_______ __ _______ | |
| | |.---.-..----.| |--..-----..----. | | |.-----..--.--.--..-----. | |
| || _ || __|| < | -__|| _| | || -__|| | | ||__ --| | |
|___|___||___._||____||__|__||_____||__| |__|____||_____||________||_____| | |
on Gopher (inofficial) | |
Visit Hacker News on the Web | |
COMMENT PAGE FOR: | |
Show HN: Supertone Shift â AI powered Real-time voice changer | |
WORMS_EAT_WORMS wrote 4 hours 48 min ago: | |
Congrats! This is amazing work | |
fzaninotto wrote 7 hours 30 min ago: | |
Why does the Mac installer require admin right and a restart? Giving | |
admin rights to an installer requires trust in the vendor. Supertone | |
Shift is just a newborn. I cancelled the installation because of that. | |
I would love to test the technology without the risk of damaging my | |
computer! | |
desro wrote 2 hours 46 min ago: | |
I use the great, free, "Suspicious Package" app [0] to inspect | |
installers like these. | |
In fact, it was Supertone Shift's installer that prodded me to seek | |
it out (I happened to find and install Shift a couple of weeks ago). | |
In this case, it needs admin permissions to install to | |
`/Library/Application Support` as well as `/Library/Audio`. | |
It needs to restart in order for the HAL driver to be loaded (this | |
provides the virtual audio interface for using the app with Teams, | |
Zoom, etc.) | |
The preinstall/postinstall scripts simply handle the app's directory | |
in Application Support. | |
I decided it was safe enough, and had some fun playing with it. It | |
contacts what it claims are licensing servers (when it starts), and | |
won't start without it. It wanted to keep contacting those servers | |
constantly, but blocking its network access via Little Snitch didn't | |
prevent it from functioning. The network traffic was in the | |
single-digit kilobyte range, so I felt reasonably confident no audio | |
data was being looted. | |
[0] | |
[1]: https://mothersruin.com/software/SuspiciousPackage/ | |
moralestapia wrote 6 hours 57 min ago: | |
Thanks for this, I was very eager to try it out but this is a always | |
a deal breaker. | |
jzemeocala wrote 7 hours 55 min ago: | |
Fun looking product. Sad to see no Linux support (yet?). | |
Would you be interested in any help porting/maintaining a Linux | |
release? | |
andoando wrote 8 hours 28 min ago: | |
I was trying to make this myself earlier but every single AI model I | |
found used something like 50% of my CPU or GPU. | |
Any idea how this is possible? Voicemod does something similar and I | |
couldn't figure it out. Is it actually AI or is this just shifting | |
pitch/reverb/etc | |
jl6 wrote 8 hours 31 min ago: | |
Would it be possible to embed a watermark in the generated audio? Many | |
people will use voice changing tech for honest purposes, but there will | |
always be those acting to ruin it for the rest of us. There are just | |
too many scenarios where faking your voice confers an illicit benefit. | |
I know watermarks are never foolproof, but they may deter casual | |
misuse. | |
bogwog wrote 9 hours 53 min ago: | |
Seems like we're getting closer and closer to Star Trek's universal | |
translator | |
vouaobrasil wrote 9 hours 59 min ago: | |
All this technology is leading to a world where we can present | |
second-life/alternative identities cohesively online. I wonder if this | |
is going to cause a global decline in the ability for people to express | |
themselves, since it is now so easy to create an identity online that | |
is different than your real-life identity. | |
I think it's rather sad. Yes, there are some fringe use-cases perhaps | |
but I think this is the wrong direction for humanity. We should find | |
more value in what we already have rather than inventing arbitrary | |
things like this to hide away from real acceptance of ourselves. | |
latexr wrote 8 hours 49 min ago: | |
It will first lead to a world where fake videos of celebrities will | |
be used to scam you, and your own voice will be used to scam your | |
relatives. Both of those are happening today. | |
Ironically, this will lead to a work where we need to use these fake | |
personas online to not have our lives messed with offline. | |
I donât fully agree with your first paragraph, but I do agree with | |
the second one. | |
Ukv wrote 8 hours 9 min ago: | |
> and your own voice will be used to scam your relatives. Both of | |
those are happening today. | |
I can't really see it becoming common for cold-calls that pretend | |
to be someone the victim knows (like the terrifying ransom calls), | |
since the operations work at a huge scale expecting most people to | |
not even pick up a "scam likely" call. Even given free and instant | |
model tuning, just having to find voice clips of the person prior | |
