| ui_rogue.c - sacc - sacc(omys), simple console gopher client | |
| git clone git://bitreich.org/sacc/ git://enlrupgkhuxnvlhsf6lc3fziv5h2hhfrinws65… | |
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| LICENSE | |
| --- | |
| ui_rogue.c (29707B) | |
| --- | |
| 1 #include <errno.h> | |
| 2 #include <signal.h> | |
| 3 #include <stdarg.h> | |
| 4 #include <stdint.h> | |
| 5 #include <stdio.h> | |
| 6 #include <stdlib.h> | |
| 7 #include <string.h> | |
| 8 #include <term.h> | |
| 9 #include <termios.h> | |
| 10 #include <unistd.h> | |
| 11 #include <sys/select.h> | |
| 12 #include <sys/types.h> | |
| 13 | |
| 14 #include "common.h" | |
| 15 #include "config.h" | |
| 16 | |
| 17 #define C(c) #c | |
| 18 #define S(c) C(c) | |
| 19 | |
| 20 /* ncurses doesn't define those in term.h, where they're used */ | |
| 21 #ifndef OK | |
| 22 #define OK (0) | |
| 23 #endif | |
| 24 #ifndef ERR | |
| 25 #define ERR (-1) | |
| 26 #endif | |
| 27 | |
| 28 #define maplines (lines - 2) | |
| 29 | |
| 30 enum { | |
| 31 Blocks = 1, | |
| 32 Standout = 2, | |
| 33 Important = 4 | |
| 34 }; | |
| 35 | |
| 36 struct cell; | |
| 37 struct tile { | |
| 38 char c; | |
| 39 char flags; | |
| 40 char *name; | |
| 41 char *description; | |
| 42 char *afterinteract; | |
| 43 Item *(*interact)(struct cell *); | |
| 44 }; | |
| 45 | |
| 46 struct cell { | |
| 47 struct tile *tile; | |
| 48 size_t nitems; | |
| 49 Item **items; | |
| 50 }; | |
| 51 | |
| 52 struct room { | |
| 53 size_t x, y; | |
| 54 size_t w, h; | |
| 55 }; | |
| 56 | |
| 57 struct rect { | |
| 58 struct rect *next, *next2; | |
| 59 struct rect *p; | |
| 60 size_t x1, y1; | |
| 61 size_t x2, y2; | |
| 62 size_t d; | |
| 63 union { | |
| 64 void *p; | |
| 65 int i; | |
| 66 } data; | |
| 67 }; | |
| 68 | |
| 69 static struct termios tsave; | |
| 70 static struct termios tsacc; | |
| 71 static Item *curentry; | |
| 72 static int termset = ERR; | |
| 73 static char bufout[256]; | |
| 74 static char bufout2[256]; | |
| 75 | |
| 76 size_t ox, oy; | |
| 77 size_t px, py; | |
| 78 | |
| 79 #define MAPHEIGHT (50) | |
| 80 #define MAPWIDTH (160) | |
| 81 struct cell map[MAPHEIGHT][MAPWIDTH]; | |
| 82 | |
| 83 enum { | |
| 84 DungeonScreen, | |
| 85 MenuScreen | |
| 86 } screen; | |
| 87 | |
| 88 Item *interactitem(struct cell *); | |
| 89 Item *interactmenu(struct cell *); | |
| 90 | |
| 91 struct tile tile_void = { ' ', Blocks, "Void", "The void. The thing whic… | |
| 92 struct tile tile_floor = { '.', 0, "Floor", "An ordinary stone floor.", … | |
| 93 struct tile tile_corridor = { '#', 0, "Different Floor", "This floor loo… | |
| 94 struct tile tile_verticalwall = { '|', Blocks, "Wall", "Wall.", NULL, NU… | |
| 95 struct tile tile_horizontalwall = { '-', Blocks, "Wall", "Wall.", NULL, … | |
| 96 struct tile tile_door = { '/', 0, "Door", "A door.", NULL, NULL }; | |
| 97 struct tile tile_bookshelf = { 'E', Important, "Bookshelf", "A bookshelf… | |
| 98 struct tile tile_book = { '?', Important, "%s", "A book: '%s'.", "A load… | |
| 99 struct tile tile_portal = { '0', Important, "%s", "A portal: '%s'.", "Yo… | |
| 100 struct tile tile_portalmachine = { 'O', Important, "Portal Machine", "A … | |
| 101 struct tile tile_heapofstuff = { '%', Important, "Heap", "A heap of stuf… | |
| 102 struct tile tile_elevator = { 'L', Important, "Elevator", "An elevator."… | |
| 103 struct tile tile_stairsdown = { '>', Important, "'%s'", "A staircase lea… | |
| 104 | |
| 105 struct tile tile_stairsup = { '<', Standout | Important, "'%s'", "A stai… | |
| 106 struct tile tile_backportal = { '0', Standout | Important, "'%s'", "A po… | |
| 107 | |
| 108 void drawscreen(void); | |
| 109 | |
| 110 int | |
| 111 mygetchar_(void) | |
| 112 { | |
| 113 int r; | |
| 114 fd_set fdset; | |
| 115 | |
| 116 FD_ZERO(&fdset); | |
| 117 FD_SET(0, &fdset); | |
| 118 | |
| 119 if ((r = select(1, &fdset, NULL, NULL, NULL)) == -1) { | |
| 120 if (errno == EINTR) | |
| 121 return -1; | |
| 122 return -2; | |
| 123 } | |
| 124 | |
| 125 return getchar(); | |
| 126 } | |
| 127 | |
| 128 volatile sig_atomic_t sigwinch; | |
| 129 | |
| 130 int | |
| 131 mygetchar(void) | |
| 132 { | |
| 133 int r; | |
| 134 | |
| 135 while ((r = mygetchar_()) == -1) { | |
| 136 if (sigwinch) { | |
| 137 sigwinch = 0; | |
| 138 | |
| 139 if (termset == OK) | |
| 140 del_curterm(cur_term); | |
| 141 termset = setupterm(NULL, 1, NULL); | |
| 142 | |
| 143 drawscreen(); | |
| 144 } | |
| 145 } | |
| 146 | |
| 147 if (r == -2) | |
| 148 die("mygetchar: %s", strerror(errno)); | |
| 149 | |
| 150 return r; | |
| 151 } | |
| 152 | |
| 153 /* | |
| 154 FNV-1a ( http://www.isthe.com/chongo/tech/comp/fnv/ ) | |
| 155 FNV was published into the public domain ( https://creativecommo… | |
| 156 by Landon Curt Noll: http://www.isthe.com/chongo/tech/comp/fnv/#… | |
| 157 */ | |
| 158 uint32_t | |
| 159 fnv1a(int n,...) | |
| 160 { | |
| 161 int i; | |
| 162 char *s; | |
| 163 va_list l; | |
| 164 uint32_t h; | |
| 165 | |
| 166 h = 0x811c9dc5; | |
| 167 | |
