Subj : Baja
To   : Tommyknocker
From : Reaper Man
Date : Fri Sep 25 1998 01:44 pm

RE: Baja
BY: Tommyknocker to Reaper Man on Fri Sep 25 1998 11:04:00

>  Actually this is a good Idea. At 1 point I had almost 1500 lines of code.
> I started trimming and moving things around to work more efficiently and
> managed to cut back to 1000 line. Of course I am a rookie, so I do things t
> hard way. Then find my self backtracking to make things better.

the important part is not to discribe every single routine, but to start with
a general skeleton that has the basic functions and add more to it as it goes
along.  Then, since you not trying to focus on as large an area, you'll get a
better understanding of how the whole thing will work together.

>  > perhaps I'll make my own language up so that I can document the programs
>    I can just see you sitting at a bus stop talking to yourself in your own
> language. The picture is priceless.

well, i was thinking mostly of a writen language, but translated to english
when spoken.

>  > hmm, well Im guess ing that you'll be up to your eyeballs in code for th
>  > couple days then...
>       I have over 75 hours involved in this so far. And I did not draw the
> Ansi.

hmm, when I went to do the dyndoom qb to baja I was figuring that I was gonna
take all the complex screens and combine them into a data file (similar to
a wad file) and then just grab chunks of the file and send it to the screen to
make up the image...

Also I am sure that it will be difficult for me to accually take the time to
write the flowchart and document my ideas, but I guess if I want quality then
I will need to spend a little extra time on it...



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