NAME
   Image::Math::Constrain - Scaling math used in image size constraining
   (such as thumbnails)

SYNOPSIS
     use Image::Math::Constrain;

     # Create the math object
     my $Math = Image::Math::Constrain->new(64, 48);

     # Get the scaling values for an arbitrary image
     my $Image = My::Image->load("myimage.jpg");
     my $scaling = $Math->constrain($Image->width, $Image->height);
     die "Don't need to scale" if $scaling->{scale} == 1;

     # Returns the three values as a list when called in array contect
     my ($width, $height, $scale) = $Math->constrain(800, 600);

     # There are lots of different ways to specify the constrain

     # Constrain based on width only
     $Math = Image::Math::Constrain->new(100, 0);

     # Constrain based on height only
     $Math = Image::Math::Constrain->new(0, 100);

     # Or you can provide the two values by ARRAY ref
     $Math = Image::Math::Constrain->new( [ 64, 48 ] );

     # Constrain height and width by the same value
     $Math = Image::Math::Constrain->new(100);

     # Various string forms to do the same thing
     $Math = Image::Math::Constrain->new('constrain(800x600)');
     $Math = Image::Math::Constrain->new('300x200');
     $Math = Image::Math::Constrain->new('300w200h');
     $Math = Image::Math::Constrain->new('100w');
     $Math = Image::Math::Constrain->new('100h');

     # Serialises back to 'constrain(800x600)'.
     # You can use this to store the object if you wish.
     my $string = $Math->as_string;

DESCRIPTION
   There are a number of different modules and systems that constrain image
   sizes, such as thumbnailing. Every one of these independantly implement
   the same logic. That is, given a width and/or height constraint, they
   check to see if the image is bigger than the constraint, and if so scale
   the image down proportionally so that it fits withint the constraints.

   Of course, they all do it slightly differnetly, and some do it better
   than others.

   "Image::Math::Constrain" has been created specifically to implement this
   logic once, and implement it properly. Any module or script that does
   image size constraining or thumbnailing should probably be using this
   for its math.

METHODS
 new $width, $height
   -head2 new [ $width, $height ]

new $width_and_height
 new $string
   The "new" constructor takes the dimentions to which you wish to
   constrain and creates a new math object.

   You can feed a number of different height/width pairs to this object,
   and it will returns the scaling you will need to do to shrink the image
   down to the constraints, and the final width and height of the image
   after scaling, at least one of which should match the constraint.

   A value of zero is used to indicate that a dimension should not be
   constrained. Thus, "->new(400, 0)" would indicate to constrain the width
   to 400 pixels, but to ignore the height (only changing it to keep the
   image proportional).

   The constraint dimensions can be provided in a number of different
   formats. See the Synopsis for a quick list of these. To stay compatible
   with automated constraint generators, you can provide constrains as zero
   width and zero height, and the math object will not attempt to do any
   scaling, always returning the input width/height, and a scaling value of
   1.

   Once created, the object is fully Storable and re-usable and does not
   store any state information from a single calculation run.

   Returns a new Image::Math::Constrain object, or "undef" if the
   constraints have been defined wrongly.

 width
   The "width" method gets the width constraint for the object.

   Returns a positive integer, or zero if there is no width constraint.

 height
   The "height" method gets the height constrain for the object.

   Returns a positive integer, or zero if there is no height constraint.

 as_string
   The "as_string" method returns the constrain rule as a string in the
   format 'constrain(123x123)'. This string form is also supported by the
   constructor and so it provides a good way to serialise the constrain
   rule, should you ever need to do so.

   As this value is not localisable, it should never really be shown to the
   user directly, unless you are sure you will never add i18n to your app.

 constrain $width, $height
   The "constrain" method takes the height and width of an image and
   applies the constrain math to them to get the final width, height and
   the scaling value needed in order to get the your image from it's
   current size to the final size.

   The resulting size will be in proportion to the original (it will have
   the same aspect ratio) and will never be larger than the original.

   When called in array context, returns the new dimensions and scaling
   value as a list, as in the following.

     my ($width, $height, $scale) = $Math->constrain(800, 600);

   When called in scalar context, it returns a reference to a hash
   containing the keys 'width', 'height', and 'scale'.

     my $hash = $Math->constrain(800, 600);

     print "New Width  : $hash->{width}\n";
     print "New Height : $hash->{height}\n";
     print "Scaling By : $hash->{scalar}\n";

   Having been created correctly, the object will only return an error if
   the width and height arguments are not correct (are not positive
   integers).

   In list context, returns a null list, so all three values will be
   "undef".

   In scalar context, just returns "undef".

TO DO
   - Write more special-case unit tests

SUPPORT
   Bugs should always be submitted via the CPAN bug tracker

   <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Image-Math-Constrain>

   For other issues, contact the maintainer

AUTHORS
   Adam Kennedy <[email protected]>, <http://ali.as/>

   Thank you to Phase N (<http://phase-n.com/>) for permitting the open
   sourcing and release of this distribution.

COPYRIGHT
   Copyright (c) 2004 - 2006 Adam Kennedy. All rights reserved.

   This program is free software; you can redistribute it and/or modify it
   under the same terms as Perl itself.

   The full text of the license can be found in the LICENSE file included
   with this module.