Network Working Group                                            C. Adie
Request for Comments: 1614        Edinburgh University Computing Service
RARE Technical Report: 8                                        May 1994
Category: Informational


               Network Access to Multimedia Information

Status of this Memo

  This memo provides information for the Internet community.  This memo
  does not specify an Internet standard of any kind.  Distribution of
  this memo is unlimited.

Abstract

  This report summarises the requirements of research and academic
  network users for network access to multimedia information.  It does
  this by investigating some of the projects planned or currently
  underway in the community.  Existing information systems such as
  Gopher, WAIS and World-Wide Web are examined from the point of view
  of multimedia support, and some interesting hypermedia systems
  emerging from the research community are also studied.  Relevant
  existing and developing standards in this area are discussed.  The
  report identifies the gaps between the capabilities of
  currentlydeployed systems and the user requirements, and proposes
  further work centred on the World-Wide Web system to rectify this.

  The report is in some places very detailed, so it is preceded by an
  extended summary, which outlines the findings of the report.

Publication History

  The first edition was released on 29 June 1993.  This second edition
  contains minor changes, corrections and updates.

Table of Contents

   Acknowledgements                                                2
   Disclaimer                                                      2
   Availability                                                    3
   0. Extended Summary                                             3
   1. Introduction                                                10
     1.1. Background                                              10
     1.2. Terminology                                             11
   2. User Requirements                                           13
     2.1. Applications                                            13
     2.2. Data Characteristics                                    18



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RFC 1614        Network Access to Multimedia Information        May 1994


     2.3. Requirements Definition                                 19
   3. Existing Systems                                            24
     3.1. Gopher                                                  24
     3.2. Wide Area Information Server                            30
     3.3. World-Wide Web                                          34
     3.4. Evaluating Existing Tools                               42
   4. Research                                                    47
     4.1. Hyper-G                                                 47
     4.2. Microcosm                                               48
     4.3. AthenaMuse 2                                            50
     4.4. CEC Research Programmes                                 51
     4.5. Other                                                   53
   5. Standards                                                   55
     5.1. Structuring Standards                                   55
     5.2. Access Mechanisms                                       62
     5.3. Other Standards                                         63
     5.4. Trade Associations                                      66
   6. Future Directions                                           68
     6.1. General Comments on the State-of-the-Art                68
     6.2. Quality of Service                                      70
     6.3. Recommended Further Work                                71
   7. References                                                  76
   8. Security Considerations                                     79
   9. Author's Address                                            79

Acknowledgements

  The following people have (knowingly or unknowingly) helped in the
  preparation of this report: Tim Berners-Lee, John Dyer, Aydin Edguer,
  Anton Eliens, Tony Gibbons, Stewart Granger, Wendy Hall, Gary Hill,
  Brian Marquardt, Gunnar Moan, Michael Neuman, Ari Ollikainen, David
  Pullinger, John Smith, Edward Vielmetti, and Jane Williams.  The
  useful role which NCSA's XMosaic information browser tool played in
  assembling the information on which this report was based should also
  be acknowledged - many thanks to its developers.

  All trademarks are hereby acknowledged as being the property of their
  respective owners.

Disclaimer

  This report is based on information supplied to or obtained by
  Edinburgh University Computing Service (EUCS) in good faith.  Neither
  EUCS nor RARE nor any of their staff may be held liable for any
  inaccuracies or omissions, or any loss or damage arising from or out
  of the use of this report.





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RFC 1614        Network Access to Multimedia Information        May 1994


  The opinions expressed in this report are personal opinions of the
  author.  They do not necessarily represent the policy either of RARE
  or of ECUS.

  Mention of a product in this report does not constitute endorsement
  either by EUCS or by RARE.

Availability

  This document is available in various forms (PostScript, text,
  Microsoft Word for Windows 2) by anonymous FTP through the following
  URL:

   ftp://ftp.edinburgh.ac.uk/pub/mmaccess/

   ftp://ftp.rare.nl/rare/pub/rtr/rtr8-rfc.../

   Paper copies are available from the RARE Secretariat.

0. Extended Summary

  Introduction

  This report is concerned with issues in the intersection of
  networked information retrieval, database and multimedia
  technologies.  It aims to establish research and academic user
  requirements for network access to multimedia data, to look at
  existing systems which offer partial solutions, and to identify
  what needs to be done to satisfy the most pressing requirements.

  User Requirements

  There are a number of reasons why multimedia data may need to be
  accessed remotely (as opposed to physically distributing the data,
  e.g., on CD-ROM).  These reasons centre on the cost of physical
  distribution, versus the timeliness of network distribution.  Of
  course, there is a cost associated with network distribution, but
  this tends to be hidden from the end user.

  User requirements have been determined by studying existing and
  proposed projects involving networked multimedia data.  It has
  proved convenient to divide the applications into four classes
  according to their requirements: multimedia database applications,
  academic (particularly scientific) publishing applications, cal
  (computeraided learning), and general multimedia information
  services.





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RFC 1614        Network Access to Multimedia Information        May 1994


  Database applications typically involve large collections of
  monomedia (non-text) data with associated textual and numeric
  fields. They require a range of search and retrieval techniques.

  Publishing applications require a range of media types,
  hyperlinking, and the capability to access the same data using
  different access paradigms (search, browse, hierarchical, links).
  Authentication and charging facilities are required.

  Cal applications require sophisticated presentation and
  synchronisation capabilities, of the type found in existing
  multimedia authoring tools.  Authentication and monitoring
  facilities are required.

  General multimedia information services include on-line
  documentation, campus-wide information systems, and other systems
  which don't conveniently fall into the preceding categories.
  Hyperlinking is perhaps the most common requirement in this area.

  The analysis of these application areas allows a number of
  important user requirements to be identified:

     o    Support for the Apple Macintosh, UNIX and PC/MS Windows
          environments.

     o    Support for a wide range of media types - text, image,
          graphics and application-specific media being most
          important, followed by video and sound.

     o    Support for hyperlinking, and for multiple access structures
          to be built on the same underlying data.

     o    Support for sophisticated synchronisation and presentation
          facilities.

     o    Support for a range of database searching techniques.

     o    Support for user annotation of information, and for user-
          controlled display of sequenced media.

     o    Adequate responsiveness - the maximum time taken to retrieve
          a node should not exceed 20s.

     o    Support for user authentication, a charging mechanism, and
          monitoring facilities.

     o    The ability to execute scripts.




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RFC 1614        Network Access to Multimedia Information        May 1994


     o    Support for mail-based access to multimedia documents, and
          (where appropriate) for printing multimedia documents.

     o    Powerful, easy-to-use authoring tools.

  Existing Systems

  The main information retrieval systems in use on the Internet are
  Gopher, Wais, and the World-Wide Web.  All work on a client-server
  paradigm, and all provide some degree of support for multimedia data.

  Gopher presents the user with a hierarchical arrangement of nodes
  which are either directories (menus), leaf nodes (documents
  containing text or other media types), or search nodes (allowing some
  set of documents to be searched using keywords, possibly using WAIS).
  A range of media types is supported.  Extensions currently being
  developed for Gopher (Gopher+) provide better support for multimedia
  data.  Gopher has a very high penetration (there are over 1000 Gopher
  servers on the Internet), but it does not provide hyperlinks and is
  inflexibly hierarchical.

  Wais (Wide Area Information Server) allows users to search for
  documents in remote databases.  Full-text indexing of the databases
  allows all documents containing particular (combinations of) words to
  be identified and retrieved.  Non-text data (principally image data)
  can be handled, but indexing such documents is only performed on the
  document file name, severely limiting its usefulness.  However, WAIS
  is ideally suited to text search applications.

  World-Wide Web (WWW) is a large-scale distributed hypermedia system.
  The Web consists of nodes (also called documents) and links.  Links
  are connections between documents: to follow a link, the user clicks
  on a highlighted word in the source document, which causes the
  linkedto document to be retrieved and displayed.  A document can be
  one of a variety of media types, or it can be a search node in a
  similar sense to Gopher.  The WWW addressing method means that WAIS
  and Gopher servers may also be accessed from (indeed, form part of)
  the Web.  WWW has a smaller penetration than Gopher, but is growing
  faster.  The Web technology is currently being revised to take better
  account of the needs of multimedia information.

  These systems all go some way to meet the user requirements.

     o    Support for multiple platforms and for a wide range of media
          types (through "viewer" software external to the client
          program) is good.

     o    Only WWW has hyperlinks.



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RFC 1614        Network Access to Multimedia Information        May 1994



     o    There is little or no support for sophisticated presentation
          and synchronisation requirements.

     o    Support for database querying tends to be limited to
          "keyword" searches, but current developments in Gopher and
          WWW should make more sophisticated queries possible.

     o    Some clients support user annotation of documents.

     o    Response times for all three systems vary substantially
          depending on the network distance between client and server,
          and there is no support for isochronous data transfer.

     o    There is little in the way of authentication, charging and
          monitoring facilities, although these are planned for WWW.

     o    Scripting is not supported because of security issues

     o    WWW supports a mail responder.

     o    The only system sufficiently complex to warrant an authoring
          tool is WWW, which has editors to support its hypertext
          markup language.

  Research

  There are a number of research projects which are of significant
  interest.

  Hyper-G is an ambitious distributed hypermedia research project at
  the University of Graz.  It combines concepts of hypermedia,
  information retrieval systems and documentation systems with aspects
  of communication and collaboration, and computer-supported teaching
  and learning.  Automatic generation of hyperlinks is supported, and
  there is a concept of generic structures which can exist in parallel
  with the hyperlink structure.  Hyper-G is based on UNIX, and is in
  use as a CWIS at Graz.  Gateways between Hyper-G and WWW exist.

  Microcosm is a PC-based hypermedia system developed at the University
  of Southampton.  It can be viewed as an integrating hypermedia
  framework - a layer on top of a range of existing applications which
  enables relationships between different documents to be established.
  Hyperlinks are maintained separately from the data.  Networking
  support for Microcosm is currently under development, as are versions
  of Microcosm for the Apple Macintosh and for UNIX.  Microcosm is
  currently being "commercialised".




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RFC 1614        Network Access to Multimedia Information        May 1994


  AthenaMuse 2 is an ambitious distributed hypermedia authoring and
  presentation system under development by a university/industry
  consortium based at MIT.  It will have good facilities for
  presentation and synchronisation of multimedia data, strong authoring
  support, and will include support for networking isochronous data. It
  will be a commercial product.  Initial versions will support UNIX and
  X windows, with a PC/MS Windows version following.  Apple Macintosh
  support has lower priority.

  The "Xanadu" project is designing and building an "open, social
  hypermedia" distributed environment, but shows no sign of delivering
  anything after several years of work.

  The European Commission sponsors a number of peripherally relevant
  projects through its Esprit and RACE research programmes.  These
  programmes tend to be oriented towards commercial markets, and are
  thus not directly relevant.  An exception is the Esprit IDOMENEUS
  project, which brings together workers in the database, information
  retrieval and multimedia fields.  It is recommended that RARE
  establish a liaison with this project.

  There are a variety of other academic and commercial research
  projects which are also of interest.  None of them are as directly
  relevant as those outlined above.

  Standards

  There are a number of existing and emerging standards for structuring
  hypermedia applications.  Of these, the most important are SGML,
  HyTime, MHEG, ODA, PREMO and Acrobat.  All bar the last are de jure
  standards, while Acrobat is a commercial product which is being
  proposed as a de facto standard.

  SGML (Standard Generalized Markup Language) is a markup language for
  delimiting the logical and semantic content of text documents.
  Because of its flexibility, it has become an important tool in
  hypermedia systems.  HyTime is an ISO standardised infrastructure for
  representing integrated, open hypermedia documents, and is based on
  SGML.  HyTime has great expressive power, but is not optimised for
  run-time efficiency.  It is recommended that future RARE work on
  networked hypermedia should take account of the importance of SGML
  and HyTime.

  MHEG (Multimedia and Hypermedia information coding Experts Group) is
  a draft ISO standard for representing hypermedia applications in a
  platform-independent form.  It uses an object-oriented approach, and
  is optimised for run-time efficiency.  Full IS status for MHEG is
  expected in 1994.  It is recommended that RARE keep a watching brief



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RFC 1614        Network Access to Multimedia Information        May 1994


  on MHEG.

  The ODA (Open Document Architecture) standard is being enhanced to
  incorporate multimedia and hypermedia features.  However, interest in
  ODA is perceived to be decreasing, and it is recommended that ODA
  should not form a basis for further RARE work in networked
  hypermedia.

  PREMO is a new work item in the ISO graphics standardisation
  community, which appears to overlap with MHEG and HyTime.  It is not
  clear that the PREMO work, which is at a very early stage, is
  worthwhile in view of the existence of those standards.

  Acrobat PDF is a format for representing multimedia (printable)
  documents in a portable, revisable form.  It is based on Postscript,
  and is being proposed by Adobe Inc (originators of Postscript) as an
  industry standard.  RARE should maintain awareness of this technology
  in view of its potential impact on multimedia information systems.

  There are various standards which have relevance to the way
  multimedia data is accessed across the network.  Many of these have
  been described in a previous report [1].  Two further access
  protocols are the proposed multimedia extensions to SQL, and the
  Document Filing and Retrieval protocol.  Neither of these are likely
  to have major significance for networked multimedia information
  systems.

  Other standards of importance include:

     o    MIME, a multimedia email standard which defines a range of
          media types and encoding methods for those types which are
          useful in a wider context.

     o    AVIs (Audio-Visual Interactive services) and the associated
          multimedia scripting language SMSL, which form a
          standardisation initiative within CCITT (now ITU-TSS) to
          specify interactive multimedia services which can be
          provided across telephone/ISDN networks.

  There are two important trade associations which are involved in
  standardisation work.  The Interactive Multimedia Association (IMA)
  has a Compatibility Project which is developing a specification for
  platform-independent interactive multimedia systems, including
  networking aspects.  A newly-formed group, the Multimedia
  Communications Forum (MMCF), plans to provide input to the standards
  bodies.  It is recommended that RARE become an Observing Member of
  the MMCF.  A third trade association - the Multimedia Communications
  Community of Interest - has also just been formed.



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RFC 1614        Network Access to Multimedia Information        May 1994


  Future Directions

  Three common design approaches emerge from the variety of systems and
  standards analysed in this report.  They can be described in terms of
  distinctions between different aspects of the system:

     o    content is distinct from hyperstructure

     o    media type is distinct from media encoding

     o    data is distinct from protocol

  Distributed hypermedia systems are emerging from the
  research/development phase into the experimental deployment phase.
  However, the existing global information systems (Gopher, WAIS and
  WWW) are still largely limited to the use of external viewers for
  nontextual data.  The most significant mismatches between the
  capabilities of currently-deployed systems and user requirements are
  in the areas of presentation and quality of service (i.e.,
  responsiveness).

  Improving QOS is significantly more difficult than improving
  presentation capabilities, but there are a number of possible ways in
  which this could be addressed.  Improving feedback to the user,
  greater multi-threading of applications, pre-fetching, caching, the
  use of alternative "views" of a node, and the use of isochronous data
  streams are all avenues which are worth exploring.

  In order to address these problems, it is recommended that RARE seek
  to adapt and enhance existing tools, rather than develop new ones.

  In particular, it is recommended that RARE select the World-Wide Web
  to concentrate its efforts on.  The reasons for this choice revolve
  around the flexibility of the WWW design, the availability of
  hyperlinks, the existing effort which is already going into
  multimedia support in WWW, the fact that it is an integrating
  solution incorporating both WAIS and Gopher support, and its high
  rate of growth compared to Gopher (despite Gopher's wider
  deployment).  Gopher is the main competitor to WWW, but its
  inflexibly hierarchical structure and the absence of hyperlinks make
  it difficult to use for highly-interactive multimedia applications.

  It is recommended that RARE should invite proposals for and
  subsequently commission work to:

     o    Develop conversion tools from commercial multimedia
          authoring packages to WWW, and accompanying authoring
          guidelines.



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RFC 1614        Network Access to Multimedia Information        May 1994


     o    Implement and evaluate the most promising ways of overcoming
          the QOS problem.

     o    Implement a specific user project using these tools, to
          validate that the facilities being developed are truly
          relevant to real applications.

     o    Use the experience gained to inform and influence the
          development of the WWW technology.

     o    Contribute to the development of PC/MS Windows and Apple
          Macintosh WWW clients, particularly in the multimedia data
          handling area.

  It is noted that the rapid growth of WWW may in the future lead to
  problems through the implementation of multiple, uncoordinated and
  mutually incompatible add-on features.  To guard against this trend,
  it may be appropriate for RARE, in coordination with CERN and other
  interested parties such as NCSA, to:

     o    Encourage the formation of a consortium to coordinate WWW
          technical development.