| 168 va_start(l, n); | |
| 169 for (i = 0; i < n; i++) { | |
| 170 for (s = va_arg(l, char*); *s; s++) { | |
| 171 h ^= *s; | |
| 172 h *= 0x01000193; | |
| 173 } | |
| 174 } | |
| 175 va_end(l); | |
| 176 | |
| 177 return h; | |
| 178 } | |
| 179 | |
| 180 /* | |
| 181 An LCG using the constants from "Numerical Recipes". | |
| 182 */ | |
| 183 uint16_t | |
| 184 ranqd1(uint32_t *s) | |
| 185 { | |
| 186 return (*s = 1664525 * (*s) + 1013904223) >> 16; | |
| 187 } | |
| 188 | |
| 189 struct rect * | |
| 190 randomneighbor(struct rect *x, struct rect *rs, uint32_t *prng, int (*fi… | |
| 191 { | |
| 192 struct rect *r, *result; | |
| 193 size_t n; | |
| 194 | |
| 195 n = 0; | |
| 196 result = NULL; | |
| 197 for (r = rs; r; r = r->next) { | |
| 198 if (r == x) | |
| 199 continue; | |
| 200 if (r->y2 < x->y1 || r->y1 > x->y2 || r->x2 < x->x1 || r… | |
| 201 continue; | |
| 202 if ((r->y2 == x->y1 || r->y1 == x->y2) && (r->x2 == x->x… | |
| 203 continue; | |
| 204 if (!filter(x, r)) | |
| 205 continue; | |
| 206 n++; | |
| 207 if (ranqd1(prng) / (1. + UINT16_MAX) < 1. / n) | |
| 208 result = r; | |
| 209 } | |
| 210 | |
| 211 return result; | |
| 212 } | |
| 213 | |
| 214 size_t | |
| 215 min(size_t a, size_t b) | |
| 216 { | |
| 217 if (a < b) | |
| 218 return a; | |
| 219 return b; | |
| 220 } | |
| 221 | |
| 222 size_t | |
| 223 max(size_t a, size_t b) | |
| 224 { | |
| 225 if (a > b) | |
| 226 return a; | |
| 227 return b; | |
| 228 } | |
| 229 | |
| 230 /* | |
| 231 Creates an uneven grid by splitting the map recursively. | |
| 232 Returns an array containing the cells (rects) of the grid. | |
| 233 */ | |
| 234 struct rect * | |
| 235 generaterects(size_t heightmin, size_t widthmin, uint32_t prng) | |
| 236 { | |
| 237 struct rect *queuehead, *queuetail; | |
| 238 struct rect *r, *t; | |
| 239 struct rect *rects; | |
| 240 size_t w, h; | |
| 241 int vertical, spaceforvertical, spaceforhorizontal; | |
| 242 | |
| 243 r = malloc(sizeof(*r)); | |
| 244 memset(r, 0, sizeof(*r)); | |
| 245 r->x1 = r->y1 = 0; | |
| 246 r->x2 = MAPWIDTH; | |
| 247 r->y2 = MAPHEIGHT; | |
| 248 r->d = 0; | |
| 249 | |
| 250 queuetail = r; | |
| 251 queuetail->next = NULL; | |
| 252 queuehead = r; | |
| 253 | |
| 254 rects = NULL; | |
| 255 | |
| 256 while (queuehead) { | |
| 257 r = queuehead; | |
| 258 if (queuetail == queuehead) | |
| 259 queuetail = NULL; | |
| 260 queuehead = queuehead->next; | |
| 261 | |
| 262 spaceforvertical = r->y2 - r->y1 >= heightmin * 2; | |
| 263 spaceforhorizontal = r->x2 - r->x1 >= widthmin * 2; | |
| 264 | |
| 265 if (spaceforhorizontal && spaceforvertical) { | |
| 266 vertical = ranqd1(&prng) & 1; | |
| 267 } else if (spaceforhorizontal) { | |
| 268 vertical = 0; | |
| 269 } else if (spaceforvertical) { | |
| 270 vertical = 1; | |
| 271 } else { | |
| 272 r->next = rects; | |
| 273 rects = r; | |
| 274 continue; | |
| 275 } | |
| 276 | |
| 277 if (vertical) { | |
| 278 w = r->x2 - r->x1; | |
| 279 h = heightmin + ranqd1(&prng) % (1 + r->y2 - r->… | |
| 280 } else { | |
| 281 w = widthmin + ranqd1(&prng) % (1 + r->x2 - r->x… | |
| 282 h = r->y2 - r->y1; | |
| 283 } | |
| 284 | |
| 285 t = malloc(sizeof(*t)); | |
| 286 memset(t, 0, sizeof(*t)); | |
| 287 t->x1 = r->x1; | |
| 288 t->y1 = r->y1; | |
| 289 t->x2 = r->x1 + w; | |
| 290 t->y2 = r->y1 + h; | |
| 291 t->d = r->d + 1; | |
| 292 | |
| 293 if (!queuetail) { | |
| 294 queuehead = t; | |
| 295 queuetail = t; | |
| 296 } else { | |
| 297 queuetail->next = t; | |
| 298 queuetail = t; | |
| 299 } | |
| 300 | |
| 301 t = malloc(sizeof(*t)); | |
| 302 memset(t, 0, sizeof(*t)); | |
| 303 if (vertical) { | |
| 304 t->x1 = r->x1; | |
| 305 t->y1 = r->y1 + h; | |
| 306 } else { | |
| 307 t->x1 = r->x1 + w; | |
| 308 t->y1 = r->y1; | |
| 309 } | |
| 310 t->x2 = r->x2; | |
| 311 t->y2 = r->y2; | |
| 312 t->d = r->d + 1; | |
| 313 | |
| 314 queuetail->next = t; | |
| 315 queuetail = t; | |
| 316 | |
| 317 free(r); | |
| 318 } | |
| 319 | |
| 320 return rects; | |
| 321 } | |
| 322 | |
| 323 void | |
| 324 connectpoints_horizontal(size_t y, | |
| 325 size_t ax, int ea, struct tile *at, | |
| 326 size_t bx, int eb, struct tile *bt, | |
| 327 struct tile *t) | |
| 328 { | |
| 329 size_t i, s, e; | |
| 330 ssize_t ii; | |
| 331 | |
| 332 if (ax < bx) | |
| 333 ii = 1; | |
| 334 else if (ax > bx) | |
| 335 ii = -1; | |
| 336 else | |
| 337 ii = 0; | |
| 338 | |
| 339 s = ax; | |
| 340 if (ea) | |
| 341 s += ii; | |
| 342 e = bx + ii; | |
| 343 if (eb) | |
| 344 e -= ii; | |
| 345 | |
| 346 for (i = s; i != e; i += ii) | |
| 347 map[y][i].tile = t; | |
| 348 | |
| 349 if (e - ii == s) { | |
| 350 if (at != t) | |
| 351 map[y][s].tile = at; | |
| 352 if (bt != t) | |
| 353 map[y][s].tile = bt; | |
| 354 } else { | |
| 355 map[y][s].tile = at; | |
| 356 map[y][e - ii].tile = bt; | |
| 357 } | |
| 358 } | |
| 359 | |
| 360 void | |
| 361 connectpoints_vertical(size_t x, | |
| 362 size_t ay, int ea, struct tile *at, | |
| 363 size_t by, int eb, struct tile *bt, | |
