NAME
   Class::Base - useful base class for deriving other modules

SYNOPSIS
       package My::Funky::Module;
       use base qw( Class::Base );

       # custom initialiser method

       sub init {
           my ($self, $config) = @_;

           # to indicate a failure
           return $self->error('bad constructor!');

           # or to indicate general happiness and well-being
           return $self;
       }

       package main;

       # new() constructor folds args into hash and calls init()
       my $object = My::Funky::Module->new( foo => 'bar', ... )
             || die My::Funky::Module->error();

       # error() class/object method to get/set errors
       $object->error('something has gone wrong');
       print $object->error();

       # debugging() method (de-)activates the debug() method
       $object->debugging(1);

       # debug() prints to STDERR if debugging enabled
       $object->debug('The ', $animal, ' sat on the ', $place);

DESCRIPTION
   This module implements a simple base class from which other modules can
   be derived, thereby inheriting a number of useful methods.

   For a number of years, I found myself re-writing this module for
   practically every Perl project of any significant size. Or rather, I
   would copy the module from the last project and perform a global search
   and replace to change the names. Eventually, I decided to Do The Right
   Thing and release it as a module in it's own right.

   It defines a base class which implements a number of useful methods like
   "new()", "init()", "clone()" and "error()". Eventually, you will be able
   to mix-in other base class module to provide additional functionality to
   your objects in an easy and consistent manner. I just haven't got around
   to releasing those modules... yet.

 Subclassing Class::Base

   This module is what object-oriented afficionados would describe as an
   "abstract base class". That means that it's not designed to be used as a
   stand-alone module, rather as something from which you derive your own
   modules. Like this:

       package My::Funky::Module
       use base qw( Class::Base );

   You can then use it like this:

       use My::Funky::Module;

       my $module = My::Funky::Module->new();

 Construction and Initialisation Methods

   If you want to apply any per-object initialisation, then simply write an
   "init()" method. This gets called by the "new()" method which passes a
   reference to a hash reference of configuration options.

       sub init {
           my ($self, $config) = @_;

           ...

           return $self;
       }

   When you create new objects using the "new()" method you can either pass
   a hash reference or list of named arguments. The "new()" method does the
   right thing to fold named arguments into a hash reference for passing to
   the "init()" method. Thus, the following are equivalent:

       # hash reference
       my $module = My::Funky::Module->new({
           foo => 'bar',
           wiz => 'waz',
       });

       # list of named arguments (no enclosing '{' ... '}')
       my $module = My::Funky::Module->new(
           foo => 'bar',
           wiz => 'waz'
       );

 Error Handling

   The "init()" method should return $self to indicate success or undef to
   indicate a failure. You can use the "error()" method to report an error
   within the "init()" method. The "error()" method returns undef, so you
   can use it like this:

       sub init {
           my ($self, $config) = @_;

           # let's make 'foobar' a mandatory argument
           $self->{ foobar } = $config->{ foobar }
               || return $self->error("no foobar argument");

           return $self;
       }

   When you create objects of this class via "new()", you should now check
   the return value. If undef is returned then the error message can be
   retrieved by calling "error()" as a class method.

       my $module = My::Funky::Module->new()
             || die My::Funky::Module->error();

   Alternately, you can inspect the "$ERROR" package variable which will
   contain the same error message.

       my $module = My::Funky::Module->new()
            || die $My::Funky::Module::ERROR;

   Of course, being a conscientious Perl programmer, you will want to be
   sure that the "$ERROR" package variable is correctly defined.

       package My::Funky::Module
       use base qw( Class::Base );

       our $ERROR;

   You can also call "error()" as an object method. If you pass an argument
   then it will be used to set the internal error message for the object
   and return undef. Typically this is used within the module methods to
   report errors.

       sub another_method {
           my $self = shift;

           ...

           # set the object error
           return $self->error('something bad happened');
       }

   If you don't pass an argument then the "error()" method returns the
   current error value. Typically this is called from outside the object to
   determine its status. For example:

       my $object = My::Funky::Module->new()
           || die My::Funky::Module->error();

       $object->another_method()
           || die $object->error();

 Debugging Methods

   The module implements two methods to assist in writing debugging code:
   debug() and debugging(). Debugging can be enabled on a per-object or
   per-class basis, or as a combination of the two.

   When creating an object, you can set the "DEBUG" flag (or lower case
   "debug" if you prefer) to enable or disable debugging for that one
   object.

       my $object = My::Funky::Module->new( debug => 1 )
             || die My::Funky::Module->error();

       my $object = My::Funky::Module->new( DEBUG => 1 )
             || die My::Funky::Module->error();

   If you don't explicitly specify a debugging flag then it assumes the
   value of the "$DEBUG" package variable in your derived class or 0 if
   that isn't defined.

   You can also switch debugging on or off via the "debugging()" method.

