NAME
   Parse::Path - Parser for paths

SYNOPSIS
       use v5.10;
       use Parse::Path;

       my $path = Parse::Path->new(
          path  => 'gophers[0].food.count',
          style => 'DZIL',  # default
       );

       my $step = $path->shift;  # { key => 'count', ... }
       say $path->as_string;
       $path->push($path, '[2]');

       foreach my $p (@$path) {
          say sprintf('%-6s %s --> %s', @$p{qw(type step key)});
       }

DESCRIPTION
   Parse::Path is, well, a parser for paths. File paths, object paths,
   URLs... A path is whatever string that can be translated into hash/array
   keys. Unlike modules like File::Spec or File::Basename, which are
   designed for interacting with file systems paths in a portable manner,
   Parse::Path is designed for interacting with *any* path, filesystem or
   otherwise, at the lowest level possible.

   Paths are split out into steps. Internally, these are stored as "step
   hashes". However, there is some exposure to these hashes as both input
   and output, so we'll describe them here:

       {
          type => 'HASH',       # must be either HASH or ARRAY
          key  => 'foo bar',    # as it would be represented as a key
          step => '"foo bar"',  # as it would be represented in a path
          pos  => 'X+1',        # used to determine depth
       }

   For the purposes of this manual, a "step" is usually referring to a step
   hash, unless specified.

CONSTRUCTOR
       my $path = Parse::Path->new(
          path  => $path,   # required
          style => 'DZIL',  # default
       );

   Creates a new path object. Parse::Path is really just a dispatcher to
   other Parse::Path modules, but it serves as a common API for all of
   them.

   Accepts the following arguments:

 path
       path => 'gophers[0].food.count'

   String used to create path. Can also be another Parse::Path object, a
   step, an array of step hashes, an array of paths, or whatever makes
   sense.

   This parameter is required.

 style
       style => 'File::Unix'
       style => '=MyApp::Parse::Path::Foobar'

   Class used to create the new path object. With a "=" prefix, it will use
   that as the full class. Otherwise, the class will be intepreted as
   "Parse::Path::$class".

   Default is DZIL.

 auto_normalize
       auto_normalize => 1

       my $will_normalize = $path->auto_normalize;
       $path->auto_normalize(1);

   If on, calls "normalize" after any new step has been added (ie: new,
   "unshift", "push", "splice").

   Default is off. This attribute is read-write.

 auto_cleanup
       auto_cleanup => 1

       my $will_cleanup = $path->auto_cleanup;
       $path->auto_cleanup(1);

   If on, calls "cleanup" after any new step has been added (ie: new,
   "unshift", "push", "splice").

   Default is off. This attribute is read-write.

METHODS
 step_count
       my $count = $path->step_count;

   Returns the number of steps in the path. Unlike "depth",
   negative-seeking steps (like ".." for most file-based paths) will not
   lower the step count.

 depth
       my $depth = $path->depth;

   Returns path depth. In most cases, this is the number of steps to the
   path, a la "step_count". However, relative paths might make this lower,
   or even negative. For example:

       my $path = Parse::Path->new(
          path => '../../../foo/bar.txt',
          path_style => 'File::Unix',
       );

       say $path->step_count;  # 5
       say $path->depth;       # -1

   Despite the similarity to the pos value of a step hash, this method
   doesn't tell you whether it's relative or absolute. Use "is_absolute"
   for that.

 is_absolute
       my $is_absolute = $path->is_absolute;

   Returns a true value if this path is absolute. Hint: most paths are
   relative. For example, if the following paths were File::Unix paths:

       foo/bar.txt        # relative
       ../bar.txt         # relative
       bar.txt            # relative
       /home/foo/bar.txt  # absolute
       /home/../bar.txt   # absolute (even prior to cleanup)

 as_string
       my $path_str = $path->as_string;

   Returns the string form of the path. This involves taking the individual
   step strings of the path and placing the delimiters in the right place.

 as_array
       my $step_hashes = $path->as_array;

   Returns the full path as an arrayref of step hashes. The steps are
   cloned for integrity. If you want a simplier representation of the path,
   consider "as_string".

 shift
       my $step_hash = $path->shift;

   Works just like the Perl version. Removes a step from the beginning of
   the path and returns it. The step is cloned for integrity.

 pop
       my $step_hash = $path->pop;

   Works just like the Perl version. Removes a step from the end of the
   path and returns it. The step is cloned for integrity.

 unshift
       my $count = $path->unshift($step_or_path);

   Works just like the Perl version. Adds a step (or other path-like
   thingy) to the beginning of the path and returns the number of new steps
   prepended. Will also call "cleanup" afterwards, if "auto_cleanup" is
   enabled.

