NAME
   Graph::XGMML - Simple Graph.pm-like interface for generating XGMML
   graphs

SYNOPSIS
     use Graph::XGMML;

 my $output = '';
     my $graph  = Graph::XGMML->new(
         directed => 1,
         OUTPUT   => \$output,
     );
     $graph->add_node('foo');
     $graph->add_node('bar');
     $graph->add_edge('foo', 'bar');
     $graph->end;

DESCRIPTION
   To produce useful diagrams on extremely large graphs, sometimes it is
   necesary to move beyond simple graphing tools to applications
   specifically designed for rendering very large graphs, many of which
   were designed for biology applications (such as my favourite Cytoscape).

   Graph::XGMML is a module that can be used to generate export files for
   arbitrarily large graphs in eXtensible Graph Modelling Markup Language,
   so that the graphs can be imported into these specialised tools.

   The API is intentionally designed to appear similar to more popular
   modules such as Graph, Graph::Easy and GraphViz.

METHODS
 new
     # Quick constructor to write to a file
     $graph  = Graph::XGMML->new(
         directed => 1,
         OUTPUT   => IO::File->new('file', 'w'),
     );

 # Anonymous constructor
     $graph = Graph::XGMML->new(
         directed => 1,
     );

   The "new" constructor is used to create a graph writer.

   It takes a single optional boolean "directed" parameter, which indicates
   if the graphs you will be generating will be directed or undirected.

   If any additional parameters are passed to "new", the constructor will
   make an additional call to the "start" method to start writing the
   document header and to open the root "graph" node, passing it the extra
   parameters.

   Returns a new Graph::XGMML object, or throws an exception (dies) on
   error.

 start
   The "start" method allows you to explicitly start the document writing,
   if the original constructor was produced without additional parameters.

   Any parameters are passed directly to the underlying XML::Writer
   constructor which produces the object that will be used to generate the
   XML.

   Returns true if the document is started successfully, or throws an
   exception (dies) on error.

 add_node
     # Add a simple node
     $graph->add_node( 'name' );

 # Add optional tag attributes
     $graph->add_node( 'name',
         label  => 'Tag Label',
         weight => 100,
     );

   The "add_node" method is used to add a new node to the graph.

   Because the Graph::XGMML object doesn't remember its state as it
   produces the graph, you must specify all nodes in the graph explicitly.

   The first parameter is the identifier for the node. Any additional
   parameters will be treated XGMML "node" element tag pairs.

   Returns true or throws an exception (dies) on error.

 add_vertex
   The "add_vertex" method is an alias to "add_node", provided for
   increased compatibility with the Graph API.

   It takes the same parameters as "add_node".

 add_edge
     # Add a simple edge
     $graph->add_edge( 'foo' => 'bar' );

 # Add with optional attributes
     $graph->add_edge( 'foo' => 'bar',
         weight => 1,
     );

   The c<add_edge> method adds an edge to the graph.

   The first two parameters are the source and target of the edge. Any
   additional parameters should be a set of key/value pairs of edge
   attributes.

   Returns true or throws an exception (dies) on error.

 end
     # Explicitly terminate the document
     $graph->end;

   The "end" method is used to indicate that the graph is completed that
   the XML should be terminated.

   If you do not call it yourself, it will be called for you at
   "DESTROY"-time.

SUPPORT
   Bugs should always be submitted via the CPAN bug tracker

   <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Graph-XGMML>

   For other issues, contact the maintainer.

AUTHOR
   Adam Kennedy <[email protected]>

SEE ALSO
   Graph, Graph::Easy, GraphViz

COPYRIGHT
   Copyright 2009 Adam Kennedy.

   This program is free software; you can redistribute it and/or modify it
   under the same terms as Perl itself.

   The full text of the license can be found in the LICENSE file included
   with this module.