| 364 struct tile *t) | |
| 365 { | |
| 366 size_t i, s, e; | |
| 367 ssize_t ii; | |
| 368 | |
| 369 if (ay < by) | |
| 370 ii = 1; | |
| 371 else if (ay > by) | |
| 372 ii = -1; | |
| 373 else | |
| 374 ii = 0; | |
| 375 | |
| 376 s = ay; | |
| 377 if (ea) | |
| 378 s += ii; | |
| 379 e = by + ii; | |
| 380 if (eb) | |
| 381 e -= ii; | |
| 382 | |
| 383 for (i = s; i != e; i += ii) | |
| 384 map[i][x].tile = t; | |
| 385 | |
| 386 if (e - ii == s) { | |
| 387 if (at != t) | |
| 388 map[s][x].tile = at; | |
| 389 if (bt != t) | |
| 390 map[s][x].tile = bt; | |
| 391 } else { | |
| 392 map[s][x].tile = at; | |
| 393 map[e - ii][x].tile = bt; | |
| 394 } | |
| 395 } | |
| 396 | |
| 397 void | |
| 398 connectpoints(size_t ax, size_t ay, int ea, struct tile *at, | |
| 399 size_t bx, size_t by, int eb, struct tile *bt, | |
| 400 int vertical, struct tile *ct) | |
| 401 { | |
| 402 if (!vertical) { | |
| 403 connectpoints_horizontal(ay, | |
| 404 ax, ea, at, | |
| 405 bx, 0, ct, | |
| 406 ct); | |
| 407 connectpoints_vertical(bx, | |
| 408 ay, 0, ct, | |
| 409 by, eb, bt, | |
| 410 ct); | |
| 411 } else { | |
| 412 connectpoints_vertical(ax, | |
| 413 ay, ea, at, | |
| 414 by, 0, ct, | |
| 415 ct); | |
| 416 connectpoints_horizontal(by, | |
| 417 ax, 0, ct, | |
| 418 bx, eb, bt, | |
| 419 ct); | |
| 420 } | |
| 421 } | |
| 422 | |
| 423 void | |
| 424 nearestpoints(struct room *a, struct room *b, size_t *ax, size_t *ay, si… | |
| 425 { | |
| 426 if (a->y >= b->y && a->y < b->y + b->h) { | |
| 427 *ay = *by = a->y; | |
| 428 } else if (b->y >= a->y && b->y < a->y + a->h) { | |
| 429 *ay = *by = b->y; | |
| 430 } else if (a->y >= b->y) { | |
| 431 *ay = a->y; | |
| 432 *by = b->y + b->h - 1; | |
| 433 } else if (b->y >= a->y) { | |
| 434 *ay = a->y + a->h - 1; | |
| 435 *by = b->y; | |
| 436 } | |
| 437 | |
| 438 if (a->x >= b->x && a->x < b->x + b->w) { | |
| 439 *ax = *bx = a->x; | |
| 440 } else if (b->x >= a->x && b->x < a->x + a->w) { | |
| 441 *ax = *bx = b->x; | |
| 442 } else if (a->x >= b->x) { | |
| 443 *ax = a->x; | |
| 444 *bx = b->x + b->w - 1; | |
| 445 } else if (b->x >= a->x) { | |
| 446 *ax = a->x + a->w - 1; | |
| 447 *bx = b->x; | |
| 448 } | |
| 449 } | |
| 450 | |
| 451 void | |
| 452 connectadjacentrooms(struct rect *a, struct room *ar, struct rect *b, st… | |
| 453 { | |
| 454 size_t irx1, iry1, irx2, iry2; | |
| 455 size_t rx1, ry1, rx2, ry2; | |
| 456 size_t cx, cy; | |
| 457 struct rect *r1, *r2; | |
| 458 struct room *room1, *room2; | |
| 459 int vertical; | |
| 460 | |
| 461 if (a->x2 == b->x1) { | |
| 462 r1 = a; | |
| 463 room1 = ar; | |
| 464 r2 = b; | |
| 465 room2 = br; | |
| 466 } else if (b->x2 == a->x1) { | |
| 467 r1 = b; | |
| 468 room1 = br; | |
| 469 r2 = a; | |
| 470 room2 = ar; | |
| 471 } else if (a->y2 == b->y1) { | |
| 472 r1 = a; | |
| 473 room1 = ar; | |
| 474 r2 = b; | |
| 475 room2 = br; | |
| 476 } else if (b->y2 == a->y1) { | |
| 477 r1 = b; | |
| 478 room1 = br; | |
| 479 room2 = ar; | |
| 480 r2 = a; | |
| 481 } else { | |
| 482 return; | |
| 483 } | |
| 484 | |
| 485 if (r1->y2 == r2->y1) { | |
| 486 irx1 = max(r1->x1, r2->x1); | |
| 487 irx2 = min(r1->x2, r2->x2); | |
| 488 iry1 = r1->y2; | |
| 489 iry2 = r1->y2 + 1; | |
| 490 } else { | |
| 491 iry1 = max(r1->y1, r2->y1); | |
| 492 iry2 = min(r1->y2, r2->y2); | |
| 493 irx1 = r1->x2; | |
| 494 irx2 = r1->x2 + 1; | |
| 495 } | |
| 496 | |
| 497 nearestpoints(room1, room2, &rx1, &ry1, &rx2, &ry2); | |
| 498 | |
| 499 if (r1->y2 == r2->y1) { | |
| 500 /* both points are in the intersection */ | |
| 501 if (rx1 >= irx1 && rx1 < irx2 && | |
| 502 rx2 >= irx1 && rx2 < irx2) { | |
| 503 vertical = 1; | |
| 504 cx = (rx2 + rx1) / 2; | |
| 505 cy = (ry2 + ry1) / 2; | |
| 506 } else | |
| 507 /* none is in the intersection */ | |
| 508 if (!(rx1 >= irx1 && rx1 < irx2) && | |
| 509 !(rx2 >= irx1 && rx2 < irx2)) { | |
| 510 vertical = 0; | |
| 511 cx = irx1; | |
| 512 cy = r1->y2; | |
| 513 } else if (rx1 >= irx1 && rx1 < irx2) { | |
| 514 vertical = 1; | |
| 515 cx = (rx2 + rx1) / 2; | |
| 516 cy = r1->y2; | |
| 517 } else if (rx2 >= irx1 && rx2 < irx2) { | |
| 518 vertical = 1; | |
| 519 cx = rx2; | |
| 520 cy = r1->y2 - 1; | |
| 521 } | |
| 522 } else { | |
| 523 /* both points are in the intersection */ | |
| 524 if (ry1 >= iry1 && ry1 < iry2 && | |
| 525 ry2 >= iry1 && ry2 < iry2) { | |
| 526 vertical = 0; | |
| 527 cx = (rx2 + rx1) / 2; | |
| 528 cy = (ry2 + ry1) / 2; | |
| 529 } else | |
| 530 /* none is in the intersection */ | |
| 531 if (!(ry1 >= iry1 && ry1 < iry2) && | |
| 532 !(ry2 >= iry1 && ry2 < iry2)) { | |
| 533 vertical = 1; | |
| 534 cx = r1->x2; | |
| 535 cy = iry1; | |
| 536 } else if (ry1 >= iry1 && ry1 < iry2) { | |
| 537 vertical = 0; | |
| 538 cx = r1->x2; | |
| 539 cy = (ry2 + ry1) / 2; | |
| 540 } else if (ry2 >= iry1 && ry2 < iry2) { | |
| 541 vertical = 0; | |
| 542 cx = r1->x2 - 1; | |
| 543 cy = ry2; | |
| 544 } | |
| 545 } | |
| 546 | |
| 547 if (rx1 == rx2) { | |
| 548 connectpoints_vertical(rx1, | |