1. Introduction

1.1. Background

  This study was inspired by the realisation that while some aspects of
  distributed multimedia technology are being actively introduced into
  the European research community (for instance, audiovisual
  conferencing, through the MICE project), other aspects are receiving
  less attention.  In particular, one category in which there seems to
  be relatively little activity is providing solutions to ease remote
  access to multimedia resources (for instance, accessing stored
  audio/video clips or images, or indeed entire multimedia
  applications, across the network).  Few commercial products address
  this, and the relevance of existing standards in this area is
  unclear.

  Of the 50 or so research projects documented in the recent RARE
  distributed multimedia survey [1], only about six have a direct
  relevance to this application area.  Where stated in the survey, the
  main research effort in these projects is often directed towards the
  "difficult" problems, such as the transfer of isochronous data and
  the design and implementation of object-oriented multimedia
  databases, rather than towards user-oriented issues.





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RFC 1614        Network Access to Multimedia Information        May 1994


  This report is concerned with practical issues in the intersection of
  networked information retrieval, database and multimedia
  technologies.  It aims to establish actual user requirements in this
  area, to look at existing systems which offer partial solutions, and
  to identify what additional work needs to be done to satisfy the most
  pressing requirements.

1.2. Terminology

  In order to discuss multimedia information systems, we need a
  consistent terminology.  The vocabulary defined below embodies some
  of the concepts of the Dexter hypertext reference model [2].  This
  model is sufficiently general to be useful for describing most of the
  facilities and requirements of the multimedia information systems
  described in this report.  (However, the Dexter model does not
  describe searchable index objects - it is not a database reference
  model.)

   anchor             An identified portion of a node.  E.g., in a text
                      node, an anchor might be a string of one or more
                      adjacent characters, while in an image node it
                      might be a rectangular area of the image.

   composite node     A node containing data of multiple media types.

   document           Often used loosely as a synonym for node.

   hyperdocument      We refer to a collection of related nodes,
                      linked internally with hyperlinks, as a
                      "hyperdocument".  Examples are a database of
                      medical images and associated text; a module
                      from a suite of teaching material; or an article
                      in a scientific journal.  A hyperdocument may
                      contain hyperlinks to other data which exists in
                      internally with hyperlinks, as a
                      "hyperdocument". Examples are a other
                      hyperdocuments, but can be viewed as largely
                      self-contained.  It is a highlevel "unit of
                      authoring", but is not necessarily perceived as
                      a distinct unit by a reader (although it may be
                      so perceived, particularly if it contains few
                      hyperlinks to outside entities).

   hyperlink          Set of one or more source anchors and one or
                      more target anchors.  Also known simply as a
                      "link".





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RFC 1614        Network Access to Multimedia Information        May 1994


   isochronous (adjective) Describes a continuous flow of data which
                      is required to be delivered by the network under
                      critical time constraints.

   leaf node          A node which contains no source anchors.

   media type         An attribute of data which describes the general
                      nature of its expected presentation.  The value
                      of this attribute could be one of the following
                      (not exhaustive) list:

                      o Text

                      o Sound

                      o Image (e.g., a "photograph")

                      o Graphics (e.g., a "drawing")

                      o Animation (i.e., moving graphics)

                      o Movie (i.e., moving image)

   monomedia (adjective)   Said of data which is all of the same media
                      type.

   multimedia (adjective)  Said of data which contains different media
                      types.  This definition is stricter than general
                      usage, where "multimedia" is often  used as a
                      generic term for non-textual data, and where it
                      may even be used as a noun.

   physical media     Magnetic or optical storage.  Not to be confused
                      with media type!

   [simple] node      A monomedia object which may be retrieved and
                      displayed as a single unit.

   source anchor      An anchor which may be "actioned" by the user,
                      causing the node(s) containing the target
                      anchor(s) in the same hyperlink to be retrieved
                      and displayed.  This process is called
                      "traversing the link".

   target anchor      an anchor forming part of a hyperlink, whose
                      containing node is retrieved and displayed when
                      the hyperlink is traversed.




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RFC 1614        Network Access to Multimedia Information        May 1994


2. User Requirements

  User requirements in an area such as networking, which is subject to
  rapid technological change, are sometimes difficult to identify.  To
  an extent, technology leads applications, and users will exploit what
  is possible.

2.1. Applications

  Awareness of the range of networked multimedia applications which are
  currently being envisaged by computer users in the academic and
  research community leads to a better understanding of the technical
  requirements.  This section outlines some projects which require
  remote access to multimedia information across research networks, and
  which are currently either at a preliminary stage or underway.  The
  projects are divided into broad categories according to their
  characteristics.

  Multimedia Databases

  Here are several examples of multimedia projects which have a
  "database" character.

  The Peirce Telecommunity Project

     This project centres on the construction of a multimedia (text and
     image) database of the works of the American philosopher Peirce,
     together with tools to process the data and to make it available
     over the Internet.  A sub-project at Brown University focuses on
     adapting existing client/server network tools for this purpose.
     The requirements for network access include facilities for
     structured viewing, intelligent retrieval, navigation, linking,
     and annotation, as well as for domainspecific processing.

  Museum Object Databases

     The RAMA (Remote Access to Museum Archives) project is funded
     under the EEC RACE II programme.  Its objective is to develop a
     system which allows museums to make multimedia information about
     their exhibits and archived material available over an ISDN
     network.  The requirements capture and technical architecture
     design phases are now complete, and a prototype system will be
     delivered in June 1993 to link the Ashmolean Museum (Oxford, GB),
     the Musee d'Orsay (Paris, FR) and the Museum Archeological
     National (Madrid, ES).  Image data is the main media type of
     interest, although video and sound may also play a part.





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RFC 1614        Network Access to Multimedia Information        May 1994


  The Bristol Biomedical Videodisk Project

     The Bristol Biomedical Videodisc is a collection of Medical,
     Veterinary and Dental images.  The collection holds some 24,000
     still images and is continuously growing.  Textual information
     regarding the images is included as part of the database and this
     can be searched on any keyword, number or other data type, or a
     combination of any of these.  The images are currently delivered
     in analogue form on a videodisc, but many institutions are unable
     to afford the cost of videodisc players.  Investigations into
     making this image and text database available across the network
     are underway.

  ArchiGopher

     ArchiGopher is a Gopher server at the College of Architecture,
     University of Michigan, dedicated to the dissemination of
     architectural knowledge.  Presently in its infancy, ArchiGopher is
     intended to become a multimedia resource for all architecture
     faculty and students world-wide.  Some of the available or planned
     resources are:

           o The College's image bank.

           o The CAD group's collection of computer models (already
             started).

           o The Doctoral Program's recent dissertation proposals and
             abstracts.

           o Example archive of Kandinsky paintings.

           o Images of 3D CAD projects.

     The principal media type in ArchiGopher is image.  Files are
     stored in both TIFF and GIF format.

  Vatican Library Exhibit

     In January 1993, the US Library of Congress mounted an electronic
     version of the exhibition ROME REBORN:  THE VATICAN LIBRARY AND
     RENAISSANCE CULTURE.  The exhibition was subsequently processed by
     the University of Virginia Library. The text files were broken
     into individual captions associated directly with each image and a
     WAIS-searchable version of the object index generated.  This has
     been made available on Gopher by the University of Virginia
     Library.




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RFC 1614        Network Access to Multimedia Information        May 1994


     This project is particularly interesting, as it demonstrates some
     limitations of the Gopher system.  The principal media types are
     image and text, and it is difficult to associate a caption with
     its image - each must be fetched separately, and using the XMosaic
     or xgopher client software it is not possible to tell which menu
     entry is the image and which the caption. (This may be a
     consequence of how the data has been configured for the Gopher
     server; if so, a requirement for better publishing tools may be
     indicated.)  Furthermore, searching the object index will result
     in a Gopher menu containing references to catalogue entries for
     relevant exhibits, but not to the online images of the exhibits
     themselves, which severely limits the usefulness of the index.

     It is interesting to note that during the preparation of this
     report, the Vatican Exhibition has been mounted on the WorldWide
     Web (WWW).  The hypermedia presentation on the Web is very much
     more attractive to use than the Gopher version.

  Jukebox

     Jukebox is a project supported by the EEC libraries program.  The
     project aims to evaluate a pilot service providing library users
     with on-line access to a database of digital sound recordings.
     The database will support multi-user access and use suitable
     storage media to make available sound recordings in a compressed
     format.  Users will access the service with a personal computer
     connected to a telematic network.

  Scientific Publishing

  There are several refereed electronic academic journals presently
  distributed on the Internet.  These tend to be text-only journals,
  and have not really addressed the issues of delivering and
  manipulating non-text data.

  Many scientific publishers have plans for electronic publishing of
  existing academic journals and conference proceedings, either on
  physical media or on the network.  The Journal of Biological
  Chemistry is now published on CD-ROM, for instance.  Some publishers
  view CD-ROM as an interim step to the ultimate goal of making
  journals available on-line on the Internet.

  The main types of non-text data which are envisaged are:

     o    Images.  In many cases, image data (a microphotograph, say)
          is central to an article.  Software which recognises that
          the text may be of secondary importance to the image is
          required.



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RFC 1614        Network Access to Multimedia Information        May 1994



     o    Application-specific data.  The ChemLab and MoleculeLab
          applications are widely used, and the integration of
          corresponding data types with journal articles will enhance
          readers' ability to visualise molecular structures.
          Similarly, mathematics appearing in scientific papers could
          be represented in a form suitable for processing by
          applications such as Mathematica.  Mathematical content
          could then become a much more interactive and dynamic aspect
          of research publications.

     o    Tabular data.  The ability for a reader to extract tabular
          data from a research paper, to produce a graphical
          representation, to subset the data, and to further process
          it in a number of different ways, is viewed as an essential
          part of scientific electronic publishing.

     o    Movies.  The American Astronomical Society regularly
          publishes videos to go with its academic journals.
          Electronic publishing can improve on this "hard copy"
          publishing by integrating video data much more closely with
          the source article.

     o    Sound.  There is perhaps slightly less demand for audio
          information in scientific publishing, but the requirement
          does exist in particular specialities (such as acoustics and
          zoology journals).

  Access to academic journals using at least four different paradigms
  is envisaged.  Hierarchical access, perhaps using a traditional
  journal/volume/issue/article model, is perhaps the most obvious.
  Keyword searching (or full-text indexing) will be required.  Browsing
  is another useful and often underestimated access model - to support
  browsing it is essential that "eye-catching" data (unlikely to be
  textual) is prominently accessible. The final method of access is
  perhaps the most important - the use of interactive viewing tools.
  Such tools would enable navigation of hypermedia links within and
  between articles, with gateways to special-purpose applications as
  described above.  The use of these disparate access methods implies
  more than one structure being applied to the same underlying data.

  Standards, particularly SGML, are becoming important to publishers,
  and it is clear that the SGML-based HyTime standard will be a front
  runner in providing the kind of hypermedia facilities which are being
  envisaged.  However, progress towards a common SGML Document Type
  Definition (DTD) for scientific articles, even within individual
  publishing houses and for text-only documents, is slow.




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RFC 1614        Network Access to Multimedia Information        May 1994


  A specific initiative involving interested parties will be required
  to formalise detailed requirements and to pilot standards in this
  area.  A preliminary demonstrator project, funded by publishers and
  by the British Library Research and Development Department, involves
  making about 30 sample scientific articles available over the
  SuperJANET network, using a range of different software products. The
  demonstrator project is being managed by IOP Publishing and is being
  carried out at Edinburgh University Computing Service.

  Existing tools, particularly WAIS and WWW, are relevant, but adequate
  security and charging mechanisms are required if commercial
  publishers are to use them.  Many research groups are now making the
  text of preprints and published research papers available on Gopher
  servers.

  It is interesting to note that the proceedings of the Multimedia 93
  conference run by the ACM will be published electronically (on CD
  ROM), using a multimedia document format designed specifically for
  the event.

  Computer-aided Learning

  The ready availability of user-friendly multimedia authoring tools
  such as AuthorWare Professional, Asymmetrix Multimedia Toolbook,
  Macromind Director and many more, has stimulated much interest in
  multimedia for computer-aided learning applications within the user
  community.  Sophisticated interactive multimedia courseware
  applications are being developed in many disparate subjects
  throughout the European academic community.  Users are now beginning
  to ask network technologists, "how can I make my multimedia
  application available to others across the network?".

  There is considerable interest in using the network to enhance
  delivery of multimedia teaching materials - for instance to allow
  students to take courses remotely (distance learning) and for their
  learning process to be supported, monitored and assessed remotely.

  The requirements which flow from this type of network application
  include the ability to identify and authenticate the students using
  the material, to monitor their progress, and to supply on-line
  assessment exercises for the student to complete.  Multimedia
  authoring tools allow very attractive presentation environments to be
  created, which encourages learning; this is viewed as essential by
  course developers.  Easy-to-use authoring tools (preferably existing
  commercial ones) are also essential.

  Finally, some learning applications involve simulations - examples
  include meteorological modelling and economic simulations.  Network



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RFC 1614        Network Access to Multimedia Information        May 1994


  delivery of teaching materials should cope with this requirement
  (perhaps by acknowledging that executable scripts are just another
  media type).

  General Information Services

  There are many other possible uses of multimedia data in networked
  information servers which don't conveniently fall into any of the
  above categories. Some examples are given below.

     o    On-line documentation.  Manuals and instruction books often
          rely heavily on pictorial information, and are enhanced by
          dynamic media types (sound, video).  The ability to access
          centrally-held manuals across a network makes it much easier
          to keep the information up-to-date.

     o    Campus-wide information systems (CWIS) are an important
          growth area.  The opportunities for enhancing such a
          service with multimedia data (e.g., maps) is obvious.

     o    Multimedia news bulletins (e.g., the Internet Talk Radio,
          which is sound only).

     o    Product information (the multimedia equivalent of paper
          advertising matter).

     o    Consumer systems - e.g., tourist information servers.  The
          utility of such systems in an academic/research environment
          is perhaps questionable, but it is likely that such systems
          will address problems which will also be met in this
          environment.  We should be prepared to learn from such
          projects.

2.2. Data Characteristics

  Some of the characteristics which make data more appropriate for
  network publication rather than publication on physical media are
  listed below.

     o    The data may change frequently.

     o    Implementing corrections and improvements to the data is
          very much easier.

     o    It is more readily available to the data user - no
          purchase/delivery cycle need exist.





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RFC 1614        Network Access to Multimedia Information        May 1994


     o    Publication on physical media may not be cost-effective for
          very large volumes of data.  (Of course, there is a cost in
          networking the data as well, but the research/academic user
          is normally insulated from this.)

     o    Access for large user communities can be established without
          requiring each user to purchase a potentially expensive
          physical media peripheral (such as a laser disk player).
          This is particularly helpful in classroom situations.

     o    It may require less effort from the data publisher to make
          data available over a network, rather than set up a manual
          mechanism for distributing physical media.

     o    If related data from many different sources is to be
          published, it may be more efficient to leave the data in
          situ, and simply publish the network addresses of the data.

  There are counter-reasons which may make physical media distribution
  more appropriate:

     o    Easier to charge for.  (However, charging mechanisms do
          exist in some network information systems.  It may be that
          potential information providers need to be made more aware
          of this.)

     o    Easier to deter or prevent copyright infringement, using
          traditional copy-protection techniques.

2.3. Requirements Definition

  From studying the applications described in the preceding section,
  and from discussions with the people involved with the applications,
  it is possible to draw up a list of general requirements which a
  distributed multimedia information system for the academic and
  research community should satisfy.  These requirements are informally
  described in the following subsections.  The descriptions are
  necessarily informal and incomplete: every individual application
  will have its own detailed requirements, which would take a great
  deal of effort to determine (and indeed some of the requirements may
  not become apparent until the application is into its development
  phase).

  Platforms

  It is clear that the European academic community, in common with
  other such communities, requires support for three main platforms:
  UNIX, Apple Macintosh, and PC/Windows.  For multimedia client/server



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RFC 1614        Network Access to Multimedia Information        May 1994


  systems, the latter two are less appropriate as server platforms, but
  client support for all three is vital.  UNIX will be most often used
  as the server platform.

  There are other systems, such as VAX/VMS, which are also important in
  some sectors.

  Media Types

  Unsurprisingly, all applications require text data to be supported as
  a basic media type.  Image and graphic media types are next in
  importance, followed by "application-specific" data (such as tabular
  scientific data, mathematical equations, chemical data types, etc).
  Sound and video media types are becoming more important as users
  discover how these can enhance applications.

  Many different encodings are possible for each media type (e.g.,
  image data can be encoded as TIFF, PCX, GIF, PICT and many more).  An
  information system should not constrain the type of encoding used,
  and should ideally offer either a range of alternative encodings, or
  conversion facilities between the stored encoding and an encoding
  suitable for display by the client workstation.

  Hyperlinks

  It is clear that many applications require their users to be able to
  navigate through the information base according to relationships
  determined by the information provider - in other words, hyperlinks.
  Academic publishing, CAL, on-line documentation and CWIS systems all
  require this capability.  The user should be able, by some action
  such as clicking on a highlighted word in a text node or on a button,
  to cause another node or nodes to be retrieved and displayed.

