Subj : gameserver...
To : Martin Kazmaier
From : Digital Man
Date : Sat Apr 19 2025 10:43 pm
Re: gameserver...
By: Martin Kazmaier to Digital Man on Sat Apr 19 2025 04:45 pm
> * In a message originally to Martin Kazmaier, Digital Man said:
>
> > Re: gameserver... By: Martin Kazmaier to All on Fri Apr 18 2025 11:21
> > am
>
> > > If I use telnetdoor to connect to a gameserver running sbbs, the first
> > time
> > > a user connects they are asked for a user name and location. After
> > that
> > > first time everything works as expected. Also, the password can't be
> > the
> > > same as the user name. Is there sny way around this? I think sbbs
> > > and mystic systems don't experience those issues. I am specifying
> > > the xtrn.code properly.
>
> > I'm not familiar with "telnetdoor". Do you not have the option of
> > specifying the RLogin parameters (including the client-name, which
> > Synchronet uses for the user password)? -- digital man (rob)
>
> I can only specify username, password and term type.
>
> It's a mannsoft door to allow 32 bit BBSes without native telnet or rlogin
> support to do those features. EleBBS has telnet support, but it's not
> documented very well. Same with IRC. I use external doors for both.
> -YUsername -XPassword -Ztermtype are the options. As I said, the first time
> I use this method to connect, it requires me to enter a user name and
> location from the new user form. Every time after that, it works as
> designed.
Those prompts sound like the new user registration experience of Synchronet and is configurable by the sysop.
--
digital man (rob)
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