Subj : Re: Intel: Once mighty, now falling?
To : Nightfox
From : Arelor
Date : Tue Jun 03 2025 01:32 pm
Re: Re: Intel: Once mighty, now falling?
By: Nightfox to Arelor on Tue Jun 03 2025 11:14 am
> I don't think that means there is no market anymore for PC or console games.
> I think there will still be plenty of PC and console players who still want
> games on those platforms.
>
> To me, Wintel still seems significant, and I've been seeing a fairly steady
> release of PC games. One example is Microsoft Flight Simulator 2024, which
> was just released last year. I bought a copy and I think it's an impressive
> flight simulator. Also, for flight simulation, there's X-Plane, which is
> available for both Windows and Linux natively.
My point is that Windows used to be the platform of choice for games, and since computer sales are dropping because people can't be bothered, they are losing that market. So, from the point of view of the original thread (that it would be dangerous for Microsoft to lose Intel because it would make it lose the gaming niche) I just feel they have bigger issues to be concerned for.
I mean, I know two sort of people who buy PCs these days: gamers and professional users. People who does not game nor work with a computer generally canot justify the expense. Keep in mind most people hates computers. Why would they buy one if they didn't need it?
I am not saying the "true" game market is under serious threat for Microsoft, but it is not their bitch anymore to do with it as they pleased. There is too much competition out there too - if daddy wants his son to play a bunch of random games, he may decide to buy a console for 600USD rather than the equivalent 1500USD rig... I bought a canned gaming Linux solution for about 400 USD whereas the Windows alternatives are in the 700 to 1000 range.
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