  Some "hypermedia" systems are in fact simply hypertext, in that they
  require the source anchor of a hyperlink to be in a text node.  A
  true hypermedia system allows hyperlinks to have their source anchors
  in nodes of any media type.  This allows a user to click the mouse on
  a component of a diagram or on part of a video sequence to cause one
  or more related nodes to be retrieved and displayed.

  Some hypermedia systems allow target anchors of a hyperlinks to be
  finer-grained than a whole node - e.g., the target anchor could be a
  word or a paragraph within a text document.  Without such a
  capability, it is necessary for target nodes to be quite small if
  precision is required in a hyperlink.  This may be difficult to
  manage, and fine-grained target anchors are therefore better.





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RFC 1614        Network Access to Multimedia Information        May 1994


  Additional structure above or orthogonal to the underlying
  hyperlinked data is required in some applications.  This allows the
  same (generally non-textual) data to be used in several different
  applications, or the implementation of different access paradigms.

  Presentation

  Related information of different media types must be capable of
  synchronised display.  Commercial multimedia authoring packages
  provide many different ways of presenting, synchronising and
  interacting with media elements.  Some of these are summarised below.

     o    Backdrops.  An application may present all its visual
          information against a single background bitmap - e.g.,
          a CAL application might use a background image of an open
          textbook, with graphics, text and video data all presented
          on the open pages of the book.

     o    Buttons.  A "button" can be defined as an explicitly-
          delimited area of the display, within which a mouse click
          will cause an action to occur.  Typically, the action will
          be (or can be modelled as) a hyperlink traversal.
          Applications use different styles of button - some may use
          "tabs" as in a notebook, or perhaps "bookmarks" in
          conjunction with the open textbook backdrop mentioned above.
          Others may use plain buttons in a style conforming to the
          conventions of the host platform, or may simply highlight a
          word or phrase in a text display to indicate it is "active".

     o    Synchronisation in space.  When two or more nodes are
          presented together (e.g., because a link with more than one
          target anchor has been traversed), the author of the
          hyperdocument may wish to specify that they be presented in
          a spatially-related way.  This may involve: x/y
          synchronisation - e.g., a video node being displayed
          immediately above its text caption; it may involve
          contextual synchronisation - e.g., an image being displayed in
          a specific location within a text node; or it may involve z-
          axis synchronisation as well - for instance a text node
          containing a simple title being displayed on top of an
          image, with the text background being transparent so that
          the image shows through.

     o    Synchronisation in time.  Isochronous data may require
          synchronisation - the obvious case being audio and video
          tracks (where these are held separately).  Other examples
          are: the synchronisation of an automatically-scrolling text
          panel to a video clip (for subtitling); or to an audio clip



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RFC 1614        Network Access to Multimedia Information        May 1994


          (e.g., a translation); or synchronising an animation to an
          explanatory audio track.

  Searching

  Database-type applications require varying degrees of sophistication
  in retrieval techniques.  For applications addressed in this report,
  non-text nodes form the major data of interest.  Such nodes have
  associated descriptions, which may be plain text, or may be
  structured into fields.  Users need to be able to search the
  descriptions, obtain a list of "hits", and select nodes from that
  list to display.  Searching requirements vary from simple keyword
  searching, via full-text indexing (with or without Boolean
  combinations of search words), to full SQL-style database retrieval
  languages.

  Interaction

  The user must be able to annotate documents retrieved from the
  information server.  The annotations may be stored locally.
  Similarly, the user may wish to add his own (locally-held) hyperlinks
  to documents.  (Actual modification of documents in the information
  system itself, or shared annotations to documents - i.e., the
  information system as a CSCW environment - is viewed as separate
  issue which this report does not address.)

  If an information provider has included contact details (such as a
  mail address) in a document, it should be possible for the reader to
  invoke a program (such as a mailer) which initiates communication
  with the author.

  In some applications, it may make sense for a user to be able to
  specify a region of interest in an image or movie clip, and to
  request a more detailed view of (or other information about) that
  region.

  Some applications require a sequence of images to be presented under
  control of the user.  For instance, a three-dimensional microscopic
  structure could be represented as a sequence of images taken with the
  microscope focused on a different plane for each image.  For display,
  the user could control which image was displayed using some kind of
  slider control, giving the illusion of focusing a microscope.  (This
  particular example has been taken from the Theseus project at John
  Moore's University, Liverpool, GB.)







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RFC 1614        Network Access to Multimedia Information        May 1994


  Quality of Service

  Research has shown [3] that user toleration of delay in computer
  systems depends on user perception of the nature of the requested
  action.  If the user believes that no computation is required,
  tolerable delays are of the order of 0.2s.  If the user believes the
  action he or she has requested the computer to perform is "difficult"
  - for instance a computation of some form - then a tolerable delay is
  of the order of 2s.  Users tend to give up waiting for a response
  after about 20s.  Networked multimedia information systems must be
  able to provide this level of responsiveness.

  Management

  In order to support applications involving real-money information
  services (e.g., academic publishing) and learning/assessment
  applications, there must be a reliable and secure access control
  mechanism.  A simple password is unlikely to suffice - Kerberos
  authentication procedures are a possibility.

  Users must be able to determine the charge for an item before
  retrieving it (assuming that pay-per-item will be a common paradigm
  alternatives such as pay-per-call, pay-per-duration are also
  possible).  Access records must be kept by the information server for
  charging purposes.

  Learning applications have similar requirements, except that the
  purpose here is not to charge for information retrieved, but to
  monitor and perhaps assess a student's progress.

  Scripting

  Many authoring packages provide scripting languages.  In most cases,
  these languages are used to manage the presentation environment and
  control navigation within the hypermedia document.  There are other,
  declarative rather than procedural, methods for achieving this, so
  scripting of this type is not necessarily a requirement.  However,
  some application areas require executable scripts for other purposes
  (e.g., simulations in CAL applications).  Care in providing such a
  facility is required, because of the potential for abuse (the
  possibility of "trojan" scripts).  However, there is work going on to
  produce "safe" scripting languages - an example is "safe tcl", being
  developed by Borenstein and Ousterhout (contact
  [email protected]).







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RFC 1614        Network Access to Multimedia Information        May 1994


  Bytestream Format

  For the easy transfer and handling of a hyperdocument, it must be
  capable of being encoded into a bytestream form, in such a way that
  the structure of the document is preserved and it can be decoded
  without loss of information.

  This facility makes it possible for such documents to be supplied to
  a user over electronic mail, in such a way that he or she can browse
  them at his or her own site.  This may be appropriate where the user
  does not have a direct connection to the Internet.  It will also be
  useful for printing the hyperdocument.

  Authoring

  It is essential that a multimedia information system should have
  adequate authoring tools which make it easy to prepare and publish
  hypermedia information.  Such tools need similar power to existing
  commercial multimedia authoring software for stand-alone multimedia
  applications.

3. Existing Systems

  This chapter describes some existing distributed information systems
  in sufficient detail to reveal how they handle multimedia data, and
  analyses how well they meet the requirements outlined in the
  preceding chapter.

3.1. Gopher

  The Internet Gopher is a distributed document delivery service.  It
  allows a neophyte user to access various types of data residing on
  multiple hosts in a seamless fashion.  This is accomplished by
  presenting the user with a hierarchical arrangement of nodes and by
  using a client-server communications model.  The Gopher server
  accepts simple queries, and responds by sending the client a node
  (usually called a document in this context).

  Client software is available for a large number of systems,
  including:

       o UNIX (character terminals)

       o X windows

       o Apple Macintosh

       o MS DOS



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RFC 1614        Network Access to Multimedia Information        May 1994



       o NeXT

       o VM/CMS

       o VMS

       o OS/2

       o MVS/XA

  Servers are available for systems such as:

       o UNIX

       o VMS

       o Apple Macintosh

       o VM/CMS

       o MVS

       o MS DOS

  Gopher was developed at the University of Minnesota.

  Gopher User Image

  A Gopher client offers an interface into "gopherspace", which appears
  to the user as a hierarchy of menus and document nodes, similar in
  some ways to a file system hierarchy of directories and files.
  Selecting an entry from a menu node causes a further menu to appear,
  or causes a document to be retrieved and displayed.

  As well as "ordinary" document nodes, Gopher has "search nodes" when
  one of these is selected from a menu, the user is prompted for one or
  more words to search on.  The result of the search is a "virtual"
  menu, containing entries for document nodes (within some subset of
  gopherspace) which match the search.  A special type of Gopher search
  server called "veronica" provides access to a database of all
  directory nodes in gopherspace.  This allows a user to construct a
  virtual menu of all Gopher menu items containing a particular word.
  WAIS databases may also be located at Gopher search nodes, since some
  Gopher servers understand the format of WAIS index files.






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RFC 1614        Network Access to Multimedia Information        May 1994


  Gopher Protocol

  Gopher uses a client-server paradigm.  The Gopher protocol runs over
  a reliable data stream service, typically TCP, and is fully defined
  in RFC 1436.  The following paragraphs give an overview which is
  sufficient for understanding how multimedia data is handled in
  Gopher.

  A Gopher client opens a TCP connection to a Gopher server (defined by
  machine name and TCP port number), and sends a line of text known as
  the "selector" to request information from the server.  The server
  responds with a block of data, and then closes the connection.  No
  state is retained by the server.  A null (empty) selector tells the
  Gopher server to return its "root" menu node, containing pointers to
  other information in gopherspace.

  A menu is returned from a Gopher server as a sequence of lines of
  text, each corresponding to one entry in the menu.  Each line (which
  is sometimes called a "Gopher reference") contains the following
  data, which can be used by the client software to retrieve and
  display the corresponding node in gopherspace.

     o    A single character which identifies the type of the node.
          Possible values of this type ID are given below.

     o    A human-readable string which is used by the client software
          when it displays the menu entry to the user.

     o    The selector which should be used by client software to
          retrieve the node.  It is treated as opaque by the client
          software.

     o    The domain name of the host on which the node is held.

     o    The port number to use for the TCP connection.

  A document node is sent by a Gopher server simply as lines of text
  terminated by a dot on a line by itself, or as raw binary data, with
  the end of the data indicated by the server closing the TCP
  connection.  The choice depends on the type of node.

  The currently-defined type IDs are as follows:

       0       Node is a file.

       1       Node is a directory.

       2       Node is a CSO phone book server.



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RFC 1614        Network Access to Multimedia Information        May 1994



       3       Error.

       4       Node is a BinHexed Macintosh file.

       5       Node is DOS binary archive of some sort.

       6       Node is a UNIX uuencoded file.

       7       Node is a search server.

       8       Node points to a text-based telnet session.

       9       Node is a binary file.

       T       Node points to a TN3270 connection.

  Some experimental IDs are also in use:

       s       Node contains -law sound data.

       g       Node contains GIF data.

       M       Node contains MIME data.

       h       Node contains HTML data.

       I       Node contains image data of some kind.

       i       In-line text type.

  The process for defining new data types and corresponding IDs is not
  clear.

  Gopher+ Protocol

  The Gopher+ protocol is an extension of the Gopher protocol.  Gopher+
  is defined informally in [4].  It is designed to be downwards
  compatible with the original protocol, so that old Gopher clients may
  access Gopher+ servers (without being able to take advantage of the
  new facilities), and Gopher+ clients may access old Gopher servers.
  Gopher+ is still at the experimental stage, and is liable to change.

  The most important new feature is the introduction of "attributes"
  associated with individual nodes.  The client may retrieve the
  attributes of a node instead of the node contents.  Attributes
  defined so far include:




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RFC 1614        Network Access to Multimedia Information        May 1994


   INFO               Contains the Gopher reference of the node.
                      Mandatory.

   ADMIN              Contains administrative information, including
                      the mail address of the server administrator and
                      the last-modified date of the node.  Mandatory.

   VIEWS              Contains a list of one or more "view
                      descriptors", each of which describes an
                      alternate view of the node.  For instance, an
                      image node may contain a TIFF view, a GIF view,
                      a JPEG view, etc.  The client software (or the
                      user) may choose which view to retrieve.  The
                      size of the view is also (optionally) available
                      in this attribute.  The Gopher+ Attribute
                      Registry (see below) defines the permitted view
                      types.

   ABSTRACT           This attribute contains a short description of
                      the item.  It may also include a Gopher
                      reference to a longer abstract, held in a
                      separate Gopher node.

   ASK                This attribute is used for the interactive query
                      extension. The interactive query facility in
                      Gopher+ is used to obtain information from a
                      user before retrieving the contents of a node.
                      The client fetches the ASK attribute, which
                      contains a list of questions for the user. His
                      or her responses to those questions are sent
                      along with the selector to the server, which
                      then returns the contents of the node.  This
                      facility could be used as a very simple way of
                      querying a database, for instance.  Using the
                      interactive query facility to supply a password
                      for access control purposes is not a good idea -
                      there are too many opportunities for
                      masquerading.

  The University of Minnesota maintains a registry of Gopher+ attribute
  types.  For the VIEWS attribute, the registry contains a list of
  permitted view types.  Note that these view types have a similar
  function to the type identifier described in the preceding section.

  The general format of a Gopher+ view descriptor is:

     xxx/yyy zzz: <nnnK>




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RFC 1614        Network Access to Multimedia Information        May 1994


  where xxx is a general type-of-information advisory, yyy is what
  information format you need understand to interpret this information,
  zzz is a language advisory (coded using POSIX definitions), and nnn
  is the approximate size in bytes.  Possible values for xxx include
  text, file, image, audio, video, terminal.

  (It now appears that the University of Minnesota Gopher Team accepts
  the need to be consistent in the use of type/encoding attributes with
  the MIME specification.  The Gopher+ Type Registry may thus
  eventually disappear, together with the set of xxx/yyy values it
  currently contains.)

  No view descriptors for directory nodes are currently registered.

  In order to make use of the information available in attributes, it
  is necessary to fetch the attributes before fetching the contents of
  a node.  Gopher+ provides a way of fetching the attributes for each
  entry in a menu at the same time as the menu is retrieved.  This
  saves having to establish two successive TCP connections to fetch a
  single document, at the expense of some additional client software
  complexity.

  Gopher Publishing

  The procedure for making data available using the Unix Gopher server
  "gopherd" is very straightforward.  The hierarchical nature of the
  Unix file system closely matches the Gopher concept of menus and
  documents.  The gopherd program exploits this - Unix directories are
  represented as Gopher menu nodes, and Unix files as Gopher document
  nodes.  The names of directories and files are the entries in Gopher
  menus.  This can lead to awkward file names containing spaces, so
  gopherd provides an aliasing mechanism (the \.cap directory) to get
  round this.

  To represent menu entries pointing to Gopher nodes on other servers,
  special "link" files (starting with a dot) are used.

  The type ID for a document node is determined from the extension of
  its Unix filename.  If a client requests a file containing a shell
  script, the script is executed and the output returned to the client.

  The Gopher+ version of gopherd is similar, but the .cap directory is
  replaced by a configuration file gopherd.conf.  This file is used to
  specify administration attributes, and the mapping between filename
  extensions and view descriptors.  Some limited access control (based
  on the client's IP address/domain name) is also provided by the
  Gopher+ version of gopherd.




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RFC 1614        Network Access to Multimedia Information        May 1994


  Published Non-text Data

  There is already some useful non-text data published on Gopher almost
  exclusively image data.  See for example the Vatican Library
  Exhibition at the University of Virginia Library, the ArchiGopher at
  the University of Michigan, the weather machine at the University of
  Illinois.  Some of these are described in the User Requirements
  chapter of this report.

  There seem to be rather fewer sound archives in gopherspace, but
  interested users may access the Edinburgh University Computing
  Service Gopher server on gopher.ed.ac.uk, where the Testing Area
  contains 20 or 30 short audio files in Sun audio format.  Note - the
  availability of this archive is not guaranteed.

  Advantages

  The main factor in favour of Gopher is its widespread penetration.
  There are over 1000 Gopher servers world-wide.  This popularity is
  due in part to the ease of setting up a Gopher server and making
  information available on it, particularly on a Unix platform.

  Limitations

  It is unfortunate that the relatively well-defined MIME types were
  not adopted in Gopher+.  As mentioned above, this may yet happen,
  although there appear to be reasons for keeping the set of MIME types
  small whereas Gopher requires a wide range of types to offer to
  clients.  The latest word is that the MIME registry will be expanded
  to include the types which the Gopher+ developers want.

  Gopher is inflexibly hierarchical in nature.  Hypertext or hypermedia
  it is not - links to other nodes from within document nodes are not
  possible.  There is a suggestion in the Gopher+ specification that
  alternate views of directory nodes could be used to provide some kind
  of hypermedia capability, but this does not yet exist, and it is
  unlikely that it could be made to work as easily as the WWW hypertext
  model.

  There is no access control at the user level - anyone can retrieve
  anything on a Gopher server.  There is no provision for charging for
  information.

