NAME
   Class::Autouse - Run-time load a class the first time you call a method
   in it.

SYNOPSIS
       ##################################################################
       # SAFE FEATURES

       # Debugging (if you go that way) must be set before the first use
       BEGIN {
           $Class::Autouse::DEBUG = 1;
       }

       # Turn on developer mode (always load immediately)
       use Class::Autouse qw{:devel};

       # Load a class on method call
       use Class::Autouse;
       Class::Autouse->autouse( 'CGI' );
       print CGI->b('Wow!');

       # Use as a pragma
       use Class::Autouse qw{CGI};

       # Use a whole module tree
       Class::Autouse->autouse_recursive('Acme');

       # Disable module-existance check, and thus one additional 'stat'
       # per module, at autouse-time if loading modules off a remote
       # network drive such as NFS or SMB.
       # (See below for other performance optimizations.)
       use Class::Autouse qw{:nostat};





       ##################################################################
       # UNSAFE FEATURES

       # Turn on the Super Loader (load all classes on demand)
       use Class::Autouse qw{:superloader};

       # Autouse classes matching a given regular expression
       use Class::Autouse qr/::Test$/;

       # Install a class generator (instead of overriding UNIVERSAL::AUTOLOAD)
       # (See below for a detailed example)
       use Class::Autouse \&my_class_generator;

       # Add a manual callback to UNIVERSAL::AUTOLOAD for syntactic sugar
       Class::Autouse->sugar(\&my_magic);

DESCRIPTION
   Class::Autouse is a runtime class loader that allows you to specify
   classes that will only load when a method of that class is called.

   For large classes or class trees that might not be used during the
   running of a program, such as Date::Manip, this can save you large
   amounts of memory, and decrease the script load time a great deal.

   Class::Autouse also provides a number of "unsafe" features for runtime
   generation of classes and implementation of syntactic sugar. These
   features make use of (evil) UNIVERSAL::AUTOLOAD hooking, and are
   implemented in this class because these hooks can only be done by a one
   module, and Class::Autouse serves as a useful place to centralise this
   kind of evil :)

 Class, not Module
   The terminology "class loading" instead of "module loading" is used
   intentionally. Modules will only be loaded if they are acting as a
   class.

   That is, they will only be loaded during a Class->method call. If you
   try to use a subroutine directly, say with "Class::method()", the class
   will not be loaded and a fatal error will mostly likely occur.

   This limitation is made to allow more powerfull features in other areas,
   because we can focus on just loading the modules, and not have to deal
   with importing.

   And really, if you are doing OO Perl, you should be avoiding importing
   wherever possible.

 Use as a pragma
   Class::Autouse can be used as a pragma, specifying a list of classes to
   load as the arguments. For example

      use Class::Autouse qw{CGI Data::Manip This::That};

   is equivalent to

      use Class::Autouse;
      Class::Autouse->autouse( 'CGI'         );
      Class::Autouse->autouse( 'Data::Manip' );
      Class::Autouse->autouse( 'This::That'  );

 Developer Mode
   "Class::Autouse" features a developer mode. In developer mode, classes
   are loaded immediately, just like they would be with a normal 'use'
   statement (although the import sub isn't called).

   This allows error checking to be done while developing, at the expense
   of a larger memory overhead. Developer mode is turned on either with the
   "devel" method, or using :devel in any of the pragma arguments. For
   example, this would load CGI.pm immediately

       use Class::Autouse qw{:devel CGI};

   While developer mode is roughly equivalent to just using a normal use
   command, for a large number of modules it lets you use autoloading
   notation, and just comment or uncomment a single line to turn developer
   mode on or off. You can leave it on during development, and turn it off
   for speed reasons when deploying.

 Recursive Loading
   As an alternative to the super loader, the "autouse_recursive" and
   "load_recursive" methods can be used to autouse or load an entire tree
   of classes.

   For example, the following would give you access to all the URI related
   classes installed on the machine.

       Class::Autouse->autouse_recursive( 'URI' );

   Please note that the loadings will only occur down a single branch of
   the include path, whichever the top class is located in.

 No-Stat Mode
   For situations where a module exists on a remote disk or another
   relatively expensive location, you can call "Class::Autouse" with the
   :nostat param to disable initial file existance checking at hook time.

     # Disable autoload-time file existance checking
     use Class::Autouse qw{:nostat};

 Super Loader Mode
   Turning on the "Class::Autouse" super loader allows you to automatically
   load ANY class without specifying it first. Thus, the following will
   work and is completely legal.

       use Class::Autouse qw{:superloader};

       print CGI->b('Wow!');

   The super loader can be turned on with either the
   "Class::Autouse->"superloader> method, or the ":superloader" pragma
   argument.

