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_ bmxox.bmooxoomb.xoxmb.
__ _____ _ __ ___ | |__ bxxx.bmoox.xoomb.xxxb.
\ \/ / _ \| '_ ` _ \| '_ \
[email protected].
_ > < (_) | | | | | | |_) xmox.bmoox.xoomb.xomx
(_)_/\_\___/|_| |_| |_|_.__/bmoox.bmooxoomb.xoombx
x.bmox.bbmooombb.xomb x
x .bmoox.bbmmmbb.xoomb x
x .bbmoxx..bbb..xxomb x
x .bmoooxx...xxooobb x
x .bbmoooxxxooommb .x
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x ..bbmmmmmbb .
x ..bbbbbb .
x . .
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Know then on Minos III sacred to Mars
do grow the spawn of Cadmus from afar
as towers tall, monoliths for Clotho
to spread as she would. The Xarci Bedo
we call this foe. Do you now seek the stone
below of Dragon born to call your own?
Xomb is a terminal-based roguelike. Assuming that the development tools,
perl, App::cpanminus, and possibly also local::lib are installed and
setup, in a suitable terminal install and run the game via:
cpanm Game::Xomb
xomb
Documentation is available in xomb(1) or by running:
perldoc xomb
For the source code, see:
https://github.com/thrig/Game-Xomb
This can be built and installed (chasing dependencies):
git clone
https://github.com/thrig/Game-Xomb
cd Game-Xomb
cpanm .
or without dependencies the manual old fashioned way:
perl Build.PL
./Build
./Build test
./Build install
and new releases may be authored along the lines of:
git tag -u ... -s v...
git push github master
RELEASE_TESTING=1 TEST_SIGNATURE=1 ./Build disttest
RELEASE_TESTING=1 TEST_SIGNATURE=1 ./Build dist
cpan-upload ...
./Build realclean
If the same directory is shared between different systems the build tree
may need to be rebuilt:
perl Build.PL
./Build realclean