3.2. Wide Area Information Server

  The Wide Area Information Server (WAIS) system allows users to search
  for and retrieve information from databases anywhere on the Internet.
  WAIS uses a client-server paradigm, and client and server software is



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RFC 1614        Network Access to Multimedia Information        May 1994


  available for a wide range of platforms.  Client applications are
  able to retrieve text or other media documents stored on the servers,
  by specifying keywords.  The server software searches a full-text
  index of the documents, and returns a list of documents containing
  the keywords (ranked according to a heuristic algorithm).  The client
  may then request the server to send a copy of any of the documents
  found.  Relevant documents can be fed back to a server to refine the
  search.  Successful searches can be automatically re-run, to alert
  the user when new information becomes available.

  WAIS was developed by Thinking Machines Corporation of Cambridge,
  Massachusetts, in collaboration with Apple Computer Inc., Dow Jones
  and company, and KPMG Peat Marwick.  The WAIS software has been made
  freely available; however Thinking Machines has announced that they
  will stop support for their publicly-distributed WAIS as of version
  8b5.1.  Future support and development of the publicly-distributed
  WAIS has been taken over by CNIDR (Clearinghouse for Networked
  Information Discovery and Retrieval) in the USA.  Future CNIDR
  releases will be called FreeWAIS.  A new company, WAIS Inc, has been
  formed by Thinking Machines to take over commercial exploitation of
  the Thinking Machines WAIS software.

  WAIS server software is available for the following platforms:

       o       UNIX

       o       VAX/VMS

  Client software is available for the following platforms:

       o       UNIX (versions for X, Motif, Open Look, Sun View)

       o       NeXT

       o       Macintosh

       o       MS DOS

       o       MS Windows

       o       VAX/VMS

  There are currently over 400 WAIS databases available on the
  Internet.  WAIS is also the basis of some commercial information
  services on private networks.






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RFC 1614        Network Access to Multimedia Information        May 1994


  WAIS User Image

  In order to ask a question, the user must first select one or more
  databases in which to look for the answer.  (The list of all
  available databases is available from a number of well-known sites.)
  The next step is to enter one or more keywords as the basis of the
  search.  The search will return a list of documents (the "result
  set") which contain any of the keywords.  Each document is given a
  ranking (a number between 1 and 1000) which indicates how relevant to
  the user's question the server believes the document to be.  The size
  of each document is also shown in the list.  The user may limit the
  size of the result set - the default limit is typically 40 documents.

  The user may then choose to retrieve and display one or more
  documents from the list.  Alternatively, he or she may designate one
  or more documents in the list as "relevant", and perform another
  search to find "more documents like this".  This is called "relevance
  feedback".

  The user may retrieve general information about the database, and may
  examine the catalogue of all documents in the database.  There is
  also a "database of databases", which may be searched to identify
  WAIS databases which may be relevant to a subject.

  WAIS Protocol

  The user interface (client) talks to the server using an extended
  version of a standard ANSI protocol called Z39.50.  This is now
  aligned with the ISO SR (Search and Retrieval) protocol for
  bibliographic (library) applications, which is part of OSI.  The
  present WAIS protocol does not utilise a full OSI stack - APDUs are
  transferred directly over a TCP/IP connection.  The WAIS protocol is
  described in [5].

  WAIS does not, at this time, implement the full Z39.50-1992
  specification - in particular, WAIS does not permit Boolean searches
  (e.g., "find all documents containing 'chalk' and 'cheese' but not
  'green'").  However, Boolean search capability is being added to the
  FreeWAIS implementation.  There are facilities in the Z39.50 protocol
  for access control and charging, but these are not currently
  implemented in WAIS.

  The WAIS extensions to Z39.50 are mainly to provide the relevance
  feedback capability.

  Note that the Z39.50 protocol is not stateless - the result set may
  in some circumstances be retained by the server for the user to
  further refine or refer to.  However, the subset of Z39.50 used by



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RFC 1614        Network Access to Multimedia Information        May 1994


  current WAIS implementations mean that server implementations may be
  stateless.

  Document type is determined by the server from information in the
  database index (see below), and is sent to the client as part of the
  result set.

  WAIS Publishing

  The first step in preparing data for publishing in a WAIS database is
  to use the 'waisindex' utility.  This takes a set of text files, and
  produces an index file which contains an occurrence list of words of
  three or more letters in every file.  This index file is used by the
  WAIS server software to resolve search requests from clients.

  The 'waisindex' utility indexes files in a wide range of text
  formats, as well as postscript and image files in various encodings
  (only the file name is indexed for image files).  Some of the text
  formats involve a file as being treated as a collection of documents
  for the purposes of WAIS access.  Note that there appears to be no
  formal "registry of types" - just whatever the waisindex program
  supports.  There is no distinction between media type and encoding
  format.

  Published Non-text Data

  There is relatively little non-text data available in WAIS databases.

     o    URL=wais://quake.think.com:210/CM-images is a database of
          TIFF images from the Connection Machine.

     o    URL=wais://mpcc3.rpms.ac.uk:210/home/images/pathology/RPMS-
          pathology is a database of histo-pathological images and
          documentation on mammalian endocrine tissue.

     o    URL=wais://starhawk.jpl.nasa.gov:210/pio contains GIF images
          from NASA planetary probe missions, together with their
          captions.  The presence of the caption index information
          makes it difficult to construct a search which returns
          images in the result set increasing the maximum result set
          size may help.

  Advantages

  WAIS is ideally suited for its intended purpose of searching
  databases of textual information on the basis of keywords.  It
  appears to have the potential to satisfy the requirements of some of
  the "database" category of applications mentioned in Chapter 1.



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RFC 1614        Network Access to Multimedia Information        May 1994


  Limitations

  WAIS is not (and does not pretend to be) a general-purpose
  information system, as Gopher and WWW are.  WAIS does not have
  hyperlinking, and offers a purely flat structure.

  A limitation which is particularly apparent is the way that the
  current version of FreeWAIS indexes non-text files - using only the
  filename!  However, it does seem that simply changing the indexing
  program to allow a list of keywords to be attached to non-text files
  would suffice to allow sensible indexing of non-text data.  The
  commercial (WAIS Inc) version of WAIS allows several files to be
  associated together for indexing and retrieval purposes.
  Furthermode, the UCSF Centre for Knowlege Management is modifying the
  FreeWAIS code to support the indexing of multiple content types.  The
  document returned by WAIS will be an HTML document containing
  pointers to the multimedia data.  Contact [email protected]
  for further information.

  WAIS is not a fully-featured query/response protocol such as SQL.  It
  has no concept of fields, or numeric data types.

  It appears to be impossible to retrieve a document from its catalogue
  entry in many of the existing databases.

3.3. World-Wide Web

  The World-Wide Web project (also known as WWW or W3), started and
  driven by CERN, is a large-scale distributed hypertext system.  It
  uses the standard client-server paradigm, with client "browser"
  software responsible for fetching and displaying data.  Originally
  aimed at the High Energy Physics community, it has spread to other
  areas.

  Browser software is available for a large number of systems
  including:

       o       Line-mode dumb terminal.

       o       Terminal with Curses support

       o       Macintosh

       o       X/Motif

       o       X11

       o       PC/MS Windows



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RFC 1614        Network Access to Multimedia Information        May 1994



       o       NeXT

  There is server software available for:

       o       VM mainframes.

       o       UNIX

       o       Macintosh

       o       VMS

  WWW User Image

  The WWW world consists of nodes (usually called documents) and links.
  Links are connections between documents: to follow a link, a reader
  clicks with a mouse on a word in the source document, which causes
  the linked-to document to be retrieved and displayed.  (On systems
  without a mouse, the user types a number instead.)

  Indexes are special documents which, rather than being read, may be
  searched.  To search an index, a reader supplies keywords (or other
  search criteria).  The result of a search is a "virtual" document
  containing links to the documents found.  All documents, whether
  real, virtual or indexes, look similar to the reader.

  The WWW addressing mechanism means that an interface to Gopher and
  anonymous FTP information sources may be established, in a way which
  is transparent to the user.  Thus, the whole of gopherspace is part
  of the Web.  Transparent gateways to other systems, including Hyper-G
  and WAIS, are also available.

  URL

  All nodes on the Web are addressed using the "Universal [or Uniform]
  Resource Locator" (URL) syntax, defined in [6].  This is an Internet
  Draft produced by the IETF URL Working Group.

  A URL is a name for an object (which may be a document or an index)
  on the Internet.  It has the general form:

     <scheme> : <path> [ # <anchorid> ]

  The <scheme> identifies an access protocol or method for the object.
  Some of the schemes are HTTP (the native WWW protocol), anonymous
  FTP, Andrew file system, news, WAIS, Gopher.  The <path> component
  locates the document in a way significant for the access method.



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RFC 1614        Network Access to Multimedia Information        May 1994


  Thus for instance for anonymous FTP, the path includes the fully
  qualified domain name of the host on which the document resides, and
  the directory and file name under which it may be found.  For some
  schemes, the <path> may include a search string (or combination of
  strings) which is used to address a "virtual" object formed by
  searching an index of some kind.  The HTTP, WAIS and Gopher schemes
  can use search strings, which usually follow the rest of the path,
  separated from it by a ?.

  The optional <anchorid> is used for addressing within an object.  Its
  interpretation is not defined in the URL specification.

  "Partial" URLs may be specified.  These are used within a document on
  the Web to refer to another "nearby" document - for instance to a
  document in another file on the same machine.  Certain parts of the
  URL (e.g., the scheme and machine name) may be omitted, according to
  well-defined rules.  This makes it much easier to move groups of
  documents around, while maintaining the links within and between
  them.

  A URL locates one and only one object on the Internet.  However, more
  than one URL may point to the same object.  Given two URLs, it is not
  in general possible to determine whether they refer to the same
  object.  Furthermore, there is no guarantee that a single URL will
  refer to the same object at different times (the object may change
  incrementally, or it may be completely replaced with something
  different, or it may indeed be removed).

  HTTP

  HTTP (HyperText Transfer Protocol) is the protocol employed between
  server and client.  It is defined in [7].  The protocol is currently
  being revised (see the Future Developments section below), and will
  eventually be proposed as an Internet standard.

  The original protocol is extremely simple, and requires only a
  reliable connection-oriented transport service, typically TCP/IP.

  The client establishes a connection with the server, and sends a
  request containing the word GET, a space, and the partial URL of the
  node to be retrieved, terminated by CR LF.  The server responds with
  the node contents, comprising a text document in the Hypertext Markup
  Language (HTML).  The end of the contents is indicated by the server
  closing the connection.







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RFC 1614        Network Access to Multimedia Information        May 1994


  HTML

  HTML (HyperText Markup Language) is the way in which text documents
  must be structured if they are to contain links to other documents.
  Non-HTML text documents may of course be made available on the Web,
  but they may not contain links to other documents (i.e., they are
  leaf nodes), and they will be displayed by browsers without
  formatting, probably using a fixed-width font.  Like HTTP, HTML is
  also undergoing enhancement, but the original version is defined in
  [7], and is being submitted as an Internet draft.

  HTML is an application of SGML (Standard Generalized Markup
  Language).  It defines a range of useful tags for indicating a node
  title, paragraph boundaries, headings of several different levels,
  highlighting, lists, etc.  Anchors are represented using an <A> tag.

  For instance, here is an example of HTML containing an anchor:

  The HTTP protocol implements the WWW <A NAME=13
  HREF="../../Administration/DataModel.html">data model</A> .

  The location of the anchor is the text "data model".  It is a source
  anchor, with a target given by the URL in the HREF attribute, so the
  text would appear highlighted in some way in a client's window, to
  indicate that clicking on it would cause a hyperlink to be traversed.
  It is also a target anchor, with an anchor ID given by the NAME
  attribute.  A source anchor referring to this target would specify
  #13 at the end of the node's URL.  Traversing a hyperlink to this
  node would cause the entire node to be retrieved, but the target
  anchor text would be displayed in some emphasised way - for instance
  if the retrieved text is displayed in a scrolling window, it might be
  positioned such that the target anchor appears at the top of the
  window.

  Another attribute of the <A> element, TYPE, is also available, which
  is intended to describe the nature of the relationship modelled by
  the link.  However, this is not in extensive use, and there appears
  to be no registry of the possible values of such types.

  Future Developments

  HTTP and HTML are currently being extended in a backward-compatible
  way to add multimedia facilities.  [8] describes the HTTP2 protocol.
  The revised HTML is defined in [9].  Both documents are subject to
  change (and indeed the HTML2 specification has changed substantially
  during the preparation of this report).





Adie                                                           [Page 37]

RFC 1614        Network Access to Multimedia Information        May 1994


  The revised HTML contains many enhancements which are useful for
  multimedia support.  Some of the most relevant are listed below.

     o    "Universal Resource Numbers" are a proposed system for
          unique, timeless identifiers of network-accessible files
          presently being designed by IETF Working Groups.  URNs must
          be distinguished from URLs, which contain information
          sufficient to locate the document. URNs may be allocated to
          nodes and may be represented in source anchors.  This saves
          client software from retrieving a copy of something it
          already has - allowing sensible caching of large video
          clips, for instance.  The disadvantage is that when
          something is changed and given a new URN, the source anchors
          of all links which point to it must be changed (and the URNs
          of these documents must therefore be changed, and so on).
          Therefore, it makes sense to allocate URNs only to very
          large documents which change rarely, and not to the
          documents which reference them.

     o    The title of a destination document may be included as
          anattribute of a source anchor.  This allows a client to
          display the title to the user before or during retrieval,
          and also allows data which does not itself contain a title
          (e.g., image data) to be given one.

     o    There is provision for in-line non-text data (e.g., images,
          video, graphics, mathematical equations), which appears in
          the samewindow as the main textual material in the node.

     o    The concept of the relationship expressed by a hyperlink is
          expanded.  Both source and target anchors may contain
          relation attributes which point forwards and backwards
          respectively. Possible relationships include "is an index
          for", "is a glossary for", "annotates", "is a reply to", "is
          embedded in", "is presented with".  The last two are useful
          for multimedia - for instance, the "embed" relationship
          could cause a retrieved image to be fetched and embedded in
          the display of a text node, and the "present" relationship
          could cause a sound clip to be automatically retrieved and
          presented along with a text node.

  The HTTP2 protocol maintains the same stateless
  connect/request/response/close procedure as the current HTTP
  protocol.  Data is transferred in MIME-shaped messages, allowing all
  MIME data formats (including HTML) to be used.  As well as the GET
  operation, HTTP2 has operations such as:





Adie                                                           [Page 38]

RFC 1614        Network Access to Multimedia Information        May 1994


   HEAD               Fetch attribute information about a node
                      (including the media type and encoding)

   CHECKOUT/CHECKIN/PUT/POST

                      These allow nodes to be checked out for updating
                      and checked back in again, and new nodes to be
                      created.  New node data is supplied in MIME
                      shape with the request.

  The request from the client can contain a list of formats which the
  client is prepared to accept, user identification, authorisation
  information (a placeholder at present), an account name to charge any
  costs to, and identification of the source anchor of the hyperlink
  through which the node was accessed.

  The response from the server may contain a range of useful attributes
  (e.g., date, cost, length - but only for non-text data).  The server
  may redirect the query, indicating a new URL to use instead.  It may
  also refuse the request because of authorisation failure or absence
  of a charge account in the request.

  The protocol also contains a mechanism which is designed to allow the
  server to make an intelligent decision about the most appropriate
  format in which to return data, based on information supplied in the
  request by the client.  This may for instance allow a powerful server
  to store the uncompressed bitmap of an image, but to compress it on
  request using an appropriate encoding, according to the decoding
  capabilities announced by the client.

  An HTTP2 server and client are currently under test.  Some HTML2
  features are already fitted to the XMosaic browser.

  Mosaic

  The Mosaic project, located at the US National Centre for
  Supercomputing Applications (NCSA) at the University of Illinois, is
  developing a networked information system intended for wide-area
  distributed asynchronous collaboration and hypermedia-based
  information discovery and retrieval.  Mosaic, which is specifically
  oriented towards scientific research workers, has adopted the World
  Wide Web as the core of the system, and the first Mosaic software to
  appear was the XMosaic WWW client for UNIX with X.  Other clients of
  similar functionality are under development for the Apple Macintosh
  and the PC with Windows.

  The capabilities of the XMosaic browser include:




Adie                                                           [Page 39]

RFC 1614        Network Access to Multimedia Information        May 1994


     o    Support for NCSA's Data Management Facility (DMF) for
          scientific data.

     o    Support for transferring data with other NCSA tools such
          asCollage, using NCSA's Data Transfer Mechanism (DTM).

     o    The ability to "check out" documents for revision, and to
          check them back in again.

     o    Local and remote annotation of Web documents.

  Future planned functionality includes:

     o    In-line non-text data (in addition to images).

     o    Information space graphical representation and control.

     o    Hypermedia document editing.

     o    Information filtering.

  NCSA intends to make the entire Mosaic system publicly available and
  distributable.

