Subj : C64 Yahtzee client
To   : All
From : Daniel England
Date : Mon Oct 21 2019 06:23 am

Heyas!

Its been a while since I've had anything to post about but I think I've finally
got something...

I've been working on a client/server version of the game Yahtzee! and building
a C64 client for it.  The C64 client can now play the game!

Its a touch "glitchy" and it doesn't do everything yet but you can play through
a game.

You can find it on GitHub at https://github.com/M3wP/M3wPYahtzee

I have provided a GUI server for Win32 and a CLI version for Linux64 although
you could compile a CLI version for Windows, too.  The Windows versions run
fine under WINE, it seems.

Currently, the C64 client requires an ETH64 or RR-Net (or compatible) device to
play.  You are able to emulate the RR-Net in VICE.

There is mouse support and using the mouse makes the game very nice to play.
Please consult the readme.md document for a brief run-down on how to play.

You should be aware that there seems to be a bug in VICE where if you exit VICE
while connected, a zombie connection is left behind.  I'll try to communicate
this to the VICE team.

I'd love to hear from anyone trying this on a real machine or the
TurboChameleon.  I haven't been able to test these, as yet.

Also, I'd love to hear from anyone with Delphi Enterprise 10.1 or 10.2 who can
compile a native Linux FMX client and server or someone with cross development
tools for iOS/Mac.  If you can give me those binaries, I'd love you long time.
Hehe!

There is going to be a "permanent" server hosted for play too but I'll hold off
on posting about this for now.  There are a couple of things I want to do
before I make that public and want to confirm with the host provider that its
okay to do so.

Please enjoy!


Daniel.

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