| 549 ry1, 1, &tile_door, | |
| 550 ry2, 1, &tile_door, | |
| 551 &tile_corridor); | |
| 552 } else if (ry1 == ry2) { | |
| 553 connectpoints_horizontal(ry1, | |
| 554 rx1, 1, &tile_door, | |
| 555 rx2, 1, &tile_door, | |
| 556 &tile_corridor); | |
| 557 } else { | |
| 558 connectpoints(rx1, ry1, 1, &tile_door, | |
| 559 cx, cy, 0, &tile_corridor, | |
| 560 vertical, &tile_corridor); | |
| 561 connectpoints(cx, cy, 1, &tile_corridor, | |
| 562 rx2, ry2, 1, &tile_door, | |
| 563 !vertical, &tile_corridor); | |
| 564 } | |
| 565 } | |
| 566 | |
| 567 int | |
| 568 rectisfull(struct rect *x, struct rect *r) | |
| 569 { | |
| 570 return !!r->data.i; | |
| 571 } | |
| 572 | |
| 573 int | |
| 574 rectisempty(struct rect *x, struct rect *r) | |
| 575 { | |
| 576 return !r->data.i; | |
| 577 } | |
| 578 | |
| 579 int | |
| 580 rectisnotp(struct rect *x, struct rect *r) | |
| 581 { | |
| 582 return r->data.p && x->p != r && r->p != x; | |
| 583 } | |
| 584 | |
| 585 int | |
| 586 rectisrandom(struct rect *x, struct rect *r) | |
| 587 { | |
| 588 return 1; | |
| 589 } | |
| 590 | |
| 591 /* | |
| 592 Basically https://www.roguebasin.com/index.php/Diffusion-limited… | |
| 593 Returns the list of carved rooms. | |
| 594 */ | |
| 595 struct rect * | |
| 596 dla(struct rect *rects, size_t l, uint32_t prng) { | |
| 597 size_t rl, i, n; | |
| 598 struct rect *r, *t, *walk, *p; | |
| 599 | |
| 600 for (r = rects, rl = 0; r; r = r->next) | |
| 601 rl++; | |
| 602 | |
| 603 if (l > rl) | |
| 604 l = rl; | |
| 605 | |
| 606 /* get the rect which contains the map center */ | |
| 607 for (r = rects; r; r = r->next) { | |
| 608 if (MAPHEIGHT / 2 >= r->y1 && MAPHEIGHT / 2 < r->y2 && | |
| 609 MAPWIDTH / 2 >= r->x1 && MAPWIDTH / 2 < r->x2) | |
| 610 break; | |
| 611 } | |
| 612 | |
| 613 p = NULL; | |
| 614 walk = NULL; | |
| 615 i = 0; | |
| 616 for (;;) { | |
| 617 r->p = p; | |
| 618 r->data.i = 1; | |
| 619 r->next2 = walk; | |
| 620 walk = r; | |
| 621 | |
| 622 if (i >= l - 1) | |
| 623 break; | |
| 624 | |
| 625 t = NULL; | |
| 626 for (r = rects, n = 0; r; r = r->next) { | |
| 627 if (r->data.i) | |
| 628 continue; | |
| 629 n++; | |
| 630 if (ranqd1(&prng) / (1. + UINT16_MAX) < 1. / n) | |
| 631 t = r; | |
| 632 } | |
| 633 | |
| 634 /* there is no free rect left */ | |
| 635 if (!t) | |
| 636 break; | |
| 637 | |
| 638 /* do a random walk starting from t until the walk colli… | |
| 639 while ((r = randomneighbor(t, rects, &prng, rectisrandom… | |
| 640 t = r; | |
| 641 | |
| 642 p = r; | |
| 643 r = t; | |
| 644 | |
| 645 i++; | |
| 646 } | |
| 647 | |
| 648 return walk; | |
| 649 } | |
| 650 | |
| 651 void | |
| 652 rendermapchar(size_t i, size_t j) { | |
| 653 if (map[i][j].tile->flags & Standout) | |
| 654 putp(tiparm(enter_standout_mode)); | |
| 655 putchar(map[i][j].tile->c); | |
| 656 if (map[i][j].tile->flags & Standout) | |
| 657 putp(tiparm(exit_standout_mode)); | |
| 658 } | |
| 659 | |
| 660 void | |
| 661 rendermapline(size_t i) | |
| 662 { | |
| 663 size_t j; | |
| 664 | |
| 665 for (j = ox; j < min(MAPWIDTH, ox + columns); j++) | |
| 666 rendermapchar(i, j); | |
| 667 } | |
| 668 | |
| 669 void | |
| 670 rendermap(void) | |
| 671 { | |
| 672 size_t i; | |
| 673 | |
| 674 if (px < columns / 2 || MAPWIDTH <= columns) | |
| 675 ox = 0; | |
| 676 else if (px >= MAPWIDTH - columns / 2 - 1) | |
| 677 ox = MAPWIDTH - columns; | |
| 678 else | |
| 679 ox = px - columns / 2; | |
| 680 | |
| 681 if (py < maplines / 2 || MAPHEIGHT <= maplines) | |
| 682 oy = 0; | |
| 683 else if (py >= MAPHEIGHT - maplines / 2 - 1) | |
| 684 oy = MAPHEIGHT - maplines; | |
| 685 else | |
| 686 oy = py - maplines / 2; | |
| 687 | |
| 688 for (i = oy; i < min(MAPHEIGHT, oy + (lines - 2)); i++) { | |
| 689 if (i != oy) | |
| 690 putp(tiparm(cursor_down)); | |
| 691 rendermapline(i); | |
| 692 } | |
| 693 } | |
| 694 | |
| 695 size_t | |
| 696 placeitems_hash(Item *item, size_t *assocs, size_t k) | |
| 697 { | |
| 698 Dir *dir; | |
| 699 Item *citem; | |
| 700 size_t i; | |
| 701 | |
| 702 dir = item->dat; | |
| 703 for (i = 0; i < dir->nitems; i++) { | |
| 704 citem = &dir->items[i]; | |
| 705 /* TODO Somewhere else */ | |
| 706 if (!citem->host || !citem->port || !citem->selector) | |
| 707 continue; | |
| 708 assocs[i] = fnv1a(6, item->host, item->port, item->selec… | |
| 709 } | |
| 710 | |
| 711 return k; | |
| 712 } | |
| 713 | |
| 714 #define POSITIONS_LENGTH 5 | |
| 715 enum { | |
| 716 Portal, | |
| 717 StaircaseDown, | |
| 718 Bookshelf, | |
| 719 OtherStuff, | |
| 720 Back | |
| 721 }; | |
| 722 | |
| 723 enum { | |
| 724 FillEntireCell = 1 | |
| 725 }; | |
| 726 | |
| 727 #define length(a) (sizeof(a) / sizeof(a[0])) | |
| 728 static struct dungeontype { | |
| 729 char *name; | |
| 730 char flags; | |
| 731 size_t heightmin; | |
| 732 size_t heightmax; | |
| 733 size_t widthmin; | |
| 734 size_t widthmax; | |
| 735 size_t margin; | |
| 736 size_t wiggle; | |
| 737 } dungeontypes[] = { | |
| 738 { "rogueish", 0, 2, 5, 3, 7, 2, 0 }, | |
