Subj : ANSI music / sound effects
To : Kirkman
From : Deavmi
Date : Sat Nov 28 2015 03:23 am
Re: ANSI music / sound effects
By: Kirkman to All on Mon Jun 22 2015 04:47 pm
> I'm playing around with using ANSI music code to make sound effects. Has any
>
> For example, I'm using frames and .cycle(). After a cycle, if something has
>
> But it does seem like the game hangs a bit until the (three-note) music is f
>
> --Josh
>
Multi-threading?