Subj : Re: Software Issues
To : Daryl Stout
From : Ruben Figueroa
Date : Fri Jul 10 2015 11:50 am
DS> My HTML knowledge is VERY BASIC, and programming is LIMITED to writing
DS> a batchfile for the BBS, and setting the clock on the microwave
DS> oven...and, that's why I will keep VADV32 for the website, and
DS> eventually go to SBBS for the rest of it. With other things outside the
DS> BBS, it'll take me awhile to get it done. It's not "hard" to do...just
DS> tedious on the setup, but that's the nature of the beast.
Synchronet is a learning experience. I am the same as you when it comes to
programming. Howerver, the main point is for me is not programmning, it is
how to trouble shoot if you have a problem. There is a thing call module and
some of the games are modules and those need to be entered into SFCG for
external games and I found out there needs to be a corresponding entry into a
jason-services.ini file or you get erros. The idiosyncrasy of a particular
progams, the learning of it, comes with time and experience and lots of
frustration for lack of knowledge about the product. But there is support
out there and I have received it.
I really didn't have a lot of trouble setting up my games, just to learn what
syncrhronet passes as parameters like %# and %f came in real handy and in
setting up batch files (%# is the node number and %f is the full path of the
drop file)
You got it right, tedious is not a strong enough words in setting up things.
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