  The XMosaic browser was used extensively for finding and retrieving
  information used to prepare this report.

  Web Publishing

  Making a web is as simple as writing a few SGML files which point to
  your existing data. Making it public involves running the FTP or HTTP
  daemon, and making at least one link into your web from another. In
  fact,  any file available by anonymous FTP can be immediately linked
  into a web. The very small start-up effort is designed to allow small
  contributions.

  At the other end of the scale, large information providers may
  provide an HTTP server with full text or keyword indexing. This may
  allow access to a large existing database without changing the way
  that database is managed. Such gateways have already been made into
  Digital's VMS/Help, Technical University of Graz's "Hyper-G", and
  Thinking Machine's WAIS systems.

  There are a few editors which understand HTML - for instance on UNIX
  and on the NeXT platform.






Adie                                                           [Page 40]

RFC 1614        Network Access to Multimedia Information        May 1994


  Published non-text data

  See the multimedia demo node on:

  http://hoohoo.ncsa.uiuc.edu:80/mosaic-docs/multimedia.html

  This contains links to images, sound, movies and postscript media
  types.  The media type is determined by the filename extension in the
  URL specification of the target node.  The (XMosaic) client uses this
  to invoke a separate program appropriate for displaying the media
  type, or in some cases it can be displayed embedded within the source
  document.  The latter method uses an <IMG> tag, which is part of
  HTML2.

  Advantages

  WWW is a hypertext system and its underlying technology is thus
  richer than Gopher.  The use of SGML, which is of increasing
  importance in hypermedia systems, allows a great deal of
  expressiveness and structure, and enables text to be presented in an
  attractive way.  The facilities for multimedia data in the extended
  versions of HTTP and HTML are excellent.  It also seems that QOS and
  management issues identified in Chapter 2 are to some degree catered
  for in these extensions.

  Limitations

  There is no indication in the source anchor of the media type of the
  destination node, or of its size (this has been ruled out on the
  argument that the information is likely to degrade with time).  It is
  necessary to perform a HEAD request (in HTTP2) to deduce this.

  Link source anchors must be in text documents, so non-text nodes must
  be leaf nodes.  However, with HTML2 using the <IMG> tag, an embedded
  bitmap may be used as a source anchor, and the position of the mouse
  click within the image is passed to the server, which can then choose
  to return a different document depending on where in the image the
  mouse was clicked.

  WWW is much less prevalent than Gopher, partly because of an
  (erroneous?) perception that setting up an HTTP server is more
  complex than setting up a Gopher server.  There are only about 60
  servers world-wide; however the growth in the use of WWW is much
  faster than the growth in the use of Gopher.  The availability of
  sophisticated WWW clients such as XMosaic is fuelling this growth.






Adie                                                           [Page 41]

RFC 1614        Network Access to Multimedia Information        May 1994


3.4. Evaluating Existing Tools

  This section compares the capabilities of the Gopher, WAIS and
  WorldWide Web systems (abbreviated as GWW) to the informal
  requirements defined in section 2.3.

  Platforms

  The table below gives the names of the most important client software
  for each of GWW on the three most important platforms of interest.
  WWW is the weakest, with clients for the Macintosh and the PC still
  under development.  The main PC Gopher client is "PC Gopher III",
  which is a DOS program, not a Windows program.

   CLIENTS      Gopher          WAIS                WWW

   Macintosh    TurboGopher     WAIStation          (No name)
                                                    (beta version
                                                    available)

   PC with      HGopher (two    WAIS for            Cello (beta
   Windows      others also     Windows, WAIS       version
                available)      Manager             available),
                                                    Mosaic (beta due
                                                    3Q93)

   UNIX with X  Xgopher,        XWAIS               XMosaic
                XMosaic

  At present, multimedia support in most of these clients (where it
  exists) is limited to the invocation of external "viewer" programs
  for particular media types.  The exception is XMosaic, which supports
  in-line images in WWW documents.

  Media Types

  The GWW tools can all handle multiple media types well.

     o    Text is very well supported by all three tools.  WWW offers
          facilities for displaying "richer" text, supporting
          headings, lists, emphasised text etc., in a standardised way.

     o    Image data is also well supported, using either external
          viewers (e.g., the TurboGopher client software on a Macintosh
          might invoke the JPEGView program to display an image); or
          in-line display within a text document (WWW with XMosaic on
          UNIX).




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RFC 1614        Network Access to Multimedia Information        May 1994


     o    There is little direct support for application-specific
          data, but most systems allow data of a nominated type to be
          passed to an external viewer or editor program.  This tends
          to be a function of the client software rather than being
          built in to the protocol or server.  There has been
          discussion in the WWW community about using TeX for
          representing mathematical equations, and about providing
          "panels" within a text document where a separate application
          could render its application-specific data (or indeed any
          data which can be represented spatially).  This latter
          suggestion fits well with the OLE (Object Linking and
          Embedding) approach used in Microsoft Windows.

     o    Sound can be supported through the external "viewer"
          concept. Some platforms don't have readily-available
          "viewers" with "tape recorder"-style controls for replaying.
          There is no single commonly-accepted sound encoding format.

     o    Video data can be handled using external viewers.  MPEG and
          QuickTime are the most common encodings.

  One essential capability of a client/server protocol is the ability
  for the client to determine the type of a node (and a list of
  available encodings) before downloading it.  WAIS and Gopher transfer
  this information in the result set and menu respectively.  WWW
  clients currently determine this information either from analysing
  the URL of a target node, or by the occurrence of the <IMG> tag.  The
  new WWW HTTP2 protocol allows the media type and encoding of a node
  to be determined through a separate interaction with the server.

  The GWW systems all use different methods for expressing type and
  encoding.  WAIS does not distinguish the encoding from the media
  type.  WWW is moving to the MIME type/encoding system.  Gopher does
  not distinguish type and encoding, but Gopher+ does, and is also
  moving to the MIME type/encoding system.

  Hyperlinks

  Only the WWW system has hyperlinks.  Source anchors may be text,
  images, or points within an image.  Target anchors may be entire
  nodes of any media type, or points within (with HTTP2, portions of)
  text nodes.

  Gopher+ could potentially be enhanced to include hyperlinks, but
  there seems to be no development effort going towards this - those
  who need hyperlinking are using WWW.





Adie                                                           [Page 43]

RFC 1614        Network Access to Multimedia Information        May 1994


  Gopher menus can be constructed to allow alternative views of
  gopherspace.  For instance, a geographically-organised menu tree of
  gopherspace is in place, but a parallel subject-based menu tree could
  be added as an alternative way of access to the same data.  (There
  are in fact moves to set this up.)  Since WWW offers a superset of
  Gopher functionality, these comments also apply to the Web.  In fact,
  the Web already has a rudimentary subject tree.

  In both Gopher and WWW, non-textual data may be used in different
  information structures without having to maintain more than one copy.

  Presentation

  There is little support in GWW for controlling the presentation of
  non-text data.

     o    Backdrops are not supported by GWW.

     o    Buttons are supported in a limited way - typically, a node
          is retrieved by clicking on a highlighted text phrase, or on
          an entry in a list.  In XMosaic, bitmap images can be used
          as buttons. However, there is no support for different
          styles of button.  Client software may have generic
          navigation buttons (e.g., "Back", "Next", "Home") which are
          always available and don't form part of a node.

     o    Synchronisation in space is not supported by GWW, except
          that WWW supports contextual synchronisation of images using
          the <IMG> tag.

     o    Synchronisation in time is not supported by GWW.

  Searching

  WAIS supports keyword searching, and is very well suited for that
  task.  The Gopher+ protocol could potentially support multimedia
  database querying applications through the ASK attribute, but there
  is as yet no server implementation which supports such database
  applications.  In the WWW project, there are ongoing discussions on
  how best to extend HTML to cope with database query applications - an
  <INPUT> tag has been suggested - but no consensus has yet emerged.

  Both Gopher and WWW can make use of WAIS-type keyword searching:
  either by incorporating WAIS code into the server (enabling WAIS
  index files to be searched); or through WAIS gateways, which run
  searches on remote WAIS servers in response to queries from non-WAIS
  clients.




Adie                                                           [Page 44]

RFC 1614        Network Access to Multimedia Information        May 1994


  Interaction

  XMosaic allows users to make text (or on some platforms, audio)
  annotations to any text node.  The annotations appear at the end of
  the text display..  They are held locally - other users of the node
  do not see the annotations (but a recently added facility allows
  globally-visible annotations held on an "annotation server").  Text
  annotations may include hyperlinks to other nodes (provided the user
  knows how to use HTML).  Other clients do not provide such
  facilities.

  There is a move to add an "email" address notation to URL.  This
  would allow WWW client software to invoke a mail program when a user
  selects an anchor with such a URL.

  There are plans to allow WWW users to delineate a rectangular area of
  interest within an image for use in an HTTP request.

  There is no support in GWW clients for interacting with sequences of
  images in the way described in section 2.3.6.

  Quality of Service

  The user expectations for responsiveness mentioned in section 2.3.7
  are difficult to meet with currently-deployed wide-area network (or
  even LAN) technology, particularly for voluminous multimedia data.
  None of the GWW systems currently exploit the emerging isochronous
  data transfer capabilities of protocols such as RTP and technologies
  such as ATM.  None of them make serious attempts to alleviate the
  problem in other ways (except for WWW, which defines some mechanisms
  in HTTP2 for format negotiation based on size and available bandwidth
  considerations).

  Management

  The following table shows the support for three key management
  facilities in the GWW systems.  The first two facilities require
  support in the client/server protocol, the third requires support in
  the server, but depends on authentication being available.

                       Gopher         WAIS          WWW


   Access control      No             No1           Yes, in
   and                                              HTTP2
   authentication





Adie                                                           [Page 45]

RFC 1614        Network Access to Multimedia Information        May 1994


   Charging support    No             No            Yes, in
                                                    HTTP2

   Monitoring for      No             No            No
   statistical and
   assessment
   purposes

  Note:

  1. "Access-control-facility" is a feature of Z39.50 which is not used
  by the current WAIS implementations.

  Scripting Requirements

  None of the GWW systems have facilities for the execution of scripts
  by the client, because of security issues (it would be too easy for a
  malicious "trojan" script to be executed).  Gopher and WWW servers
  have the ability for a UNIX script to be run by the server, with the
  script output returned to the client.  Scripting as understood in the
  context of stand-alone multimedia applications does not exist in GWW.

  Bytestream Format

  None of the three GWW systems use a bytestream format for
  interchanging collections of material.  There has been some talk
  about setting up a system akin to the "Trickle" mail server, for
  retrieving single document nodes from GWW using mail.  Such a system
  has been implemented for WWW.

  Authoring tools

  Gopher is sufficiently simple to set up that no special authoring
  tools are required.  WAIS requires only an indexing program (as
  discussed in section 3.2) for preparing material for publication.

  WWW, because it uses a sophisticated authoring language (HTML),
  benefits from the availability of authoring tools.  There are HTML
  editors for UNIX (using the tk toolkit) and the NeXT system.  There
  are no authoring tools designed specifically for exploiting the
  multimedia capabilities of WWW, mainly because these capabilities are
  still evolving.









Adie                                                           [Page 46]

RFC 1614        Network Access to Multimedia Information        May 1994


4. Research

  This section describes some current research projects in the area of
  distributed hypermedia information systems.

4.1. Hyper-G

  Hyper-G [10] is an ambitious distributed hypermedia research project
  at a number of institutes of the IIG (Institutes for Information-
  Processing Graz), the Computing and Information Services Centre of
  the Graz University of Technology, and the Austrian Computer Society.
  It is funded by the Austrian Ministry of Science. It combines
  concepts of hypermedia, information retrieval systems and
  documentation systems with aspects of communication and
  collaboration, and computer-supported teaching and learning.

  Unlike WWW, Hyper-G supports bi-directional links.  This enables
  users to see which other documents reference the one they are using,
  and also allows the system to avoid dangling pointers when a linkedto
  document is deleted.  Another difference from WWW is that links are
  kept separately from their source and target nodes, to allow easy
  linking of read-only documents and for ease of link maintenance.  In
  addition to manually defined links, Hyper-G supports automatic static
  and dynamic (i.e., view-time) generation and maintenance of links.

  Hyper-G has a concept of generic "structures" - an additional layer
  of relationships imposed on (and orthogonal to) the web of documents
  and links.  A document can be part of more than one structure, and
  structures may be hierarchically related.  Types of structure
  include:

     o    "Clusters" are a set of documents which are all
          presentedtogether.

     o    "Collections" are unordered sets of documents or other
          structures, and can be used as query domains or to construct
          gopher-like menus.

     o    "Paths" are ordered sets of documents or structures, which
          must be visited sequentially.

  One application of the structure concept is the provision of "guided
  tours" through the information space.

  In addition to hypernavigation, the collection hierarchy and guided
  tours, another strategy for interaction with the system is the use of
  database queries.  Two kinds of query are supported: keyword
  searching in a user-defined list of databases; and collection



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RFC 1614        Network Access to Multimedia Information        May 1994


  specific form-filling queries.  In the latter case, the answer to the
  query may appear dynamically as the form is filled out.

  Four modes of user identification are supported: "identified", where
  a userid is publicly associated through name and address information
  with a particular individual; "semi-identified", where a userid is
  associated by the system with an individual, but the user is only
  known to other users through a pseudonym; "anonymously identified",
  where the userid is not associated by the system with any individual;
  and "anonymous", where there is no userid (or a generic userid such
  as "guest").  Possible operations in the system depend on the user's
  mode of identification.  Users may access the system in any desired
  mode, and switch to other modes only when necessary.

  Hyper-G contains specific support for multilingual documents and
  document clusters.  Users may specify an ordered list of preferred
  languages, for instance.  There are plans to experiment with
  automatic translation programs.

  Integration of other, external, systems such as WWW into Hyper-G in a
  seamless manner is possible.

  Hyper-G is in use as a CWIS within Graz Technical University.  Client
  software is available for UNIX workstations from DEC, HP, SGI, and
  SUN.  The system is still in an experimental state, but it has been
  used by about 200 students as part of a course on the social impact
  of information technology.

4.2. Microcosm

  Microcosm [11] is an open hypermedia system developed at the
  University of Southampton.  It is implemented on the PC under MS
  Windows, and versions for the Apple Macintosh and for UNIX with X are
  under development.

  Microcosm consists of a number of autonomous processes which
  communicate with each other by a message-passing system.  Information
  about hyperlinks between documents is stored in a link database, or
  "linkbase", and is not stored in the documents themselves.  This has
  the advantages that:

     o    Links to and from read-only documents (perhaps stored on CD-
          ROM) are possible.

     o    Documents need undergo no conversion process to be imported
          into the system - they can still be viewed and edited using
          the original application which created them, without the
          link information getting in the way.



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RFC 1614        Network Access to Multimedia Information        May 1994



     o    It is as easy to establish links to and from non-text
          documents as text documents.

  In Microcosm, the user interacts with a "viewer" program for a
  particular media type.  Such programs may be specifically written for
  use with Microcosm (about 10 such viewers have been written for a
  number of common media types and encodings); or they may be a program
  adapted for use with Microcosm (the programmability of Microsoft Word
  for Windows has allowed it to be so adapted); or it may even be a
  program with no knowledge of Microcosm.

  The user selects an object (e.g., a piece of text) in the viewer, and
  requests Microcosm to perform an action with the object - typically
  to follow a link to another document.  This may involve executing
  another viewer to display the target document.

  Microcosm link source anchors may be specific (denoting a unique
  point in a particular document), local (denoting any occurrence of a
  particular object in a particular document) or generic (denoting any
  occurrence of an object in any document).  Target anchors may specify
  specific objects within a document.  Other link styles are
  textretrieval links (looking up a full-text index , as WAIS does),
  and relevance links to a set of documents using similar vocabulary to
  the source document (again, similar to WAIS's relevance feedback).

  Links may be created by readers as well as by authors.  Dynamically
  computed links may be added to the permanent linkbase for later use.
  A history of link traversal is maintained, and "guided tours" may be
  established through the system which allow the reader to stray from
  and return to the tour.

  Microcosm viewers operate by sending messages to the Microcosm
  system.  In MS Windows, these messages are transferred using DDE
  (Dynamic Data Exchange); in the Apple Macintosh version Apple Events
  are used, and sockets are used on UNIX.  For viewers which are not
  Microcosm aware, the user must transfer the selected object to the
  system clipboard before being able to follow a link from it.

  Networking support in Microcosm is currently under development.
  Components of Microcosm may be distributed to multiple machines there
  is not necessarily a concept of "client" and "server".

  There are problems with the Microcosm approach, common to systems
  which maintain link information separately from documents, and which
  use external viewers.





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     o    Documents move and change, thus invalidating links.
          Microcosm datestamps links to help to detect (but not
          correct) such problems.

     o    It is not always clear what links are available to be
          followed from a document, since the viewer program is
          unaware of the contents of the linkbase.

     o    It is not always possible to indicate the object within a
          document which is the target anchor of a link.  Many viewers
          automatically show the start of the document (e.g., a word
          processor), or perhaps the entire document (e.g., a picture
          viewer).  The user has no way of knowing which part of the
          target document the link just followed points to.