to each unanswered automated call seems like it would tank the | |
quantity they're able to make. | |
I imagine there will be plenty of unevidenced claims that this is | |
what scammers did to them though. Victims have always said "it | |
sounded exactly like him/her", and from there it's more comforting | |
for someone to conclude they must've been fooled by a sophisticated | |
attack rather than something simple. | |
For more targetted phishing, like pretending to be a company's CEO | |
and phoning employees to get access, I could definitely see it | |
being used. I think we're probably going to have to move "person | |
sounds like boss over the phone" from "plausible to fake" to | |
"trivial to fake". | |
latexr wrote 7 hours 45 min ago: | |
> just having to find voice clips of the person | |
You can clone a voice from a clip which is under 5 seconds. [1] | |
All you need is a short spam call and youâre done before you | |
even realise anything is happening. Or grab some video out of | |
Facebook since youâll have the family connections right there | |
for the taking. | |
[1]: https://www.pcmag.com/news/microsofts-ai-program-can-clo... | |
Ukv wrote 7 hours 29 min ago: | |
There's no human in the process (to be trawling through | |
Facebook pages looking for videos where relatives speak) prior | |
to the victim picking up - and even then often not until the | |
victim has replied to some initial hook. The huge number of | |
phones being automatically rang doesn't permit it, as far as I | |
can tell. | |
trashcluster wrote 10 hours 4 min ago: | |
If it was compatible as a VST plugin for DAWs it would be even more | |
useful than a standalone software. From skimming through the website it | |
seems that Supertone already make a VST plugin so it may be a matter of | |
time before Shift becomes a VST too. | |
hollowayaegis wrote 5 hours 35 min ago: | |
Self plug, but I've been developing a local AI voice changing VST [1] | |
(bring your own RVC models, or use builtins). It works in DAWs in | |
realtime on modern macs. | |
[1]: https://audio.sunflower.industries | |
desro wrote 2 hours 24 min ago: | |
This looks cool and I've downloaded it. Clicking on the "free" tier | |
on the subscription page brings you into Stripe checkout for the $6 | |
tier, FYI. | |
drivingmenuts wrote 10 hours 43 min ago: | |
Weren't we able to do this before AI? I'm not sure I get what AI is | |
bringing to the table/value-adding for this particular technology, | |
except marketing hype. | |
cma wrote 10 hours 39 min ago: | |
Wasn't that very basic pitch shifting only? | |
drivingmenuts wrote 4 hours 44 min ago: | |
It was a bit more complex than that, but that's more or less what | |
this software, which claims the benefits of AI, is doing. It's not, | |
near as I can tell, changing inflection or tone or doing anything | |
other than changing the pitch and maybe adding some frequencies. | |
It's not even producing natural tones. None of the voices they're | |
demoing sound real in any way. It's a toy, no more, no less. | |
rtcode_io wrote 11 hours 17 min ago: | |
Nice to see a venture from South Korea! | |
itronitron wrote 11 hours 42 min ago: | |
I wonder if this could be applied to educational videos to make the | |
material seem less challenging for children. | |
michaelmior wrote 12 hours 11 min ago: | |
This seems really cool and I can see some great use cases. But the | |
marketing is very odd to me. It says it will let me express myself in a | |
voice that is truly my ownâ¦but I can already do that with my natural | |
voice. That seems more likely to be unique than what I would get by | |
adjusting it in software. | |
itishappy wrote 5 hours 32 min ago: | |
Salesperson: You test drive any car on the lot! | |
You: Why? I already own a 2002 Ford Escape... | |
I'm not trying to make fun of you, I think you actually have a unique | |
and impressive perspective! I've always hated hearing my voice on | |
answering machines, so if I could choose any voice I'd choose Chris | |
Cornell or Morgan Freeman. | |
corytheboyd wrote 7 hours 59 min ago: | |
Outside of the trans use-case mentioned here, I could imagine some | |
women gamers getting value out of this too. You kinda need voice | |
comms to play some games properly, and not wanting to reveal yourself | |
as a woman online, especially over voip, is completely reasonable. | |
Because gamers are terrible. Something like this could make hiding | |
that trivial, assuming the latency is accurate (would need to be very | |
fast in some games) | |
baobabKoodaa wrote 7 hours 54 min ago: | |
Are gamers really more toxic towards women than men? I feel like | |
switching gender will just switch one kind of toxicity to another. | |
npteljes wrote 4 hours 46 min ago: | |
It's not a perfect shield against online toxicity that's for | |