   Please note that unlike the normal one-at-a-time autoloading, the
   super-loader makes global changes, and so is not completely
   self-contained.

   It has the potential to cause unintended effects at a distance. If you
   encounter unusual behaviour, revert to autousing one-at-a-time, or use
   the recursive loading.

   Use of the Super Loader is highly discouraged for widely distributed
   public applications or modules unless unavoidable. Do not use just to be
   lazy and save a few lines of code.

 Loading with Regular Expressions
   As another alternative to the superloader and recursive loading, a
   compiled regular expression (qr//) can be supplied as a loader. Note
   that this loader implements UNIVERSAL::AUTOLOAD, and has the same side
   effects as the superloader.

 Registering a Callback for Dynamic Class Creation
   If none of the above are sufficient, a CODE reference can be given to
   Class::Autouse. Any attempt to call a method on a missing class will
   launch each registered callback until one returns true.

   Since overriding UNIVERSAL::AUTOLOAD can be done only once in a given
   Perl application, this feature allows UNIVERSAL::AUTOLOAD to be shared.
   Please use this instead of implementing your own UNIVERSAL::AUTOLOAD.

   See the warnings under the "Super Loader Module" above which apply to
   all of the features which override UNIVERSAL::AUTOLOAD.

   It is up to the callback to define the class, the details of which are
   beyond the scope of this document. See the example below for a quick
   reference:

  Callback Example
   Any use of a class like Foo::Wrapper autogenerates that class as a proxy
   around Foo.

       use Class::Autouse sub {
           my ($class) = @_;
           if ($class =~ /(^.*)::Wrapper/) {
               my $wrapped_class = $1;
               eval "package $class; use Class::AutoloadCAN;";
               die $@ if $@;
               no strict 'refs';
               *{$class . '::new' } = sub {
                   my $class = shift;
                   my $proxy = $wrapped_class->new(@_);
                   my $self = bless({proxy => $proxy},$class);
                   return $self;
               };
               *{$class . '::CAN' } = sub {
                   my ($obj,$method) = @_;
                   my $delegate = $wrapped_class->can($method);
                   return unless $delegate;
                   my $delegator = sub {
                       my $self = shift;
                       if (ref($self)) {
                           return $self->{proxy}->$method(@_);
                       }
                       else {
                           return $wrapped_class->$method(@_);
                       }
                   };
                   return *{ $class . '::' . $method } = $delegator;
               };

               return 1;
           }
           return;
       };

       package Foo;
       sub new { my $class = shift; bless({@_},$class); }
       sub class_method { 123 }
       sub instance_method {
           my ($self,$v) = @_;
           return $v * $self->some_property
       }
       sub some_property { shift->{some_property} }


       package main;
       my $x = Foo::Wrapper->new(
           some_property => 111,
       );
       print $x->some_property,"\n";
       print $x->instance_method(5),"\n";
       print Foo::Wrapper->class_method,"\n";

 sugar
   This method is provided to support "syntactic sugar": allowing the
   developer to put things into Perl which do not look like regular Perl.
   There are several ways to do this in Perl. Strategies which require
   overriding UNIVERSAL::AUTOLOAD can use this interface instead to share
   that method with the superloader, and with class gnerators.

   When Perl is unable to find a subroutine/method, and all of the class
   loaders are exhausted, callbacks registered via sugar() are called. The
   callbacks recieve the class name, method name, and parameters of the
   call.

   If the callback returns nothing, Class::Autouse will continue to iterate
   through other callbacks. The first callback which returns a true value
   will end iteration. That value is expected to be a CODE reference which
   will respond to the AUTOLOAD call.

   Note: The sugar callback(s) will only be fired by UNIVERSAL::AUTOLOAD
   after all other attempts at loading the class are done, and after
   attempts to use regular AUTOLOAD to handle the method call. It is never
   fired by isa() or can(). It will fire repatedly for the same class. To
   generate classes, use the regular CODE ref support in autouse().

  Syntactic Sugar Example
       use Class::Autouse;
       Class::Autouse->sugar(
           sub {
               my $caller = caller(1);
               my ($class,$method,@params) = @_;
               shift @params;
               my @words = ($method,$class,@params);
               my $sentence = join(" ",@words);
               return sub { $sentence };
           }
       );

       $x = trolls have big ugly hairy feet;

       print $x,"\n";
       # trolls have big ugly hairy feet

 mod_perl
   The mechanism that "Class::Autouse" uses is not compatible with
   mod_perl. In particular with reloader modules like Apache::Reload.
   "Class::Autouse" detects the presence of mod_perl and acts as normal,
   but will always load all classes immediately, equivalent to having
   developer mode enabled.

