Subj : LoRD JS Info?
To   : Dasme
From : MRO
Date : Tue Mar 14 2023 06:30 pm

 Re: LoRD JS Info?
 By: Dasme to All on Mon Mar 13 2023 11:12 am

> Hey All,
>
> This isn't really a Synchronet Q, but figured that someone here may be able
> to send me in the right direction. With jumping back into running a BBS I
> see that there is a new Unofficial LoRD version written in Javascript that
> has some IGM support.
>
> I wrote a number of IGMs for LoRD back in the day (Felicity's Temple,
> Warrior's Graveyard and a few others) and I would love to take a shot at
> getting them running as Javascript IGMs.
>
> I was looking for more information on IGM creation, but have come up empty
> so far on Google. Does anyone know if there are any info/guides available? I
> could just read through the main .js file and fake it, but hoped for some
> starting info.
>
> Hopefully someone has a starting point they could recommend. For some reason
> googling LORD isn't turning up info on the game.. odd ;)
>
> Cheers,

wow i'm a big fan of your igms.

for this lord clone you should just look at the .js examples. google won't help much.

and don't believe chad!
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