Subj : Re: L.O.R.D.
To : Sean Dennis
From : michael preslar
Date : Tue Jul 10 2007 12:45 am
> Michael has been around since 4.02, IIRC, or since 1998. Michael made a very
> major change with 4.07 by switching doorkits to rewrite LORD to run on
> different platforms, such as OS/2 and Linux. However, in doing so, there
were
> a few sacrifices, such as speed (since there is a lot of code to go through
> when running the program). But for some reason, 4.07 is rather notorious for
> being the buggiest version of them all.
Actually.
Dos Lord 4.07 uses the _same_ doorkit that it has used for 10+ years now.
Lord/32, Lord/2, and lord/x, however, use Manndoor.
> GP> Wasn't Seth's last one 4.00?
>
> It was whenever he sold the rights to the game to Metropolis.
Seth's last version was 4.01a (or maybe 4.01b)
> GP> Then Preslar did the infamous Jennie goof, by fiddling with the code
> GP> just for fun/curiosity, and I think that was 4.06, wasn't it?
>
> No. Seth did that Jennie "goof", not Michael. Michael /REMOVED/ the Jennie
> cheat. Seth had the hots for Jennie Garth, not Michael. That "Jennie" thing
> was around in the 3.x versions.
4.02, my first version, introduced the Jennie bug. That bug was fixed
and released the next day as 4.02b (or was it 4.02pb?)
I have never removed the Jennie codes. IIRC, I removed one code that
sucked and added a new one somewhere around 4.06.
> GP> (where typing JENNIE summarily logged you out of the game)
> GP> And wasn't 4.07 the fix, after a while?
>
> It was fixed long before that.
Correct, the Jennie thing was fixed a _long_ time before that.
--
Michael
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