Subj : Announcing SyncHack - multiplayer roguelike shell
To   : All
From : art
Date : Tue Nov 15 2011 07:20 am

Hi all,

I've been working on a project called SyncHack, which is a rogue-like/nethack
style interface for Synchronet (if you don't know what that means, remember
L.O.R.D. II?). Users move around on a graphical map to access the various
functions of the BBS.

It's gotten to a point where I think most of the BBS functions are available
and can be used as a full shell replacement. It also includes some neat
features:

- Multinode: interact with other online users.
- Shell: access most areas of the traditional BBS (messages, QWK, file
transfers, doors, etc).
- Graphical nethack/rogue style interface to remind you how old & outdated you
really are.
- RPG elements: inventory, player attributes (HP, MP, experience, etc).
- Administration: string commands (i.e., ;LOG, ;UEDIT) are all available within
SyncHack.
- Customization: modular and extensible. Customize everything: the maps,
artwork, objects, and code. Use ECMA Javascript to access other doors, scripts,
and API calls.
- Coming soon: quests, NPCs, released source, and much more (read the CHANGELOG
within SyncHack: @, c).

I'd like to invite anyone who's interested in roguelikes to take a peek and
provide some feedback. There is a message base on Fatcats BBS for this, please
post there. You will need an ANSI-capable 80x25 terminal. New users
are automatically set to use the SyncHack shell.

For login details, information and screenshots:
http://art.poorcoding.com/synchack.

Regards,

 /   art @ fatcatsbbs [dot] com    \
 \      http://fatcatsbbs.com      /

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