Subj : Re: Dynamic screen resizing
To   : Kirkman
From : LaRRy LaGoMoRpH
Date : Fri Dec 05 2014 01:00 am

 Re: Re: Dynamic screen resizing
 By: Kirkman to Nightfox on Wed Dec 03 2014 10:31 pm

Kirkman, while my board's going through some changes right now, I just
installed a new shell I wrote (probably has some kinks) that is designed to run
in a variety of terminal sizes (although some ANSI's get screwed up when you
change the terminal size, specifically my login matrix screen).

I used the console.screen_rows and .screen_columns properties to set my
frame_sizes relative to each other so that larger (and smaller) sizes than 80 x
25 are supported.  In fact it looks pretty bad at a 80 x 24.  I've got it
running in 203 x 69 resolution right now, and it can go as high as memory
allows.

I don't see any issues launching games or stuff designed for smaller terms
within the context of my shell - except maybe an excessive amount of screen
real estate when the games run off to the sides.

Just finished this new shell (or finished enough to make it live, more features
are coming) yesterday - but if you feel like checking it out, it will adapt to
the resolution that you use when you connect initially (no live screen resizing
for now).  I still need to fix some ANSI's so they display properly at larger
widths - so ignore that if you visit.

cheers
ll morph G futureland.grudgemirror.com   LaRRy LaGoMoRpH\-/
                                                        O
                                                       =M=
'not your average board check it out'                   /-\


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