
       image map format file. Use as_imap instead.

         print $g->as_ismap;

   as_imap
       Returns a string which contains a layed-out HTML new-style
       server-side image map format file.

         print $g->as_imap;

   as_vrml
       Returns a string which contains a layed-out VRML-format file.

         print $g->as_vrml;

   as_vtx
       Returns a string which contains a layed-out VTX (Visual Thought)
       format file.

         print $g->as_vtx;

   as_mp
       Returns a string which contains a layed-out MetaPost-format file.

         print $g->as_mp;

   as_fig
       Returns a string which contains a layed-out FIG-format file.

         print $g->as_fig;

   as_svg
       Returns a string which contains a layed-out SVG-format file.

         print $g->as_svg;

   as_svgz
       Returns a string which contains a layed-out SVG-format file that is
       compressed.

         print $g->as_svgz;

   as_plain
       Returns a string which contains a layed-out simple-format file.

         print $g->as_plain;

NOTES
   Older versions of GraphViz used a slightly different syntax for node and
   edge adding (with hash references). The new format is slightly clearer,
   although for the moment we support both. Use the new, clear syntax,
   please.

SEE ALSO
   GraphViz::XML, GraphViz::Regex

AUTHOR
   Leon Brocard <[email protected]>

COPYRIGHT
   Copyright (C) 2000-4, Leon Brocard

   This module is free software; you can redistribute it or modify it under
   the same terms as Perl itself.