Subj : gameserver...
To   : Martin Kazmaier
From : Digital Man
Date : Sat Apr 19 2025 10:43 pm

 Re: gameserver...
 By: Martin Kazmaier to Digital Man on Sat Apr 19 2025 04:45 pm

> * In a message originally to Martin Kazmaier, Digital Man said:
>
>  > Re: gameserver... By: Martin Kazmaier to All on Fri Apr 18 2025 11:21
>  > am
>
>  >  > If I use telnetdoor to connect to a gameserver running sbbs, the first
>  > time
>  >  > a user connects they are asked for a user name and location.  After
>  > that
>  >  > first time everything works as expected.  Also, the password can't be
>  > the
>  >  > same as the user name. Is there sny way around this? I think sbbs
>  >  > and mystic systems don't experience those issues. I am specifying
>  >  > the xtrn.code properly.
>
>  > I'm not familiar with "telnetdoor". Do you not have the option of
>  > specifying the RLogin parameters (including the client-name, which
>  > Synchronet uses for the user password)? -- digital man (rob)
>
> I can only specify username, password and term type.
>
> It's a mannsoft door to allow 32 bit BBSes without native telnet or rlogin
> support to do those features.  EleBBS has telnet support, but it's not
> documented very well.  Same with IRC.  I use external doors for both.
> -YUsername -XPassword -Ztermtype are the options.  As I said, the first time
> I use this method to connect, it requires me to enter a user name and
> location from the new user form.  Every time after that, it works as
> designed.

Those prompts sound like the new user registration experience of Synchronet and is configurable by the sysop.
--
                                           digital man (rob)

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