article-telnet-freechess-server.mw - tgtimes - The Gopher Times | |
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article-telnet-freechess-server.mw (1936B) | |
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1 .SH telnet | |
2 FreeChess chess server | |
3 . | |
4 .PP | |
5 Chess has likely been there since forever, it might have as well been | |
6 there since longer than life on earth [citation needed]. | |
7 As such, software for playing chess might have been around for a | |
8 similarly long amount of time. | |
9 . | |
10 .PP | |
11 Possibly one of the longest-running chess system online for playing | |
12 chess is \fBFreeChess\fR, the free online chess server, and it is | |
13 accessible over telnet: | |
14 . | |
15 .PP | |
16 .DS | |
17 $ telnet freechess.org 5000 | |
18 .DE | |
19 . | |
20 .PP | |
21 A prompt offers to logon, and "guest" can be entered for using it | |
22 without an account, then \fC<Enter>\fR (then once again later): | |
23 .DS | |
24 login: guest | |
25 .DE | |
26 . | |
27 .PP | |
28 By just staying here waiting, battle offers from other players start | |
29 to spawn: | |
30 .DS | |
31 GuestJZMS (++++) seeking 5 0 unrated blitz f \e | |
32 ("play 50" to respond) | |
33 GuestJZMS (++++) seeking 5 0 unrated wild/fr f \e | |
34 ("play 72" to respond) | |
35 GuestJZMS (++++) seeking 1 0 unrated lightning f \e | |
36 ("play 73" to respond) | |
37 fics% | |
38 .DE | |
39 . | |
40 .PP | |
41 Playing one of these games leads you to an ASCII chessboard ready for | |
42 white to play: | |
43 .DS | |
44 fics% play 72 | |
45 | |
46 --------------------------------- | |
47 8 | *R| *N| *B| *Q| *K| *B| *N| *R| | |
48 |---+---+---+---+---+---+---+---| | |
49 7 | *P| *P| *P| *P| *P| *P| *P| *P| | |
50 |---+---+---+---+---+---+---+---| | |
51 6 | | | | | | | | | | |
52 |---+---+---+---+---+---+---+---| | |
53 5 | | | | | | | | | | |
54 |---+---+---+---+---+---+---+---| | |
55 4 | | | | | | | | | | |
56 |---+---+---+---+---+---+---+---| | |
57 3 | | | | | | | | | | |
58 |---+---+---+---+---+---+---+---| | |
59 2 | P | P | P | P | P | P | P | P | | |
60 |---+---+---+---+---+---+---+---| | |
61 1 | R | N | B | Q | K | B | N | R | | |
62 --------------------------------- | |
63 a b c d e f g h | |
64 fics% | |
65 .DE | |
66 . | |
67 .PP | |
68 In complement to the raw telnet interface, a graphical client may be | |
69 used to join a game with the board shown on-screen. |