 push
       my $count = $path->push($step_or_path);

   Works just like the Perl version. Adds a step (or other path-like
   thingy) to the end of the path and returns the number of new steps
   appended. Will also call "cleanup" afterwards, if "auto_cleanup" is
   enabled.

 splice
       my @step_hashes = $path->splice($offset, $length, $step_or_path);
       my @step_hashes = $path->splice($offset, $length);
       my @step_hashes = $path->splice($offset);

       my $last_step_hash = $path->splice($offset);

   Works just like the Perl version. Removes elements designated by the
   offset and length, and replaces them with the new step/path. The steps
   are cloned for integrity. Returns the steps removed in list context, or
   the last step removed in scalar context. Will also call "cleanup"
   afterwards, if "auto_cleanup" is enabled.

 clear
       $path->clear;

   Clears out the path.

   Returns itself for chaining.

 replace
       $path->replace;

   Replaces the path with a new one. Basically just sugar for "clear" +
   "push". Unlike the argument form of "clone", this retains the same
   object and just replaces the internal path.

   Returns the number of new steps created.

 clone
       my $same_path    = $path->clone;
       my $similar_path = $path->clone($new_path);

   Clones the path object and returns it.

   Optionally takes another path (object or string or whatever) and puts
   that path into the clone. This is handy if you want to use the same
   options and class, but just want a different path.

 normalize
       $path->normalize;

   Normalizes the steps in the path. This ensures that the keys of the step
   hash and the steps will be the same thing. Or to put it another way,
   this will make a "round trip" of string-to-path-to-string work
   commutatively. For example, if the following paths were DZIL paths:

       '"Oh, but it can..." said the spider'.[0].value   # Before normalize
       "\"Oh, but it can...\" said the spider"[0].value  # After normalize

       a.b...c[0].""."".''      # Before normalize
       a.b.""."".c[0].""."".""  # After normalize

   Returns itself for chaining.

 cleanup
       $path->cleanup;

   Cleans up the path. Think of this in terms of "cleanup" within
   Path::Class. This will remove unnecessary relative steps, and try as
   best as possible to present an absolute path, or at least one that
   progresses in a sequential manner. For example, if the following paths
   were File::Unix paths:

       /foo/baz/../foo.txt   # /foo/foo.txt
       /foo//baz/./foo.txt   # /foo/baz/foo.txt
       ../../foo/../bar.txt  # ../../bar.txt
       ./command             # command

   Returns itself for chaining.

UTILITY METHODS
   These step conversion methods are available to use, but are somewhat
   internal, so they might be subject to change. In most cases, you can use
   the more public methods to achieve the same goals.

 key2hash
       my $step_hash = $path->key2hash($key, $type, $pos);
       my $step_hash = $path->key2hash($key, $type);

   Figures out the missing pieces of a key/type pair, and returns a
   complete four-key step hash. The "normalize" method works by throwing
   away the existing step and using this method.

   Since pos translation works by using both step+delimiter, and "key2hash"
   doesn't have access to the delimiter, it's more accurate to pass the pos
   value than leave it out.

 path_str2array
       my $path_array = $path->path_str2array($path_str);

   Converts a path string into a path array (of step hashes).

 shift_path_str
       my $step_hash = $self->shift_path_str(\$path_str);

   Removes a step from the beginning of the path string, and returns a
   complete four-key step hash. This is the workhorse for most of
   Parse::Path's use cases.

 blueprint
       my $data = $self->blueprint->{$blueprint_key};

   Provides access to the blueprint for parsing the path style. More
   informaton about what this hashref contains in the role documentation.

   Cloned for sanity. Create your own Path class if you need to change the
   specs.

OVERLOADS
   In addition to its standard methods, Parse::Path also has several
   overloads that are useful:

 String Concatenation (.=)
       $path .= 'q.r.s[1]';
       $path .= [qw( q r s[1] )];

   Modifies the path by calling "push" on the RHS thing.

 Numeric Comparisons
       $pathA <  $pathB
       $pathA <= $pathB
       $pathB >  $pathA
       $pathB >= $pathA
       $pathA == $pathA
       $pathA != $pathB
       $pathA <=> $pathB

   Uses "depth" for the numeric comparison. Still works in cases of a
   non-path on one side.

 String Comparisons
       $pathA lt $pathB
       $pathA le $pathB
       $pathB gt $pathA
       $pathB ge $pathA
       $pathA eq $pathA
       $pathA ne $pathB
       $pathA cmp $pathB

   If both sides are P:P objects, each key of the path is compared
   separately until a difference is found. This effectively bypasses
   delimiters as an obstacle for path comparisons. If a step is found to be
   an ARRAY type on both sides, a numeric comparison ("<=>") is done.
   Mismatched step types are allowed (and checked with "cmp"), so sanity
   check your paths if this isn't desired.