| 739 { "rogueish-wide", 0, 2, 5, 3, 7, 3, 1 }, | |
| 740 { "compact", FillEntireCell, 2, 2, 3, 3, 1, 0 }, | |
| 741 }; | |
| 742 | |
| 743 void | |
| 744 generatemap(Item *item, Item *pitem) | |
| 745 { | |
| 746 Dir *dir; | |
| 747 Item *citem; | |
| 748 size_t l, i, j, k, ir, n, m, x, y; | |
| 749 struct rect *rects, *walk, *tr, *cr; | |
| 750 struct room *rooms, *room; | |
| 751 size_t *cassocs; | |
| 752 int changedlevel, gonedown; | |
| 753 char buffer[10]; | |
| 754 uint32_t prng; | |
| 755 struct { | |
| 756 size_t x, y; | |
| 757 } positions[POSITIONS_LENGTH]; | |
| 758 size_t cellwidth, cellheight; | |
| 759 struct dungeontype *type; | |
| 760 | |
| 761 type = &dungeontypes[fnv1a(3, item->host, item->port, "dungeonty… | |
| 762 | |
| 763 cellheight = type->heightmin + 2 * type->margin + type->wiggle; | |
| 764 cellwidth = type->widthmin + 2 * type->margin + type->wiggle; | |
| 765 | |
| 766 rects = generaterects(cellheight, cellwidth, fnv1a(4, item->host… | |
| 767 | |
| 768 dir = item->dat; | |
| 769 for (j = l = 0; j < dir->nitems; j++) { | |
| 770 if (dir->items[j].type != 0 && | |
| 771 dir->items[j].type != 'i' && | |
| 772 dir->items[j].type != '3') | |
| 773 l++; | |
| 774 } | |
| 775 | |
| 776 k = 1 + l / 10; | |
| 777 walk = dla(rects, k, fnv1a(4, item->host, item->port, item->sele… | |
| 778 for (cr = walk, k = 0; cr; cr = cr->next2, k++); | |
| 779 | |
| 780 for (cr = rects; cr; cr = cr->next) | |
| 781 cr->data.p = NULL; | |
| 782 | |
| 783 rooms = calloc(k, sizeof(*rooms)); | |
| 784 for (cr = walk, i = 0; cr; cr = cr->next2, i++) | |
| 785 cr->data.p = &rooms[i]; | |
| 786 | |
| 787 prng = fnv1a(4, item->host, item->port, item->selector, "roomsse… | |
| 788 for (cr = walk; cr; cr = cr->next2) { | |
| 789 room = cr->data.p; | |
| 790 | |
| 791 if (type->flags & FillEntireCell) { | |
| 792 room->w = cr->x2 - cr->x1 - 2 * type->margin; | |
| 793 room->x = cr->x1 + type->margin; | |
| 794 room->h = cr->y2 - cr->y1 - 2 * type->margin; | |
| 795 room->y = cr->y1 + type->margin; | |
| 796 } else { | |
| 797 room->w = type->widthmin + ranqd1(&prng) % (1 + … | |
| 798 room->x = cr->x1 + type->margin + ranqd1(&prng) … | |
| 799 room->h = type->heightmin + ranqd1(&prng) % (1 +… | |
| 800 room->y = cr->y1 + type->margin + ranqd1(&prng) … | |
| 801 } | |
| 802 } | |
| 803 | |
| 804 for (i = 0; i < MAPHEIGHT; i++) { | |
| 805 for (j = 0; j < MAPWIDTH; j++) { | |
| 806 map[i][j].tile = &tile_void; | |
| 807 free(map[i][j].items); | |
| 808 map[i][j].items = NULL; | |
| 809 map[i][j].nitems = 0; | |
| 810 } | |
| 811 } | |
| 812 | |
| 813 for (cr = walk; cr; cr = cr->next2) { | |
| 814 room = cr->data.p; | |
| 815 | |
| 816 for (x = room->x - 1; x < room->x + room->w + 1; x++) | |
| 817 map[room->y-1][x].tile = &tile_horizontalwall; | |
| 818 for (y = room->y; y < room->y + room->h; y++) { | |
| 819 map[y][room->x - 1].tile = &tile_verticalwall; | |
| 820 for (x = room->x; x < room->x + room->w; x++) | |
| 821 map[y][x].tile = &tile_floor; | |
| 822 map[y][room->x + room->w].tile = &tile_verticalw… | |
| 823 } | |
| 824 for (x = room->x - 1; x < room->x + room->w + 1; x++) | |
| 825 map[room->y + room->h][x].tile = &tile_horizonta… | |
| 826 } | |
| 827 | |
| 828 for (cr = walk; cr; cr = cr->next2) { | |
| 829 if (cr->p) | |
| 830 connectadjacentrooms(cr, cr->data.p, | |
| 831 cr->p, cr->p->data.p); | |
| 832 | |
| 833 /* Add some loop possibility */ | |
| 834 if (tr = randomneighbor(cr, rects, &prng, rectisnotp)) | |
| 835 connectadjacentrooms(cr, cr->data.p, | |
| 836 tr, tr->data.p); | |
| 837 } | |
| 838 | |
| 839 cassocs = calloc(dir->nitems, sizeof(*cassocs)); | |
| 840 | |
| 841 k = placeitems_hash(item, cassocs, k); | |
| 842 | |
| 843 changedlevel = item != pitem; | |
| 844 gonedown = pitem == item->entry; | |
| 845 | |
| 846 /* | |
| 847 Insert items | |
| 848 The placement of items affects the initial placement of … | |
| 849 player, because they could have gone back to this map, s… | |
| 850 should appear at the elevator/portal/stair they used. | |
| 851 */ | |
| 852 | |
| 853 /* | |
| 854 The initial room is everytime the first one. Reason: The… | |
| 855 of rooms is based on how many entries are in the gopherm… | |
| 856 how many rooms can fit on the map. There will be at mini… | |
| 857 So when more entries get added there will be more rooms … | |
| 858 first one stays at the same position. I think about the | |
| 859 retrying and clownflare things on bitreich.org, the sele… | |
| 860 doesn't change... | |
| 861 */ | |
| 862 ir = 0; | |
| 863 | |
| 864 for (i = 0; i < k; i++) { | |
| 865 /* select random positions for different item types insi… | |
| 866 snprintf(buffer, sizeof(buffer), "%lu", i); | |
| 867 prng = fnv1a(4, item->host, item->port, item->selector, … | |
| 868 for (j = 0, m = rooms[i].h * rooms[i].w; j < m; j++) { | |
| 869 n = j; | |
| 870 if (j >= POSITIONS_LENGTH) | |
| 871 n *= ranqd1(&prng) / (double)UINT16_MAX; | |
| 872 | |
| 873 if (n < POSITIONS_LENGTH) { | |