  Microcosm may be viewed as an integrating hypermedia framework - a
  layer on top of a range of existing applications which enables
  relationships between different documents to be established.

  Microcosm is currently being "commercialised".

4.3. AthenaMuse 2

  AthenaMuse 2 (AM2) is an ambitious distributed hypermedia authoring
  and presentation system under development by the AthenaMuse Software
  Consortium based at MIT.  It is based on the earlier AM1 system
  developed as part of MIT's Project Athena.  The first version of AM2
  is scheduled for January 1994, and will be "pre-commercial software",
  with a fully-commercialised version due about 6 months later.  Both
  the educational and commercial sectors are the intended market.  The
  system will initially be based on X and UNIX workstations, but
  PC/Windows will also be supported in a second phase.  Apple Macintosh
  support has a lower priority.

  The specifications of AM2 are available in [12].  Some of the key
  points are:

     o    AM2 will support import and export of application from and
          tostandard forms.  The project is watching standards such as
          HyTime, MHEG and ODA.

     o    Several "application themes", or frequently-occurring
          collections of functionality, are viewed as useful.  These
          are as follows:

          Application Theme                         Interactive?
          Presentation of multimedia data           No
          Exploration of a rich multimedia          Yes



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          environment
          Simulation of a real-world scenario       Partially
          Communication of real-time                No
          information to the user
          Authoring                                 Yes
          Annotation of material                    Yes

     o    "Interface templates" allow a multimedia application to make
          use of a common format for presenting a range of content.
          This is similar to the "backdrop" concept mentioned in
          section 2.3.4.

     o    A range of link types will be supported.

     o    Media content editors and interface/application editors for
          structuring will be provided.  A third class of editor, the
          "hypermedia notebook", will allow readers to excerpt and
          annotate media from AM2 applications.

  The project is developing multimedia network services, including the
  transmission of digital video, using a client-server paradigm.

4.4. CEC Research Programmes

  Some of the research programmes sponsored by the Commission for the
  European Community (CEC) contain apparently relevant projects. [1]
  has further details of some of these projects.

  RACE programme

  The RACE programme is outlined in [13], which should be consulted for
  further information about the projects described below.  The RACE
  programme targets the industrial, commercial and domestic sectors,
  and results are not necessarily directly applicable to the research
  and academic community.  RACE project numbers are given.

   RACE Phase I projects, which have mostly completed:

   R1038  MCPR - Multimedia Communication, Processing and
          Representation. This project developed a demonstrator
          multimedia system with communications capability for travel
          agents.

   R1061  DIMPE - Distributed Integrated Multimedia Publishing
          Environment. The project designed and implemented interim
          services for compound document handling, and defined a
          distributed publishing architecture.




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   R1078  European Museums Network. This project aimed to demonstrate
          interactive navigation through a pool of multimedia museum
          objects, using ISDN as the communications network.

   RACE Phase II projects:

   R2008  EuroBridge.

          Aims to demonstrate multi-point multimedia applications
          running over DQDB, FDDI and ATM test networks.

   R2043  RAMA - Remote Access to Museum Archives

          This project follows on from R1078.

   R2060  CIO - Coordination, Implementation and Operation of
          Multimedia Services.

          One aspect of this project is JVTOS - a "Joint Viewing and
          Teleoperation Service".  This aims to integrate standard
          multimedia applications running on a range of heterogeneous
          machines into a cooperative working environment, allowing
          individuals to view and interact with multimedia data on
          colleague's machines.

  ESPRIT Programme

  The ESPRIT research programme is outlined in [14], which should be
  consulted for further information about the projects listed below.
  ESPRIT project numbers are given.

   28     MULTOS - A Multimedia Filing System

          This project, which ran from 1985 to 1990, developed a
          client/server system for filing and retrieval of multimedia
          documents using the ODA interchange format standard (ODIF).

   5252   HYTEA - HyperText Authoring

          This project, which runs from 1991 to 1994, aims to develop
          a set of authoring tools for large and complex hypermedia
          applications.

   5398   SHAPE - Second Generation Hypermedia Application Project

          This project is developing a portable software environment
          comparable to a CASE tool intended to facilitate the
          realisation of complex hypermedia applications.



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   5633   HYTECH - Hypertextual and Hypermedial Technical
          Documentation This project, which ran from 1990-1991, was to
          assess the feasibility of hypermedia technology and to
          devise needed extensions to it in order to support
          applications dealing with technical documentation
          management.

   6586   PEGASUS - Distributed Multimedia Operating System for the
          1990s This project is aimed at the design of an operating
          system architecture for scalable distributed multimedia
          systems and the development of a validating prototype, the
          design and implementation of a distributed complex-object
          service and a global name service, the development of
          mechanisms for the creation, communication and rendering of
          fully digital multimedia documents in real time and in a
          distributed fashion, and the design and implementation of an
          application for the system: a digital TV director.

   6606   IDOMENEUS - Information and Data on Open Media for Networks
          of Users.  This project, which started January 1993, brings
          together workers in the database, information retrieval,
          networking and hypermedia research communities in the
          development of an "ultimate information machine".  It "will
          coordinate and improve European efforts in the development
          of next-generation information environments capable of
          maintaining and communicating a largely extended class of
          information on an open set of media".  Because of the close
          match between the subject of the IDOMENEUS project and the
          RARE WG-IMM, it is recommended that RARE establish a liaison
          with this project.

4.5. Other

  Some other research projects of less immediate relevance are listed
  below.  Some of these projects are described further in [1].

     o    Xanadu is a project to develop an "open, social hypermedia"
          distributed database server, incorporating CSCW features.
          It has been in existance for many years and has been funded
          by a number of companies.  The current status of this
          project is not known, and although iminent availability of
          alpha-test versions has been announced more than once, no
          software has been delivered.

     o    CMIFed [15] is an editing and presentation environment for
          portable hypermedia documents being developed at CWI,
          Amsterdam, NL. It is based on the "Amsterdam Model" of



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          hypermedia [16], which is an extension of the Dexter
          hypertext reference model incorporating "channels" for media
          delivery and synchronisation constraints.

     o    Deja Vu [17] is a proposed "intelligent" distributed
          hypermedia application framework.  It is intended as a
          vehicle for research in the areas of: hypermedia systems,
          object-oriented programming, distributed logic programming,
          and intelligent information systems.  Proposed techniques
          for use in the Deja Vu framework include "inferential
          links", defined automatically according to predefined rules.
          A scripting language for use both by information providers
          and users is planned.  This project is at a very early
          (proposal) stage, and as yet relatively little software has
          been developed.  Deja Vu is intended principally as a
          research framework rather than as a service tool.

     o    Demon is a project at Bellcore, US,  investigating the
          network requirements of near-term residential multimedia
          services.  The project is designing and implementing an
          experimental application which serves the needs of casual
          multimedia users.

     o    InfoNote is a distributed, multiuser hypermedia system from
          Japan, implemented on a NEC EWS4800 running UNIX and X.
          InfoNote has an editor which can create Japanese texts,
          figures, and raster images.  The same windows are used both
          for editors and browsers. The functionality of the window
          can be changed at any time if data is not write-protected.

     o    MADE - Multimedia Application Demonstration Environment - is
          a project at British Telecom's research laboratory which
          centres on the use of the developing MHEG standard to access
          a multimedia object server.  The server platform is a Sun
          SPARCstation with an object-oriented database package
          (ONTOS).  Audio, video, text and graphical media types are
          covered.  The University of Kent is working on a sub-
          project: "Multi-user Indexing in a Distributed Multimedia
          Database".

     o    Zenith aimed to establish a set of principles to assist
          designers and developers of object management systems
          intended for distributed multimedia design environments.
          The project implemented a prototype generalised multimedia
          object management system.






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5. Standards

5.1. Structuring Standards

  This section describes some of the important standards for providing
  hyperstructure to multimedia data.

  SGML

  SGML (Standard Generalized Markup Language - ISO 8879) is a
  metalanguage for defining markup notations for text.  SGML is used to
  write Document Type Definitions or DTDs, to which individual document
  instances must conform.  It finds application in a wide and
  increasing range of text processing applications.

  The relevance of SGML to distributed hypermedia systems is
  surprisingly high, mainly because of the great expressive power of
  SGML, and its ability to handle non-textual data using "external
  entities" and "notations".

     o    The World-Wide Web is an SGML application with its own DTD.

     o    The important HyTime hypermedia structuring standard (see
          below) is based on SGML.

     o    The forthcoming MHEG hypermedia structuring standard (see
          below) has an SGML encoding.

     o    SGML has been used in research hypermedia systems - for
          example Microcosm.

     o    SGML is used in some commercial hypermedia systems - for
          example DynaText.

     o    SGML is of increasing importance for academic publishing
          houses.

  It was interesting to note that at a recent (CEC-sponsored) workshop
  on Hypertext and Hypermedia standards, most of the speakers were
  conversant with and supportive of the use of SGML for such systems.

  A related standard which may become important for SGML on networks is
  SDIF (SGML Data Interchange Format - ISO 9069).  This standard
  specifies how an SGML document, which may exist in a number of
  separate files of different media types, may be encoded using ASN.1
  into a single bytestream.  The entity structure is preserved, so that
  the bytestream may be decoded by the recipient into the same set of
  files.



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  HyTime

  HyTime (Hypermedia/Time-Based Structuring Language) is a standardised
  infrastructure for the representation of integrated, open hypermedia
  documents.  It was developed principally by ANSI committee X3V1.8M,
  and was subsequently adopted by ISO and published as ISO 10744.

  HyTime is based on SGML.  It is not itself an SGML DTD, but provides
  constructs and guidelines ("architectural forms") for making DTDs for
  describing Hypermedia documents.  For instance, the Standard Music
  Description Language (SMDL: ISO/IEC Committee Draft 10743) defines a
  (meta-)DTD which is an application of HyTime.  In fact, HyTime
  started as an attempt to produce a markup scheme for music publishing
  purposes.

  HyTime specifies how certain concepts common to all hypermedia
  documents can be represented using SGML.  These concepts include:

     o    association of objects within documents with hyperlinks

     o    placement and interrelation of objects in space and time

     o    logical structure of the document

     o    inclusion of non-textual data in the document

  An "object" in HyTime is part of a document, and is unrestricted in
  form - it may be video, audio, text, a program, graphics, etc.  The
  terminology used in HyTime (and in this section) thus differs
  slightly from the terminology used in the rest of this report.  A
  HyTime object corresponds roughly to a node as defined in section
  1.2, and a HyTime document is a hyperdocument in the terminology of
  this report.

  HyTime consists of six modules, which are very briefly and
  selectively described below:

     o    Base module.  This provides facilities required by other
          modules, including a lexical model for describing element
          contents; facilities for identifying policies for coping
          with changes to a document, or traversing a link ("activity
          tracking"); and the ability to define "container entities"
          which can hold multiple data objects.  This last was added
          to the HyTime standard at a late stage, at the instigation
          of Apple Computers Inc, as a "hook" for their Bento
          specification [18].





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     o    Measurement module.  This allows for an object to be located
          in time and/or space (which HyTime treats equivalently), or
          any other domain which can be represented by a finite
          coordinate space, within a bounding box called an "event",
          defined by a set of coordinate points.  Coordinates may be
          expressed in any units (predefined units include
          femtoseconds, fortnights, millenia, angstroms, Northern feet
          and lightyears!).

     o    Location Address module.  In addition to the fundamental
          ability of SGML to identify and refer to elements, this
          module provides a special "named location address"
          architectural form which can be used to refer indirectly to
          data which spans elements, or which is located in external
          entities.  Data may also be addressed indirectly through the
          use of "queries", which return addresses of objects within
          some domain which have properties matching the query.  A
          "HyQ" notation is provided for defining the query.

     o    Hyperlinks module.  Two basic types of hyperlink are
          defined: the contextual link (clink) has two anchors, one of
          which is embedded in a document to explicitly denote the
          anchor location; and the independent link (ilink) which may
          have more than two anchors, and which does not require the
          anchors to be embedded in the document. ilinks thus allow
          hyperlink information to be maintained separately from
          document content.

     o    Scheduling module.  This specifies how events in a source
          finite coordinate space (FCS) are to be mapped onto a target
          FCS.  For instance, events on a time axis could be projected
          onto a spatial axis for graphical display purposes, or a
          "virtual" time axis as used in music could be projected onto
          a physical time axis.

     o    Rendition module.  This allows for individual objects to be
          modified before rendition, in an object-specific way.  One
          example is modification of colours in image so that it can
          be displayed using the currently-selected colour map on a
          graphics terminal, or changing the volume of an audio
          channel according to a user's requirements.

  It is not envisaged that a hypermedia application would need to use
  the entire range of HyTime facilities.  An application designer is
  able to choose appropriate HyTime architectural forms, and to add
  application-specific constraints to them.  The designer may also of
  course use non-HyTime SGML elements and attributes, but these aspects
  of the application can't be understood by a "HyTime engine".  Even in



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  the absence of a HyTime engine, the HyTime architectural forms
  provide a useful base of ideas from which a hypermedia system
  designer may wish to work.

  The role of a HyTime engine is not specified in the standard, but
  essentially it is a (sub)program which recognises HyTime constructs
  in document instances and performs application-independent processing
  on them.  For instance, it could interact with multimedia network
  servers to resolve and access hyperlink anchors.  A commercial HyTime
  engine (HyMinder) is under development by TechnoTeacher in the US,
  and the Interactive Multimedia Group at the University of
  Massachusetts - Lowell (contact [email protected]) is also
  working on a HyTime engine (HyOctane).

  The Davenport group (a loose consortium of interested companies and
  individuals) is producing a series of standards on hypermedia which
  further constrain the HyTime architectural forms.  One example is the
  SOFABED module [19], which standardises the representation of certain
  kinds of navigational information - tables of contents, indexes and
  glossaries.

  HyTime was envisaged as an interchange format rather than as a format
  for directly-executable hypermedia applications.  It is therefore
  very expressive, but may be difficult to optimise for run-time
  efficiency.

  An attempt has been made [20] to adapt the hyperlink structure in
  WWW's existing HTML DTD to comply with HyTime's clink architectural
  form.  This requires changes to WWW document instances as well as to
  browser software, and in the absence of any immediate benefit it has
  found little favour with the WWW community.  However, it is possible
  that HTML2 will use some aspects of HyTime.

  It is recommended that any further RARE work on networked hypermedia
  should take account of the importance of SGML and HyTime.

  MHEG

  MHEG stands for the Multimedia and Hypermedia information coding
  Experts Group, also known as ISO/IEC JTC1/SC29/WG12 (it used to come
  under SC2).  This group is developing a standard "Coded
  Representation of Multimedia and Hypermedia Information Objects" (ISO
  CD 13522, or CCITT T.171), commonly called MHEG.  The standard is to
  be published in two parts - part 1 being the base notation,
  representing objects using ASN.1, and part 2 being an alternate
  notation which uses SGML.  Part 1 has nearly (June 1993) achieved CD
  status, and is intended to reach full IS in 1994.  Part 2 is intended
  to reach the CD stage in late 1993.



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  MHEG is suited to interactive hypermedia applications such as on-line
  textbooks and encyclopaedia.  It is also suited for many of the
  interactive multimedia applications currently available (in
  platformspecific form) on CD-ROM.  MHEG could for instance be used as
  the data structuring standard for a future home entertainment
  interactive multimedia appliance.  Telecommunications operators are
  interested in MHEG for providing interactive multimedia services
  across ISDN.

  To address such markets, MHEG represents objects in a non-revisable
  form, and is therefore unsuitable as an input format for hypermedia
  authoring applications: its place is perhaps more as an output format
  for such tools.  MHEG is thus not a multimedia document processing
  format - instead it provides rules for the structure of multimedia
  objects which permits the objects to be represented in a convenient
  "final" form with the aim of direct presentation.

  The MHEG draft standard is expressed in object-oriented terms.  The
  main object classes are outlined briefly below.

     o    Content class.  A content object contains the encoded
          (monomedia) information to be presented, along with
          attributes which identify the type of information and the
          encoding method, and mediaspecific attributes such as fonts
          used, sampling rate, image size, etc.

     o    Selection class and Modification class.  The user may
          interact with MHEG objects which inherit interactive
          behaviour from these classes.  (The MHEG object model
          supports multiple inheritance.)

     o    Action class.  Two types of action may be applied to
          objects: projection, which controls how objects are
          rendered; and status actions which affect the state of
          objects.

     o    Link class.  MHEG hyperlinks connect a "start" object with
          one or more "end" objects.  Links consist of a set of
          conditions relating to the state of the start object, and a
          set of actions which are carried out when these conditions
          are satisfied.  Links also define the spatio-temporal
          relationships between objects.

     o    Script class.  Script objects are used to describe more
          complex interobject linkages (e.g., multiple-source links).
          MHEG does not define a scripting language - instead it
          provides a formalism for encapsulating scripts which may be
          executed by an external program (see SMSL below).