sure, but the online voice-enabled gaming world is not kind to | |
women: | |
[1]: https://www.prnewswire.com/news-releases/online-gaming-i... | |
baobabKoodaa wrote 3 hours 40 min ago: | |
It's certainly not kind to men either, and your source does not | |
make any comparisons between men and women in this regard. | |
Sibling comment source makes a more compelling case for why | |
women receive more abuse than me. | |
renewiltord wrote 5 hours 2 min ago: | |
Yeah, we used to play CS:GO quite a bit and the one girl we knew | |
who played was both very good and constantly harassed. When we | |
4-queued, we'd just boot the other guy who was being annoying. | |
The rest of the time it was mute and shun. I was GNM at my | |
highest, she was GE but had to play on an alt to play with us | |
(too high rank dispersion will fail to queue for matchmaking). | |
Once or twice when we got higher (MG or so) there was less of it. | |
I got maybe a few comments about competency (rightfully I | |
suppose) but she got them all the time and she was way better. | |
To help clarify: The Gold Nova Master rank is like 60th | |
percentile. GE is 99th. | |
mintplant wrote 5 hours 31 min ago: | |
Yes, unfortunately. It's not a rigorous scientific study, but one | |
recent experiment that I think is illuminating: [1] > The | |
experiment showed just how drastically a womanâs voice can | |
impact the score of a player. One male pro played with his normal | |
voice and earned 15 kills with two deaths. When playing Valorant | |
with a female voice, his score almost completely inversed with | |
three kills and 16 deaths after the other players refused to | |
cooperate in the game. | |
> The pro players also endured being mocked and insulted with | |
sexist slurs. Many will recognize this as the average experience | |
of women in gaming. During their games, one male teammate told a | |
pro to go back to the kitchen. Likewise, another teammate told | |
the female-voiced pro that âall women should just die.â | |
[1]: https://esports.gg/news/valorant/male-valorant-pros-face... | |
corytheboyd wrote 7 hours 52 min ago: | |
Less about toxicity, more about the barrage of creepy messages | |
and cyber stalking. To be clear, Iâm a man saying these things. | |
I think itâs neat weâre able to do things like this now and | |
itâs neat to think of what it can do to solve old problems. | |
This is just one more hypothetical. | |
idiotsecant wrote 9 hours 52 min ago: | |
Pro tip: Some people do not consider their natural voice 'their' | |
voice. | |
sdfgtr wrote 10 hours 52 min ago: | |
That particular line is definitely directed towards people with | |
gender identity issues. | |
themoonisachees wrote 10 hours 58 min ago: | |
I guess the wording is awkward, but as a trans person, I still | |
resonate with it. I'm acutely aware it's not going to be "my voice", | |
but neither is the one I have right now. | |
michaelmior wrote 9 hours 33 min ago: | |
Thanks for the explanation. This is definitely something I hadn't | |
considered. | |
mintplant wrote 9 hours 45 min ago: | |
It's funny to me that we just had a big front-page thread full of | |
HN users questioning the value of diversity, and then this thread | |
where people struggle to figure out the obvious trans market for | |
voice-changing software. | |
squigz wrote 3 hours 50 min ago: | |
Non-verbal people might also be interested in such things | |
terhechte wrote 12 hours 37 min ago: | |
Curious Question: Given the low latency, does it run the computation on | |
device or over the network? If on device, are there minimum CPU | |
requirements? | |
catapart wrote 7 hours 12 min ago: | |
Very interested in this answer! I'd really like to see it on the | |
website for any AI I'm considering. It's an entirely different | |
proposition as to whether you're getting a utility or a service. | |
jen729w wrote 12 hours 39 min ago: | |
> The installation has completed. Please restart your Mac. | |
Seriously? | |
giankam wrote 7 hours 39 min ago: | |
Not only, it's not possible to quit the installer. Had to kill it and | |
then look for changes done to the system. Hope I've been able to find | |
them all but really upsetting. | |
earthnail wrote 9 hours 38 min ago: | |
Same question. What did I just install that required a restart? | |
mintplant wrote 9 hours 33 min ago: | |
Virtual microphone driver, perhaps? | |
simse wrote 12 hours 39 min ago: | |
It's worth it! | |
giankam wrote 7 hours 38 min ago: | |
Would have liked to know it before installing. | |
tiborsaas wrote 12 hours 41 min ago: | |
This looks like an amazing tool for indie game developers. Even | |
musicians could find this an amazing help to add some unique tones. | |
gardenhedge wrote 12 hours 48 min ago: | |
This is awesome. Very futuristic | |
