Subj : Re: Doorgames and Baja
To   : Vagabond
From : Angus Mcleod
Date : Tue Feb 18 2003 07:28 pm

 Re: Re: Doorgames and Baja
 By: Vagabond to All on Tue Feb 18 2003 08:25:00

> Personally I like having Ansi's that are part of the menu. IE for the
> Adventure games I want to have an ansi of a knight or a dragon. Just the way
> that I have always done it. They are configurable, but AFAIK you can not
> have ansis for each screen. (group of doors)

You can create a custom ANSI for the main Door menu (text/menu/xtrn_sec.ans)
and then for each sub-section you can do the same (text/menu/xtrn#.asc where #
is the section number).

So if all your Adventure games are in section 3, create text/menu/xtrn3.asc
with your dragon in it -- and a list of the games, of course -- and you're
done.

---
� Synchronet � Where we BAJA Rob into writing our modules.  The ANJO BBS