| 874 positions[n].x = rooms[i].x + j % rooms[… | |
| 875 positions[n].y = rooms[i].y + j / rooms[… | |
| 876 } | |
| 877 } | |
| 878 | |
| 879 for (j = 0; j < dir->nitems; j++) { | |
| 880 if (cassocs[j] != i) | |
| 881 continue; | |
| 882 | |
| 883 citem = &dir->items[j]; | |
| 884 switch (citem->type) { | |
| 885 case '0': | |
| 886 x = positions[Bookshelf].x; | |
| 887 y = positions[Bookshelf].y; | |
| 888 if (map[y][x].nitems) | |
| 889 map[y][x].tile = &tile_bookshelf; | |
| 890 else | |
| 891 map[y][x].tile = &tile_book; | |
| 892 break; | |
| 893 case '1': | |
| 894 if (strcmp(citem->host, item->host) || s… | |
| 895 x = positions[Portal].x; | |
| 896 y = positions[Portal].y; | |
| 897 if (map[y][x].nitems) | |
| 898 map[y][x].tile = &tile_p… | |
| 899 else | |
| 900 map[y][x].tile = &tile_p… | |
| 901 } else { | |
| 902 x = positions[StaircaseDown].x; | |
| 903 y = positions[StaircaseDown].y; | |
| 904 if (map[y][x].nitems) | |
| 905 map[y][x].tile = &tile_e… | |
| 906 else | |
| 907 map[y][x].tile = &tile_s… | |
| 908 } | |
| 909 break; | |
| 910 case 0: | |
| 911 case 'i': | |
| 912 case '3': | |
| 913 continue; | |
| 914 break; | |
| 915 default: | |
| 916 x = positions[OtherStuff].x; | |
| 917 y = positions[OtherStuff].y; | |
| 918 map[y][x].tile = &tile_heapofstuff; | |
| 919 break; | |
| 920 } | |
| 921 | |
| 922 map[y][x].nitems++; | |
| 923 map[y][x].items = realloc(map[y][x].items, map[y… | |
| 924 map[y][x].items[map[y][x].nitems-1] = citem; | |
| 925 | |
| 926 if (changedlevel && citem == pitem) { | |
| 927 px = x; | |
| 928 py = y; | |
| 929 } | |
| 930 } | |
| 931 | |
| 932 if (i == ir && item->entry != item) { | |
| 933 y = positions[Back].y; | |
| 934 x = positions[Back].x; | |
| 935 if (strcmp(item->entry->host, item->host) || str… | |
| 936 map[y][x].tile = &tile_backportal; | |
| 937 else | |
| 938 map[y][x].tile = &tile_stairsup; | |
| 939 map[y][x].nitems++; | |
| 940 map[y][x].items = realloc(map[y][x].items, map[y… | |
| 941 map[y][x].items[map[y][x].nitems-1] = item->entr… | |
| 942 } | |
| 943 | |
| 944 if (changedlevel && i == ir && (gonedown || !pitem)) { | |
| 945 px = positions[Back].x; | |
| 946 py = positions[Back].y; | |
| 947 } | |
| 948 } | |
| 949 | |
| 950 free(cassocs); | |
| 951 free(rooms); | |
| 952 | |
| 953 for (cr = rects; cr;) { | |
| 954 tr = cr; | |
| 955 cr = cr->next; | |
| 956 free(tr); | |
| 957 } | |
| 958 } | |
| 959 | |
| 960 void | |
| 961 uisetup(void) | |
| 962 { | |
| 963 tcgetattr(0, &tsave); | |
| 964 tsacc = tsave; | |
| 965 tsacc.c_lflag &= ~(ECHO|ICANON); | |
| 966 tsacc.c_cc[VMIN] = 1; | |
| 967 tsacc.c_cc[VTIME] = 0; | |
| 968 tcsetattr(0, TCSANOW, &tsacc); | |
| 969 | |
| 970 if (termset != OK) | |
| 971 /* setupterm call exits on error */ | |
| 972 termset = setupterm(NULL, 1, NULL); | |
| 973 putp(tiparm(clear_screen)); | |
| 974 fflush(stdout); | |
| 975 } | |
| 976 | |
| 977 void | |
| 978 uicleanup(void) | |
| 979 { | |
| 980 tcsetattr(0, TCSANOW, &tsave); | |
| 981 | |
| 982 if (termset != OK) | |
| 983 return; | |
| 984 | |
| 985 putp(tiparm(change_scroll_region, 0, lines-1)); | |
| 986 putp(tiparm(clear_screen)); | |
| 987 fflush(stdout); | |
| 988 } | |
| 989 | |
| 990 char * | |
| 991 uiprompt(char *fmt, ...) | |
| 992 { | |
| 993 va_list ap; | |
| 994 char *input = NULL; | |
| 995 size_t n; | |
| 996 ssize_t r; | |
| 997 | |
| 998 putp(tiparm(save_cursor)); | |
| 999 | |
| 1000 putp(tiparm(cursor_address, lines-1, 0)); | |
| 1001 putp(tiparm(clr_eol)); | |
| 1002 | |
| 1003 va_start(ap, fmt); | |
| 1004 vsnprintf(bufout, sizeof(bufout), fmt, ap); | |
| 1005 va_end(ap); | |
| 1006 | |
| 1007 n = mbsprint(bufout, columns); | |
| 1008 | |
| 1009 putp(tiparm(clr_eol)); | |
| 1010 | |
| 1011 putp(tiparm(cursor_address, lines-1, n)); | |
| 1012 | |
| 1013 tsacc.c_lflag |= (ECHO|ICANON); | |
| 1014 tcsetattr(0, TCSANOW, &tsacc); | |
| 1015 fflush(stdout); | |
| 1016 | |
| 1017 n = 0; | |
| 1018 r = getline(&input, &n, stdin); | |
| 1019 | |
| 1020 tsacc.c_lflag &= ~(ECHO|ICANON); | |
| 1021 tcsetattr(0, TCSANOW, &tsacc); | |
| 1022 putp(tiparm(restore_cursor)); | |
| 1023 fflush(stdout); | |
| 1024 | |
| 1025 if (r == -1 || feof(stdin)) { | |
| 1026 clearerr(stdin); | |
| 1027 clear(&input); | |
| 1028 } else if (input[r - 1] == '\n') { | |
| 1029 input[--r] = '\0'; | |
| 1030 } | |
| 1031 | |
| 1032 return input; | |
| 1033 } | |
| 1034 | |
| 1035 void | |
| 1036 displaybar(char *s) { | |
| 1037 size_t n; | |
| 1038 | |
| 1039 putp(tiparm(save_cursor)); | |
| 1040 | |
| 1041 putp(tiparm(cursor_address, lines-2, 0)); | |
| 1042 putp(tiparm(enter_standout_mode)); | |
| 1043 | |
| 1044 n = mbsprint(s, columns); | |
| 1045 for (n = columns - n; n; n--) | |
| 1046 putchar(' '); | |
| 1047 | |
| 1048 putp(tiparm(exit_standout_mode)); | |
| 1049 | |
| 1050 putp(tiparm(restore_cursor)); | |
| 1051 fflush(stdout); | |
| 1052 } | |
| 1053 | |
| 1054 void | |
| 1055 vdisplayinfoline(char *fmt, va_list ap) | |
| 1056 { | |
