Subj : Re: Command and Conquer opensourced
To : jack phlash
From : Arelor
Date : Mon Mar 01 2021 01:57 pm
Re: Re: Command and Conquer opensourced
By: jack phlash to Arelor on Mon Mar 01 2021 09:29 am
> on 01 Mar 2021, Arelor said...
>
> Ar> I have heard the remaster EA released screws the single plater
> Ar> campaigns, since they focused on the multiplayer aspect of the
> Ar> game and incorporated some "fixes" that interfere with the single playe
> Ar> campaign balance. Any news or info about that?
>
> Hmm. Good question. I haven't played the remasters myself - I'll honestly
> probably re-play the originals before I ever get around to that. I don't
> recall reading about that though.
>
> |08j |15A C K |08p |15H L A S H |08!
Well it is not like the original campaign was exactly balanced.
Hell, the Blindsided mission in Cover Operations is nuts. You are supposed to
take over a whole map boiling with anti-infantry units with a bunch of enginers
and a commando.
Once you manage to capture a base, it is not ove, because you have to cross a
river with a chopper that can only carry 5 people, no vehicles, and the other
side of the river is full of anti-infantry units too.
And when you manage to take a freaking building on the other side, it all
suddenly start swarming with tanks and flamethrower vehicles and shits. I had
time to place one (prebuilt) guard tower on the other side of the river before
900 tanks came down crushing everything.
I wonder how did I manage to beat that mission hahahaha.
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