Subj : Sea Battle
To   : MCMLXXIX
From : Uatu13
Date : Mon Aug 24 2015 12:24 am

 Re: Chess...
 By: MCMLXXIX to Bill McGarrity on Thu Jan 09 2014 19:58:01


MC> Re: Chess...
MC> By: Bill McGarrity to All on Thu Jan 09 2014 15:43:03

>> Was trying to get Chess loaded as a door.  Keep getting: "Error
>> connection t Hub" fault.  I peeked into the chess.js and saw it was
>> loading commclient.js which I thought was replaced by json-client.js.
>> I've setup my server.ini in the chess directory for localhost and port
10088.
>> Any ideas or is a chess upgrade in the works somewhere down the pike?

MC> commclient.js hasnt existed for a few years now. chess isnt in any working
MC> condition at the moment. deuce did some work on a new library for it, but
MC> it's actually not linked to the old commservice-driven game.

MC> also, just to avoid any future confusion, tank battle and sea battle are
MC> in a similar state, and I will get to them soon-ish.

MC> so yes, commclient was replaced by json-client, but the modifications to
MC> the code to make these games work again will be extensive.

I was just looking for info to make Sea Battle work when I found the above
message. Bummer, but at least I can stop trying to get it working for now.

I have another Battleship game running now, but it's old and has some screen
bugs, although it *is* playable.

If I knew how to JavaSript I'd try to fix it myself lol

-=U13=-

---
� Synchronet � The DarkSide of the Moon - telnet://darkside.synchro.net