| 1057 putp(tiparm(save_cursor)); | |
| 1058 | |
| 1059 putp(tiparm(cursor_address, lines-1, 0)); | |
| 1060 | |
| 1061 vsnprintf(bufout, sizeof(bufout), fmt, ap); | |
| 1062 | |
| 1063 mbsprint(bufout, columns); | |
| 1064 | |
| 1065 putp(tiparm(clr_eol)); | |
| 1066 | |
| 1067 putp(tiparm(restore_cursor)); | |
| 1068 fflush(stdout); | |
| 1069 } | |
| 1070 | |
| 1071 void | |
| 1072 uistatus(char *fmt, ...) | |
| 1073 { | |
| 1074 va_list ap; | |
| 1075 size_t n; | |
| 1076 | |
| 1077 putp(tiparm(save_cursor)); | |
| 1078 | |
| 1079 putp(tiparm(cursor_address, lines-1, 0)); | |
| 1080 | |
| 1081 va_start(ap, fmt); | |
| 1082 n = vsnprintf(bufout, sizeof(bufout), fmt, ap); | |
| 1083 va_end(ap); | |
| 1084 | |
| 1085 if (n < sizeof(bufout)-1) { | |
| 1086 snprintf(bufout+n, sizeof(bufout)-n, | |
| 1087 " [Press a key to continue \xe2\x98\x83]"); | |
| 1088 } | |
| 1089 | |
| 1090 mbsprint(bufout, columns); | |
| 1091 | |
| 1092 putp(tiparm(clr_eol)); | |
| 1093 | |
| 1094 putp(tiparm(restore_cursor)); | |
| 1095 fflush(stdout); | |
| 1096 | |
| 1097 mygetchar(); | |
| 1098 } | |
| 1099 | |
| 1100 void | |
| 1101 displayinfoline(char *fmt, ...) | |
| 1102 { | |
| 1103 va_list ap; | |
| 1104 | |
| 1105 va_start(ap, fmt); | |
| 1106 vdisplayinfoline(fmt, ap); | |
| 1107 va_end(ap); | |
| 1108 } | |
| 1109 | |
| 1110 char *menutitle; | |
| 1111 Item **menuitems; | |
| 1112 size_t menunitems; | |
| 1113 volatile size_t menuoffset; | |
| 1114 size_t menuselected; | |
| 1115 | |
| 1116 void | |
| 1117 menudraw(void) | |
| 1118 { | |
| 1119 size_t i, n; | |
| 1120 | |
| 1121 putp(tiparm(change_scroll_region, 1, lines-1)); | |
| 1122 putp(tiparm(clear_screen)); | |
| 1123 | |
| 1124 putp(tiparm(enter_standout_mode)); | |
| 1125 puts(menutitle); | |
| 1126 putp(tiparm(exit_standout_mode)); | |
| 1127 | |
| 1128 if (menuselected - menuoffset >= lines - 1) | |
| 1129 menuoffset = menuselected - (lines - 1) + 1; | |
| 1130 | |
| 1131 for (i = menuoffset, n = 0; i < menunitems && n < lines - 1; i++… | |
| 1132 if (i != menuoffset) | |
| 1133 putp(tiparm(cursor_down)); | |
| 1134 if (i == menuselected) | |
| 1135 putp(tiparm(enter_standout_mode)); | |
| 1136 mbsprint(menuitems[i]->username, columns); | |
| 1137 if (i == menuselected) | |
| 1138 putp(tiparm(exit_standout_mode)); | |
| 1139 putp(tiparm(column_address, 0)); | |
| 1140 } | |
| 1141 fflush(stdout); | |
| 1142 } | |
| 1143 | |
| 1144 Item * | |
| 1145 showmenu(char *title, Item **item, size_t l) | |
| 1146 { | |
| 1147 Item *selection; | |
| 1148 | |
| 1149 menutitle = title; | |
| 1150 menuitems = item; | |
| 1151 menunitems = l; | |
| 1152 menuselected = 0; | |
| 1153 menuoffset = 0; | |
| 1154 screen = MenuScreen; | |
| 1155 drawscreen(); | |
| 1156 | |
| 1157 selection = NULL; | |
| 1158 for (;;) { | |
| 1159 switch (mygetchar()) { | |
| 1160 case 'j': | |
| 1161 if (menuselected + 1 < menunitems) { | |
| 1162 putp(tiparm(cursor_address, 1 + menusele… | |
| 1163 mbsprint(menuitems[menuselected]->userna… | |
| 1164 menuselected++; | |
| 1165 putp(tiparm(column_address, 0)); | |
| 1166 if (menuselected - menuoffset >= lines -… | |
| 1167 menuoffset++; | |
| 1168 putp(tiparm(scroll_forward)); | |
| 1169 } else { | |
| 1170 putp(tiparm(cursor_down)); | |
| 1171 } | |
| 1172 putp(tiparm(enter_standout_mode)); | |
| 1173 mbsprint(menuitems[menuselected]->userna… | |
| 1174 putp(tiparm(exit_standout_mode)); | |
| 1175 } | |
| 1176 break; | |
| 1177 case 'k': | |
| 1178 if (menuselected > 0) { | |
| 1179 putp(tiparm(cursor_address, 1 + menusele… | |
| 1180 mbsprint(menuitems[menuselected]->userna… | |
| 1181 menuselected--; | |
| 1182 putp(tiparm(column_address, 0)); | |
| 1183 if (menuselected < menuoffset) { | |
| 1184 menuoffset = menuselected; | |
| 1185 putp(tiparm(scroll_reverse)); | |
| 1186 } else { | |
| 1187 putp(tiparm(cursor_up)); | |
| 1188 } | |
| 1189 putp(tiparm(enter_standout_mode)); | |
| 1190 mbsprint(menuitems[menuselected]->userna… | |
| 1191 putp(tiparm(exit_standout_mode)); | |
| 1192 } | |
| 1193 break; | |
| 1194 case ' ': | |
| 1195 selection = menuitems[menuselected]; | |
| 1196 case 0x1b: | |
| 1197 goto endloop; | |
| 1198 break; | |
| 1199 } | |
| 1200 fflush(stdout); | |
| 1201 } | |
| 1202 | |
| 1203 endloop: | |
| 1204 screen = DungeonScreen; | |
| 1205 drawscreen(); | |
| 1206 | |
| 1207 return selection; | |
| 1208 } | |
| 1209 | |
| 1210 Item * | |
| 1211 interactitem(struct cell *c) | |
| 1212 { | |
| 1213 displayinfoline(map[py][px].tile->afterinteract); | |
| 1214 | |
| 1215 return map[py][px].items[0]; | |
| 1216 } | |
| 1217 | |
| 1218 Item * | |
| 1219 interactmenu(struct cell *c) | |
| 1220 { | |
| 1221 Item *selection; | |
| 1222 | |
| 1223 if (selection = showmenu(map[py][px].tile->name, map[py][px].ite… | |
| 1224 displayinfoline(map[py][px].tile->afterinteract); | |
| 1225 | |
| 1226 return selection; | |
| 1227 } | |
| 1228 | |
| 1229 Item * | |
| 1230 interact(Item *item) | |
| 1231 { | |
| 1232 if (map[py][px].tile->interact) | |