darkoob12 wrote 12 hours 42 min ago: | |
more dystopian. | |
yet another "contribution" of AI for destroying the society via | |
misinformation. | |
cynicalsecurity wrote 10 hours 16 min ago: | |
Yes, but we can't stop it. | |
AlecSchueler wrote 9 hours 20 min ago: | |
We've become slaves to the technology and are doomed to watch | |
helplessly at it destroys us? | |
npteljes wrote 4 hours 43 min ago: | |
Not quite. We've become slaves to the technology, and we can | |
opt to have some fun as the inevitable is happening. | |
On a personal level, I don't think one can do much against the | |
zeitgeist. But they can decide what part they play in it. | |
cynicalsecurity wrote 9 hours 3 min ago: | |
Long time ago. Since the discovery of electricity, basically. | |
AlecSchueler wrote 7 hours 18 min ago: | |
It's a pity to think that after everything we've achieved we | |
still haven't mastered self control. | |
WJW wrote 7 hours 37 min ago: | |
Since the invention of the pointy stick already. | |
qntmfred wrote 10 hours 24 min ago: | |
All technology can be used for good and evil | |
If humanity can figure out how to make machines think, may we | |
should also figure out how to stop doing evil to each other | |
Springtime wrote 12 hours 13 min ago: | |
Speaking generally, there's an undermarketed positive privacy | |
aspect to such voice changers, in helping with both protecting a | |
user's identity against data scraping and doxxing. Additionally, | |
like one other comment touched on, some people have strong accents | |
that make communication in videos challenging (and can be a turn | |
off for audiences and prejudice initial impressions). | |
Though by using an online service approach it means providing one's | |
real voice to a service that may be using it for further training. | |
Users have to make the call whether they feel they're good | |
stewards. | |
hiergiltdiestfu wrote 10 hours 5 min ago: | |
My accent seems to translate very well through the app, tho. The | |
tool "only" changes color, pitch, tone, etc. not _how_ I say | |
stuff, i.e. pronounciation, choice of words, ... | |
watersb wrote 13 hours 3 min ago: | |
Very interesting! | |
I would like some clarity on the Terms of Service clause 4: | |
> The content created using Supertone Shift remains your property. | |
However, by using our Services, you grant Supertone a worldwide, | |
non-exclusive, royalty-free license to use, reproduce, adapt, and | |
display content solely for the purpose of operating and improving | |
Supertone Shift. This license does not grant Supertone any rights to | |
sell or distribute your content. | |
Does Supertone Shift need the user content in order to further improve | |
the product during the beta period? | |
Or does it need the user content in normal operation (for example, | |
running the conversion on remote servers vs local processing)? | |
I can see some hesitation from people if you're recording everything | |
they say, and keeping that recording for an indefinite period of time. | |
I can appreciate that there may be a problem enforcing a "Don't use our | |
product for evil" clause, if you can review usage. | |
The challenge here seems overwhelming. | |
IndySun wrote 51 min ago: | |
You don't need to look far to understand those terms are standard, | |
and by 'standard' see non-binding, or broad, it doesnt matter what | |
they 'say' here because you will only find supertone abusing these | |
'terms' if someone at supertone lets you know - meanwhile your voice | |
is syphoned off and used in anyway their friends see fit, and no | |
terms laid out here will be broken. As per other replies for standard | |
software terms, see duplicitous. | |
autoexecbat wrote 5 hours 38 min ago: | |
It could atleast have a time limit | |
weinzierl wrote 8 hours 40 min ago: | |
The phrasing is pretty standard, the important part is the middle | |
sentence. Often it includes irrevocable, transferable and | |
sublicensable as well. | |
That being said, I hate "remains your property" part. It's just fluff | |
that changes nothing, but distracts from the following sentence. | |
Gormo wrote 7 hours 17 min ago: | |
The reason why this is standard is because functionally, anything | |
that receives data from a user, hosts it, and transmits it to third | |
parties is engaging in distribution of copyrighted content. | |
Without a grant of license, pretty much every message board, social | |
media platform, or any website or internet-based application that | |
does anything with user-generated data could be exposed to | |
copyright liability. You may note that this very site's legal | |
declarations page includes an identical clause. | |
"Remains your property" is not fluff at all, and explicitly | |
