Introduction
Introduction Statistics Contact Development Disclaimer Help
ui_rogue_notes - sacc - sacc - sacc(omys), simple console gopher client (config)
git clone git://git.codemadness.org/sacc
Log
Files
Refs
LICENSE
---
ui_rogue_notes (1417B)
---
1 # Notes
2 - in need for a big gopher directory? use gopher://bitreich.org/1/memeca…
3
4 # Bugs
5 - not all corridors have 2 doors
6
7 # Future Features?
8 - k-medoids clustering using selector strings in reasonable time...
9 - items with similar selectors should get inserted into the same rooms
10 - one could use some mapping (sammon mapping?) to place the rooms base…
11 - similar clusters are near together
12 - examine mode
13 - allow the cursor to move freely and describe the tiles with describe…
14 - running using H, J, K, L
15 - go into the direction until the floor tile changes?
16 - with wall sliding to go through corridors
17 - needs to stop at junctions
18 - spells
19 - teleport to a random room on the current level
20 - teleport to a random already visited level
21 - inscribe a scroll to teleport later back to the current level
22 - visibility thingies to declutter things
23 - maybe like hack: keep things visible after discovery
24 - and what's with persisting this information?
25 - only show the content of the current room
26 - better dungeon generation
27 - analyse things to create clever corridors
28 - different dungeon themes
29 - so basically an extended dungeontype thing, with different dungeon g…
30 - maybe some special layouts for root directories (empty selector)
31 - i look at you, ultima castle generator! https://slash.itch.io/ulti…
You are viewing proxied material from codemadness.org. The copyright of proxied material belongs to its original authors. Any comments or complaints in relation to proxied material should be directed to the original authors of the content concerned. Please see the disclaimer for more details.