   This is actually beneficial, as under mod_perl classes should be
   preloaded in the parent mod_perl process anyway, to prevent them having
   to be loaded by the Apache child classes. It also saves HUGE amounts of
   memory.

   Note that dynamically generated classes and classes loaded via regex
   CANNOT be pre-loaded automatically before forking child processes. They
   will still be loaded on demand, often in the child process. See prefork
   below.

 prefork
   As with mod_perl, "Class::Autouse" is compatible with the prefork
   module, and all modules specifically autoloaded will be loaded before
   forking correctly, when requested by prefork.

   Since modules generated via callback or regex cannot be loaded
   automatically by prefork in a generic way, it's advised to use prefork
   directly to load/generate classes when using mod_perl.

 Performance Optimizatons
   :nostat
       Described above, this option is useful when the module in question
       is on remote disk.

   :noprebless
       When set, Class::Autouse presumes that objects which are already
       blessed have their class loaded.

       This is true in most cases, but will break if the developer intends
       to reconstitute serialized objects from Data::Dumper, FreezeThaw or
       its cousins, and has configured Class::Autouse to load the involved
       classes just-in-time.

   :staticisa
       When set, presumes that @ISA will not change for a class once it is
       loaded. The greatest grandparent of a class will be given back the
       original can/isa implementations which are faster than those
       Class::Autouse installs into UNIVERSAL. This is a performance tweak
       useful in most cases, but is left off by default to prevent obscure
       bugs.

 The Internal Debugger
   Class::Autouse provides an internal debugger, which can be used to debug
   any weird edge cases you might encounter when using it.

   If the $Class::Autouse::DEBUG variable is true when "Class::Autouse" is
   first loaded, debugging will be compiled in. This debugging prints
   output like the following to STDOUT.

       Class::Autouse::autouse_recursive( 'Foo' )
           Class::Autouse::_recursive( 'Foo', 'load' )
               Class::Autouse::load( 'Foo' )
               Class::Autouse::_children( 'Foo' )
               Class::Autouse::load( 'Foo::Bar' )
                   Class::Autouse::_file_exists( 'Foo/Bar.pm' )
                   Class::Autouse::load -> Loading in Foo/Bar.pm
               Class::Autouse::load( 'Foo::More' )
                   etc...

   Please note that because this is optimised out if not used, you can no
   longer (since 1.20) enable debugging at run-time. This decision was made
   to remove a large number of unneeded branching and speed up loading.

METHODS
 autouse $class, ...
   The autouse method sets one or more classes to be loaded as required.

 load $class
   The load method loads one or more classes into memory. This is
   functionally equivalent to using require to load the class list in,
   except that load will detect and remove the autoloading hook from a
   previously autoused class, whereas as use effectively ignore the class,
   and not load it.

 devel
   The devel method sets development mode on (argument of 1) or off
   (argument of 0).

   If any classes have previously been autouse'd and not loaded when this
   method is called, they will be loaded immediately.

 superloader
   The superloader method turns on the super loader.

   Please note that once you have turned the superloader on, it cannot be
   turned off. This is due to code that might be relying on it being there
   not being able to autoload its classes when another piece of code
   decides they don't want it any more, and turns the superloader off.

 class_exists $class
   Handy method when doing the sort of jobs that "Class::Autouse" does.
   Given a class name, it will return true if the class can be loaded (
   i.e. in @INC ), false if the class can't be loaded, and undef if the
   class name is invalid.

   Note that this does not actually load the class, just tests to see if it
   can be loaded. Loading can still fail. For a more comprehensive set of
   methods of this nature, see Class::Inspector.

 autouse_recursive $class
   The same as the "autouse" method, but autouses recursively.

 load_recursive $class
   The same as the "load" method, but loads recursively. Great for checking
   that a large class tree that might not always be loaded will load
   correctly.

SUPPORT
   Bugs should be always be reported via the CPAN bug tracker at

   <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Class-Autouse>

   For other issues, or commercial enhancement or support, contact the
   author.

AUTHORS
   Adam Kennedy <[email protected]>

   Scott Smith <[email protected]>

   Rob Napier <[email protected]>

SEE ALSO
   autoload, autoclass

COPYRIGHT
   Copyright 2002 - 2012 Adam Kennedy.

   This program is free software; you can redistribute it and/or modify it
   under the same terms as Perl itself.

   The full text of the license can be found in the LICENSE file included
   with this module.