NAME
   Tie::Cache - LRU Cache in Memory

SYNOPSIS
    use Tie::Cache;
    tie %cache, 'Tie::Cache', 100, { Debug => 1 };
    tie %cache2, 'Tie::Cache', { MaxCount => 100, MaxBytes => 50000 };
    tie %cache3, 'Tie::Cache', 100, { Debug => 1 , WriteSync => 0};

    # Options ##################################################################
    #
    # Debug =>      0 - DEFAULT, no debugging output
    #               1 - prints cache statistics upon destroying
    #               2 - prints detailed debugging info
    #
    # MaxCount =>   Maximum entries in cache.
    #
    # MaxBytes =>   Maximum bytes taken in memory for cache based on approximate
    #               size of total cache structure in memory
    #
    #               There is approximately 240 bytes used per key/value pair in the cache for
    #               the cache data structures, so a cache of 5000 entries would take
    #               at approximately 1.2M plus the size of the data being cached.
    #
    # MaxSize  =>   Maximum size of each cache entry. Larger entries are not cached.
    #                   This helps prevent much of the cache being flushed when
    #                   you set an exceptionally large entry.  Defaults to MaxBytes/10
    #
    # WriteSync =>  1 - DEFAULT, write() when data is dirtied for
    #                   TRUE CACHE (see below)
    #               0 - write() dirty data as late as possible, when leaving
    #                   cache, or when cache is being DESTROY'd
    #
    ############################################################################

    # cache supports normal tied hash functions
    $cache{1} = 2;       # STORE
    print "$cache{1}\n"; # FETCH

    # FIRSTKEY, NEXTKEY
    while(($k, $v) = each %cache) { print "$k: $v\n"; }

    delete $cache{1};    # DELETE
    %cache = ();         # CLEAR

DESCRIPTION
   This module implements a least recently used (LRU) cache in memory through a
   tie interface. Any time data is stored in the tied hash, that key/value pair
   has an entry time associated with it, and as the cache fills up, those
   members of the cache that are the oldest are removed to make room for new
   entries.

   So, the cache only "remembers" the last written entries, up to the size of
   the cache. This can be especially useful if you access great amounts of
   data, but only access a minority of the data a majority of the time.

   The implementation is a hash, for quick lookups, overlaying a doubly linked
   list for quick insertion and deletion. On a WinNT PII 300, writes to the
   hash were done at a rate 3100 per second, and reads from the hash at 6300
   per second. Work has been done to optimize refreshing cache entries that are
   frequently read from, code like $cache{entry}, which moves the entry to the
   end of the linked list internally.

INSTALLATION
   Tie::Cache installs easily using the make or nmake commands as shown below.
   Otherwise, just copy Cache.pm to $PERLLIB/site/Tie

           > perl Makefile.PL
           > make
           > make test
           > make install

           * use nmake for win32
           ** you can also just copy Cache.pm to $perllib/Tie

BENCMARKS
   There is another simpler LRU cache implementation in CPAN, Tie::Cache::LRU,
   which has the same basic size limiting functionality, and for this
   functionality, the exact same interface.

   Through healthy competition, Michael G Schwern got Tie::Cache::LRU mostly
   faster than Tie::Cache on reads & writes:

    Cache Size 5000       Tie::Cache 0.17  Tie::Cache::LRU 20110205.00
    10000 Writes             0.63 CPU sec          0.47 CPU sec
    40000 Reads              0.79 CPU sec          0.71 CPU sec
    10000 Deletes            0.23 CPU sec          0.26 CPU sec

   Unless you are using TRUE CACHE or MaxBytes functionality, using
   Tie::Cache::LRU could be an easy replacement for Tie::Cache.

   OTOH one nice thing about this module is its lack of external module
   dependencies!

TRUE CACHE
   To use class as a true cache, which acts as the sole interface for some data
   set, subclass the real cache off Tie::Cache, with @ISA = qw( 'Tie::Cache' )
   notation. Then override the read() method for behavior when there is a cache
   miss, and the write() method for behavior when the cache's data changes.

   When WriteSync is 1 or TRUE (DEFAULT), write() is called immediately when
   data in the cache is modified. If set to 0, data that has been modified in
   the cache gets written out when the entries are deleted or during the
   DESTROY phase of the cache object, usually at the end of a script.

   To have the dirty data write() periodically while WriteSync is set to 0,
   there is a flush() cache API call that will flush the dirty writes in this
   way. Just call the flush() API like:

     my $write_flush_count = tied(%cache)->flush();

   The flush() API was added in the .17 release thanks to Rob Bloodgood.

TRUE CACHE EXAMPLE
    use Tie::Cache;

    # personalize the Tie::Cache object, by inheriting from it
    package My::Cache;
    @ISA = qw(Tie::Cache);

    # override the read() and write() member functions
    # these tell the cache what to do with a cache miss or flush
    sub read {
       my($self, $key) = @_;
       print "cache miss for $key, read() data\n";
       rand() * $key;
    }
    sub write {
       my($self, $key, $value) = @_;
       print "flushing [$key, $value] from cache, write() data\n";
    }

    my $cache_size   = $ARGV[0] || 2;
    my $num_to_cache = $ARGV[1] || 4;
    my $Debug = $ARGV[2] || 1;

    tie %cache, 'My::Cache', $cache_size, {Debug => $Debug};

    # load the cache with new data, each through its contents,
    # and then reload in reverse order.
    for(1..$num_to_cache) { print "read data $_: $cache{$_}\n" }
    while(my($k, $v) = each %cache) { print "each data $k: $v\n"; }
    for(my $i=$num_to_cache; $i>0; $i--) { print "read data $i: $cache{$i}\n"; }

    # flush writes now, trivial use since will happen in DESTROY() anyway
    tied(%cache)->flush();

    # clear cache in 2 ways, write will flush out to disk
    %cache = ();
    undef %cache;

NOTES
   Many thanks to all those who helped me make this module a reality,
   including:

           :) Tom Hukins who provided me insight and motivation for
              finishing this module.
           :) Jamie McCarthy, for trying to make Tie::Cache be all
              that it can be.
           :) Rob Fugina who knows how to "TRULY CACHE".
           :) Rob Bloodgood, for the TRUE CACHE flush() API

AUTHOR
   Please send any questions or comments to Joshua Chamas at
   [email protected]

COPYRIGHT
   Copyright (c) 1999-2012 Joshua Chamas, Chamas Enterprises Inc. Sponsored by
   development on NodeWorks http://nodeworks.com and Web Test.org
   http://web-test.org

   All rights reserved. This program is free software; you can redistribute it
   and/or modify it under the same terms as Perl itself.