   If either side is a non-path, this will fallback to a simple path string
   comparison.

 Other overloads
       !$path   # !$path->step_count  (ie: does the path contain anything?)
       "$path"  # $path->as_string
       0+$path  # $path->depth
       $$path   # $path->as_string
       @$path   # @{ $path->as_array }

   These all work pretty much as you'd expect them to.

CONVERSION
   Different path styles can be used with ease. Convert Unix paths to
   Window paths? No problem:

       my $unix_path = Parse::Path->new(
          path  => '/root/tmp/file.txt',
          style => 'File::Unix'
       );

       my $win_path  = Parse::Path->new(
          path   => $unix_path,
          style  => 'File::Win32',
       );

       $win_path->as_string;  # \root\tmp\file.txt
       $win_path->volume('C');
       $win_path->as_string;  # C:\root\tmp\file.txt

       $win_path->splice(-1, 1, '..\foobar.gif');
       $win_path->cleanup->as_string;  # C:\root\foobar.gif

       $unix_path->replace($win_path);
       $unix_path->as_string;  # /root/foobar.gif

CAVEATS
 Absolute paths and step removal
   Steps can be removed from the path as needed, but keep in mind that
   "cleanup" doesn't get called methods like "shift", even if
   "auto_cleanup" is set. This doesn't make a difference on absolute paths
   as the depth they are given is permanent. Appending two absolute paths
   may end up cancelling each other out:

       my $path = Parse::Path->new(
          path  => '/root/tmp/file.txt',
          style => 'File::Unix',
          auto_cleanup => 1,
       );

       $path->shift;  # remove the blank root
       $path->shift;  # now a dangling 'tmp/file.txt', tied to position 2
       $path->unshift('/home/bbyrd');
       $path->as_string;  # /home/tmp/file.txt

   This problem can be sidestepped by using the string forms:

       $path->shift;
       $path->shift;  # tmp/file.txt
       $path->replace( [ '/home/bbyrd', $path->as_string ] );
       $path->as_string;  # /home/bbyrd/tmp/file.txt

   This may be fixed in a later release.

 Normalization of splits
   While "auto_normalize" controls normalization of steps, delimiter
   normalization is still automatic. For example:

       my $path = Parse::Path->new(
          path  => 'foo//////bar.txt',
          style => 'File::Unix',
       );
       say $path->as_string;  # foo/bar.txt

   This is because delimiters are not actually stored anywhere after
   parsing. The "as_string" method takes the hash steps and re-adds the
   delimiters, per rules on the blueprint of the path class. (See
   "delimiter_placement" in Parse::Path::Role::Path.)

 Sparse arrays and memory usage
   Since arrays within paths are based on indexes, there's a potential
   security issue with large indexes causing abnormal memory usage with
   certain modules that would use these paths. In Perl, these two arrays
   would have drastically different memory footprints:

       my @small;
       $small[0] = 1;

       my @large;
       $large[999999] = 1;

   This can be mitigated by making sure the Path style you use will limit
   the total digits for array indexes. Parse::Path handles this on all of
   its paths, but it's something to be aware of if you create your own path
   classes.

SEE ALSO
   Data::SplitSerializer - Uses this module for path parsing

AVAILABILITY
   The project homepage is <https://github.com/SineSwiper/Parse-Path/wiki>.

   The latest version of this module is available from the Comprehensive
   Perl Archive Network (CPAN). Visit <http://www.perl.com/CPAN/> to find a
   CPAN site near you, or see <https://metacpan.org/module/Parse::Path/>.

SUPPORT
 Internet Relay Chat
   You can get live help by using IRC ( Internet Relay Chat ). If you don't
   know what IRC is, please read this excellent guide:
   <http://en.wikipedia.org/wiki/Internet_Relay_Chat>. Please be courteous
   and patient when talking to us, as we might be busy or sleeping! You can
   join those networks/channels and get help:

   *   irc.perl.org

       You can connect to the server at 'irc.perl.org' and talk to this
       person for help: SineSwiper.

 Bugs / Feature Requests
   Please report any bugs or feature requests via
   <https://github.com/SineSwiper/Parse-Path/issues>.

AUTHOR
   Brendan Byrd <[email protected]>

COPYRIGHT AND LICENSE
   This software is Copyright (c) 2013 by Brendan Byrd.

   This is free software, licensed under:

     The Artistic License 2.0 (GPL Compatible)