       $object->debugging(0);      # debug off
       $object->debugging(1);      # debug on

   The "debug()" method examines the internal debugging flag (the "_DEBUG"
   member within the "$self" hash) and if it finds it set to any true value
   then it prints to STDERR all the arguments passed to it. The output is
   prefixed by a tag containing the class name of the object in square
   brackets (but see the "id()" method below for details on how to change
   that value).

   For example, calling the method as:

       $object->debug('foo', 'bar');

   prints the following output to STDERR:

       [My::Funky::Module] foobar

   When called as class methods, "debug()" and "debugging()" instead use
   the "$DEBUG" package variable in the derived class as a flag to control
   debugging. This variable also defines the default "DEBUG" flag for any
   objects subsequently created via the new() method.

       package My::Funky::Module
       use base qw( Class::Base );

       our $ERROR;
       our $DEBUG = 0 unless defined $DEBUG;

       # some time later, in a module far, far away
       package main;

       # debugging off (by default)
       my $object1 = My::Funky::Module->new();

       # turn debugging on for My::Funky::Module objects
       $My::Funky::Module::DEBUG = 1;

       # alternate syntax
       My::Funky::Module->debugging(1);

       # debugging on (implicitly from $DEBUG package var)
       my $object2 = My::Funky::Module->new();

       # debugging off (explicit override)
       my $object3 = My::Funky::Module->new(debug => 0);

   If you call "debugging()" without any arguments then it returns the
   value of the internal object flag or the package variable accordingly.

       print "debugging is turned ", $object->debugging() ? 'on' : 'off';

METHODS
 new()

   Class constructor method which expects a reference to a hash array of
   parameters or a list of "name => value" pairs which are automagically
   folded into a hash reference. The method blesses a hash reference and
   then calls the "init()" method, passing the reference to the hash array
   of configuration parameters.

   Returns a reference to an object on success or undef on error. In the
   latter case, the "error()" method can be called as a class method, or
   the "$ERROR" package variable (in the derived class' package) can be
   inspected to return an appropriate error message.

       my $object = My::Class->new( foo => 'bar' )   # params list
            || die $My::Class::$ERROR;               # package var

   or

       my $object = My::Class->new({ foo => 'bar' }) # params hashref
             || die My::Class->error;                # class method

 init(\%config)

   Object initialiser method which is called by the "new()" method, passing
   a reference to a hash array of configuration parameters. The method may
   be derived in a subclass to perform any initialisation required. It
   should return "$self" on success, or "undef" on error, via a call to the
   "error()" method.

       package My::Module;
       use base qw( Class::Base );

       sub init {
           my ($self, $config) = @_;

           # let's make 'foobar' a mandatory argument
           $self->{ foobar } = $config->{ foobar }
               || return $self->error("no foobar argument");

           return $self;
       }

 clone()

   The "clone()" method performs a simple shallow copy of the object hash
   and creates a new object blessed into the same class. You may want to
   provide your own "clone()" method to perform a more complex cloning
   operation.

       my $clone = $object->clone();

 error($msg, ...)

   General purpose method for getting and setting error messages. When
   called as a class method, it returns the value of the "$ERROR" package
   variable (in the derived class' package) if called without any
   arguments, or sets the same variable when called with one or more
   arguments. Multiple arguments are concatenated together.

       # set error
       My::Module->error('set the error string');
       My::Module->error('set ', 'the ', 'error string');

       # get error
       print My::Module->error();
       print $My::Module::ERROR;

   When called as an object method, it operates on the "_ERROR" member of
   the object, returning it when called without any arguments, or setting
   it when called with arguments.

       # set error
       $object->error('set the error string');

       # get error
       print $object->error();

   The method returns "undef" when called with arguments. This allows it to
   be used within object methods as shown:

       sub my_method {
           my $self = shift;

           # set error and return undef in one
           return $self->error('bad, bad, error')
               if $something_bad;
       }

 debug($msg, $msg, ...)

   Prints all arguments to STDERR if the internal "_DEBUG" flag (when
   called as an object method) or "$DEBUG" package variable (when called as
   a class method) is set to a true value. Otherwise does nothing. The
   output is prefixed by a string of the form "[Class::Name]" where the
   name of the class is that returned by the "id()" method.

 debugging($flag)

   Used to get (no arguments) or set ($flag defined) the value of the
   internal "_DEBUG" flag (when called as an object method) or "$DEBUG"
   package variable (when called as a class method).

 id($newid)

   The "debug()" method calls this method to return an identifier for the
   object for printing in the debugging message. By default it returns the
   class name of the object (i.e. "ref $self"), but you can of course
   subclass the method to return some other value. When called with an
   argument it uses that value to set its internal "_ID" field which will
   be returned by subsequent calls to "id()".

AUTHOR
   Andy Wardley <[email protected]>

HISTORY
   This module began life as the Template::Base module distributed as part
   of the Template Toolkit.

   Thanks to Brian Moseley and Matt Sergeant for suggesting various
   enhancments, some of which went into version 0.02.

COPYRIGHT
   Copyright (C) 1996-2002 Andy Wardley. All Rights Reserved.

   This module is free software; you can redistribute it and/or modify it
   under the same terms as Perl itself.