Subj : Re: The next files for AA25A games.
To : Gert Andersen
From : Bill McGarrity
Date : Tue Mar 25 2014 03:15 pm
-=> Gert Andersen wrote to Bill McGarrity <=-
Hiya Gert...
GA> * Reply to message originally in area CarbonArea
BM>A suggestion if I may. Why not send to Janis just an info file
BM>explaining to
BM>the end user where they could actually download the game on their own
BM>timeframe
BM>rather than sending out 4-5 condensed files onto the filebone. Your
BM>games will
BM>still get the exposure and in all honesty, save some diskspace on all
BM>involved.
BM>Just my opinion.... YMMV...
GA> The last 3 AA25A addons for this game is been send out with only a .inf
GA> file and maybe a .zip file with all info files for one addons. So can
GA> nodes/sysop and users self get the small files for the addons and read
GA> the informations on where to get and download the big addons, and only
GA> files for MAC and windows + maybe Linux will in real bytes up to 30M og
GA> zip files and in split rar files. I will on my system put both full zip
GA> file size and rar splitted file for the large addons, so whom there
GA> like to get the addons self use time for download and file request the
GA> files.
My thoughts were why send any files other than one small file that includes
.txt or .diz that explains an ftp site where those interested in these massive
files can get them? Or FREQ. Sending one massive 200meg file as compared to
10 - 20meg files still has the same effect, 200megs of space on a person's
system. The objective here is to reduce the total size of files being hatched
on Janis' system to the general public where 90% just have them on their system
and never play or use them. Call it an "advertising" file.