Subj : graphic.js
To : Deuce
From : MCMLXXIX
Date : Wed Sep 15 2010 05:13 pm
I'm having trouble with binary files.
Really, all I want to do is be able to open up a binary ascii picture, load its
contents into a string, and write them back out to another file, but it's
getting corrupted along the way (mostly because I didnt plan for this and was
just doing readAll() and writeAll()..which works for everything else)
I remember a while back we talked about adding a save() method to the Graphic()
object, but that's not really where I'm going with this, because this should
work on regular text (.INI, .DOC, etc..) files as well.
My question is: is there a way to read/write files in binary mode without
having to know what they are?
If you have a few minutes to help me out I'd appreciate it.