Subj : Another filearea question
To   : Shawn Highfield
From : Mvan Le
Date : Fri Jun 08 2007 07:34 am

SH> file_id.diz from MFM?  I can't find the button to do
SH> that one. :)
ML> Did MFM ever import file_id.diz's ? ... I forgot ...

SH>   Okay then I'm not out to lunch. :)  I just mis-read
SH> what you said.  I've almost got an updated MFM with
SH> file_id.diz importing working, just being held up by
SH> time removing the fossil / door code to MFM which is
SH> causing a giant headache in the OS/2, Win32 port.

Man I just use the Hurl menu option.

SH>   Besides does anyone run it as a door anymore?

Not me. I'll set it up one day for kicks, just to remember what it does. I
never really used it.

ML> compliant door.sys or the AB source code for retrieving node number
ML> from a standard door.sys dropfile is wrong.

SH>   I'm going to blame the Ab source code because I have
SH> around 30 other doors using door.sys without a problem.
SH> :)

That's what I thought too :)

ML> Probably because it's looking for dorinfo2.def for node 2 etc.
ML> Atleast that's how AB-I works ie. dorinfo<node>.def. I'm assuming
ML> AB-II works similarly.

SH>   Exactly.

ML> copy %max%\dorinfo1.def .\dorinfo%1.def

SH>   I never thought of doing it that way, I changed the
SH> dorinfo.mec file with a bunch of [if task] lines. :)

Me too, but for a different reason:

==========================================================================
[iftask]1 [goto run_game]
...
...
...
[iftask]9 [goto run_game]

[lightred]Arrowbridge will only run on nodes 1 - 9 ! [dim](You are on node
[node_num])
[exit]

[/run_game]
[link]misc\LEAVING
[xtern_dos]m:\games\ab1v140\ab1v140.bat %k
==========================================================================

ML> Apparently people adopted the numeral in dorinfo#.def to be a node
ML> designator when it was never meant to be. It's probably a "dorinfo"
ML> dropfile specification version number.

SH>   I wonder if that's what happened?  Makes sense.

I dunno. I just adapt to whatever works. I stopped questioning it a long time
ago :)


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