Subj : Re: Transparency when using frames/sprites
To : Kirkman
From : Digital Man
Date : Wed Jun 18 2014 03:28 pm
Re: Re: Transparency when using frames/sprites
By: Kirkman to MCMLXXIX on Wed Jun 18 2014 04:04 pm
> Also, on a related note, where can I find what the numeric values in .attr
> correspond to? it seems that 7 is black, but some other numbers also seemed
> like they might be black as well.
the console.attr property value corresponds to the IBM CGA text mode character
attribute encoding:
http://www.seasip.info/VintagePC/cga.html
0x07 is light grey (or dark white, depending on how you want to say it)
foreground, with a black background.
0x47 would be light grey foreground with a blue background.
text/menu/attr.asc has the background color values shown as well. And I think
TheDraw has a nice pallette feature.
digital man
Synchronet "Real Fact" #44:
Synchronet External "Plain Old Telephone System" support was introduced in 2007.
Norco, CA WX: 77.8�F, 45.0% humidity, 14 mph SE wind, 0.00 inches rain/24hrs
---
� Synchronet � Vertrauen � Home of Synchronet � telnet://vert.synchro.net