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     o    Composite class.  Related objects may be grouped together
          into a single composite object (recursively).  The
          relationships between content objects within a composite
          object are determined by link and script objects which also
          are members of the composite object.

     o    Descriptor class.  Descriptor objects contain general
          information about sets of interchanged objects, so that a
          target system can ensure it has adequate resources to run
          the hypermedia application represented by the object set.

  The relationship between HyTime and MHEG has not yet been fully
  established.  One possible relationship [21] is that an MHEG
  application could be the output of a compilation process which used
  an equivalent HyTime document as input.  This approach would benefit
  both from the expressive power of HyTime and the run-time efficiency
  of MHEG.  However, it has yet to be shown that this is feasible,
  since the capabilities of HyTime and MHEG do not completely overlap.

  There seems to be relatively little interest in or awareness of MHEG
  within the Internet community, which is only just beginning to be
  aware of HyTime.  In view of the draft nature of the MHEG standard,
  this report recommends that RARE should not invest substantial effort
  in MHEG at this time.  However, particularly in view of the interest
  in it shown by PTTs, a watching brief should be kept on MHEG, as it
  may well be relevant in the future.

  ODA

  The Open Document Architecture standard (ODA - ISO 8613 or T.140) is
  a compound document interchange format designed for transferring
  documents between open systems.  It is able to represent documents in
  both a formatted form and a processable (i.e., revisable) form, thus
  allowing both the content and the printed appearance of the document
  to be unambiguously transferred.

  In addition to text data, ODA supports graphics and image data.  A
  revised version to be published in 1993 will support colour.  Future
  developments include support for audio content (underway) and video
  content (planned).  An interface to MHEG is also planned.

  ODA differs from SGML in that the former concerns itself with the
  physical appearance of the document, while SGML deliberately avoids
  doing so.  SGML concerns itself with semantic markup, and can be used
  to describe a wide range of data and document architectures.  ODA has
  a more limited concept of a document.




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  Hypermedia extensions to ODA (HyperODA) are underway.  The extensions
  will support:

     o    References to data held externally to the document (similar
          to SGML's external entities?).

     o    Non-linear structures, using contextual and independent
          hyperlinks based on the HyTime model.

     o    Temporal relationships between document components (e.g.,
          sequential, parallel, cyclic, duration, start delay).

  HyperODA is not being developed in competition to HyTime or MHEG its
  purpose is to add hypermedia features to ODA rather than to be a
  completely general framework for hypermedia applications.

  Bearing in mind that:

     o    the HyperODA extensions are still under development;

     o    in some senses ODA can be seen as a competitor to SGML,
          which has greater presence in the hypermedia world;

     o    there seems to be a lack of enthusiasm for ODA in the
          Internet community (the IETF WG on piloting ODA has
          disbanded);

     o    Adobe's newly-released Acrobat technology (described below)
          will have a significant effect on the marketplace;

  this report recommends that ODA should not form a basis for
  investment in networked hypermedia technology by RARE.

  PREMO

  PREMO (Presentation Environment for Multimedia Objects) is a new work
  item in ISO/IEC JTC1/SC24 (the graphics standards subcommittee).  An
  initial draft [22] exists, and the schedule calls for a CD by June
  1994, a DIS by June 1995, and the final IS by June 1996.

  PREMO addresses the construction of, presentation of, and interaction
  with multimedia objects.  It specifies techniques for creating
  audiovisual interactive single and multiple media applications.  It
  is consistent with the principles of the Computer Graphics Reference
  Model (CGRM, ISO 11072), and is defined in object-oriented terms.

  It is not clear how PREMO relates to HyTime and MHEG.  Although these
  standards are listed in section 2 (References) of the initial draft,



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  they appear not to be mentioned in the text.  The wisdom of
  developing what appears to be yet another structuring standard for
  multimedia data is doubtful.

  The PREMO work is not sufficiently advanced to permit a judgement of
  its usefulness in satisfying the requirements under discussion.

  Acrobat

  Adobe, Inc. has introduced a new format called Acrobat PDF, which it
  is putting forward as a potential de facto standard for portable
  document representation.  Based on the Postscript page description
  language, Acrobat PDF is also designed to represent the printed
  appearance of a document (which may include graphics and images as
  well as text.  Unlike postscript however, Acrobat PDF allows data to
  be extracted from the document.  It is thus a revisable format.  It
  includes support for annotations, hypertext links, bookmarks and
  structured documents in markup languages such as SGML.  PDF files can
  represent both the logical and the formatting structure of the
  document.

  Acrobat PFD thus appears to offer very similar functionality to ODA.
  Adobe's successful Postscript de facto standard profoundly influenced
  information technology - it is possible that if successful, Acrobat
  PDF will be almost as important.  RARE should be aware of this
  technology and its potential impact on multimedia information
  systems.

5.2. Access Mechanisms

  This section describes some standards which are useful in providing
  network access to multimedia data.  Of course, there are many
  multimedia transport protocols, which this report does not attempt to
  describe (see [1] for further information).  The protocols mentioned
  below are search/retrieve protocols which were not mentioned in [1].

  Multimedia Extensions to SQL

  A new work item in ISO (ISO/IEC JTC1 N2265) to extend the SQL
  standard to include multimedia data is expected to be approved
  shortly.  Initially this work will concentrate on developing a
  framework, and on free text data.  Support for non-text data will be
  added later, using a separate part of the standard for each media
  type.

  The expected timescale for this standardisation work is lengthy (part
  1 - the framework - is targeted for completion in 1996).




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  There are suggestions that this standard could be used as a query
  language in conjunction with the HyQ query component of the HyTime
  standard.

  DFR

  DFR is the Document Filing and Retrieval system, specified in ISO
  10166-1 and ISO 10166-2.  It is intended for office automation
  applications, and falls within the Distributed Office Applications
  (DOA) model of ISO 10031-1.  DFR has design similarities to the ISO
  Directory and to the X.400 Message Store, and it is likewise part of
  OSI.

  DFR defines a Document Store, which provides a service to a DFR User
  over an OSI protocol stack incorporating ROSE (and optionally RTSE).
  A document in the Document Store may have a number of attributes
  associated with it, including pointers to related documents.  There
  is support for multiple versions of the same document, and for
  hierarchical groups of documents.  The access protocol supports
  searching for documents based on their attributes.  DFR itself does
  not restrict the content of documents in any way, but the natural
  partner to DFR is the ODA standard for document content.

  It is not clear that DFR offers significantly more useful
  functionality than is available from other, simpler access protocols
  already in use on the Internet.

5.3. Other Standards

  This section briefly describes other standards in this area and
  discusses their relevance.

  MIME

  MIME (Multipurpose Internet Mail Extensions) is a mechanism for
  transferring multimedia information in an RFC822 mail message.  STD
  11, RFC 822 defines a message representation protocol which specifies
  considerable detail about message headers, but which leaves the
  message content as flat ASCII text.  RFC 1341 redefines the format of
  message bodies to allow multi-part textual and non-textual message
  bodies to be represented and exchanged without loss of information.
  Because RFC 822 said very little about message content, RFC 1341 is
  largely orthogonal to (rather than a revision of) RFC 822.

  MIME provides facilities to include multiple objects in a single
  message, to represent text in character sets other than US-ASCII, to
  represent formatted multi-font text messages, to represent non
  textual material such as images and audio fragments, and generally to



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  facilitate later extensions defining new types of Internet mail for
  use by co-operating mail agents.  It does not define any structure to
  allow relationships between body parts within a message to be
  expressed.

  For the purposes of the requirements considered by this report, the
  relevance of MIME is that it separates media type from media
  encoding, and that it defines a procedure for registering values of
  these attributes.

  The MIME construct of chief interest is the "Content-Type" field.
  This contains a MIME "type" and "subtype", and any "parameters" which
  further qualify the subtype.  The register of MIME content-types is
  maintained by the Internet Assigned Numbers Authority (IANA). Content
  types defined in the MIME standard itself include:




































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   Type            Subtype       Parameters    Meaning


   text            plain         charset       Plain text

                   richtext      charset       Text with SGML-like
                                               markup for
                                               representing
                                               formatting.

   image           jpeg                        JPEG File Interchange
                                               Format

                   gif                         Graphics Interchange
                                               Format

   audio           basic                       8-bit -law 8kHz PCM
                                               encoding

   video           mpeg

   application     ODA           profile       Open Document
   (used                         (Document     Architecture
   for                           Application   document.
   application                   Profile)
   -specific
   data)

                   octet-        name (e.g.,   General binary data
                   stream        filename);    such as an arbitrary
                                 type (for     binary file.
                                 human
                                 recipient),
                                 etc.

                   postscript                  Document in
                                               postscript.

  Private experimental values of types and subtypes starting with X may
  be used between consenting adults without registration with IANA.

  MIME also defines a "Content-Transfer-Encoding" field, which is used
  to specify an invertible mapping between the "native" encoding of a
  media type and a representation that may be readily exchanged using
  7bit mail transfer protocols.

  WWW's HTTP2 protocol makes use of MIME media type and encoding
  attributes, and also uses MIME's message format for retrieving data



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  from the server.  It is the first MIME application to utilise the
  8bit Content-Transfer-Encoding, which essentially means no encoding.

  SMSL

  SMSL is the Standard Multimedia Scripting Language.  It is a proposed
  new work item for ISO/IEC JTC1/SC18/WG8 (HyTime) and JTC1/SC29/WG12
  (MHEG).  The functional requirements are expected to be completed in
  1994, and the coding scheme completed in 1995.

  SMSL is designed as an open language with a similar purpose to
  existing vendor-specific scripting languages such as Macromind's
  "Lingo", Kaleida's "Script/X", and Gain's "GEL".  The intention is to
  offer an intermediate open multimedia scripting language which could
  be used both for interchange purposes, and for controlling the
  presentation of HyTime or MHEG multimedia structures.  Several
  different approaches to defining SMSL have been suggested, including
  using the ANDF (Architecture-Neutral Distribution Format) approach,
  and basing SMSL on SGML or on the Scheme language.

  The SMSL work is not sufficiently advanced to permit a judgement of
  its usefulness in satisfying the requirements under discussion.
  However, it is interesting to note that despite the descriptive power
  of HyTime and MHEG, there is still perceived to be a role for
  procedural scripting.

  AVIs

  The CCITT is defining a set of Audio Visual Interactive Services
  (AVIs), intended for offering to domestic and business consumers over
  a national network (e.g., by PTTs).  These services will be specified
  as T.17x recommendations, and will include MHEG.  These services
  would also make use of the SMSL work.

  Insufficient information is available about this area to allow its
  relevance to be judged.

5.4. Trade Associations

  This section mentions some trade associations which are involved in
  standards making in the multimedia area.

  Interactive Multimedia Association

  The Interactive Multimedia Association (IMA) is an international
  trade association with over 250 members, representing a wide spectrum
  of multimedia industry players.  Members include Apple, Microsoft,
  MIT CECI (the developers of AthenaMuse 2), 3DO, and many other



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  important market actors.

  In 1989, the IMA initiated a "Compatibility Project", tasked with
  developing technical solutions to the cross-platform compatibility
  problem.  The Project has published two important documents:

     o    "Recommended Practices for Multimedia Portability" [23]
          outlines a specification for a common interface to be used
          by interactive video delivery systems.  It has been adopted
          by the US Military as part of Military Standard 1379.

     o    "Recommended Practices for Enhancing Digital Audio
          Compatibility in Multimedia Systems" [24] defines four
          standard digital audio data types and four sampling rates
          (from low-end -law 8kHz mono encoding, up through ADPCM
          modes to CD-quality 44kHz 16-bit stereo).

  Work is continuing to produce further recommendations on other
  issues.

  The Compatibility Project has now initiated a procurement process by
  publishing three Request for Technology (RFT) documents, defining the
  requirements of a platform-independent interactive multimedia system,
  including networking requirements.  The RFTs cover "Multimedia System
  Services", a "Scripting Language for Interactive Multimedia Titles",
  and "Multimedia Data Exchange".  An "Architecture Reference Model"
  for cross-platform desktop and distributed multimedia systems
  provides the framework for these RFTs, which are pragmatic documents
  outlining the technical requirements for time-based media handling in
  detail.  Note that relatively little is said about non-time-based
  data.

  A first reading of the Multimedia Data Exchange RFT reveals that the
  Apple Bento standard [18] and the Microsoft/IBM RIFF format [25] both
  influenced the development of this document.  The selected system may
  well be based on one or both of these technologies.

  A joint response to the Multimedia System Services RFT has been
  received from HP, IBM and Sun.  Two responses to the Scripting
  Languages RFT have been received - from Kaleida (Script-X) and Gain
  Technology (GEL).  Two partial responses to the Multimedia Data
  Exchange RFT have been received from Apple (Bento) and Avid (Open
  Media Framework).

  Responses to the RFTs are currently being analysed by the IMA, and
  the result will be announced in November 1993.  The specifications
  which will eventually result from this process will be important for
  future commercial multimedia products.  It is important that the



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  community keep a watching brief on the IMA Compatibility Project and
  its possible implications for distributed multimedia applications on
  the Internet.

  Multimedia Communications Forum

  The Multi-Media [sic] Communications Forum (MMCF) is a recently
  formed (June 1993) trade consortium whose initial members include
  IBM, National Semiconductor, Apple, Siemens and AT&T.  Intended to
  complement the work of the IMA, the MMCF plans to develop guidelines
  and recommendations for the industry to help ensure "end-to-end
  network interconnectivity of multimedia applications, workstations
  and devices".  They also plan to provide input to standards bodies.

  It is still too early to say whether this forum will succeed.  If the
  IMA Compatibility Project specifications, when they are published,
  leave networking issues open, then MMCF could have an important role
  to play.  It is recommended that RARE consider becoming an Observing

  Member ($350 US pa), entitling it to attend general and annual MMCF
  meetings (but not committee meetings), and to receive minutes and
  other general papers (but not working documents); with the prospect
  of becoming an Auditing Member ($1200 US pa) later if relevant.

  Multimedia Communications Community of Interest

  This is a very new organisation formed at a meeting in France in June
  1993.  Its charter is to promote the use of applications which let
  people in different locations view documents, images, graphics and
  full-motion video on a PC screen.  The remit includes CSCW aspects.
  Members of the organisation include IBM, Intel, Northern Telecom,
  Telstra (Australia), BT, France Telecom and DB Telekom.  The
  companies plan field trials of multimedia services in 1Q94.

6. Future Directions

6.1. General Comments on the State-of-the-Art

  Distributed hypermedia systems are now emerging from the research
  phase into the experimental deployment stage.  Every project team
  (and standards committee), almost without exception, hopes for their
  system to become the de facto standard for hypermedia.

  As we've seen, Gopher and WWW already offer multimedia capability,
  but they are still largely oriented to the use of external viewers
  for non-text nodes.  This "unintegrated" approach is in contrast to
  typical stand-alone multimedia applications, where the presentation
  of related information in different media is tightly integrated.  The



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  in-line image feature of XMosaic and the new version of HTML
  currently under development may represent the start of a move towards
  greater integration of different media in such distributed hypermedia
  systems.

  Three important factors in the design of distributed hypermedia
  systems appear to emerge from the preceding chapters of this report.
  They can each be formulated in terms of distinctions between two
  aspects of the system.

     o    A common and apparently fruitful approach to hypermedia
          systems is to distinguish the content from the
          hyperstructure.  Standards work clearly distinguishes
          between these concepts, with standards such as MPEG, JPEG,
          G.72x, etc, for content; and HyTime or MHEG for structure.
          Currently-deployed systems also make this distinction, most
          obviously in Gopher, where the structure/content split maps
          onto the server filesystem's directory/file split.  In a
          similar way, the ability to maintain hyperlink information
          separately from data is perceived in hypermedia research
          circles as a "good thing".  Research systems such as
          Microcosm and Hyper-G do this, and HyTime with its ilink
          element also supports it.  WWW does not support this, but
          requires link anchors to be edited into source data.  There
          are problems with this approach, however - see the section
          on Microcosm for details.

     o    A useful approach to content is to distinguish the media
          type from the media encoding.  The MIME standard (used by
          HTTP2) illustrates how this can be done, and Gopher+ employs
          a similar system.

     o    The distinction between data and protocol is also important
          for some systems.  WWW for instance has clearly separate
          protocol (HTTP) and data (HTML) specifications.  However,
          Gopher+ is specified without making this distinction.  (The
          original Gopher system is very simple and arguably has no
          need for such separation.)

  The most significant mismatches between the capabilities of
  currentlydeployed systems and user requirements are in the areas of
  presentation and quality of service.  Adding flexibility in
  presentation capabilities to WWW or Gopher should be possible without
  any major change to the protocols (although it may require changes to
  data formats).  Such capabilities could result from the progress
  towards greater integration of media types presaged above.  However,
  improving QOS is significantly more difficult, as it may require
  changes at a more fundamental level.  The following section outlines



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  some possible solutions to this problem.