| 1233 return map[py][px].tile->interact(&map[py][px]); | |
| 1234 | |
| 1235 return NULL; | |
| 1236 } | |
| 1237 | |
| 1238 void | |
| 1239 describe(size_t x, size_t y, int verbose) | |
| 1240 { | |
| 1241 char *name; | |
| 1242 | |
| 1243 if (map[y][x].nitems) { | |
| 1244 if (*map[y][x].items[0]->username) { | |
| 1245 name = map[y][x].items[0]->username; | |
| 1246 } else { | |
| 1247 itemuri(map[y][x].items[0], bufout2, sizeof(bufo… | |
| 1248 name = bufout2; | |
| 1249 } | |
| 1250 } else { | |
| 1251 name = NULL; | |
| 1252 } | |
| 1253 if (map[y][x].tile->flags & Important || verbose) | |
| 1254 displayinfoline(map[y][x].tile->description, name); | |
| 1255 else | |
| 1256 displayinfoline(""); | |
| 1257 } | |
| 1258 | |
| 1259 void | |
| 1260 dungeondraw(void) | |
| 1261 { | |
| 1262 putp(tiparm(change_scroll_region, 0, lines-3)); | |
| 1263 putp(tiparm(clear_screen)); | |
| 1264 | |
| 1265 rendermap(); | |
| 1266 | |
| 1267 putp(tiparm(cursor_address, py - oy, px - ox)); | |
| 1268 putchar('@'); | |
| 1269 putp(tiparm(cursor_address, py - oy, px - ox)); | |
| 1270 | |
| 1271 if (curentry->entry != curentry) { | |
| 1272 displaybar(curentry->username); | |
| 1273 } else { | |
| 1274 itemuri(curentry, bufout, sizeof(bufout)); | |
| 1275 displaybar(bufout); | |
| 1276 } | |
| 1277 | |
| 1278 describe(px, py, 0); | |
| 1279 } | |
| 1280 | |
| 1281 void | |
| 1282 move(ssize_t dx, ssize_t dy) | |
| 1283 { | |
| 1284 ssize_t i; | |
| 1285 size_t x, y; | |
| 1286 size_t noy, nox; | |
| 1287 | |
| 1288 if ((ssize_t)py + dy >= MAPHEIGHT || (ssize_t)py + dy < 0) | |
| 1289 return; | |
| 1290 if ((ssize_t)px + dx >= MAPWIDTH || (ssize_t)px + dx < 0) | |
| 1291 return; | |
| 1292 | |
| 1293 x = px + dx; | |
| 1294 y = py + dy; | |
| 1295 | |
| 1296 if (map[y][x].tile->flags & Blocks) | |
| 1297 return; | |
| 1298 | |
| 1299 if (dx) { | |
| 1300 if (x < columns / 2 || MAPWIDTH <= columns) | |
| 1301 nox = 0; | |
| 1302 else if (x >= MAPWIDTH - columns / 2 - 1) | |
| 1303 nox = MAPWIDTH - columns; | |
| 1304 else | |
| 1305 nox = x - columns / 2; | |
| 1306 | |
| 1307 if (ox != nox) { | |
| 1308 putp(tiparm(cursor_address, 0, 0)); | |
| 1309 rendermap(); | |
| 1310 } else { | |
| 1311 putp(tiparm(cursor_address, py - oy, px - ox)); | |
| 1312 rendermapchar(py, px); | |
| 1313 } | |
| 1314 } else if (dy) { | |
| 1315 putp(tiparm(cursor_address, py - oy, px - ox)); | |
| 1316 rendermapchar(py, px); | |
| 1317 | |
| 1318 if (y < maplines / 2 || MAPHEIGHT <= maplines) { | |
| 1319 noy = 0; | |
| 1320 } else if (y >= MAPHEIGHT - maplines / 2 - 1) { | |
| 1321 noy = MAPHEIGHT - maplines; | |
| 1322 } else { | |
| 1323 noy = y - maplines / 2; | |
| 1324 } | |
| 1325 | |
| 1326 if (noy < oy) { | |
| 1327 putp(tiparm(cursor_address, 0, 0)); | |
| 1328 for (i = (ssize_t)oy - 1; i >= (ssize_t)noy; i--… | |
| 1329 putp(tiparm(scroll_reverse)); | |
| 1330 rendermapline(i); | |
| 1331 putp(tiparm(column_address, 0)); | |
| 1332 } | |
| 1333 } else if (noy > oy) { | |
| 1334 putp(tiparm(cursor_address, lines-3, 0)); | |
| 1335 for (i = oy + 1; i <= noy; i++) { | |
| 1336 putp(tiparm(scroll_forward)); | |
| 1337 rendermapline(i + maplines - 1); | |
| 1338 putp(tiparm(column_address, 0)); | |
| 1339 } | |
| 1340 } | |
| 1341 oy = noy; | |
| 1342 } | |
| 1343 | |
| 1344 py = y; | |
| 1345 px = x; | |
| 1346 putp(tiparm(cursor_address, py - oy, px - ox)); | |
| 1347 putchar('@'); | |
| 1348 putp(tiparm(cursor_address, py - oy, px - ox)); | |
| 1349 | |
| 1350 describe(px, py, 0); | |
| 1351 } | |
| 1352 | |
| 1353 void | |
| 1354 drawscreen(void) | |
| 1355 { | |
| 1356 switch (screen) { | |
| 1357 case DungeonScreen: | |
| 1358 dungeondraw(); | |
| 1359 break; | |
| 1360 case MenuScreen: | |
| 1361 menudraw(); | |
| 1362 break; | |
| 1363 } | |
| 1364 fflush(stdout); | |
| 1365 } | |
| 1366 | |
| 1367 void | |
| 1368 uidisplay(Item *entry) | |
| 1369 { | |
| 1370 if (!entry || !(entry->type == '1' || entry->type == '+' || entr… | |
| 1371 return; | |
| 1372 | |
| 1373 if (entry != curentry) { | |
| 1374 generatemap(entry, curentry); | |
| 1375 curentry = entry; | |
| 1376 } | |
| 1377 | |
| 1378 drawscreen(); | |
| 1379 } | |
| 1380 | |
| 1381 Item * | |
| 1382 uiselectitem(Item *entry) | |
| 1383 { | |
| 1384 Item *e; | |
| 1385 | |
| 1386 if (!entry || !entry->dat) | |
| 1387 return NULL; | |
| 1388 | |
| 1389 for (;;) { | |
| 1390 switch (mygetchar()) { | |
| 1391 case 'h': | |
| 1392 move(-1, 0); | |
| 1393 break; | |
| 1394 case 'j': | |
| 1395 move(0, 1); | |
| 1396 break; | |
| 1397 case 'k': | |
| 1398 move(0, -1); | |
| 1399 break; | |
| 1400 case 'l': | |
| 1401 move(1, 0); | |
| 1402 break; | |
| 1403 case ' ': | |
| 1404 if (e = interact(entry)) | |
| 1405 return e; | |
| 1406 break; | |
| 1407 case 'q': | |
| 1408 case 0x1b: | |
| 1409 return NULL; | |
| 1410 } | |
| 1411 fflush(stdout); | |
| 1412 } | |
| 1413 } | |
| 1414 | |
| 1415 void | |
| 1416 uisigwinch(int signal) | |
| 1417 { | |
| 1418 sigwinch = 1; | |
| 1419 } |