NAME
   Object::Disoriented - remove object-orientation from modules

SYNOPSIS
       use Object::Disoriented HTML::Fraction => qw<tweak>;

       print tweak($html);

DESCRIPTION
   Some Perl modules have interfaces that seem object-oriented interfaces,
   but for no apparent reason. For example, L�on Brocard's
   otherwise-excellent HTML::Fractions module insists you use it in an OO
   manner:

       my $fractionifier = HTML::Fraction->new;
       print $fractionifier->tweak($html);

   There's never anything interesting in the instance. You have to spend
   code on creating the instance, and then you have to pass that spurious
   instance to each call.

   I think that's pretty tedious; I'd much rather just have functions to
   call. Enter Object::Disoriented.

   Object::Disoriented is only used with "use". The first argument is the
   name of the unnecessarily-OO class; the class gets loaded if need be.
   Subsequent arguments are the names of the functions you want:

       use Object::Disoriented HTML::Fraction => qw<tweak tweak_frac>;

   Object::Disoriented internally creates an instance of the class you
   name. The names you ask for are exported into your namespace; they are
   freshly-created functions which just call the appropriate methods on the
   instance it created for.

   If you want to disorient two or more modules in a single Perl package,
   just use Object::Disoriented more than once:

       use Object::Disoriented HTML::Fraction => qw<tweak tweak_frac>;
       use Object::Disoriented CGI::Simple    => qw<param upload_info>;

SEE ALSO
   HTML::Fraction, CGI::Simple