Subj : Best Beginner Door Game(s
To : Daryl Stout
From : Rob Swindell
Date : Tue Jul 20 2021 08:25 pm
Re: Best Beginner Door Game(s
By: Daryl Stout to Rob Swindell on Tue Jul 20 2021 07:19 am
> Rob,
>
> RS> Trade Wars, or any other door for that matter, should never "have a
> RS> fossil driver with it"; the system/sysop must provide a compatible
> RS> FOSSIL driver. I'm not clear what you're trying to convey here. --
>
> The way I understand it, if you don't have a fossil driver with it,
> it can't be run under telnet
Door games don't come with FOSSIL drivers. A door game can *use* a FOSSIL driver, but it would never come with one.
> , unless:
>
> 1) You're running Synchronet with the DOSXTRN utility.
DOSXTRN.EXE *is* a FOSSIL driver (for Win32). It's also a virtual UART driver.
> 2) You use the Doorway program and a generic dropfile for the door.
There are several ways in which a door game can send output to and accept input from a user (without relying on "the Doorway program") - FOSSIL is just one of them.
> Since I'm running Synchronet, I can run fossil or non-fossil doors,
> setting them up like a regular door.
Correct, because Synchronet for Windows (not Linux) supports a virtual UART (COM port) within its virtual UART/FOSSIL driver (DOSXTRN.EXE). Since you're running Synchronet, you can also run TCP/socket doors, stdio doors, and DOS console (int21h/29h) doors. For details, see
https://wiki.synchro.net/howto:door:index
> When I ran Virtual Advanced, I
> had to set up a generic dropfile and use the Doorway program, with
> DOOR.SYS as the dropfile, if the door didn't support DORINFO1.DEF --
> the late Tim Cornett developed a VScript that'd convert the comport
> to com0, and combined with Doorway, you could run it under Virtual
> Advanced (VADV32).
Okay. <shrug>
--
digital man
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