disclaims any ownership of rights associated with content you post, | |
and equivalently indemnifies users against any liability for | |
re-posting or re-using content they posted here, which they'd | |
potentially be exposed to if they were assigning copyright to the | |
hosting platform rather than just granting a license. | |
j45 wrote 5 hours 56 min ago: | |
Stating you own it, and then licensing it away in the sentence | |
after to give yourself irrevocable rights seems duplicitous. | |
Neat looking service though. | |
Gormo wrote 5 hours 14 min ago: | |
No, it's definitely not duplicitous, and is standard practice | |
across the industry. | |
It boils down to "we're not claiming to own the rights to your | |
content -- you still retain those -- but we need a grant of | |
permission from you to ensure that we can publish it on our own | |
site without facing possible liability". | |
j45 wrote 4 hours 39 min ago: | |
Or.. it's industry standard duplicity. | |
This isn't specifically an issue with this service alone (I | |
like it), but the approach to UGC (user generated content) in | |
general. | |
What's unclear is what rights or license remain if someone | |
deletes their account and content. It's trivial to clarify, | |
making omission is a decision. | |
Use of the word "improving" is pretty general and broad, and | |
can be about the priorities of the vendor over the customer. | |
What's missing is the clause that closes the loop and doesn't | |
give them a lifetime license. | |
"you grant Supertone a worldwide, non-exclusive, royalty-free | |
license to use, reproduce, adapt, and display content solely | |
for the purpose of operating and improving Supertone Shift." | |
mistrial9 wrote 6 hours 15 min ago: | |
that is totally dependent on the jurisdictions involved, and | |
modified by the agreement that the user accepts to start the | |
service(s) no? | |
Gormo wrote 5 hours 12 min ago: | |
It's part of the agreement that the user accepts to use the | |
service, and there are frameworks in place that already | |
implement cross-jurisdictional reciprocity for things like | |
copyright licenses. | |
echelon wrote 8 hours 55 min ago: | |
There are dozens of other products in this category, including | |
completely open source ones you can fine tune. | |
Commercial applications like Voice.Ai and Koe are real time and have | |
celebrity and anime voices respectively. | |
The RVC ecosystem on GitHub has dozens of different real time open | |
source voice changers. I haven't kept up with the SOTA, but they're | |
incredible, fine tunable, and 100% local. [1] [2] | |
[1]: https://voice.ai | |
[2]: https://koe.ai | |
[3]: https://m.youtube.com/watch?v=zkaBK5erB2c | |
andoando wrote 8 hours 14 min ago: | |
Ive tried making this exact product using all of these services, | |
including using github repo koi is based on. | |
They all use like 50% of my cpu to get real time. I was able to get | |
actual low latency with koi, but still massive cpu usage. And | |
theres no community of models for it either. | |
Perhaps someone who really knows what theyre doing could optimize | |
these open source models but its not me | |
hiatus wrote 6 hours 25 min ago: | |
> Ive tried making this exact product using all of these | |
services, including using github repo koi is based on. | |
Could you share the repo? | |
andoando wrote 1 hour 20 min ago: | |
You can find kois model if you search koi llvc. | |
I just made some modifications to run it as a stream from a | |
microphone. I am trying to develop my own voice changer ( [1] ) | |
so I dont want to share the source code for that. | |
[1]: https://voicechange.io | |
HanayamaTriplet wrote 3 hours 15 min ago: | |
I'm assuming it's this one which was posted from their Twitter: | |
[1]: https://github.com/KoeAI/llvc | |
htrp wrote 9 hours 38 min ago: | |
Looks like facebook's ToS, | |
we may need your data for some unspecified purpose ("AI model | |
training") that we can't even dream of right now, so we'll just take | |
all the rights | |
rcarmo wrote 13 hours 59 min ago: | |
I can see this being interesting for gamers and more whimsical | |
pursuits, but I'm more curious about neural speech synthesis for both | |
normal speech and singing--the first because there is a pretty strong | |
demand for automated narration of training videos, and the second | |
because of my music hobby--other than vocaloids and a few niche DAWs, I | |
haven't found any nice Open Source tooling for the latter (the former I | |
can mostly do with XTTSv2). | |
edwcross wrote 13 hours 7 min ago: | |
From what I found, XTTSv2 is based on the Coqui Public Model License, | |
which explicits disallows commercial commercial usage: "This license | |
allows only non-commercial use of a machine learning model and its | |
outputs." | |
