Subj : Transparency when using frames/sprites
To : Kirkman
From : Mro
Date : Sat Jun 14 2014 07:28 pm
Re: Transparency when using frames/sprites
By: Kirkman to All on Sat Jun 14 2014 04:23 pm
> Is there a way to have an "alpha channel" or to set a color in an ANSI or a
> BIN as being transparent?
> I'd like to be able to make a character that's not perfectly rectangle, and
> have the background show through, but I'm not sure if that's possible with
> the existing tools.