Subj : Changing SyncTerm Display speed, and...
To : All
From : Android8675
Date : Thu Mar 29 2018 09:24 am
So, trying to slow down my BBS from spitting out ANSI screens too quickly. I
noticed eChicken has it setup to slow down SyncTerm during long draws and reset
for menus. So I guess I'm wondering how he did it. I read that SyncTerm uses a
VT500 ansi code to change speeds, but where do you insert that code?
Tried adding the code to .asc (Ctrl-a) files, no go.
Tried using console.putmsg('\e[0;8*r');, no luck.
Maybe <ctrl-a>"9600b.ans and put the rate code in an ansi file? Seems redundant
Code is <esc>[0;8*r where first number is 0, 1 or blank, and second number is
speed 0 for unlimited through 9 I think for 115200
So is my thinking correct, or is my execution wrong?
Second Question...
I want to make it so when players exit a door game it will ask the user if they
want to display a high-score file.
Wondering how I should build this so it can be easily added to any doorgame
with a score file?
I figured I'd want to use one of the .ini config files and have a [doorscores]
section where you had:
<door-int-code> = <url/filename to score file>
If a line exists for the door being played, upon exit the user would be asked
if they want to view the file.
I'd also like to be able to see the score file on the website using something
like ansilove.js. If the door has a score file, link it next to the game.
So, help me out here. Should I just drop some new lines into xtrn_sec.js, or
write my own addon and have it called after the door runs?