Subj : Optimizing cc65 C code: my text adventure
To : All
From : Harry Potter
Date : Sat Apr 27 2019 08:10 am
Hi! I am still working to optimize my text adventure written in C using cc65.
I have several optimization lists at
https://sourceforge.net/projects/cc65extra/files/. I can split the code into several smaller pieces. I am also using my Hidden64
library to gain 11k. Does anybody have any suggestions as to how *else* I can
optimize my code?
BTW, I'm willing to give some example code on request.
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