6.2. Quality of Service

  Meeting the responsiveness requirement is certainly the key factor
  for the acceptance of networked multimedia information systems in the
  user community.  To reiterate the requirement given in a previous
  section:

     o    For simple actions such as "next page", tolerable delays are
          of the order of 0.2s.

     o    For more complex actions such as "search for documents
          containing this word", then a tolerable delay is of the
          order of 2s.

     o    Users tend to give up waiting for a response after about
          20s.

  There are several methods which may alleviate the problem of poor
  responsiveness (or cause the user to revise his or her expectations
  of responsiveness!), some of which are described below.

     1.   Give clues that fetching a particular item might be time-
          consuming - simply quoting the size (and/or location) may be
          sufficient. WAIS and some Gopher clients already quote the
          size.

     2.   Display a "progress" indicator while fetching data.

     3.   Allow the user to interact with other, previously fetched
          information while waiting for data to be retrieved.  The
          inability to do this is an annoying limitation of XMosaic.
          It can be difficult to implement, except on a multi-threaded
          operating system such as OS/2 or Windows NT.

     4.   Allow several fetches to be performed in parallel.  Again,
          multithreading support makes this easier.  This technique is
          less likely to be useful if all the nodes being requested
          come from the same server.
     5.   Pre-fetch information which the client software believes the
          user will wish to see next.  This requires some "hints" in
          the data about which nodes might be good candidates for pre-
          fetching.

     6.   Cache information locally.  The use of Universal Resource
          Numbers (see the section on WWW) is relevant for managing
          this.



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     7.   Where multiple copies of the same information are held in
          different network locations, fetch the "nearest" copy.  This
          is sometimes known as "anycasting", and is a more general
          case of local caching.  The proposed URN-to-URL resolution
          service [26] could be used to support this.

     8.   When retrieving a document, the client should be able to
          display the first part of the document to the user.  The
          user can then start to read the document while the system is
          still downloading it.  Alternatively, the user may decide
          that the document is not relevant and abort the retrieval.

     9.   Offer multiple views of image or video data at different
          resolutions and therefore sizes.  This enables the user to
          select a balance between speed of retrieval and data
          quality.  Gopher+ and HTML2 both support this.

     10.  Future high-speed networks and protocols (ATM, RTP) will
          allow real-time display of isochronous data.  Information
          systems should be able to take advantage of this.

  A useful description of the problem is given in [27].  This paper
  rightly contends that the view, held by many hypermedia researchers
  and implementors, that the network is simply a transparent data
  highway which needs no special consideration in application design,
  is wrong.  It is argued that:

              "the very same structural characteristics that may make
              a multimedia document appealing to the end user are the
              characteristics that are extremely helpful during
              dynamic network performance optimisation".

  This is a particularly relevant statement considered in the light of
  suggestion 5 above.

6.3. Recommended Further Work

  To meet the needs of applications such as those described in section
  2.1, the community must seek where possible to adapt and enhance
  existing tools, not to build new ones.  There is now an opportunity
  for RARE to stimulate and encourage this process of adaptation and
  enhancement, and the following subsections outline a strategy for
  this.







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  Selecting a System

  In order to have the greatest effect, RARE should concentrate its
  efforts on only one of the existing tools.  Candidate technologies
  are those already outlined: Gopher, WWW, WAIS, Hyper-G, Microcosm and
  AthenaMuse 2.

  It is recommended that RARE should select the World-Wide Web to
  concentrate its efforts on.  The reasons for this decision are as
  follows.

     o    Flexibility.  The rich yet straightforward design of WWW,
          with its clearly separable components (HTML, URL and HTTP),
          means that it is a very flexible basis on which to develop
          distributed multimedia applications.

     o    Existing efforts.  The WWW implementor community is already
          discussing and designing extensions to HTML (HTML2),
          intended (among other things) to support multimedia.  There
          is clearly much interest in this area, and RARE efforts
          could complement existing work.

     o    Hyperlinks.  A clear requirement of many applications is the
          availability of hyperlinking, which WWW supports well.

     o    Integrated solution.  Because WAIS, Gopher and Hyper-G (as
          well as anonymous FTP servers) may all be accessed from Web
          clients, WWW serves as an important integrating tool for
          information services. It is important that distributed
          multimedia applications, which require extensive support in
          the client software, should be based on a technology "close
          to" such integrated clients.

     o    Penetration and growth.  Although Gopher far surpasses WWW
          in the number of servers available, the rate of growth in
          WWW usage is greater than that of Gopher.  There is an
          increasing realisation in the community that Gopher is over-
          simplistic for many purposes, and a corresponding increase
          in interest in WWW.

     o    Attention to QOS issues.  There is already an awareness in
          the WWW community of the need for achieving an appropriate
          QOS, and a mechanism has already been proposed in HTTP2 to
          alleviate the problem.

     o    Standardisation.  The WWW team is taking standardisation of
          the existing WWW system components seriously.  The URL
          format has already been published as an Internet draft (and



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          has been adopted as an important component of the proposed
          Internet integrated information infrastructure), and the
          current version of HTML is about to follow suit.  The use of
          SGML as the basis of HTML complies with the perceived
          importance of SGML for hypermedia in general (and also fits
          in with RARE's approach of adopting appropriate open
          standards).

     o    Software status.  CERN has recently placed the WWW code
          developed by it into the public domain.  This is unlike all
          the other candidate technologies, which all have
          restrictions on who can do what with the code.  In the case
          of Gopher, these restrictions are already causing some
          commercial users to look at other options.

  WWW has two significant disadvantages, both of which are being
  alleviated:

     o    Restricted choice of client software.  At present, Apple
          Macintosh and PC/MS Windows clients are available in beta
          form only.  By contrast, there are more than one well-tested
          Gopher clients available for these platforms.

          However, other WWW clients for the Mac and MS Windows are in
          the pipeline.

     o    There is a perception in the community that making
          information available over HTTP is difficult, and that it
          must be put into HTML.

          However, it is possible to put plain-text, non-HTML
          documents onto the Web.  Such documents of course cannot
          contain links.

          Furthermore, WYSIWYG HTML text editors are available, to
          ease the pain of writing HTML.

  The main disadvantages of the other systems are:

     o    Gopher is designed for simplicity, and therefore lacks the
          flexibility of WWW.  In particular its structure is too
          inflexibly hierarchical and it does not have hyperlinks.
          Its main advantage is its very heavy penetration.  However,
          because of the WWW approach to accessing data using other
          protocols, all of gopherspace is part of the Web.  Any Web
          client should be able to be a gopher client too.





Adie                                                           [Page 73]

RFC 1614        Network Access to Multimedia Information        May 1994


          It is neither envisaged that Gopher will go away, nor that
          it won't be used for multimedia data.  However, Gopher is
          unlikely to be used for more sophisticated multimedia
          applications such as academic publishing, interactive
          multimedia databases and CAL, because of the above-mentioned
          limitations.

     o    WAIS is a specialised tool, and will certainly form part of
          the overall solution, particularly for database-type
          applications.  It is not a general solution for distributed
          hypermedia applications.

     o    AthenaMuse 2 is commercially-oriented: it is clear that
          academic and research users will have to pay to use the
          software.  Its level of use is thus very unlikely to be as
          great as publiclyavailable systems such as WWW.  Moreover,
          it does not support all the required platforms.

     o    Microcosm network support is still in early stages, limited
          at present to the PC/Windows platform.  If it can be shown
          to perform adequately over a network, if it is capable of
          scaling to global levels, and if the advantages of
          maintaining link information separately from documents are
          found clearly to outweigh the consequent difficulties, it
          may become important in the future. Microcosm's authors need
          to ensure that the commercialisation of Microcosm does not
          hinder its adoption by the academic community.

     o    Hyper-G is more difficult to dismiss.  It is still in a
          relatively early stage of development, but appears to have
          many of the necessary features.  Its main disadvantages are:
          (a) the lack of penetration outside the University of Graz -
          the author is aware of only one other site using it; and (b)
          it is currently limited to UNIX only.  The author believes
          that, given WWW's head start in terms of deployment, and the
          current progress in adding multimedia facilities to it, WWW
          stands a much better chance than Hyper-G of being accepted
          as the de facto standard for distributed multimedia
          applications on the Internet.

  Directions for RARE

  Earlier in this report, it was noted that the most important areas
  where effort was needed were (a) provision of facilities for the
  integrated presentation of multimedia data (including synchronisation
  issues); and (b) ensuring adequate responsiveness.





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RFC 1614        Network Access to Multimedia Information        May 1994


  Bearing this in mind, it is recommended that RARE should invite
  proposals and (subject to funding being available) subsequently
  commission work to:

     1.   Develop conversion tools from commercial authoring packages
          to WWW, and establish authoring guidelines for authors who
          wish to use the conversion tools.  This is a significant and
          high-profile development aimed at enabling sophisticated
          multimedia applications to run over the network.  (Authoring
          guidelines will be necessary to enable authors to fit in
          with the Web's way of doing things, and to document features
          of the authoring package which should be avoided because of
          conversion difficulties.)

     2.   Implement and evaluate the most promising ways of overcoming
          the QOS problem.  This is an essential task without which
          interactive distributed multimedia applications cannot
          become a reality.  Some possibilities have already been
          outlined in the preceding chapter.

     3.   Implement a specific user project using these tools, in
          order to validate that the facilities being developed are
          truly relevant to actual user requirements.  It may be that
          partner funding from the selected user project would be
          appropriate.

     4.   Use the experience gained from 1, 2 and 3 to inform and
          influence the further development of HTML2 and HTTP2 to
          ensure that they provide the required facilities.

     5.   Contribute to the development of the WWW clients
          (particularly the Apple Macintosh and PC/MS Windows clients)
          in terms of their multimedia data handling facilities.

  Although it is strictly speaking outside the remit of this report
  (since it is not specifically concerned with multimedia data), it is
  noted that the rapid growth of WWW may in the future lead to problems
  through the implementation of multiple, uncoordinated and mutually
  incompatible add-on features.  To guard against this trend, it may be
  appropriate for RARE, in coordination with CERN and other interested
  parties such as NCSA, to:

     6.   Encourage the formation of a consortium to coordinate WWW
          technical development (protocol enhancements, etc).







Adie                                                           [Page 75]

RFC 1614        Network Access to Multimedia Information        May 1994


7. References

     [1]         "A Survey of Distributed Multimedia Research,
                 Standards and Products", ed. C. Adie, January 1993
                 (RARE Technical Report 5).
                 URL=ftp://ftp.ed.ac.uk/pub/mmsurvey/

     [2]         "The Dexter Hypertext Reference Model", F. Halasz and
                 M. Schwartz, NIST Hypertext Standardisation Workshop,
                 January 1990.

     [3]         "Response Time and Display Rate in Human Performance
                 with Computers", B. Shneiderman, Comp. Surveys 16,
                 1984.

     [4]         "Gopher+: Proposed Enhancements to the Internet
                 Gopher Protocol", B. Alberti, F. Anklesaria, P. Linder,
                 M. McCahill, D. Torrey, Summer 1992.
                 URL=gopher://boombox.micro.umn.edu:70/11/gopher/gop
                 her_protocol/Gopher%2b

     [5]         "WAIS Interface Protocol", F. Davies, B. Kahle, H.
                 Morris, J. Salem, T. Shen, R. Wang, J. Sui and M.
                 Grinbaum, April 1990.
                 URL=ftp://quake.think.com/wais/doc/protspec.txt

     [6]         "Uniform Resource Locators", T. Berners-Lee, March
                 1993.  URL=ftp://info.cern.ch/pub/ietf/url4.ps

     [7]         "The HTTP Protocol as Implemented in W3", T. Berners-
                 Lee, January 1992.
                 URL=ftp://info.cern.ch/pub/www/doc/http.txt

     [8]         "Protocol for the Retrieval and Manipulation of
                 Textual and Hypermedia Information", T. Berners-Lee,
                 1993.  URL=ftp://info.cern.ch/pub/www/doc/httpspec.ps

     [9]         "Hypertext Markup Language (HTML)", T Berners-Lee,
                 March 1993. URL=ftp://info.cern.ch/pub/www/doc/html-
                 spec.ps

     [10]        "Hyper-G: A Universal Hypermedia System", F. Kappe and
                 N. Sherbakov, March 1992. URL=ftp://iicm.tu-
                 graz.ac.at/pub/HyperG/doc/report333.txt.Z







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RFC 1614        Network Access to Multimedia Information        May 1994


     [11]        "Towards an Integrated Information Environment with
                 Open Hypermedia Systems", H. Davis, W. Hall, I. Heath,
                 G. Hill, Proceedings of the ACM Conference on
                 Hypertext, Milan 1992, p181-190.

     [12]        "The AthenaMuse 2 Functional Specification", L.
                 Bolduc, J. Culbert T. Harada, J. Harward, E.
                 Schlusselberg, May 1992.
                 URL=ftp://ceci.mit.edu/pub/AM2/funcspec.txt.Z

     [13]        "Research and Technology Development in Advanced
                 Communications Technologies in Europe: RACE '92",
                 CEC, March 1992.  Available from:
                 [email protected]

     [14]        "Esprit Programme Synopses", CEC, October 1992.  In
                 seven volumes.  Available from
                 [email protected]

     [15]        "CMIFed: A Presentation Environment for Portable
                 Hypermedia Documents", G. van Rossum, J. Jansen, K. S.
                 Mullender, D. C. A. Bulterman, Amsterdam 1993 (also
                 presented at ACM Multimedia 93 conference).
                 URL=ftp://ftp.cwi.nl/pub/CWIreports/CST/CSR9305.ps.Z

     [16]        "The Amsterdam Hypermedia Model: extending hypertext
                 to support real multimedia", L. Hardman, D. C. A.
                 Bulterman, G. van Rossum, Amsterdam 1993
                 URL=ftp://ftp.cwi.nl/pub/CWIreports/CST/CSR9306.ps.Z

     [17]        "Deja-Vu Distributed Hypermedia Application
                 Framework", A. Eliens.
                 URL=ftp://ftp.cs.vu.nl/eliens/Deja-Vu-proposal.ps

     [18]        "Bento Specification", J. Harris and I. Ruben, Apple
                 Computer Inc, August 1992.
                 URL=ftp://ftp.apple.com/apple/standards/Bento_1.0d4.1

     [19]        "Davenport Advisory Standard for Hypermedia (DASH),
                 Module I: Standard Open Formal Architecture for
                 Browsable Hypermedia Documents (SOFABED)", ed S. R.
                 Newcomb and V. T. Newcomb.
                 URL=ftp://sgml1.ex.ac.uk/davenport/sofabed.0.9.6.ps.Z

     [20]        Article in comp.text.sgml newsgroup, 24 May 1993, by
                 Eliot Kimber ([email protected]).
                 URL=ftp://ftp.ifi.uio.no/SGML/comp.text.sgml/by.msg
                 id/[email protected]



Adie                                                           [Page 77]

RFC 1614        Network Access to Multimedia Information        May 1994



     [21]        "Emerging Hypermedia Standards" B. Markey, Multimedia
                 for Now and the Future (Usenix Conference
                 Proceedings), June 1991.

     [22]        "Initial Draft PREMO (Presentation Environment for
                 Multimedia Objects", ISO/IEC JTC1/SC24 N847, November
                 1992.

     [23]        "Recommended Practices for Multimedia Portability",
                 Release 1.1 October 1990, Interactive Multimedia
                 Association, 3 Church Circle, Suite 800, Annapolis,
                 MD 21401-1993, USA.

     [24]        "Recommended Practices for Enhancing Digital Audio
                 Compatability in Multimedia Systems", Release 3.00
                 1992, Interactive Multimedia Association, 3 Church
                 Circle, Suite 800, Annapolis, MD 21401-1993, USA.

     [25]        "RIFF Tagged File Format", Microsoft Inc, 1992.

     [26]        "A Vision of an Integrated Internet Information
                 Service", C. Weider and P. Deutsch, March 1993,
                 Work in Progress.

     [27]        "Delivering Interactive Multimedia Documents over
                 Networks", S. Loeb, IEEE Communications Magazine, May
                 1992.

     [28]        "A Status Report on Networked Information Retrieval:
                 Tools and Groups", ed. J. Foster, G. Brett and P.
                 Deutsch, March 1993.
                 URL=ftp://mailbase.ac.uk/pub/nir/nir.status.report


















Adie                                                           [Page 78]

RFC 1614        Network Access to Multimedia Information        May 1994


8. Security Considerations

  Security issues are not discussed in this memo.

9. Author's Address

  Chris Adie
  Edinburgh University Computing Service
  University Library
  George Square
  Edinburgh EH8 9LJ
  United Kingdom

  Phone: +44 31 650 3363
  Fax:   +44 31 662 4809
  EMail: [email protected]



































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