Subj : Re: Certain doorgames and DOSEmu.
To   : Nicholas Boel
From : joseph larsen
Date : Sat Feb 06 2016 01:26 am

|01 ��۲������  ��    �|CR��   quoting |09Nicholas Boel |01on |0901/09/16
|01...

NB> Is your BBS placing the proper dropfile in the correct location? If
NB> you're putting them in a node directory, nodes 1 and two may already
NB> have a door.sys in them. If nodes 3 and 4 don't have a drop file
NB> available, and the BBS isn't putting one where it should be.. that could
NB> be why your games aren't running properly.
NB>

Apparently the problem was with the DOOR.SYS dropfile. On my system, the
DOOR.SYS dropfile(s) that are created are only designed to use the first and
second nodes. I used a program (QkDoor) to extrapolate the DOOR.SYS dropfiles
into DORINFO#.DEF dropfiles. And all is well. I only have a few doors left to
figure out. Most notably, "Enigma Of Ashrella" and "Netrunner". The majority
of the door games work fine with this set up.

|09ignatius |07[|15cia|07]

--- Mystic BBS v1.11 (Linux)
* Origin: catch22bbs.com >>>  >> > (1:340/800)