So, from what I understand, I cannot use it and then upload the | |
training video to Youtube. Or can I? | |
margorczynski wrote 10 hours 20 min ago: | |
I guess if it is demonetized it should be ok? Or maybe not if your | |
other content or activity is commercial, as even if the video in | |
itself doesn't make money it would indirectly promote your other | |
commercial activity. | |
Interesting legal problem. | |
camillomiller wrote 14 hours 36 min ago: | |
Except for purely non lucrative entertainment use cases with a very | |
high novelty factor, I am struggling to see productive use cases for | |
all these AI applications that don't involve some form of deception or | |
at best disingenuous marketing. | |
dannyw wrote 10 hours 38 min ago: | |
As someone who makes indie games as a passion and creative outlet, | |
tools like these drastically expand my creative possibilities. | |
Tanoc wrote 43 min ago: | |
There's a balance to the ecosystem, though. People in the creative | |
fields have always had to rely on eachother to fill in gaps in | |
skill because it's mutually beneficial. With things like this voice | |
changer, one has to think what opportunities are being taken away | |
from others compared to what opportunities the technology affords | |
oneself. So far we've been screwing that balance up pretty | |
egregiously with these AI tools where one implementation cuts the | |
employment prospects and creative participation of a dozen people. | |
kthartic wrote 12 hours 40 min ago: | |
This is huge for indie game developers! They can voice every line of | |
dialogue for every character themselves (or with just 1 professional | |
voice actor). | |
Text-to-speech AI voice generators exist, but you don't have fine | |
control over the emotion/expressiveness/intonation of the lines like | |
you do with this approach. | |
jack_pp wrote 13 hours 43 min ago: | |
I think this is huge for new content creators that are not native | |
speakers to get rid of the accent. Also if it enables multiple people | |
to sound the same then you can have a YouTube channel with a larger | |
team but only one voice | |
kthartic wrote 12 hours 45 min ago: | |
I don't believe it modifies the accent. I noticed I could hear his | |
asian accent coming through every character, so it seems to just | |
modify the voice but not the intonation | |
hiergiltdiestfu wrote 10 hours 3 min ago: | |
Agreed, at the very least it doesn't seem to change _my_ accent, | |
just things like color, tone, pitch, etc. | |
slipheen wrote 14 hours 21 min ago: | |
Would imagine the same sort of reasons people do v tubing in general, | |
such as safety and anonymity. | |
phil-martin wrote 14 hours 22 min ago: | |
I can think of a few applications of this technology, although some | |
may fall into the deception category, albeit harmless in my view: | |
- overcoming social anxiety in voice or online calls. It doesnât | |
take very many bullying incidents during childhood to become | |
convinced you have a horrible or weird voice. I can see this being | |
used as a useful tool to make people feel more comfortable by having | |
a different voice | |
- amateur interactive fiction development. Having your characters | |
have a real voice in a game in response too the players commands is a | |
real need, and being able to record it yourself and be a different | |
character would be a huge enabler of creating something for a solo | |
developer. | |
- internal HR videos/podcasts. Creating these can be very expensive, | |
needing different persons reading out dialogue could significantly | |
reduce the effort in recording and producing these | |
- another instrument for music creators. Auto tune is a very common | |
tool for music production for all skill levels, and this could be | |
applied in a very similar way | |
It no doubt can be used for disingenuous purposes, any technology | |
can. But these can be real life improving tools enabling many people | |
to do things they never thought possible. | |
The idea of participating in Q&A session in a webinar would be far | |
too confronting and inconceivable for many people, but to be able to | |
do it semi-anonymously with a different voice would eliminate much of | |
the anxiety preventing them | |
gattilorenz wrote 12 hours 52 min ago: | |
I also can't help thinking of the "Melanie speaks" episode of 99% | |
invisible [1]. | |
Of course this only works for your "online persona", but still the | |
idea of impacting how you are perceived by working on your voice... | |
is a thing. | |
[1]: https://99percentinvisible.org/episode/melanie-speaks/ | |
nounaut wrote 14 hours 26 min ago: | |
If they generate good quality then I suppose voice acting could have | |
good use of it. | |
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