Subj : Re: Command and Conquer opensourced
To : jack phlash
From : Arelor
Date : Fri Feb 26 2021 01:19 pm
Re: Re: Command and Conquer opensourced
By: jack phlash to Arelor on Fri Feb 26 2021 08:29 am
> on 26 Feb 2021, Arelor said...
>
> Ar> Hello!
>
> Ar> I just learnt that EA is opensourcing the first Command and Conquer
> Ar> game. In case you don't know what it is, it is an MS-DOS
> Ar> Real Time Strategy game. It has been freeware for quite a long time
> Ar> already and still has a strong online community (keeping
> Ar> servers and the like). I think EAs idea is to encourage mods for the
> Ar> game.
>
> Ar> I wonder what is going to happen to its most famous pseudo-clone, OpenR
>
> Ar> Thoughts?
>
> That's awesome. I love when game devs and publishers do this kind of thing
> because it almost instantly gives the game some sort of a second life. As fa
> as EA's motivation, they probably figured they'd already squeezed all the
> money they could out of it when they released those cool remasters of it and
> the first Red Alert last year. :P
>
> |08j |15A C K |08p |15H L A S H |08!
I myself am more interested in runnign the games natively on Linux without
having to go through DOSBox. Not that DOSBox works badly (it is awesome,
actually).
OpenRA is not an actual clone of the classics, but a remake. THey don't even
have the whole single player campaigns down yet, which is the reason I play
these old RTSs. And OpenDUNE or Dune Legacy are not quite there, I think.
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